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Viewpoint

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Viewpoint MDTitleScreen.png
Viewpoint
Publisher: Sammy
Developer:
Publisher(s) of original games: SNK
Developer(s) of original games: Sammy
System(s): Sega Mega Drive
Original system(s): Neo Geo
Genre: Shoot-'em-Up






























Release Date RRP Code
Sega Mega Drive
US
$? T-24096



Viewpoint is a 1992 shoot-'em-up by Sammy originally released for the Neo-Geo arcade hardware before being ported to a variety of consoles, including a USA exclusive port to the Sega Mega Drive in 1994. A Sega Saturn port was announced at E3 1995 by Electronic Arts[1] for release in 1996[2], but was cancelled.

Gameplay

The game takes place in a series of isometrically-projected corridors (as in Zaxxon) filled with enemies. The player can move around the screen freely using the directional pad. The direction the ship is facing affects the direction the ship will move. This means pressing Up will move up on the screen rather than forward across the field, but the screen will automatically scroll forward. B shoots a single shot but can be held down to charge the shot for a stronger attack. A and C fire a special bomb.

Three bombs are given for each life but can be regained by collecting "P" powerups scattered throughout levels. The HUD displays which bombs each player has; bombs are used from left to right. Red bombs release multiple lines of fire across the field. Green bombs release bomb-like bullets which home in to nearby enemies. Blue bombs create circular energy blasts on the ground, damaging anything that passes over them. The only other collectable powerup in the game is two sub-ships that fire along with the ship.

Production credits

Original Staff
  • Game Design: Nenko, Morii, Terasaka, Mokichi, Akahoushi, Run
  • Program: S.Kinjo, M.Tani
  • Sound: Sizlla, Masaki Kase, Megumi M.
  • Polygonizer: N.Yamaguchi
  • Graphic: Ashin, H.Takeuchi, Yuri Tomura, Maxma, Miyaki, Ken Katoku, Chirico
  • BG: H.T, K.Nishithuka
  • Special Thanks: Ueno, Nao Yuki, Wakker, Takano, S.Sato, Asc
Genesis Staff
  • Nexus Interact: Emuta, Chikako.K, M.Asakawa, Fukurou, Hyoh.A, Nashi, Kani
  • Genesis Producer: Kiyoshi Fujii

Magazine articles

Main article: Viewpoint/Magazine articles.

Promotional material

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<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Mega Drive print advert in
EGM² (US) #1: "July 1994" (1994-07-19)
</div>
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<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Mega Drive print advert in
GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-xx-xx)[3]
  • Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)[4]
  • Sega Visions (US) #22: "December/January 1994/1995" (1994-xx-xx)[5]
  • GamePro (US) #66: "January 1995" (199x-xx-xx)[6]
</div>
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<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Saturn print advert in
Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
also published in:
  • Tips & Tricks (US) #11: "January 1996" (199x-xx-xx)[7]
</div>

Physical scans

Sega Retro Average 
Publication Score Source
90 №42, p94/95[8]
84
60 №4/95, p81[9]
60 №3, p102
85 №62, p72/73
Sega Mega Drive
76
Based on
5 reviews

Mega Drive, US
ViewPoint MD US Box Back.jpgNospine.pngViewPoint MD US Box.jpg
Cover
Viewpoint MD US Cart.jpg
Cart
Viewpoint md us manual.pdf
Manual

References

  1. Press release: 1995-05-10: Electronic Arts previews new Sega Saturn titles at Electronic Entertainment Expo
  2. File:CVG UK 176.pdf, page 49
  3. File:EGM2 US 05.pdf, page 83
  4. File:EGM US 065.pdf, page 59
  5. File:SegaVisions US 22.pdf, page 107
  6. File:GamePro US 066.pdf, page 37
  7. File:TipsandTricks US 011.pdf, page 20
  8. File:ConsolesPlus FR 042.pdf, page 94
  9. File:MegaFun DE 1995-04.pdf, page 81