Difference between revisions of "Keiichi Matate"

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| start=1994-01-01{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}
 
| start=1994-01-01{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}
 
| end=1998-12{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}
 
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| role=Artist
 
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| education=[[wikipedia:|Osaka University of Arts|Osaka University of Arts]] (Design Department){{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}
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| education=[[wikipedia:Osaka University of Arts|Osaka University of Arts]] (Design Department){{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}
 
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{{sub-stub}}'''{{PAGENAME}}''' (馬立 敬一) is an artist at [[Sega]]. He joined in 1994,{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}} but worked on the game ''[[Panic!]]'' a year before, possibly doing part-time work. He left Sega in 1998. Beginning in 2001, he spent 15 years working at [[Konami|Konami Digital Entertainment]], primarily on the [[wikipedia:Metal Gear|Metal Gear]] franchise,{{ref|https://web.archive.org/web/2/https://www.mobygames.com/person/122094/keiichi-matate/}} returning to Sega in 2017{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}, working on mechanical designs for ''[[Valkyria Chronicles 4]]'' and being art director of ''[[Shin Sakura Taisen]]''.{{ref|https://web.archive.org/web/20230320184943/https://sega.co.jp/recruit/episode/episode02/}}
 
{{sub-stub}}'''{{PAGENAME}}''' (馬立 敬一) is an artist at [[Sega]]. He joined in 1994,{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}} but worked on the game ''[[Panic!]]'' a year before, possibly doing part-time work. He left Sega in 1998. Beginning in 2001, he spent 15 years working at [[Konami|Konami Digital Entertainment]], primarily on the [[wikipedia:Metal Gear|Metal Gear]] franchise,{{ref|https://web.archive.org/web/2/https://www.mobygames.com/person/122094/keiichi-matate/}} returning to Sega in 2017{{ref|1=https://www.facebook.com/profile.php?id=100002155222419&sk=about_work_and_education}}, working on mechanical designs for ''[[Valkyria Chronicles 4]]'' and being art director of ''[[Shin Sakura Taisen]]''.{{ref|https://web.archive.org/web/20230320184943/https://sega.co.jp/recruit/episode/episode02/}}
  
 
==Production history==
 
==Production history==
{{ProductionHistory|{{PAGENAME}}|馬立 敬一}}
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{{ProductionHistory|{{PAGENAME}}|Keiichi Batatsu|馬立 敬一}}
  
 
==Interviews==
 
==Interviews==

Latest revision as of 04:52, 12 March 2024

KeiichiMatate RecruitEpisode02.png
Keiichi Matate
Employment history:
Sega Enterprises (1994-01-01[1] – 1998-12[1])
Konami Digital Entertainment (2001-04-07[1] – 2016-04[1])
Sega Games (2017-01-07[1] – )
Role(s): Artist
Education: Osaka University of Arts (Design Department)[1]

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Keiichi Matate (馬立 敬一) is an artist at Sega. He joined in 1994,[1] but worked on the game Panic! a year before, possibly doing part-time work. He left Sega in 1998. Beginning in 2001, he spent 15 years working at Konami Digital Entertainment, primarily on the Metal Gear franchise,[2] returning to Sega in 2017[1], working on mechanical designs for Valkyria Chronicles 4 and being art director of Shin Sakura Taisen.[3]

Production history

Interviews

External links

References