Stellar-Fire

From Sega Retro

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StellarFire title.png

Stellar-Fire
System(s): Sega Mega-CD
Publisher: Dynamix
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
US
$49.9549.95[1] T-110025
Videogame Rating Council: GA

Stellar-Fire is an action game for the Sega Mega-CD, released exclusively in North America. It features 3D polygon environments. It is part of the Stellar 7 series of games, but unlike its predecessors, puts the player in a flying spacecraft rather than a tank.

The game features an introduction cinematic narrated by Michael Dorn, best known for playing Worf on Star Trek: The Next Generation.

Story

In the year 2206, the Draxon, a cybernetic alien race, is consuming all the sentient life in the galaxy by conquering thousands of worlds. Now they are planning an invasion of Earth. They have already destroyed most of Earth's major fleets.

Earth's top remaining fighter pilots have formed a last-ditch attack squadron with the goal of attacking the Draxon's home planet of Arctura. The plan is to assault each moon of Arctura, beginning with the outermost and working inward, disabling the shields on each moon until Arctura itself is vulnerable. However, upon entering the Arcturan system, the squadron is intercepted by Draxon forces, leaving the player as the sole survivor and the only hope for humanity.

Gameplay

The player pilots a spacecraft, the Raven, from a first-person, in-cockpit perspective. On each moon, the player must locate and collect the Moon Crystals (which resemble emerald-cut gemstones). The Raven is equipped with a "crystal compass" that shows the direction of the next Moon Crystal as well as a radar that shows any surrounding enemies or items. Once all the Moon Crystals have been collected, the player must locate and break open the Guardian Crystal to release a boss. Each world has its own complement of unique enemies, which are introduced in a screen preceding the start of the stage.

The Raven is steered with Left and Right. It accelerates with Up and decelerates with Down; it maintains its speed until it is changed. The Raven is equipped with three different weapons. The cannon, a slow but strong weapon, is fired with A. The laser, a rapid but weaker armament, is fired with B. The cannon and lasers are fired directly in front of the Raven and can only be aimed by moving the craft itself. They automatically rapid-fire when held. They have infinite supply and can be upgraded by finding power-up items. The final weapon is the Fat Boy, a smart bomb that destroys everything on-screen, which is deployed with C. Fat Boys do not need to be targeted. They are limited but can be found as items.

The player's craft can be damaged both by enemy fire and by colliding with enemies and obstacles. If the Raven takes too much damage, the player loses a life and restarts without any power-up effects. The player can collect Damage Repair items to restore the ship's shields.

Items

Strength
Increases the weapon strength. Yellow upgrades the cannon, red upgrades the lasers.
Stacked Shells
Doubles the power of each cannon shot by stacking two shells on top of each other.
Double
Upgrades the cannon and lasers to fire two shots from the side instead of one shot in the middle.
Seeking
Gives the player 25 enemy-seeking cannon shells, which automatically seek out and target the nearest enemy when fired.
Zig-Zag
Causes laser shots to travel in a zig-zag path, widening their area of effect.
Fat Boy
Gives the player an extra Fat Boy bomb.
Damage Repair
Completely replenishes the Raven's shields. Dropped by some enemies when destroyed.
Extra Life
Awards the player with an extra life.

Stages

Stellar-Fire, Stage 1 Establishing.png

Stellar-Fire, Stage 1 Loading.png

Stellar-Fire, Stage 1.png

  • Stellar-Fire, Stage 1 Establishing.png

  • Stellar-Fire, Stage 1 Loading.png

  • Stellar-Fire, Stage 1.png

Xarz Voor

Stellar-Fire, Stage 2 Establishing.png

Stellar-Fire, Stage 2 Loading.png

Stellar-Fire, Stage 2.png

  • Stellar-Fire, Stage 2 Establishing.png

  • Stellar-Fire, Stage 2 Loading.png

  • Stellar-Fire, Stage 2.png

Zoreq

Stellar-Fire, Stage 3 Establishing.png

Stellar-Fire, Stage 3 Loading.png

Stellar-Fire, Stage 3.png

  • Stellar-Fire, Stage 3 Establishing.png

  • Stellar-Fire, Stage 3 Loading.png

  • Stellar-Fire, Stage 3.png

Nibor-Fren

Stellar-Fire, Stage 4 Establishing.png

Stellar-Fire, Stage 4 Loading.png

Stellar-Fire, Stage 4.png

  • Stellar-Fire, Stage 4 Establishing.png

  • Stellar-Fire, Stage 4 Loading.png

  • Stellar-Fire, Stage 4.png

Ta Eliab Vee

Stellar-Fire, Stage 5 Establishing.png

Stellar-Fire, Stage 5 Loading.png

Stellar-Fire, Stage 5.png

  • Stellar-Fire, Stage 5 Establishing.png

  • Stellar-Fire, Stage 5 Loading.png

  • Stellar-Fire, Stage 5.png

Mok Zoh

Stellar-Fire, Stage 6 Establishing.png

Stellar-Fire, Stage 6 Loading.png

Stellar-Fire, Stage 6.png

  • Stellar-Fire, Stage 6 Establishing.png

  • Stellar-Fire, Stage 6 Loading.png

  • Stellar-Fire, Stage 6.png

Arctura

Production credits

  • Randy Thompson
  • John Garvin
  • Rhett Anderson
  • Rob Kraft
  • Chris Stevens
  • Tim Midkiff
  • Julie Anderson
  • Ken Rogers
  • Gregg Giles
  • Peter Lewis
  • Ron Clayborn
  • Damon Mitchell
  • David McClurg
  • Gerald Azenaro
Source:
In-game credits
Stellar-Fire MCD credits.pdf
[3]

Magazine articles

Main article: Stellar-Fire/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)
also published in:
Logo-pdf.svg
StellarFire MCD SierraSneakPeaks.png
Advertisement in Sierra's Sneak Peaks for the IBM PC (1993)
StellarFire MCD SierraSneakPeaks.png

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Electronic Gaming Monthly (US) NTSC-U
54
[6]
Game Players (US) NTSC-U
82
[7]
GamePro (US) NTSC-U
70
[1]
Joypad (FR) NTSC-U
64
[8]
Mega (UK) NTSC-U
43
[9]
Sega Power (UK) NTSC-U
62
[10]
Sega Pro (UK) PAL
19
[11]
Sega Zone (UK) NTSC-U
30
[12]
Video Games (DE) NTSC-U
63
[13]
VideoGames (US) NTSC-U
90
[14]
Sega Mega-CD
58
Based on
10 reviews

Stellar-Fire

Mega-CD, US
StellarFire MCD US Box Back.jpgStellarFire MCD US Box Front.jpg
Cover
StellarFire MCD US Disc.jpg
Disc
Stellarfire mcd us manual.pdf
Manual

Technical information

Main article: Stellar-Fire/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
512,126,832 CD-ROM (US) T-110025

References


Stellar-Fire

StellarFire title.png

Main page | Maps | Hidden content | Magazine articles | Video coverage | Reception


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