Difference between revisions of "The Ninja/Bugs"
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− | | desc=Holding either {{Up}} and {{Down}} or {{Left}} and {{Right}} at the same time on the D-Pad will make Kazamaru run in place. If shurikens are thrown while in this state, they will stay in place, but can still harm enemies and deflect their attacks. This can only be done in emulation or on a [[Control Pad (Master System)|Control Pad]] that has been modified to allow pressing opposite directions simultaneously. | + | | desc=Holding either {{Up}} and {{Down}} or {{Left}} and {{Right}} at the same time on the D-Pad will make Kazamaru run in place. If shurikens are thrown while in this state, they will stay in place, but can still harm enemies and deflect their attacks{{ref|https://web.archive.org/web/20160404103305/https://www.smspower.org/forums/12917-GlitchesInMasterSystemGames#64741}}. This can only be done in emulation or on a [[Control Pad (Master System)|Control Pad]] that has been modified to allow pressing opposite directions simultaneously. |
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Latest revision as of 12:51, 31 July 2022
- Back to: The Ninja.
Non-moving shurikens
Holding either and or and at the same time on the D-Pad will make Kazamaru run in place. If shurikens are thrown while in this state, they will stay in place, but can still harm enemies and deflect their attacks[1]. This can only be done in emulation or on a Control Pad that has been modified to allow pressing opposite directions simultaneously.
Not fixed in any version.
References
- ↑ https://www.smspower.org/forums/12917-GlitchesInMasterSystemGames#64741 (Wayback Machine: 2016-04-04 10:33)
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