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Sonic! Software Planning

From Sega Retro

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Fast facts on Sonic! Software Planning
Founded: 1991
Defunct: 1996?
T-series code: T-331
Merged into: Camelot Software Planning
Headquarters: Shinjuku-ku, Tokyo, Japan

Sonic! Software Planning(ソニック) was a Japanese video game developer best known for partnering with Nintendo on many of Nintendo's spin-off franchise games such as Mario Tennis and Mario Golf, as well as the role-playing game series Shining. SSP was originally founded in 1990 as a division of Sega known as Sega CD4 (Consumer Development Studio #4). They changed their name to Sonic! Software Planning, which was formed to create the Shining in the Darkness game for the Sega Mega Drive alongside Climax Entertainment. It also developed other successful games in the franchise like Shining Force: The Legacy of Great Intention and Shining Force II: Ancient Sealing.

In 1995, Sonic! Software Planning officially separated from Sega but agreed to keep developing the Shining games and would not release any games for rival systems that would hurt the Shining franchise. They later established a partnership with Camelot Software Planning, who co-developed the Shining Force III trilogy with them before acquiring them outright.

Softography

Mega Drive

Mega CD

Game Gear

Saturn

Sega Development Studios
Japan R&D; 1982-1983
Sega Research and Development
Japan R&D; 1984-1988
something
Japan R&D; 1988 - 1990
Sega R&DD1 | Sega R&DD2 | Sega R&DD3 | Sega R&DD4 | Sega R&DD5 | R&DD6 | Sega R&DD7 | Sega R&DD8

Specific teams in the above: Team Shinobi | Debutta Boys? (Galaxy Force II [1])

Japan AM; 1990 - 2000-ish
"Arcade" R&D "Consumer" R&D
Sega AM1 | Sega AM2 | Sega AM3 | Sega AM4 | Sega AM5

AM Annex (1996-1998) | Sega AM8 (1998-2000)
an unknown division referring to themselves as "R&D Staff" developed Twin Squash

| Sega AM9 | Sega AM10? | Sega AM11

Sega AM6 (Team Andromeda | Team Aquila | G9 Team)
CS R&D #2 (1996-1999) | Sega AM7 (1999-2000)
Sonic Team | CS Team

CS Hardware R&D Dept.

Japan AM; 2000-ish - 2004-ish
WOW Entertainment | Sega AM2 | Hitmaker | Amusement Vision | Sega Rosso | Smilebit | Overworks | Sonic Team | United Game Artists | Sega Mechatronics
Japan; 2004 onwards(?)
Sega WOW | Sega AM2 | Sonic Team | Sega Sports Design | Ryu ga Gotoku Studio | AM Ishoku Team

First CS R&D | Second CS R&D | Third CS R&D

Japan non-AM, demerged, and defunct
Puyo Puyo Sega | Sega Networks | ???

Demerged: Sonic! Software Planning | Nextech | SIMS | ???
Defunct: Esco Boueki | Megasoft | ???
Miscellaneous: Sega Toys? considered a separate company from the main Sega | CRI? did they develop anything between them being bought by Sega and being merged into AM2?

North America
Three Rings Design | ???

Defunct: Gremlin Industries/Sega Electronics | Sega Technical Institute | Sega Midwest Studio | Sega Interactive | SegaSoft | Sonic Team USA/Sega Studios USA | ???

Europe
The Creative Assembly | Sports Interactive | Hardlight | Relic Entertainment

Defunct: No Cliché | Sega Racing Studio

Asia
Sega of China
Unknown Location
Sega Away Team