Altered Beast

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Altered Beast

Altered Beast
Publisher: Arcade Sega Sega Mega Drive/Genesis Sega Nintendo Entertainment System/Nintendo Famicom Asmik TurbografX-16/PC EngineTemplate:PCECD NEC Avenue All other ports: Activision
Developer: Arcade Team Shinobi Sega Mega Drive/Genesis Sega Nintendo Entertainment System/Nintendo Famicom Interlink TurbografX-16/PC EngineTemplate:PCECD Bits Laboratory All other ports: Activision
System(s): Sega System 16, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, NES, Sega Master System, Sega Mega Drive, TurboGrafx-CD, TurboGrafx-16, Virtual Console, iOS
ROM Size: Sega Mega Drive/Genesis 512kB Sega Master System 256kB
Sound Driver: Sega Mega Drive/Genesis Pre-SMPS Z80
Genre: Action












Release Date RRP Code
Arcade World 1988  ?
Sega Mega Drive/Genesis JP 1988-11-27 ¥5,800 G-4001
Sega Mega Drive/Genesis US 1989-08-14 $?  ?
Sega Mega Drive/Genesis EU 1990-11-30 £34.99  ?
Sega Mega Drive/Genesis BR 19xx $? 042520
Sega Mega Drive/Genesis KR 19xx ₩? GM 4002 JG
Sega Master System US 1989 $? 7018
Sega Master System EU 1989 £24.95 MK-7018-50
Sega Master System AU 1989 $? 7018
Sega Master System BR 19xx $? 025.020
Commodore Amiga EU 1990 £24.99  ?
Atari ST EU 1990 £19.99  ?
Amstrad CPC EU 1990 £?  ?
Commodore 64 US 1990 $?  ?
Commodore 64 EU (Cassette) 1990 £9.99  ?
DOS-based computers (IBM PC) EU 1990 £24.99  ?
MSX EU 198x £?  ?
ZX Spectrum EU 1989 £9.99  ?
Nintendo Entertainment System/Nintendo Famicom JP 1990 ¥?  ?
TurbografX-16/PC Engine JP 1989 ¥?  ?
TurboGrafx-CD JP 1989 ¥? HACD9001
iOS JP 2010-12-16 ¥250  ?
iOS US 2010-12-16 $2.99  ?
iOS EU 2010-12-16 £1.99  ?
Virtual Console JP 2006-12-02 600 points  ?
Virtual Console US 2006-11-19 1000 points  ?
Virtual Console EU 2006-12-08 800 points  ?


For the PlayStation 2 game, see Altered Beast (2005).

Altered Beast, called Juuouki (獣王記) in Japan, is a Sega System 16 arcade game released in 1988 by Sega. It was developed by the creator of Golden Axe, Makoto Uchida and shares many graphical similarities as a result. The game was notable as it allows the player could take on the form of "Were Animals".

A year later it was ported to various consoles, including the Sega Mega Drive, which it was bundled with during the console's early years. There was a watered down port for the Sega Master System also, and several ports to non-Sega systems, including console rivals the NES and Turbografx-16.

Contents

Storyline and Gameplay

In Ancient Rome, the evil Demon God, Neff, has kidnapped Zeus' Daughter, Athena. Zeus revives a centurion from the dead to rescue his daughter. This is where the first stage starts, with Zeus saying the famous "Rise from your grave!" line. The centurion must kill the Wolf-like Demons that flash multiple colors (the Mega Drive version lacks the flashing effect and the characters stay blue instead). Killing them unleashes a spirit ball that the player must grab in order to transform. The first two increase muscle mass slightly while the third spirit ball will transform the centurion into a beast depending in what stage the player is in.

Once the player has changed into a beast he/she can then confront Neff who will appear and say "Welcome to your doom!" and create a smoke cloud which then disappears revealing a monster that also depends upon stage as well. If the player has not collected three spirit balls before reaching Neff the level will start over from the beginning. After each boss fight Neff's head appears from a hole in the ground and he steals all three of the player's Spirit balls causing the player to revert back to his/her normal state. The player the proceeds to jump down the hole continuing to follow Neff.

Stages

Here is a rundown of each stage. There are five stages in all:

Stage 1- This is a graveyard of sorts. The centurion, is revived from here by Zeus. Upon collecting three spirit balls, the player will transform into a Werewolf. The Werewolf has the ability to fire energy balls from its hands and do an energy kick that makes it fly across the screen damaging anything in the way without stopping until the player reaches the edge of the screen. Neff becomes a weird horned demon thing that can launch his head off and grow a new one instantaneously. As a result, Neff can fire up to five heads at the player at nearly the same time. The heads then fall straight to the ground. In the Acrade version of this stage Alex Kidd's name as well as Stella's are engraved on some of the destroyable tombstones. Zombies litter the place, including self destructing and hard punching Zombies.

Stage 2- The player is inside a cave. An enemy who would later appear as a steed in Golden Axe is in this stage. (it acts the same too.) Weird Rattlesnake things jump from the ground and ceiling vertically. Strange blobby things will jump on the players head and suck their health away but is easily destroyed by moving the directional button once it is on the player's head. The player Transforms into a Weredragon, which uses electric attacks. Punching makes the Weredragon shoot lightening from its fist while kicking causes it to generate lightening all over its body. Neff changes into a multi-eyed thingy, who can fire eyes at the player which slowly hover across screen.

Stage 3- In this stage the player is in a canyon. There are bottomless pits which will cause an instant death for the player and any enemies who fall in. The player transforms into a Werebear in this stage. The Werebear can turn opponents to stone by pressing the punch button and can curl up into a ball and bounce with the kick button. Neff changes into a dragon with a snail shell. It must be attacked repeatedly to make its head come out of the snail shell in the arcade version if the player wishes to do any damange. Neff can also shoot slow moving Swirling fire to damage the player. (Hint: The Bouncing ability makes the fight easier in the Mega Drive/Genesis version of the game.)

Stage 4- The Player is getting closer to Neff's Lair. The player is now in some sort of sanctuary. Exploding Zombies make a reappearance in this stage. upon collecting three spirit balls the player changes into the Weretiger. The Weretiger is the same as the WereWolf except that all of its attacks are vertical. Neff changes into a floating dragon thing that shoots fire out of its belly and moves up and down as well as forward some. In the arcade version the fire can pretty much waste a single credit (3 lives) with one shot due to the knock down effect present in the game. He shoots Miniature red Weredragons from his body as well.

Stage 5- This is the underworld, complete with Unicorn men and Goat men as well as a host of other nasty new and old enemies. The player will turn into the Golden Werewolf, which as redundant as it is, is only slightly stronger than the regular Werewolf. That being said The attacks are the same. Neff takes on the form of a Rhino man who ironically was a statue that appeared in the background of Stage 4. This boss charges at the player with his horn extended forward or he tries to punch the player.Right before each attack, puffs of steam come out of his nose and he shakes a little.

Ending - Basically in the arcade version, the ending acts like the whole game was a movie. Monsters and the main characters remove their costumes and celebrate the completion of their movie with a toast and mugs of beer. Then it shows a drawn version of each person involved with the game's creation except that a white bar appears over their eyes giving the impression that the don't want the player to see to actually see their faces. Typical Sega humor for that time period.

The Mega Drive version's ending is the same except that the movie cast sequence doesn't happen. Instead credits roll and the Centurion is standing off to the side of the screen with the background of stage 1 behind him. Interestingly the player can control the Centurion during this sequence. When he touches the words of the credits he acts like an enemy knocked him down. He will not die though. In addition to this, if the player decides to play the Mega Drive version again without turning off the power, they will start from the beginning of the game but there will be more powerful and dangerous enemies lurking in the earlier levels. (many of the ones that appeared in stage 4 and 5.) The boss fights are the same though as is the ending.

Sequels

Altered Beast, despite being heavily ported and widely distributed, did not see a sequel until Altered Beast: Guardian of the Realms for the Game Boy Advance in 2002. This game was developed by the now defunct, 3d6 games and the game's concept is quite consistent with the original game's formula. There were also new beasts to transform into as well as power ups.

A second sequel called, Jūōki: Project Altered Beast was developed by WOW Entertainmentfor the Sony PlayStation 2. This game is set in a more modern scenario and the story follows a "Genome-Cyborg" named Luke Custer. The game is heavily criticized for bad camera angles and some other crippling programming mistakes.

Production Credits

Arcade Version

Team Shinobi 1988 Summer: FU., TAK., MOR., TOS., NAK., KAW., SAT., UCH., HKR., HAS., HAG.

Mega Drive Version

Coordinate: No Nukes
Designer: Phoenix Rie, Udi
Programmer: Tasi, Healthy Tatsu, Momonga Momo
Sound: Nav
Special Thanks to: Team Shinobi

Physical Scans

Arcade Version

Arcade, EU
Altered Beast Arcade EU Flyer.jpg
Flyer

Mega Drive Version





































Sega Mega Drive/Genesis 78 Sega Retro Average
Based on 3 reviews
Publication Score Source
ACE 94 №26
The Games Machine (UK) 87
Mega Fun 53
Mega Drive, US
Altbeast md us cover.jpg
Cover
Altbeast md us cart.jpg
Cart
Mega Drive, EU
Altbeast md eu cover.jpg
Cover
Altbeast md eu cart.jpg
Cart
Mega Drive, JP
Altbeast md jp cover.jpg
Cover
Mega Drive, BR
AlteredBeast MD BR Box.jpg
Cover
Altered Beast MD BR Cart.jpg
Cart

Master System Version





































Sega Master System 51 Sega Retro Average
Based on 5 reviews
Publication Score Source
ACE 66 №21
Computer & Video Games 60 №91
Hobby Consolas 45
Mega Fun 17
Tilt 65
Master System, US
Altbeast ms us cover.jpg
Cover
Altbeast ms us cart.jpg
Cart
Master System, EU
Altbeast ms eu cover.jpg
Cover
Master System, EU
® variant
AlteredBeast SMS EU R cover.jpg
Cover
Master System, BR
Altered Beast SMS BR Cover Alt.jpg
Cover
Master System, BR (newer)
Altered Beast SMS BR Cover.jpg
Cover
Master System, Australia
AlteredBeast SMS AU cover.jpg
Cover

Amiga Version





































Commodore Amiga 76 Sega Retro Average
Based on 2 reviews
Publication Score Source
ACE 82 №26
Computer & Video Games 69 №96
Amiga, EU
Altered Beast Amiga EU Box Front.jpg
Cover

Atari ST Version





































Atari ST 68 Sega Retro Average
Based on 1 review
Publication Score Source
Computer & Video Games 68 №96
Atari ST, EU
Altered Beast Atari ST EU Disk1.jpg
Disk 1
Altered Beast Atari ST EU Disk2.jpg
Disk 2

Commodore 64 Version





































Commodore 64 73 Sega Retro Average
Based on 1 review
Publication Score Source
Computer & Video Games 73 №96
Commodore 64, US
AlteredBeast C64 US Box Front.jpg
Cover
Commodore 64, EU
Altered Beast C64 EU Box Back.jpgNospine.pngAltered Beast C64 EU Box Front.jpg
Cover
Altered Beast C64 EU Cassette.jpg
Cassette

NES Version

NES, JP
AlteredBeast NES JP Box Front.jpg
Cover
AlteredBeast NES JP Cart.jpg
Cart

TurboGrafx-CD Version

TurboGrafx-CD, JP
AlteredBeast TGCD JP Box Back.jpgAltered Beast TG16 JP Box Front.jpg
Cover

TurboGrafx-16 Version

TurboGrafx-16, JP
AlteredBeast TG16 JP cover.jpg
Cover

ZX Spectrum Version

ZX Spectrum, EU (MCM Re-release)
Altered Beast Spectrum EU MCM Box.jpg
Cover
ZX Spectrum, EU (The Hit Squad Re-release)
Altered Beast Spectrum EU THS Box.jpg
Cover

Exernal Links