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Rolling Thunder 2

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RollingThunder2 MDTitleScreen.png
Rolling Thunder 2
Publisher: Namco
Developer:
System(s): Sega Mega Drive, Virtual Console
Sound driver: Namco custom
Genre: Action































Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
1991-11-19 ¥7,000 T-14133
Sega Mega Drive
US
1992-01 $59.95[1][2] T-14066
Sega Mega Drive
EU
1993-04 £34.99[3] 1140
Sega Mega Drive
AU
1993 $?  ?


Wii Virtual Console
JP
600 pts ?
Wii Virtual Console
US
800 pts ?
Wii Virtual Console
EU
800 pts ?



Rolling Thunder 2 (ローリングサンダー2) is a run and gun game by Namco, originally released in 1990 for the arcade and ported to the Sega Mega Drive in 1991 (though Europe got a release in 1992). It is the second game in the Rolling Thunder trilogy (the first game was not released on a Sega platform; the third was released exclusively for the Mega Drive).

Compared to the arcade version, the Sega Mega Drive version of Rolling Thunder 2 can't keep up on an audiovisual level, but contains several new stages, standard enemies and bosses not present in the original game. A password system and short cutscenes between stages have also been added. This is in line with Namco's other ports to the Sega Mega Drive, such as Dangerous Seed.

Story

Geldra, the evil organization you destroyed in the original game, returns as Neo-Geldra under new leadership and is destroying the Earth's satellites. You play as either Leila or Albatross, two operatives of Interpol's (in-game) Rolling Thunder task force.

Gameplay

Both characters play identically. C jumps, B shoots. Shots cannot be aimed and you cannot shoot while in midair, though you can crouch with Down to shoot low. If you are in front of a doorway, hold Up to go in and hide; releasing Up makes you come back out. Extra weapons, score secrets and healing items can be found behind these doors.

Version differences

There are no gameplay related differences and the game is not region protected. The PAL version was not optimized but forcing it into 60Hz mode via console modding or emulation makes it play and sound just like the NTSC releases.

Production credits

  • Planning: Toy‑Jun
  • Programming: Fujiyama Saita
  • Visual Design: Rita Nekomoto
  • Sound Design: Shiba
  • Visual Support: Hang Chang
  • The JIRO: Sanonji
  • Hometek Team: Ken Lobb, Jim Curry, Loan Vu, Carol Munoz, Eileen Noguchi

Magazine articles

Main article: Rolling Thunder 2/Magazine articles.

Promotional material

GameInformer US 003.pdf

Print advert in














Game Informer (US) #3: "January/February 1992" (199x-xx-xx)
also published in:













  • GamePro (US) #31: "February 1992" (199x-xx-xx)[4]













  • Electronic Gaming Monthly (US) #32: "March 1992" (1992-xx-xx)[5]













  • Sega Visions (US) #8: "May/June 1992" (1992-xx-xx)[6]

Physical scans

Sega Retro Average 
Publication Score Source
90 №5, p54/55
92 №122, p16/17[3]
81 №139, p94[7]
85
92 №29, p64/65[8]
60 №44
88 №40, p136[9]
93 №16, p50-52[10]
91 №4
91 №23, p108[11]
82 №1, p81[12]
71 №9, p87
60 №16, p86/87
90 №1, p65
90 №2, p34-36[13]
85 №16, p110-112[14]
65 №28, p107[15]
76 №33, p25
91 №3, p66/67[16]
89 №18, p67
79 №1, p88[17]
90 №1/93, p12/13[18]
80 №13, p48/49[19]
89 №7, p14[20]
Sega Mega Drive
83
Based on
24 reviews

Mega Drive, US
RollingThunder2 MD US Box.jpg
Cover
RollingThunder2 MD US Cart.jpg
Cart
Rolling Thunder 2 MD US Manual.pdf
Manual
Mega Drive, EU
RollingThunder2 MD EU Box.jpg
Cover
RollingThunder2 MD EU Cart.jpg
Cart
Mega Drive, JP
RT2 MD JP Box.jpg
Cover
RollingThunder2 MD JP CartTop.jpg
RT2 MD JP Cart.jpg
Cart
Rollingthunder2 md jp manual.pdf
Manual

External links

References