Mortal Kombat (8-bit)
From Sega Retro
- For the Sega Mega Drive and Sega Mega-CD game, see Mortal Kombat.
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Mortal Kombat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Arena Entertainment (US/EU) Acclaim Japan (JP) Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Probe Software, Grey Team | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Sega-Ozisoft (AU) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Midway Manufacturing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2][3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mortal Kombat (モータルコンバット) is a fighting game for the Sega Master System and Sega Game Gear, based on the arcade game of the same name by Midway Manufacturing. The 8-bit ports were released on "Mortal Monday" in September 1993 by Arena Entertainment, simultaneously in North America and Europe. The Game Gear version was released in Japan by Acclaim Japan a few months later, and the Master System version was released in Brazil by TecToy the following year.
Contents
Story
The game takes place in Earthrealm, where a tournament is being held on Shang Tsung's Island. Shang Tsung was banished to Earthrealm 500 years previously and, with the help of the monstrous Goro, is able to seize control of the Mortal Kombat tournament in an attempt to doom the realm. For 500 years straight, Goro has been undefeated in the tournament and won nine consecutive tournaments. If Goro wins again, Shao Kahn, Emperor of Outworld, will be allowed to take Earthrealm. In order to prevent this, a new generation of warriors must challenge Goro.
Gameplay
The game is a one-on-one fighting game where matches are fought to the best of three rounds. The player can choose from six characters and fight a series of matches against every other character in the game, then a "Mirror Match" against the same character, three endurance matches against two opponents, and two final battles against the end bosses, Goro and Shang Tsung. In the Master System version, a second player can join at any time for a versus match by pressing . In the Game Gear version, a two-player game can be started by starting the two Game Gears simultaneously while connected by a Gear-to-Gear Cable.
Characters move with and and crouch with . They jump with and jump back and forth with and . Characters punch with and kick with . Blocking is done by holding START in the Game Gear version or by holding + in the Master System version. Blocked attacks still inflict a small amount of damage. Each character has special techniques that are performed with particular button combinations and one finishing move called a "Fatality" that can be performed after defeating an opponent in the final round.
All characters can perform roundhouse kicks with + (or + if facing left), which knock the opponent away; leg sweeps with + (or + if facing left), which cause the opponent to fall down; and uppercuts with +, which knock the opponent into the air. Throws are performed by pressing + when next to an opponent (or + if facing left).
There are three difficulty settings (Easy, Medium, and Hard) and no other options. The violence is toned down by default but can be enabled via a cheat code.
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
BL | Block |
Fatalities often require being a certain distance from the opponent in order to execute. The "blood code" must be entered to see the Fatalities as described.
Playable
All of the characters from the original arcade game are present except Kano and the hidden character Reptile.
Bosses
Goro | |
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A 2,000-year-old half-human, half-dragon with four arms and a massive stature. He has been the undefeated champion of the Mortal Kombat Tournament for 500 years. He is the game's penultimate boss. | |
Shang Tsung | |
An evil sorcerer who steals the souls of his opponents. He can shapeshift into the form of any other fighter. He has hosted the tournament for 500 years, and he is the game's final boss. |
Stages
There are only two stages, which alternate until reaching Goro and Shang Tsung (who are always fought in Goro's Lair). The stage-specific Fatality for the Pit is absent.
Versions
Predictably, the Master System version is toned down for the weaker hardware, and is censored until a cheat code is inputted. Kano and Reptile have been omitted from this version, presumably to save space. It includes only Goro's Lair and The Pit stages, the latter having stage fatality removed. The music is based on Allister Brimble's arrangement, the arrangement shared with PC floppy and Game Boy ports. Like all Master System games after 1991, this version was not released in North America.
The Game Gear version is almost identical to the Master System port, except for the smaller screen size.
Production credits
- Daniel Pesina as Johnny Cage
- Carlos Pesina as Rayden
- Ho Sung Pak as Liu Kang
- Daniel Pesina as Scorpion
- Daniel Pesina as Sub Zero
- Elizabeth Malecki as Sonya
- Goro Character Design by: John Tobias
- Stop Motion Miniature by: Curt Chiarelli
- Ho Sung Pak as Shang Tsung
- Programming by: Keith Burkhill
- Backgrounds by: Lee Ames
- Other Graphics by: Keith Burkhill
- Music by: Allister Brimble
- Produced by: Gary Liddon
- Quality Assurance by the Probe Quality Assurance Department Who Are: Simon Bland, Barg, James Stewart, Tim Bradstock
- Producer: Rob Leingang
- Associate Producer: Stacy Hendrickson
- Analysts: Tyrone Miller, Joe Libertella, Tom Rademacher, Jim MK Fink
- Special Thanks to: Eric
Magazine articles
- Main article: Mortal Kombat (8-bit)/Magazine articles.
Promotional material
- Main article: Mortal Kombat (8-bit)/Promotional material.
Physical scans
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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80 | |
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Based on 12 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 20 reviews |
Game Gear, PT |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | Cartridge (EU/BR) | |||||||||||
? |
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512kB | Cartridge (JP) | |||||||||||
? |
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512kB | Cartridge (US/EU) | |||||||||||
? |
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512kB | Loose EPROMs | Page |
References
- ↑ File:MK GG EU Box Back.jpg
- ↑ File:MK GG JP Box Front.jpg
- ↑ 3.0 3.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ Sega Pro, "October 1993" (UK; 1993-09-09), page 34
- ↑ 5.0 5.1 MAN!AC, "11/93" (DE; 1993-xx-xx), page 79
- ↑ 6.0 6.1 File:DailyExpress UK 1993-09-09 11.jpg
- ↑ 7.0 7.1 File:DailyMirror UK 1993-09-13 16.jpg
- ↑ 8.0 8.1 File:DailyMirror UK 1993-09-10 13.jpg
- ↑ Sega Force Mega, "January 1994" (UK; 1993-12-16), page 59
- ↑ Jogos Vídeo, "Dezembro de 1993; Ano 1, Nº 2'"`UNIQ--ref-0000000C-QINU`"'" (PT; 1993-12-xx), page 27
- ↑ GamePro, "September 1993" (US; 1993-xx-xx), page 7
- ↑ File:Mortal Kombat SMS credits.pdf
- ↑ 13.0 13.1 Aktueller Software Markt, "Dezember 1993" (DE; 1993-11-08), page 156
- ↑ Digitiser (UK) (1993-09-24)
- ↑ Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 40
- ↑ Mega Force, "Septembre 1993" (FR; 1993-0x-xx), page 116
- ↑ 17.0 17.1 Mega Fun, "11/93" (DE; 1993-10-20), page 92
- ↑ 18.0 18.1 Player One, "Octobre 1993" (FR; 1993-xx-xx), page 152
- ↑ 19.0 19.1 Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 24
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 40
- ↑ Sega Master Force, "October 1993" (UK; 1993-08-19), page 58
- ↑ 22.0 22.1 Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 44
- ↑ 23.0 23.1 Video Games, "11/93" (DE; 1993-10-27), page 110
- ↑ Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 29
- ↑ Electronic Gaming Monthly, "September 1993" (US; 1993-xx-xx), page 36
- ↑ Game Power, "Novembre 1993" (IT; 1993-1x-xx), page 76
- ↑ GamePro, "September 1993" (US; 1993-xx-xx), page 64
- ↑ Hippon Super, "February 1994" (JP; 1994-01-06), page 42
- ↑ Joypad, "Octobre 1993" (FR; 1993-xx-xx), page 92
- ↑ Mega Force, "Octobre 1993" (FR; 1993-10-08), page 122
- ↑ Power Unlimited, "Nummer 5, December 1993" (NL; 1993-12-01), page 51
- ↑ Score, "Březen 1994" (CZ; 1994-03-14), page 46
- ↑ Sega Power, "December 1993" (UK; 1993-11-xx), page 100
- ↑ Sega Pro, "October 1993" (UK; 1993-09-09), page 49
- ↑ Sega Zone, "November 1993" (UK; 1993-10-28), page 62
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
- ↑ VideoGames, "October 1993" (US; 1993-xx-xx), page 61
Mortal Kombat (8-bit) | |
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Main page | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Technical information
Prototypes: Prototype
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Mortal Kombat games for Sega systems | |
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Mortal Kombat (1993) | Mortal Kombat II ( ?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996) | |
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996) | |
Mortal Kombat (1994) | |
Mortal Kombat II ( ?) | |
Mortal Kombat II ( ?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997) | |
Mortal Kombat Gold (1999) | |
Unlicensed Mortal Kombat games for Sega systems | |
Mortal Kombat 5 (1999) |
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