Sega Rally 2 is a direct sequel to Sega Rally and was developed by much of the same team (or at least, those who had moved from Sega AM3 to AM Annex). It follows much of the same structure and shares similar themes to its predecessor, though offers more content and updated graphics and physics to deliever a more realistic experience. Despite this Sega Rally 2 remains an arcade game, where the objective is to race easy-to-drive vehicles against the clock across a series of off-road stages, rather than adhere to real world rallying rules and conditions.
While the tracks were re-worked for Sega Rally 2, all three cars from the original Sega Rally are selectable, as are vehicles from more manufacturers (Peugeot, Subaru, Ford, Mitsibishi and Renault). The game also offers more stages with more variation in climate (perhaps most noticably, a snow level).
The unseen co-driver returns in Sega Rally 2 (with a different voiceover) but now informs the player of distances towards obstacles and changes in road surfaces. Furthermore there are new types of obstacles such as bridges.
Unlike the original Sega Rally, the arcade Sega Rally 2's selection of cars mostly come from the 1997 World Rally Championship (WRC). On the Dreamcast, cars from the 1998 season were introduced. The first eight cars featured in the arcade version, the rest were added to the Dreamcast version.
Peugeot 306 Maxi
Length x Width: 3995x1835mm
Wheelbase: 2600mm Weight: 960kg Engine: Inline-4 DOHC 16V 1998cc Drive: FF Max Power: 275bhp/8700rpm Max Torque: 25kgm/6500rpm
The Peugeot 306 Maxi marks Peugeot's debut into the Sega Rally series, although the car itself did not win any World Rally Championships. Peugeot had last won in 1987 and would go on to win in 2000.
Toyota Corolla WRC
Length x Width: 4100x1770mm
Wheelbase: 2465mm Weight: 1230kg Engine: Inline-4 DOHC 16V 1972.3cc + Turbo Drive: 4WD Max Power: 299ps/5700rpm Max Torque: 52kgm/4000rpm
The Toyota Corolla WRC stands as the successor to the Toyota Celica GT-Four ST205 seen in the previous game (and this one - see below). It was launched in July 1997 and had enjoyed minor successes by the time Sega Rally 2 debuted in the arcades, though by the time the Dreamcast version had been released, the car had won the 1999's Manufacturers' Championship.
Ford Escort WRC
The Ford Escort WRC, similar to the Peugeot 306 Maxi enjoyed some success during 1997 but ultimately failed to win a WRC. This car is missing in the US Dreamcast release.
Subaru Impreza WRC
Length x Width: 4340x1770mm
Wheelbase: 2520mm Weight: 1230kg Engine: Flat-4 DOHC 16V 1994cc + Turbo Drive: 4WD Max Power: 300ps/5500rpm Max Torque: 48kgm/4000rpm
The Subaru Impreza WRC, is Subaru's car for the 1997 WRC season, which won the Manufacturers' Championship that year.
Mitsubishi Lancer Evolution V
Length x Width: 4350x1770mm
Wheelbase: 2510mm Weight: 1230kg Engine: Inline-4 DOHC 16V 1997cc + Turbo Drive: 4WD Max Power: 290ps/6000rpm Max Torque: 52kgm/3500rpm
The Mitsubishi Lancer Evolution V, won both the Drivers' and Manufacturers' championships in 1998, with other models of the Lancer Evolution winning between 1996 and 1999. In the US Dreamcast release, the "V" was dropped and the car was given a new paint job.
Lancia Stratos HF
Length x Width: 3710x1866mm
Wheelbase: 2180mm Weight: 950kg Engine: Dino-V6 DOHC 2418cc Drive: MR Max Power: 280ps/7600rpm (4 valve) Max Torque: 27.5kgm/6000rpm
The Lancia Stratos HF stands as the "alternative" rally car, having competed in the 70s. It is brought forward from the original Sega Rally, though this time does not need to be unlocked.
Toyota Celica GT-Four ST205
Length x Width: 4424x1770mm
Wheelbase: 2545mm Weight: 1200kg Engine: Inline-4 DOHC 16V 1998cc + Turbo Drive: 4WD Max Power: 299ps/5600rpm Max Torque: 50kgm/4000rpm
The Toyota Celica GT-Four ST205 is carried over from the original Sega Rally. Both this and the Delta HF Integrale are unlocked by pressing and "handbreak" at the car selection screen in the Model 3 version.
Lancia Delta HF Integrale
Length x Width: 3900x1770mm
Wheelbase: 2480mm Weight: 1120kg Engine: Inline-4 DOHC 4V 1995cc + Garrett T3 Turbo Drive: 4WD Max Power: 300ps/7000rpm Max Torque: 43.5kgm/4500rpm
The Lancia Delta HF Integrale is also carried over from the original Sega Rally.
Renault Maxi Mégane
Length x Width: 3952x1832mm
Wheelbase: 2492mm Weight: 960kg Engine: Inline-4 DOHC 16V 1995cc Drive: FF Max Power: 270bhp/8400rpm Max Torque: 25.8kgm/5900rpm
The Renault Maxi Mégane
Subaru Impreza 555
Length x Width: 4340x1690mm
Wheelbase: 2520mm Weight: 1230kg Engine: Flat-4 DOHC 16V 1994cc + Turbo Drive: 4WD Max Power: 300bhp/5500rpm Max Torque: 45kgm/4000rpm
The Subaru Impreza 555 was the WRC champion in 1995.
Mitsubishi Lancer Evolution IV
Length x Width: 4330x1690mm
Wheelbase: 2510mm Weight: 1230kg Engine: Inline-4 DOHC 16V 1997cc + Turbo Drive: 4WD Max Power: 280ps/6000rpm Max Torque: 50kgm/4350rpm
The Mitsubishi Lancer Evolution IV was the WRC champion in 1997.
Mitsubishi Lancer Evolution III
Length x Width: 4310x1695mm
Wheelbase: 2500mm Weight: 1230kg Engine: Inline-4 DOHC 16V 1997cc + Turbo Drive: 4WD Max Power: 270bhp/6000rpm Max Torque: 45kgm/4000rpm
The Mitsubishi Lancer Evolution III was the WRC champion in 1996.
Toyota Celica GT-Four ST185
Length x Width: 4410x1745mm
Wheelbase: 2545mm Weight: 1200kg Engine: Inline-4 DOHC 4V 1988cc + Turbo Drive: 4WD Max Power: 299ps/5600rpm Max Torque: 50kgm/4000rpm
The Toyota Celica GT-Four ST185 is an older but more successful Celica.
Peugeot 106 Maxi
Length x Width: 3690x1720mm
Wheelbase: 2390mm Weight: 880kg Engine: Inline-4 DOHC 16V 1596cc Drive: FF Max Power: 200bhp/8500rpm Max Torque: 17kgm/6000rpm
The Peugeot 106 Maxi is a Japanese Dreamcast exclusive.
Lancia Delta Integrale 16V
Length x Width: 3900x170mm
Wheelbase: 2480mm Weight: 1100kg Engine: Inline-4 DOHC 16V 1995cc + Turbo Drive: 4WD Max Power: 295bhp/7000rpm Max Torque: 41kgm/4500rpm
The Lancia Delta Integrale 16V is an older version of the Delta HF Integrale. It won both the Drivers' and Manufacturers' Championships in 1991 and the Manufacturers' Championship in 1990.
Fiat 131 Abarth Rally
Length x Width: 4190x1820mm
Wheelbase: 2490mm Weight: 875kg Engine: Inline-4 DOHC 16V 1995cc Drive: FR Max Power: 230ps/7500rpm Max Torque: 23kgm/5600rpm
The Fiat 131 Abarth Rally is a classic rally car which won the WRC in 1978 and 1980, along with the Manufacturers' Championship in 1977, 1978 and 1980.
Peugeot 205 Turbo 16
Length x Width: 3825x1674mm
Wheelbase: 2540mm Weight: 960kg Engine: Inline-4 DOHC 1775cc + Garrett Turbo Drive: 4WD Max Power: 450ps/7500rpm Max Torque: 50kgm/5500rpm
The Peugeot 205 Turbo 16.
Length x Width: 3845x1550mm
Wheelbase: 2100mm Weight: 685kg Engine: Inline-4 OHY 1796cc Drive: RR Max Power: 172ps/7000rpm Max Torque: 18.5kgm/5000rpm
The Alpine Renault (A110) is the oldest car to feature in Sega Rally 2, having won the first World Rally Championship in 1973. Before then it was seen in the International Championship for Manufacturers, winning in 1971.
Lancia 037 Rally
Length x Width: 3890x1800mm
Wheelbase: 2445mm Weight: 965kg Engine: Inline-4 DOHC 16V 1995cc + Supercharger Drive: MR Max Power: 350bhp/8000rpm Max Torque: 30kgm/5000rpm
The Lancia 037 Rally won the Manufacturers' Championship in 1983.
Exclusive to the US Dreamcast version.
Peugeot 206 WRC
Exclusive to the US Dreamcast version.
Length x Width: 1596x2103mm
Wheelbase: 1609mm Weight: 1230kg Engine: Inline-4 DOHC 16V 1999cc Drive: 4WD Max Power: 300ps/6520rpm Max Torque: 40kgm/5000rpm
The Kerolla WRC is a joke car exclusive to the (Japanese?) PC version of Sega Rally 2.
Development started on Sega Rally 2 in February 1997, following an AM Annex team trip to watch the World Rally Championship. Much of the team had a good interest in rallying, having been to the Monaco and Thailand rally in the months between the two Sega Rally games. There had also been a research period into the Model 3 hardware following the release of Sega Touring Car Championship in October 1996.
Many of the flaws of the original Sega Rally were addressed early in development, not simply because of the new hardware. The designers looked at the beginner track of the orginal game and noted that most people had difficulty navigating corners, with many crashing into walls during their first run. As a result, Sega Rally 2's easy stage is far more linear. The team had also wanted to put a snow stage in the original Sega Rally but could not convincingly pull it off with the Sega Model 2 hardware. As such, this was one of the first additions to Sega Rally 2.
A car would take roughly two weeks to model, depending on the information recieved from the manufacturer. Most were built by hand using only photographs as a reference, though plastic models were also created. Originally only four cars were planned, however a choice was made to extend it to six as several of the chosen cars were due to retire from the sport. The Toyota Celica GT-Four and Lancia Delta HF Integrale, stars of the original Sega Rally game, were kept hidden for this reason.
Perhaps unusually, very little of Sega Rally 2 is modelled on the actual experience of rallying. Though some of the team had rode as a passenger in rally cars, none had actually had the chance to drive on a rally circuit. Cars in this game are modeled instead on how a user would expect to drive a car (i.e. more similar to that of normal cars on a road), as in reality rally cars are far too slippy and unpredictable for average users. Some advice was given from professional rally drivers.
Unlike Sega's other Model 3 racer, Daytona USA 2, AI cars in Sega Rally 2 are merely pace-setters, following a specified line throughout and only adjusting their movement based on road conditions.
Fourteen courses were created for Sega Rally 2, however ten of them (including a forest stage) were dropped. Most interestingly is a night-time mountain stage which remained in the game until the very last minute - the game still has the music for it, but the track data is missing. Many of these tracks would return in the home ports (?).
There were a couple of location tests in November and December of 1997, one in Japan at the Gigo amusement centre, and another one in London, UK. The cabinet was designed by Sega AM4 in May/June but the motion sensors were not finalised until near the release date. As such, this feature was absent from the location tests.
Sega Rally 2 was one of the first Sega Dreamcast titles to be announced, and alongside Virtua Fighter 3tb was demonstrated to suggest the Dreamcast could match and exceed the Model 3 board's capabilties, despite only costing a fraction of the price to produce. Its early announcement, however, led to the game being developed in tandem with the hardware, leading to an arguably rushed product that does not fully take advantage of the system's capabilites.
The Dreamcast Sega Rally 2 was originally set to be a launch title for the console, and was first demonstrated in action at Tokyo Game Show '98 Autumn as a rolling demo, and appeared noticeably incomplete just weeks before its planned Japanese launch. It was inevitably delayed until January 1999.
In addition to the ported arcade mode, the most notable addition to the Dreamcast Sega Rally 2 is a "10 year mode", which has the player race on many more tracks (or variations of tracks) over a longer period of time. Each "year" has four stages, and finishing in first place (starting from last) awards the player a new car. Also included is a two-player split screen mode, and the ability to tune your vehicles.
16 stages exist in the Dreamcast version, with further choices of weather effects. It was also one of the first console racing games to aim for and regularly hit a 60FPS refresh rate, however in the Japanese version in particular, frame rate is significantly compromised in busy scenes, and often just when turning around corners. Commentators also noticed that often cars do not appear to actually touch the road, hovering just above it.
Several changes were made when bringing Sega Rally 2 to US Dreamcasts, including a slightly altered roster of cars and support for the Dreamcast Jump Pack. However, all internet functionality was removed (and continued to be omitted in the PAL version), and while there was a suggestion Sega may have re-introduced the concept in a later release, this never materialised. While still an issue, frame rates are said to have been improved over the original Japanese release.
The PAL version lacks a PAL60 refresh rate option, meaning the game is played permanently with borders.
The Dreamcast (and later PC) versions of Sega Rally 2 use an illustration by Ikeda Kazuhiro (nickname "Bow"), a Japanese artist renowned for drawing automobiles.
In the UK, 75,000 copies of Sega Rally 2 were sold over the Dreamcast's first weekend on sale.
Source: Advertise demo
The automobiles appearing in SEGA RALLY2™ are the actual cars that participated in the WRC.
Thanks to the cooperation of: Ford Escort WRC, Lancia Stratos HF, Delta HF Integrale, Mitsubishi Lancer Evolution V, Peugeot 306 Maxi, Subaru Impreza WRC, Toyota Corolla WRC, Celica GT-Four WRC