The Lion King (ライオンキング) is a platform game developed by Westwood Studios, Inc., Virgin Interactive, and Dark Technologies, and published by Virgin Interactive, Walt Disney Computer Software, and Sega for the Sega Mega Drive, Sega Game Gear, Sega Master System, and several other consoles. It was developed for the Lion King franchise and follows a story and plot similar to the film. Due to this, it was one of the first games that featured a protagonist that get's older during the game's progress. The gameplay also changes from mainly platforming to a more action oriented approach.
Although intended for children, the game was often criticized for its difficulty even with easier settings. Despite the difficulty, it was rated positively by reviewers and gamers alike.
Quality Assurance:Kenneth Dunne, Michael Lightner, Jesse Clemit, Chris Rubyor, Brad Roberts, Troy Leonard, William Baca, John & Patrick Sweeney
Executive Producer: Brett W Sperry
Vice President Product Development: Christopher D Yates
Special Thanks To: Colin Gordon-VIE UK, Dave Chapman-VIE UK, Felix Kupis, Ted Morris, Lawrence Hiler-Chip Level Designs, David O'Riva-Bitmasters, Donna, Tony, Samantha & James Castle, Linda, Jennifer & Kimberly Green
Artwork: John Fiorito, Alex Schaeffer, Christina Vann, Ann-Bettina Colace
Additional Art: Katy Adams, Thomas Ang, Tom Breeden, Kurt Dumas, Hugh Jamieson, Roddy Novarro, Rob Titus
Art Support: Arden Ishimaru
Storyboards/Concept Art: Erik Wiese
Additional Music: Jeff Rona-Media Ventures, Inc.
Software Production Admin.: C. Steve Booth
Production Assistant: Joseph Santos
Product Analyst: Eric Ventura, Joseph Reyes, Toby Espiritu, Julius Baldueza, Daryl David
Disney Animation Services:
Producer: Paul Curasi
Creative/Technical Consultant: Chuck Williams
Production Coordinator: Cammie Cavallin
Assistant to the Producer: Annette Laguer
Business Manager: Darrell Brown
Production Assistant: Cyndi Sager
Production Designer: Keith Newton
Supervising Animator: Chris Bradley
Animators: Anthony Michaels, Aaron Blaise, Darko cesar, Serguei Koushnerov, Rob Corley, Travis Blaise, Branko Mihanovic, Sasha Dorogov, Elliot Bour, Phil Boyd, Tim Hodge
Assistant Coordinators: David Fries, Jeff Buccellato
Design Support: David Bishop, Chris Baver, Jared Brinkley, Sarah Thompson-VIE UK, Julian Rignal
Q/A Manager: Dave Maxey
Q/A Group Head: Chris McFarland
Lead Analyst: Jon Williams
Analyst: Scott Manning, Chad Soares, Stacey Mendoza, Craig McCoy, Paul Shoener, Chris Rausch
Additional Testing: Paul Villaneuva III, Eric Reid, Josh Kales, Anthony Nicholas, Joshua Madson, Richard Chan, Jay Yi, Mark Holloway, Duane Peralta, Josh Coon, Colin Elliott, Mike Galindo, Candace Galindo
Master System and Game Gear Versions
Developed in the UK by Syrox Developments Produced and Programmed by: Dominic Wood Graphic Artists: Mark Knowles, Tony West, Mickey Adams, John Green, Jim Studt, Jason Green, Kevin Watts, Andrew Cambridge, Kevin McMahon Music and Sound:Krisalis, Matt Furniss Virgin Interactive Europe:
Product Producer: Ian Mathias</br>
Test Manager: Kevin Turner
Testers: Tony Hinds, John Martin, Paul Welton, Simon Humber, Tony Byus, Michael Wenn, Carl Perrin, Alon Malka
Testers: Sam Saliba, Rachael Bristol, Jeffery Kessler, Joel Breton, Carey Camacho, Bill Person, Blair Bullock, Gregg Vogt, Todd Morgan, Don Carmichael, Maria Tuzzo, Amine Khoury, Ben Szymkowiak, Randy Kriedt, Kif Davis, Daniel Wong, Bart Larrenaga, Mark Griffin