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Pitfall: The Mayan Adventure

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Pitfall: The Mayan Adventure
Publisher: Activision
Developer:
System(s): Sega Mega Drive, Sega Mega-CD, Sega 32X, Virtual Console
Genre: Action































Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP (Sega Channel)
199x(1995-06?) ¥?  ?
Sega Mega Drive
US
1995 $? T-130036
Sega Mega Drive
EU
1994-12[1] £44.95[2] T-130036-50
Sega Mega Drive
AU
1995 $99.95[3]  ?
Sega Mega Drive
BR
1997-07 R$? 048310


Sega Mega-CD
US
$59.95[4] T-130025
Sega Mega-CD
UK
£? T-130025-50
Sega Mega-CD
FR
?F T-130025-50
Sega Mega-CD
DE
DM ? T-130025-50
Sega Mega-CD
ES
?Ptas T-130025-50



Sega 32X
US
$59.95[5] T-13001B



Wii Virtual Console
JP
600 pts ?
Wii Virtual Console
US
800 pts ?
Wii Virtual Console
EU
800 pts ?



Pitfall: The Mayan Adventure is a platform game developed and published by Activision in 1994. It is part of the Pitfall series, and is notable for being one of the few games to be released on both the Sega 32X and Sega Mega-CD Sega Mega Drive add-ons, as well as being a stand-alone title for the standard Mega Drive system.

Gameplay

In the game the player controls Pitfall Harry Jr., the son of the hero from the first game(s) who must rescue his father. The original Atari 2600 Pitfall! game is also hidden and can be played.

Controls can be configured. The game supports the 6 button controller. A shoots the selected weapon, B jumps and C is for a physical attack. X, Y and Z can be used to access rocks, boomerang or smart bomb respectively. On a 3 button controller, Start cycles through available weapons. Holding Start pressed for some time pauses the game. Pushing Down and B together makes Harry Jr. crawl. Levers are used by pushing Up.

All stages contain a magnitude of secrets to collect, including hidden letters that for the word "Pitfall".

History

Development

Animation for Pitfall: The Mayan Adventure was created by Kroyer Films (of FernGully: The Last Rainforest fame).

Release

One weird thing is that the Nordic rental version had different artwork. The hero is almost the same but under him you'll see two crocodiles.

Legacy

Pitfall: The Mayan Adventure was also released for the Atari Jaguar, Super NES, Windows and later, the Game Boy Advance. The Mega Drive version has since been released on the Wii's Virtual Console service.

Versions

Though the 32X version of the game has a larger color palette, it is let down by slower framerates (despite the system's superior processing power, hinting that this version was rushed out and/or not carefully programmed). The Mega-CD version, as well as including a CD audio soundtrack, contains full motion video sequences and extra stages. Compared to the 32X version, it runs stable. The Super NES version has brighter, more balanced color palette, but technical issues such as slowdown, missing animations etc. The "definitive" version is a tie between the Mega-CD, Jaguar and PC version.

The extra stages in the Mega-CD version are located after the nightime jungle stage. They were meshed into the game and don't require any special method to be accessed. These stages mainly reuse graphics instead of having newly drawn ones. Difficulty wise, they compare to the end game stages of the regular version.

Production credits

Mega Drive version

Source: In-game credits
  • Producers: Nathalie Deschatres, John Spinale
  • Programmed by: George Allan
  • Lead Designer: John Spinale
  • Level Design: Scott Krager, David Pavoni, John Spinale
  • Additional Design: Nathalie Deschatres, Tin Guerrero, Sean Vesce
  • Associate Producer: Kelly W Rogers
  • Production Assistant: Sean Vesce
  • Background Art: Lin Shen, Tim May
  • Additional Tile Art: Scott Krager
  • Animation and Rendering: Danny Matson
  • Additional Rendering: Evelyn Hom, Kara Blohm
  • Art Processing: Thomas Lamb, Christopher Smith
  • Quality Assurance Director: Jon Doellstedt
  • Lead Tester: Tin Guerrero
  • Game Testers: Chuck Bonini, Brian Clarke, Michael Dunn, Andrew Held, Abe Heward, Dan Kamins, Seiken Nakama, Matt Pekarek, Chris Pike, Kenny Ramirez, Mike Schneider, Christopher Smith, Dustin Sorenson, Rawson Law Stovall
  • Additional Testing by: Lobotomy Software Inc, Gametest
  • Development Tools: George Allan, Dan Chang
  • Background Conversion by Cygnus Multimedia
Les Pardew, Ruth Stahnke, Sharon Cunningham, Robert Swindlehurst, Winter Jenssen
  • Color Coordination: Lin Shen
Original Animation by Kroyer Films
  • Director: Bill Kroyer
  • Supervising Art Director: Sue Kroyer
  • Animators: Joe McDonough, Charles Harvey, Jaqueline Corley, Jeff Johnson, Roger Vizard, Thomas Decker
  • Effects Animators: Sari Gennis, Kathleen Quaife Hodge, Brett Hisey
  • Assistant Animators: Jan Naylor, Ricardo Echevarria, Bob Miller
  • Color Stylist: Christopher Naylor, Leslie Hinton
  • Layout Supervisor: Anthony Christov
  • Background Printer and Box Illustrator: Nadia Staroselska
  • Character Designs: David Boudreau
  • Additional Animation: Shane Zalvin, Wendy Perdue, Chris Sauve, Sue Zytka, Mark Pudleiner
  • Production Managers: Jan Naylor, Steve Kellener
  • Production Assistants: Josh Williams, Brian Masters
  • Animation Processing by Freestyle
  • Animation Rendering by Karen Johnson Productions
    • Producer: Denise Roberts McKee
    • Art Director: Karen Johnson
    • Pixel Retouch Artists: Robert Churchill, Paul E Nunn, Mary Kay Omelina
  • Original Music and Sound Effects by Soundelux Media Labs
  • Music and Sound Effects Conversion by Krisalis
  • Special Thanks to: The Atari 2600, Esther the Squish, David Crane, Ritchie Brannan, Ashley Bennet, Gordon and Others, Peter Doctorow, Jefferson Eliot, Garry B Frank, Alan Gershenfeld, Brian Kelly, Tom Ketola, Robert Kotick, Howard Marks, The Mayan Civilization, Jim Mitchell, Tom Sloper, Trish Wright, And the Fellas Down South


Source: US manual credits
  • Manual Copy: Scott Krager and David Pavoni
  • Package Illustrator: Nadia Staroselska
  • Package Design: Ron Graening
  • Documentation Manager: Michael Rivera
  • Manual Writer/Editor: Veronica Milito
  • Special Thanks to: Mary, The Pizza Delivery Guy, Ralph the Goldfish (RIP), Michael Schwartz, Snoopy the Dwarf Hamster

Mega-CD version

Source: In-game credits
  • Producers: Nathalie Deschatres, John Spinale
  • Associate Producer: Kelly W Rogers
  • Genesis Code by: George Allan
  • CD Conversion by: Tom McWilliams, George Allan
  • Lead Designer: John Spinale
  • Level Design: Tin Guerrero, Scott Krager, David Pavoni, John Spinale
  • Additional Design: Nathalie Deschatres, Sean Vesce
  • Production Coordinators: Tin Guerrero, Scott Krager
  • Production Assistant: Rawson Law Stovall
  • Background Art: Lin Shen, Tim May
  • Additional Tile Art: Scott Krager
  • Animation and Rendering: Danny Matson
  • Additional Rendering: Evelyn Hom, Kara Blohm
  • Art Processing: Thomas Lamb, Christopher Smith
  • Quality Assurance Director: Jon Doellstedt
  • Lead Tester: Andrew Held
  • Game Testers: Chuck Bonini, Brian Clarke, Matthew Gibbs, Abe Heward, Kenny Ramirez, Mike Schneider, Dustin Sorenson, Mike Turner
  • Additional Testing by: Tyron Chookolingo, Sean Espinoza, Danny Lee, Doug Pearson, Lance Powell, David White, Sung Hoon Yoo, Gametest
  • Development Tools: George Allan, Dan Chang, PsyQ, Rob Northern Computing
  • Background Conversion by Cygnus Multimedia
Les Pardew, Ruth Stahnke, Sharon Cunningham, Robert Swindlehurst, Winter Jenssen
  • Color Coordination: Lin Shen
Original Animation by Kroyer Films
  • Director: Bill Kroyer
  • Supervising Art Director: Sue Kroyer
  • Animators: Joe Mcdonough, Charles Harvey, Jaqueline Corley, Jeff Johnson, Roger Vizard, Thomas Decker
  • Effects Animators: Sari Gennis, Kathleen Quaife Hodge, Brett Hisey
  • Assistant Animators: Jan Naylor, Ricardo Echevarria, Bob Miller
  • Color Stylist: Christopher Naylor, Leslie Hinton
  • Layout Supervisor: Anthony Cristov
  • Background Painter: Nadia Staroselska
  • Character Designs: David Boudreau
  • Additional Animation: Shane Zalvin, Wendy Perdue, Chris Sauve, Sue Zytka, Mark Pudleiner
  • Production Managers: Jan Naylor, Steve Kellener
  • Production Assistants: Josh Williams, Brian Masters
    • Animation Processing by Freestyle
    • Animation Rendering by Karen Johnson Productions
  • Producer: Denise Roberts Mckee
  • Art Director: Karen Johnson
  • Pixel Retouch Artists: Robert Churchill, Paul E. Nunn, Mary Kay Omelina
    • Original Music and Sound Effects by Soundelux Media Labs
  • Soundtrack Produced by: Scott Martin Gershin, Kelly Walker Rogers
  • Composers: Lee Scott, Robert Higgins, David Kneupper
  • Sound Design: Michael Reagan, Caron Weidner
  • FM SFX Provided by Krisalis
  • Special Thanks to: The Atari 2600, Beam Software, Esther The Squish, David Crane, Peter Doctorow, Jefferson Eliot, Mary Eubank, Garry B. Frank, Alan Gershenfeld, Cindy Gershin, My Hamster, Brian Kelly, Tom Ketola, Renee MK, Robert Kotick, Ali Lexa, Mike Livesay, Howard Marks, The Mayan Civilization, Jim Mitchell, Tonnie Rogers, Sol Rosenberg, Tom Sloper, Michael Schwartz, Chuck Workman and the Fellas down south


Source: US manual credits
  • Manual Copy: Scott Krager and David Pavoni
  • Package Illustration: TDC Group
  • Package Design: Ron Graening
  • Documentation Manager: Michael Rivera
  • Manual Writer/Editor: Veronica Milito
  • Soundtrack created and mixed at Soundelux Media Labs
  • Sound Effects Conversion by Krisalis

32X version

Source: In-game credits
  • Consulting Producers: Nathalie Deschatres, John Spinale
  • Associate Producer: Kelly W Rogers
  • Production Coordinators: Tin Guerrero, Scott Krager
  • Original Genesis Programming: George Allan
  • Original Sega CD Programming: Tom McWilliams, George Allan
  • 32X Conversion: Zombie Virtual Reality Entertainment, Big Bang Software
  • 32X Programmers: Robert Champagne, Chris Phillips
  • Lead Designer: John Spinale
  • Level Design: Tin Guerrero, Scott Krager, David Pavoni, John Spinale
  • Additional Design: Nathalie Deschatres, Sean Vesce
  • Quality Assurance Director: Jon Doellstedt
  • Quality Assurance Manager: David Arnspiger
  • Lead Tester: Rawson Stovall
  • Game Testers: Chuck Bonini, Abe Heward, Roy Houlette, Douglas Jacobs, Lucas Johnson Yahraus, David King, David Meyers, Kenny Ramirez, Mike Schneider
  • Development Tools: George Allan, Dan Chang, Psyq, Rob Northern Computing, Snasm
  • Package Design: Ron Graening
  • Documentation Manager: Michael Rivera
  • Copywriter: Veronica Milito
  • Manual Layout: Sylvia Orzel
  • 256 Color Art:
    • Art Director: Danny Matson
  • Animation Rendering by Karen Johnson Productions
    • Producer: Denise Roberts McKee
    • Art Director: Karen Johnson, Mary Kay Omelina
    • Pixel Retouch Artists: Lance Dobersek, Paul E Nunn, Mary Kay Omelina
  • Background Conversion by Cygnus Multimedia
    • Manager: Ruth Stahnke
    • Sub Manager: Tylor Lybbert
    • Artists: Paul Bangerter, Kari Christensen, Carson Davidson, Matt Davis, Mary Gurr, Sterling Hirsch, Kathleen Lowe, Murphy Michaels, Eric Nunamaker, Jason Price, Brad Swindlehurst, Alan Twe, Ryan Wood
  • Original Art:
    • Background Art: Lin Shen, Tim May
    • Additional Tile Art: Scott Krager
    • Animation and Rendering: Danny Matson
  • Background Conversion by Cygnus Multimedia
  • Original Animation by Kroyer Films
    • Director: Bill Kroyer
    • Supervising Art Director: Sue Kroyer
  • Animators: Joe McDonough, Charles Harvey, Jaqueline Corley, Jeff Johnson, Roger Vizard, Thomas Decker
    • Effects Animators: Sari Gennis, Kathleen Quaife Hodge, Brett Hisey
    • Assistant Animators: Jan Naylor, Richardo Echevarria, Bob Miller
    • Color Stylist: Christopher Naylor, Leslie Hinton
    • Layout Supervisor: Anthony Christov
    • Background Painter: Nadia Staroselska
    • Character Designs: David Boudreau
    • Additional Animation: Shane Zalvin, Wendy Perdue, Chris Sauve, Sue Zytka, Mark Pudleiner
    • Production Managers: Jan Naylor, Steve Kellener
    • Production Assistants: Josh Williams, Brian Masters
  • Animation Processing by Freestyle
  • Animation Rendering by Karen Johnson Productions
  • Original Music and Sound Effects by Soundelux Media Labs
    • Soundtrack Produced By: Scott Martin Gershin, Kelly Walker Rogers
    • Composers: Lee Scott, Robert Higgins, David Kneupper
    • Sound Design: Michael Regan, Craon Weidner
  • Sound Effects Conversion by Krisalis
  • Special Thanks to: The Atari 2600, Ryan Ayanian, David Crane, Mary Eubank, Alan Gershenfeld, Lary Goldberg, Our Hamster, Eric Johnson, Brian Kelly, Robert Kotick, Maryanne Lataif, Mark Long, Howard Marks, The Mayan Civilization, Jim Mitchell,Tom Sloper, The Smashing Pumpkins, And the Fellas Down South


Source: US manual credits
  • Manual Copy: Scott Krager and David Pavoni
  • Soundtrack designed and produced by Scott Gershin and Kelly Rogers
  • Soundtrack created and mixed at Soundelux Media Labs

Magazine articles

Main article: Pitfall: The Mayan Adventure/Magazine articles.

Promotional material

EGM2 US 05.pdfEGM2 US 05.pdf

Mega Drive/Mega-CD print advert in














EGM² (US) #5: "November 1994" (1994-xx-xx)
also published in:













  • Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)[6]













  • GamePro (US) #66: "January 1995" (199x-xx-xx)[7]

CVG UK 157.pdfCVG UK 157.pdf

Mega Drive/Mega-CD print advert in














Computer & Video Games (UK) #157: "December 1994" (1994-11-15)

CVG UK 158.pdf

Mega Drive/Mega-CD UK print advert in














Computer & Video Games (UK) #158: "January 1995" (1994-12-15)
also published in:













  • Computer & Video Games (UK) #159: "February 1995" (1995-01-15)[8]

CDConsoles FR 02.pdf

Mega Drive/Mega-CD print advert in














CD Consoles (FR) #2: "Décembre 1994" (1994-xx-xx)
also published in:

MAN!AC DE 1995-02.pdf

Mega Drive/Mega-CD print advert in














MAN!AC (DE) #02/95 (1995-01-11)

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
89 №38
91 №157, p51[1]
74 №64, p40[10]
89
81 №70
77 №0712, p126-127[11]
83 №64, p80[12]
84 №7, p15
85 №37, p78-79[13]
88 №27, p48-49
89 №34, p50-51[14]
85 №1/95, p36[15]
89 №27, p92-94[2]
92 №48, p90-93
85 №1/95, p109[16]
89 №12, p88-89
91 №62, p50-52
89 №40, p74-75
86 №46, p10
88 №27
90 №72, p64[17]
86 №12/94, p104-105[18]
Sega Mega Drive
86
Based on
22 reviews

Mega Drive, US
PitfalltMA MD US Box.jpg
Cover
PitfalltMA MD US Cart.jpg
Cart
PitfalltMA MD US Manual.pdf
Manual
Mega Drive, EU
PtMA MD EU Box.jpg
Cover
PitfalltMA MD EU Cart.jpg
Cart
Mega Drive, BR
PitfalltMA MD BR Box.jpg
Cover
PitfalltMA MD BR cart.jpg
Cart
Pitfall -The Mayan Adventure MD BR Manual.pdf
Manual

Mega-CD version

Sega Retro Average 
Publication Score Source
76 №67, p34[19]
80 №0803, p74
80 №41
85 №6/95, p84[20]
40 №4, p93-94[21]
90 №52, p119[22]
90 №41, p57
90 №73
86 №3/95, p87[23]
Sega Mega-CD
80
Based on
9 reviews

Mega-CD, US
PitfalltMA MCD US Box Back.jpgPitfalltMA MCD US Box Front.jpg
Cover
PitfalltMA MCD US Disc.jpg
Disc
Pitfall mcd us manual.pdf
Manual
Mega-CD, EU
PitfalltMA MCD EU Box Back.jpgPitfalltMA MCD EU Box Front.jpg
Cover
Pitfall MCD EU disc.jpg
Disc

32X version

Sega Retro Average 
Publication Score Source
66 №75, p38/158-159[24]
71
62 №0810, p46[25]
Sega 32X
66
Based on
3 reviews

32X, US
Pitfall32XUSBack.jpgPitfalltMA 32X US Box Front.jpg
Cover
PtMA 32X US Cart.jpg
Cart
Pitfall32XUSManual.pdf
Manual

External links

References