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|Sega Worldwide Soccer 98|
|Developer: Sega CS1|
|System(s): Sega Saturn, PC|
|Sound driver: SCSP/CD-DA (5 tracks)|
|Peripherals supported: Saturn 6 Player Adaptor, Sega Saturn Modem, 3D Control Pad|
|Number of players: 1-2|
Sega Worldwide Soccer 98 (セガ ワールドワイドサッカー’９８), often known as Worldwide Soccer '98 and in PAL regions subtitled Sega Worldwide Soccer 98: Club Edition, is a football game for the Sega Saturn. It was released for the Sega Saturn as a direct sequel to Sega Worldwide Soccer 97.
As its European name suggests, Worldwide Soccer 98 adds 60 English, French and Spanish club teams to the roster, and also adds Jack Charlton's commentary in addition to Gary Bloom's, with roughly three times as much recorded dialogue as the previous outing. Two new stadia area also added, bringing the total to five, and enhanced replay features lets goals be watched from any angle.
Much of the AI has been improved from the previous game, primarily in the form of smarter goalkeepers and the computer opting to make more passes.
As with the previous game, the game lacks an official license from football governing body FIFA or any of the regional authorities such as UEFA, so teams lack official names and branding. For club teams, most players correlate well with their real life counterparts, complete with skin tones, hair colour and abilities. Not all shirt numbers are correct, however.
For the most part, the national teams in SWWS 98 are the same as SWWS 97, though a small handful have been swapped. The Czech Republic replace Turkey in the Europe 3 group, Ghana replace Liberia, Jamaica replace Honduras and Chile replace Bolivia.
SWWS 98 continues SWWS 97's footsteps of using fictional player names for national teams, sometimes incorporating names of developers which worked on the game and writers for the UK's Sega Saturn Magazine.
Sega Worldwide Soccer 98's approach to club teams is curious, with available teams being tied down to the chosen language (i.e. English teams are only available in English language mode, Spanish teams in Spanish language mode, etc.). This means, for example, it is impossible for a French club team to play a Spanish one. Likewise club teams cannot play against national teams.
The design led to problems when advertising the game, as while 108 teams exist (48 national teams and 60 club teams), only 68 can be selected at any one point. 68 is the figure the North American version sticks by in its manual, however Japan seemingly refers to a 108 team figure.
Note that "Sheffield" is based on Sheffield Wednesday, as opposed to rivals Sheffield United.
Spanish clubs are listed in the game under generic unofficial names based on their home cities. Official names of the intended represented clubs are placed in brackets.
|Sega Retro Average|
| Based on|
|Games in the Victory Goal/Sega Worldwide Soccer Series|
|Victory Goal (1995) | Sega International Victory Goal (1995) | Sega International Victory Goal (Japan) (1995) | Victory Goal '96 (1996) | Sega Worldwide Soccer 97 (1996) | J. League Victory Goal '97 (1997) | Sega Worldwide Soccer 98 (1998) | World Cup '98 France: Road to Win (1998)|
|Sega Worldwide Soccer 2000 (1999) | Sega Worldwide Soccer 2000: Euro Edition (2000) | UEFA Dream Soccer (2000)|
|Sega Worldwide Soccer 97 (1997) | Worldwide Soccer Championship (199x)|
|Victory Goal related media|
|Victory Goal '96 Soundtrack (1996)|
|Sega International Victory Goal Hisshou Kouryakuhou (1995) | J. League Victory Goal '96 Hisshou Kouryakuhou (1996) | J. League Victory Goal '97 Hisshou Kouryakuhou (1997)|