#define INPUT_4WAY              2
#define INPUT_CLEAROPPOSITES    4
#define INPUT_MAKEACTIVELOW     8

void ProcessJoystick(UINT8 *input, INT8 playernum, INT8 up_bit, INT8 down_bit, INT8 left_bit, INT8 right_bit, UINT8 flags);
void CompileInput(UINT8 **input, void *output, INT32 num, INT32 bits, UINT32 *init);

