Double Hawk

From Sega Retro

n/a

DoubleHawk title.png

Double Hawk
System(s): Sega Master System
Publisher: Sega
Developer:
Genre: Shooting[1]

















Number of players: 1-2
Release Date RRP Code
Sega Master System
EU
7036
Sega Master System
PT
Sega Master System
UK
£29.9929.99[2][3] 7036
Sega Master System
AU
Sega Master System
AU
(Hero Pack)
FHER03SEC

Double Hawk is a third-person shooting game for the Sega Master System.

Story

In the early 1990s, a group of international terrorists is terrorizing innocent people worldwide. Two seasoned commandos, John Jackson and Jack Thomas, go into battle to eradicate the threat.

Gameplay

Double Hawk is a rail shooter game that plays similarly to the arcade game Cabal. The game is shown from a third-person perspective, with the commandos appearing on the bottom of the screen while enemies run across the top of the screen like a shooting gallery. The commandos are armed with machine guns, and players must guide their crosshairs to eliminate waves of enemies, which include foot soldiers, armored vehicles, and helicopters. Missions are divided into four scenes, and each scene is a single backdrop with no scrolling. The first three scenes of a mission end when the timer, shown as a bar in the top center of the screen, is completely emptied, and the last scene is a boss encounter. The game supports two-player cooperative play, with player one controlling John (who resembles John Rambo) and player two controlling Jack.

Each commando can move along the bottom of the screen with Left and Right, which also moves the crosshair relative to the commando. The crosshair can be moved independently of the commando by moving the D-Pad while holding 1. Commandos can collect hand bombs (grenades), which are aimed using the same crosshairs and thrown with 2. Bombs do more damage, and they especially effective against vehicles.

The player loses a life when the commando is shot by an enemy. In two-player games, if a commando is shot when the player has no extra lives left, the player uses the other player's lives. The game ends if both players run out of lives but can be continued from the beginning of the current mission (with the score reset).

Items

Items are sometimes dropped by enemies and can be collected by moving over them.

Double Hawk SMS, Items.png
B
Gives the commando 10 hand bombs (grenades) that can be lobbed at enemies with 2. Each player can carry up to 99 bombs.
Double Hawk SMS, Items.png
F
Increases the speed of the commando's movement and the targeting reticle for the rest of the mission.
Double Hawk SMS, Items.png
R
Temporarily equips the commando with a rapid-firing machine gun, which shoots faster.
Double Hawk SMS, Items.png
S
Temporarily equips the commando with a shotgun, which has a wider targeting reticle and area of effect.

Missions

Double Hawk SMS, Stage 1-1.png

Double Hawk SMS, Stage 1-2.png

Double Hawk SMS, Stage 1-3.png

Double Hawk SMS, Stage 1-4.png

  • Double Hawk SMS, Stage 1-1.png

  • Double Hawk SMS, Stage 1-2.png

  • Double Hawk SMS, Stage 1-3.png

  • Double Hawk SMS, Stage 1-4.png

From the Jungle to the Prairie

Double Hawk SMS, Stage 2-1.png

Double Hawk SMS, Stage 2-2.png

Double Hawk SMS, Stage 2-3.png

Double Hawk SMS, Stage 2-4.png

  • Double Hawk SMS, Stage 2-1.png

  • Double Hawk SMS, Stage 2-2.png

  • Double Hawk SMS, Stage 2-3.png

  • Double Hawk SMS, Stage 2-4.png

Battling in the Wasteland

Double Hawk SMS, Stage 3-1.png

Double Hawk SMS, Stage 3-2.png

Double Hawk SMS, Stage 3-3.png

Double Hawk SMS, Stage 3-4.png

  • Double Hawk SMS, Stage 3-1.png

  • Double Hawk SMS, Stage 3-2.png

  • Double Hawk SMS, Stage 3-3.png

  • Double Hawk SMS, Stage 3-4.png

At the Edge of the Village

Double Hawk SMS, Stage 4-1.png

Double Hawk SMS, Stage 4-2.png

Double Hawk SMS, Stage 4-3.png

Double Hawk SMS, Stage 4-4.png

  • Double Hawk SMS, Stage 4-1.png

  • Double Hawk SMS, Stage 4-2.png

  • Double Hawk SMS, Stage 4-3.png

  • Double Hawk SMS, Stage 4-4.png

Desperate Struggle at the Seashore

Double Hawk SMS, Stage 5-1.png

Double Hawk SMS, Stage 5-2.png

Double Hawk SMS, Stage 5-3.png

Double Hawk SMS, Stage 5-4.png

  • Double Hawk SMS, Stage 5-1.png

  • Double Hawk SMS, Stage 5-2.png

  • Double Hawk SMS, Stage 5-3.png

  • Double Hawk SMS, Stage 5-4.png

Final Showdown at the Mountain

Production credits

Names with a * are Opera House staff.

Source:
In-game credits[4]


Magazine articles

Main article: Double Hawk/Magazine articles.

Promotional material

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Print advert in Guida Video Giochi (IT) #13: "Luglio/Agosto 1990" (1990-xx-xx)
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Print advert in Guida Video Giochi (IT) #15: "Ottobre 1990" (1990-xx-xx)
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Console XS (UK) PAL
70
[5]
Micromanía (segunda época) (ES)
70
[6]
Sega Power (UK) PAL
49
[3]
Sega Power (UK) PAL
0
[7]
Sega Pro (UK)
80
[8]
Sega Pro (UK) PAL
70
[9]
Sega Master System
57
Based on
6 reviews

Double Hawk

Master System, EU
DoubleHawk SMS EU Box NoR.jpg
Cover
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Cart
Master System, EU (Sega®)
DoubleHawk SMS EU Box R.jpg
Cover
Master System, PT

Master System, AU
DoubleHawk SMS AU cover.jpg
Cover
DoubleHawk SMS AU Cart.jpg
Cart
Master System, AU (Distributed by Ozisoft sticker)
DoubleHawk SMS AU ozisoft cover.jpg
Cover
DoubleHawk SMS AU Cart.jpg
Cart
Master System, AU (Hero Pack)
DoubleHawk SMS AU heropack cover.jpg
Cover
DoubleHawk SMS AU Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 8370f6cd
MD5 3e6e6cb8729965fdfdbb422f066ad706
SHA-1 d2428baf22da8a70a08ff35389d59030ce764372
256kB Cartridge (EU)

References


Double Hawk

DoubleHawk title.png

Main page | Hidden content | Magazine articles | Reception


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