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Amusement Vision

From Sega Retro

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Fast facts on Amusement Vision
Founded: 2000-07
Defunct: 2004-07
Merged into: Sega
Headquarters: Japan

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Amusement Vision (アミューズメントヴィジョン) was a research and development division within Sega.

It was created in 2000 to act as a replacement for Sega AM11. As the newly formed WOW Entertainment and Hitmaker were given a more home-centric purpose, Amusement Vision continued catering for the arcade market during the first half of the 2000s. Sega AM2's Toshihiro Nagoshi managed the studio, with his brainchild Daytona USA seeing an Amusement Vision-led upgrade in the form of Daytona USA 2001.

Amusement Vision's big success was the Monkey Ball franchise, one of the more notable post-Dreamcast successes. They were also responsible for the critically acclaimed F-Zero GX.

Following a corporate restructure, Amusement Vision would become New Entertainment R&D Dept. in 2005.

Softography

External Links

Sega Development Studios
Japan R&D; 1982-1983
Sega Research and Development
Japan R&D; 1984-1988
something
Japan R&D; 1988 - 1990
Sega R&DD1 | Sega R&DD2 | Sega R&DD3 | Sega R&DD4 | Sega R&DD5 | R&DD6 | Sega R&DD7 | Sega R&DD8

Specific teams in the above: Team Shinobi | Debutta Boys? (Galaxy Force II [1])

Japan AM; 1990 - 2000-ish
"Arcade" R&D "Consumer" R&D
Sega AM1 | Sega AM2 | Sega AM3 | Sega AM4 | Sega AM5

AM Annex (1996-1998) | Sega AM8 (1998-2000)
an unknown division referring to themselves as "R&D Staff" developed Twin Squash

| Sega AM9 | Sega AM10? | Sega AM11

Sega AM6 (Team Andromeda | Team Aquila | G9 Team)
CS R&D #2 (1996-1999) | Sega AM7 (1999-2000)
Sonic Team | CS Team

CS Hardware R&D Dept.

Japan AM; 2000-ish - 2004-ish
WOW Entertainment | Sega AM2 | Hitmaker | Amusement Vision | Sega Rosso | Smilebit | Overworks | Sonic Team | United Game Artists | Sega Mechatronics
Japan; 2004 onwards(?)
Sega WOW | Sega AM2 | Sonic Team | Sega Sports Design | Ryu ga Gotoku Studio | AM Ishoku Team

First CS R&D | Second CS R&D | Third CS R&D

Japan non-AM, demerged, and defunct
Puyo Puyo Sega | Sega Networks | ???

Demerged: Sonic! Software Planning | Nextech | SIMS | ???
Defunct: Esco Boueki | Megasoft | ???
Miscellaneous: Sega Toys? considered a separate company from the main Sega | CRI? did they develop anything between them being bought by Sega and being merged into AM2?

North America
Three Rings Design | ???

Defunct: Gremlin Industries/Sega Electronics | Sega Technical Institute | Sega Midwest Studio | Sega Interactive | SegaSoft | Sonic Team USA/Sega Studios USA | ???

Europe
The Creative Assembly | Sports Interactive | Hardlight | Relic Entertainment

Defunct: No Cliché | Sega Racing Studio

Asia
Sega of China
Unknown Location
Sega Away Team