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| Fast facts on United Game Artists |
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| Founded: 2000-07 |
| Defunct: 2003-10 |
| Merged into: Sonic Team |
| Headquarters: Japan |
United Game Artists (ユナイテッド・ゲーム・アーティスツ), was a development division established in 2000 as part of Sega. It can almost be seen to address the "leftovers" of the 2000 restructuring of the company, members originating from Sega AM6, while behing headded by Tetsuya Mizuguchi, Sega AM3 veteran who had formed AM Annex/Sega AM8. It was originally titled Sega AM R&D #9, however only used this name when publishing the Japanese version of Space Channel 5. Unlike other AM departments it was not restructured after its rename, so is by and large the same thing.
United Game Artists' existence was short-lived when compared to other "AM teams" - it was the first to be reformed in 2003 when it was merged with Sonic Team after only three Sega Dreamcast games were released. Other teams within Sega would be reorganised the following year. The changes at Sega during this period prompted Mizuguchi and others from UGA to leave the company and form their own development studio, Q Entertainment.
Notably all three of UGA's games have become cult classics.
| Sega Development Studios | |
|---|---|
| Japan R&D; 1982-1983 | |
| Sega Research and Development | |
| Japan R&D; 1984-1988 | |
| something | |
| Japan R&D; 1988 - 1990 | |
| Sega R&DD1 | Sega R&DD2 | Sega R&DD3 | Sega R&DD4 | Sega R&DD5 | R&DD6 | Sega R&DD7 | Sega R&DD8 Specific teams in the above: Team Shinobi | Debutta Boys? (Galaxy Force II [1]) | |
| Japan AM; 1990 - 2000-ish | |
| "Arcade" R&D | "Consumer" R&D |
| Sega AM1 | Sega AM2 | Sega AM3 | Sega AM4 | Sega AM5
AM Annex (1996-1998) | Sega AM8 (1998-2000) |
| Sega AM9 | Sega AM10? | Sega AM11
Sega AM6 (Team Andromeda | Team Aquila | G9 Team) |
| Japan AM; 2000-ish - 2004-ish | |
| WOW Entertainment | Sega AM2 | Hitmaker | Amusement Vision | Sega Rosso | Smilebit | Overworks | Sonic Team | United Game Artists | Sega Mechatronics | |
| Japan; 2004 onwards(?) | |
| Sega WOW | Sega AM2 | Sonic Team | Sega Sports Design | Ryu ga Gotoku Studio | AM Ishoku Team
First CS R&D | Second CS R&D | Third CS R&D | |
| Japan non-AM, demerged, and defunct | |
| Puyo Puyo Sega | Sega Networks | ???
Demerged: Sonic! Software Planning | Nextech | SIMS | ???
| |
| North America | |
| Three Rings Design | ???
Defunct: Gremlin Industries/Sega Electronics | Sega Technical Institute | Sega Midwest Studio | Sega Interactive | SegaSoft | Sonic Team USA/Sega Studios USA | ??? | |
| Europe | |
| The Creative Assembly | Sports Interactive | Hardlight | Relic Entertainment
Defunct: No Cliché | Sega Racing Studio | |
| Asia | |
| Sega of China | |
| Unknown Location | |
| Sega Away Team | |