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Generations Lost

From Sega Retro


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GenerationsLost title.png
Generations Lost
Publisher: Time Warner Interactive, HIC Infocomm (KR)
Developer:
System(s): Sega Mega Drive
Sound driver: GEMS
Genre: Action, Adventure






























Release Date RRP Code
Sega Mega Drive
US
$? T-48326
Sega Mega Drive
UK
£39.99[2] T-48326-50
Sega Mega Drive
FR
?F T-48326-50
Sega Mega Drive
DE
DM ? T-48326-50
Sega Mega Drive
ES
?Ptas T-48326-50
Sega Mega Drive
KR
₩? HIC-95002



Generations Lost is a 1994 action game for the Sega Mega Drive by Pacific SoftScape and Time Warner Interactive. The title screen indicates a copyright of 1993 as well as 1994; however, whether or not this is a port of something or ties into something from 1993 is unknown.

This was the only game developed by Pacific SoftScape.

Gameplay

The game seems to mix elements from Flashback and the Commodore 64 classic "Sacred Armor of Antiriad".

The game's option screen is well hidden on the low contrast teleporter screen right after the title screen, push Right and Start to access it. C is for jumping, B is for physical attacks while A uses the powersuit's glove to operate devices or release an electrical rope which can be used for climbing, descending or even as a projectile. Crouching and thereafter pushing Left or Right can be used for rolling.

There are golden nodes throughout the game that activate special abilities. These include the power to swing on ropes as seen in Spiderman by pushing and holding C again in mid-air and a temporary length boost for the electrical rope. There's a glitch which makes it possible to pass through walls and doors by swinging through them.

Progress is recorded through checkpoints and passwords. Health is restored by standing on healing platforms. Special items such as homing projectiles, energy shields etc. can be found hidden throughout the stages behind heavy steel doors.

Later on you gain the ability to warp between areas, making the game pseudo-nonlinear, although the game's short length doesn't allow to make extensive use of it.

Passwords

  • AGES
  • DUTY
  • HOPE

Versions

The game is identical in all regions an not region protected, it can therefore be played on unmodified systems. The only difference is not gameplay related: the title screen displays Sega Genesis or Sega Mega Drive depending on the console's region.

Production credits

Source: In-game credits
Pacific SoftScape
  • Design: Bruce Straley
  • Art: Bruce Straley, Michael Gates
  • Programming: Raymond Frericks Jr, Jeff Fort
Pacific Coast Sound Works
  • Music, SFX: Josh Gabriel
Time Warner Interactive
  • Producer: Mitzi McGilvray
  • Director of Product Development: Bill Hindorff
  • Lead Tester: Mike Kruse
  • Cyborg Art: Fred Andrews
  • Special Thanks: Steve Calfee, Dan Van Elderen, Mike Klug, Linda Blanchard, Doug Gray

Magazine articles

Main article: Generations Lost/Magazine articles.

Promotional material

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<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Print advert in
Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)
</div>
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<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Print advert in
Mean Machines Sega (UK) #26: "December 1994" (1994-10-28)
</div>

Physical scans

Sega Retro Average 
Publication Score Source
79 №157, p77[2]
67 №6, p18
77 №26, p96-98[3]
83 №27, p56/57
80 №48, p150
75 №63, p79
Sega Mega Drive
77
Based on
6 reviews

Mega Drive, US
GenerationsLost MD US Box.jpg
Cover
Generationslost md us cart.jpg
Cart
Mega Drive, EU
GenerationsLost MD EU Box.jpg
Cover
GenerationsLost MD EU Cart.jpg
Cart
Mega Drive, KR
GenerationsLost MD KR Box.jpg
Cover
GenerationsLost MD KR cartback.jpgGenerationsLost MD KR cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 131f36a6
MD5 e91d85e82c9ab9770d86e00dbc78f7c5
SHA-1 86af34198a8c67bd92fb03241d14861b2a9e270a
1MB 1994-08 Cartridge (US/EU)

References

  1. File:GamePlayers US 0712.pdf, page 12
  2. 2.0 2.1 2.2 File:CVG UK 157.pdf, page 77
  3. File:MeanMachinesSega26UK.pdf, page 96