T2: The Arcade Game (Ｔ２ ジ・アーケードゲーム), is a light gun arcade game originally released by Midway in 1991. In its original form, it was simply known as Terminator 2: Judgment Day, being inspired by the film of the same name. When brought to the home the following year, it was renamed, and should not to be confused with differentTerminator 2: Judgment Day games released around the same period. Despite the change in title, this game is often referred simply as "T2", which prone to cause confusion.
You start the game with a full health bar and a minium of three continues.
shoots and fires rockets or shotgun shells, depending on the stage. The standard gun slowly overheats, so shots need to be placed carefully.
Stages scroll automatically, sometimes a certain amount of enemies or locks have to be taken out to proceed. Various items are hidden that increase firepower, grant extra credits etc.
Enemy amount and layout sometimes make it impossible to avoid damage, meaning the game can't be cleared without using continues. The game seemingly acknowledges this by not resetting score upon continuing.
The game has two endings depening how much equipment was destroyed in the Cyberdine stage. Only 100% destruction will trigger the good ending, which differs only by the text displayed on screen.
The game has a total of 7 stages, sometimes containing mutiple sections
Stage 1: Wasteland
Stage 2: Resistance hideout
Stage 3: Jeep ride (Jeep must be protected)
Stage 4: Skynet, Time Machine
Stage 5: Cyberdyne (destroy 100% equipment for good ending)
Stage 6: Highway (SWAT Van must be proteced)
Stage 7: Steel Mill
The game is not region locked and thus runs on any region system.
Compared to the Arcade version and the SNES port, the Sega Mega Drive differs greatly in terms of visuals and slightly in content.
Visually, the game now mainly features pixel artwork instead of digitized graphics. The palette has also been considerably brightened for unknown reasons.
In terms of content, enemy layout has been altered, there is no wall and no resistance soldiers before stage 1 boss, no elevator in stage 3 (also missing in the SNES port), some missing speech samples (most notably in the final stage after meeting the T-1000 for the first time the liquid nitrogen fight), no enemy helicopters in the Cyberdyne stage, no rope SWAT in the Cyberdyne stage and final stage. This list is incomplete.
The ending cinematic has been replaced by a single picture of John Connor (also in the SNES version)