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Aaahh!!! Real Monsters

From Sega Retro


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AaahhRealMonsters title.png
Aaahh!!! Real Monsters
Publisher: Viacom New Media
Developer:
System(s): Sega Mega Drive
Sound driver: GEMS
Genre: Action































Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$? T-139066
Sega Mega Drive
UK
£59.99[1] T-139066-50
Sega Mega Drive
FR
?F T-139066-50
Sega Mega Drive
DE
DM ? T-139066-50
Sega Mega Drive
ES
?Ptas T-139066-50
Sega Mega Drive
AU
$? ?



Aaahh!!! Real Monsters is a platform game for the Sega Mega Drive based on the Aaahh!!! Real Monsters cartoon series.

Gameplay

You play as one of the three main characters from the series, and by holding Down and pressing A during gameplay, the player is allowed to switch between Ickis, Krumm, and Oblina. Each character has a special move that allows the player progress through the game, and while holding Up press A to perform the current character's special move. A screams to scare enemies away, B throws trash and C jumps.

Characters

{{{imagewidths}}} Ickis
Ickis' special move allows him to toss Krumm and Oblina to obtain hard to reach power-ups as well to make it across obstacles.
{{{imagewidths}}} Krumm
Krumm's move involves Ickis using Oblina as a golf club, and hitting one of his eyes to see what lies ahead in the level.
{{{imagewidths}}} Oblina
Oblina's special move involves the three forming a chain to create a ladder to get up high ledges.

Levels

AaahhRealMonsters MD CityDump.png The City Dump
AaahhRealMonsters MD HumanSchool.png The Human School
AaahhRealMonsters MD PostOffice.png The Post Office
AaahhRealMonsters MD HistoryMuseum.png The Natural History Museum
AaahhRealMonsters MD Mall.png The Mall
AaahhRealMonsters MD HuntersHouse.png The Monster Hunter's House

Production credits

Source: In-game credits
  • Lead Programmer: Jim Schuler
  • Assistant Programmer: David Keith Connelly
  • Map Layout and Design: Kevin Chan
  • Background Art: Ellen Drucker, Doran Fish
  • Animators: Jeff Cook, Shelley Futch, Martine Gaudissart, Barbara Lipton, Perry Keiffer, Sean Platter, Laura Smith
  • Additional Art: Jean Bergeson
  • Music Composed by: Greg Turner
  • Music Adapted for Genesis by: Eric Swanson
  • Additional Music and Sound Effects: Dave Javelosa, Eric Swanson
  • Producer for Realtime Associates: Jenny Sward
  • Executive Producer for Realtime Associates: Dave Warhol
  • Testers for Realtime Associates: Chad Bunch, Robert Lark, April Tyree
  • Special Thanks to: Ed Higa and the SNES Team, Rick Chipeco, Thomas Peng, Ann Lediaev
  • Executive Producer for Viacom New Media: Kenny Miller
  • Publishing Producer for Viacom New Media: Matt Welton
  • Associate Producer for Viacom New Media: Jackson Young
  • Development Support Management for Viacom New Media: Scott Lawrence, John Podlasek, Baki Allen
  • Game Design Specialist for Viacom New Media: Cliff Falls
  • Lead Tester for Viacom New Media: Dave Gohman
  • Testers for Viacom New Media: John Kelly, Jim Raff, Mike Lee, David Casso, Donald Hill
  • Managing Producer for Nickelodeon: Donna Friedman
  • Queens of Cool and Creative Consultants for Nickelodeon: Michele Jabloner, Cricket Stettinius
  • Special Thanks: Janet Muldoon, Nick Animation, KLASKY/CSUPO
Source: US manual creditsMedia:AaahhRealMonsters MD US manual.pdf[2]
  • Marketing Director: Rebecca Randall
  • Marketing Coordinator: Amy McPoland
  • Special Thanks to: Nancy Blumenthal, Jim Breazeale, Alice Coleman, Michelle Jabloner, Juan Ortiz, Syma Sambar, Cricket Stettinius
  • Manual Design: Katherine Lee, Beeline Group, Inc.
  • Aaahh!!! Real Monsters is created by KLaSKY CSUPO Inc.

Magazine articles

Main article: Aaahh!!! Real Monsters/Magazine articles.

Promotional material

MeanMachinesSega40UK.pdf

PDF
Print advert in














Mean Machines Sega (UK) #40: "February 1996" (1995-12-xx)

ConsolesPlus FR 049.pdf

PDF
Print advert in














Consoles + (FR) #49: "Décembre 1995" (1995-xx-xx)

Physical scans

Sega Retro Average 
Publication Score Source
69
74 №23, p52/53[3]
61 №39, p84[1]
85 №60, p92/93[4]
53 №76, p54
62 №28, p82[5]
90 №52, p34-37
82 №66, p10/11
Sega Mega Drive
72
Based on
8 reviews

Mega Drive, US
ARM md us cover.jpg
Cover
AaahhRealMonsters MD US Cart.jpg
Cart
Mega Drive, US (cardboard)
AaahhRealMonsters MD US Box Back.jpgNospine.pngAaahhRealMonsters MD US Box.jpg
Cover
AaahhRealMonsters MD US Cart.jpg
Cart
AaahhRealMonsters MD US manual.pdf
Manual
Mega Drive, EU
AaahhRealMonsters MD EU Box.jpg
Cover
AaahhRealMonsters MD EU Cart.jpg
Cart
Mega Drive, AU
AaahhRealMonsters AU cover.jpg
Cover
AaahhRealMonsters MD AU Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 fdc80bfc
MD5 9f54481697efc9e6b96fcd054883ae70
SHA-1 fa579a7e47ee4a1bdb080bbdec1eef480a85293e
2MB 1995-09 Cartridge (US/EU)

References

  1. 1.0 1.1 1.2 File:MeanMachinesSega39UK.pdf, page 85
  2. File:AaahhRealMonsters MD US manual.pdf, page 24
  3. File:Hyper AU 023.pdf, page 52
  4. File:PlayerOne FR 060.pdf, page 92
  5. File:SegaMagazin DE 28.pdf, page 82