Demon Gobbler

From Sega Retro

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DemonGobblerSCAUScreenShotTitle.png

Demon Gobbler
System(s): SC-3000
Publisher: Trident Technicological Systems
Developer:
Genre: Arcade

















Number of players: 1
Release Date RRP Code
SC-3000
AU

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Demon Gobbler is a maze arcade game developed and released in Australia by Trident Technological Systems. The game was inspired by the arcade game Pac-Man.

Demon Gobbler is featured on the SC-3000 Survivors Multicart MkII.

Synopsis

You must devour all of the food dots in the maze without being caught by a demon! How many frames can you complete?

At the bottom of the screen display are the following: Score, Gobblers left and you Time limit. You must gobble up all the of the food dots before your time runs out. If your time runs out, then you will be devoured by an invisible demon! You start the game with 3 gobblers. You will receive an extra gobbler at every 10,000 points. The game will end when all of your gobblers have been eaten. Every now and then a bonus will appear as one of the following: green apple, cherry or a meat pie. To collect this bonus you must gobble it up. Bonus will only appear if your gobbler does not get eaten up by a demon. You must avoid the demons when they are yellow. To eat a demon you must first eat a power food dot, located in the four corners of the maze. The demons will turn blue and you may eat them up for extra points. Before the demons become dangerous they will flash green. You may still eat up the demons while they are green.

— AU manual[1]


Gameplay

Scoring

  • Food dots: 20pts
  • Power: 100pts
  • Bonus: 250pts
  • Demon: 500ptrs

Screenshots

Physical scans

SC-3000, AU
DemonGobblerSCAUFront.jpg
Cover
DemonGobblerSCAUTape.jpg
Cassette
DemonGobblerSCAUManual.jpg
Manual
DemonGobblerSCAUBox.jpg
Box

References