Sega System 32

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Fast Facts on the Sega System 32

Made by: Sega

Release Date RRP Code
Arcade World 1991  ?




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Sega System 32 is the name of an arcade platform released by Sega first seen in 1991. It was a successor to the Sega System 16 and Sega System 24 boards, and contains a 32-bit RISC processor at 16 MHz, hence its name.

It was the last board to be released under the "Sega System" naming scheme - the "Sega Model" series would begin in 1992 with the Sega Model 1. Whereas Model 1 hardware was designed specifically with 3D games in mind, System 32 primarily catered for 2D games. Like the Sega X Board and Sega Y Board it is capable of scaling many sprites in real-time, resulting in several "pseudo-3D" games.

A variant of this hardware, System Multi 32 was created for use with twin cabinets, specifically for games that where more than one player could play on separate screens.

Unlike other Sega arcade hardware from this period, few System 32 games have ever been ported to home consoles. A re-imagining of Air Rescue hit European Sega Master Systems in 1992 (which although shares the same name, is almost completely different in design to the arcade version), OutRunners saw a vastly reduced port to the Sega Mega Drive by Data East and Rad Mobile was heavily tweaked and turned into Gale Racer for the Sega Saturn. Everything else seems to have been deemed "too good" for the Mega Drive and "not good enough" for the Saturn.

Contents

Hardware

  • CPU: NEC V60 @ 16.107950MHz
  • Video:
    • 320x224 screen with 4 background planes and a number of sprites limited by RAM (hard limit unknown)
    • Hardware scaling, line scrolling, and alpha blending
    • Sprites can use up to 16 of 16,384 colors, but colors are not selected directly, but rather through a lookup table
    • Global color brightness control
  • Sound:

List of System 32 games

List of System Multi 32 games

Hardware Images

System 32 Hardware

System Multi 32 Hardware

External links

Sega Arcade Boards
Originating in Arcades
8080/Z80-based Sega Blockade Hardware | Sega VIC Dual | Sega G80 | VCO Object | Sega Zaxxon Hardware | Sega Laserdisc Hardware | Sega System 1 | Sega Appoooh Hardware | Sega System 2 | Sega System E | Sega Gigas Hardware | Sega Sharp Shooter Hardware | Sega Space Position Hardware
Sega Shooting Zone System (MAME alias for Sega Sharp Shooter Hardware; which name is correct?)
Custom Z80 Boards (TODO the only one left is Bank Panic which needs to be handled differently; it's by Sanritsu and runs on the same hardware as exactly one other game)
68000-based Pre-System 16 Hardware | Sega Space Harrier Hardware | Sega OutRun Hardware | Sega System 16 | Sega X Board | Sega System 24 | Sega Y Board | Sega System 18
NEC V60/V70-based Sega System 32 | Sega Model 1
Intel i960-based Sega Model 2
PowerPC-based Sega Model 3
SuperH-based Sega Hikaru
Based on Home Hardware
SG-1000-based SG-1000-based Arcade Hardware
Mega Drive-based Mega-Tech | Sega System C/C2 | Mega Play | High Seas Havoc special board
Saturn-based Sega Titan Video (ST-V)
Dreamcast-based Sega NAOMI | Sega NAOMI 2 | Sega Aurora | Sammy Atomiswave
XBOX-based Sega Chihiro
GameCube-based Triforce
PC-based Sega Lindbergh | Sega Europa-R | Sega RingEdge | Sega RingWide