The player travels a fictional island to face opponents and learn new moves. Enemy order is fixed and identical for each character.
Brutal follows the basic formula laid out by Street Fighter II very closely. , and are used for kicks in ascending strenght, while , and are used for punches. When using a 3 button pad, switches between kicks and punches.
Special attacks aren't available from the start and need to by learned during the game in training sessions. CPU opponents start with the full moveset. The game also incorporates RPG elements by using a password system to keep record of your character development. Further curiosities inclued the ability to change characters before a fight (pushing on the versus screen) and being able to ring out your opponent in certain stages, as also seen in Virtua Fighter.
The game's CPU controlled opponents act extremly aggressive, making the single player mode focused on finding AI exploits
Kung Fu Bunny
Further characters can be unlocked/accessed through cheat codes
<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Print advert in Computer & Video Games (UK) #158: "January 1995" (1994-12-15)
also published in:
Computer & Video Games (UK) #159: "February 1995" (1995-01-15)
Computer & Video Games (UK) #160: "March 1995" (1995-02-15)