After Burner (home computers)

From Sega Retro

For other versions of the game see After Burner and After Burner II.

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After Burner
System(s): Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum
Publisher: Sega,
Amiga
Amstrad CPC
Atari ST
Commodore 64
MSX
ZX Spectrum
Activision
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code
Amiga
US
Amiga
UK
£24.9924.99[1][2]
Amiga
UK
(The Hit Squad)
£7.997.99[3]
Atari ST
UK
£24.9924.99[4]
Atari ST
UK
(The Hit Squad)
Amstrad CPC
ES
(Cassette)
Amstrad CPC
ES
(Disk)
Amstrad CPC
UK
(Disk)
£14.9914.99[4]
Amstrad CPC
UK
(Cassette)
£9.999.99[4]
Commodore 64
US
(Disk)
Commodore 64
UK
(Disk)
£14.9914.99[2]
Commodore 64
UK
(Cassette)
£9.999.99[2]
Commodore 64
UK
(The Hit Squad)
£2.992.99[5]
ZX Spectrum
ES
(Cassette)
ZX Spectrum
UK
(Disk)
£12.9912.99[2]
ZX Spectrum
UK
(Cassette)
£9.999.99
ZX Spectrum
UK
(The Hit Squad)
£2.992.99[7]
IBM PC compatibles
US
$39.9539.95[6]
MSX
UK
£9.999.99[4]

The Western home computer versions of After Burner are shoot-'em-up games released between 1988 and 1991. Despite their names, all are actually conversions of After Burner II, and most refer to themselves as such in-game.

Two versions for both the Amiga and Commodore 64 were released; a set for North American audiences (1988) and another for the European market (1989).

The Activision-published versions were collectively the best selling game in the United Kingdom of 1988[8].

Versions

In the arcades, After Burner (II) relies on real-time hardware sprite scaling which was not supported on any of these formats. As such, just like the home ports of Space Harrier and OutRun, the effect is simulated by switching between different-sized sprites during gameplay, giving a choppier and more simplified look. A benefit of After Burner is that the player's F-14 Tomcat travels much faster than the player does in the aforementioned games, so the choppiness is less obvious.

After Burner does, however, simulate the ground using this method. Due to graphical limitations, the simpler home computers opted to use a solid colour as the ground, which means transitions between levels are more abrupt (although the multi-load nature of the 8-bit versions means a pause is often necessary anyway).

These home computer versions have the plane automatically fire its machineguns at all times, likely as standard computer joysticks of the era only had one button (which in After Burner's case is used for missiles). The space bar is used to either increase or decrease the speed depending on the situation.

The Amstrad CPC version does not include any in-game music. The ZX Spectrum 128K and MSX versions are identical (48K Spectrum owners can also play the game, albeit with no music), though the MSX port runs slower due to a lack of optimisation for the system. Neither version offers the bonus rounds.

Two versions exist for the Commodore 64, built by entirely different teams for different markets. The earlier North American version is played in full screen and is arguably the more accurate of the two, but runs slower, has a very limited HUD and has no in-game music. The European version, by contrast, is faster and has music, but plays in a window. There are also colour clashing issues when enemy planes are drawn above the ground, and the level order is different.

The IBM PC version supports VGA, EGA and CGA graphics (though very little separates the VGA and EGA modes), but only the PC Speaker as a form of sound (which it also uses for music, to varying degrees of success). Missiles are generally harder to avoid in the IBM version, and the HUD is mostly text-based rather than using the icons seen in the arcade version.

The 16-bit Atari ST version is predictably more accurate than its 8-bit counterparts, and features higher frame rates and sampled speech (which causes minor slowdown when playing). The game cannot handle both music and sound effects concurrently so the user has to choose between the two. Similar to Space Harrier, it can also be played with a mouse.

Again, two different versions for the Amiga were produced, one for North American markets and another for Europe, the latter being an ST port, with better music. The North American version uses a full-screen display but runs slower.

Production credits

Amiga version (US)

Programmed by: Jeff Spangenberg
Graphics by: Matthew Stubbington
Level Desgin and additonal graphics by: Darrin Stubbington
Music and sound effects by: Jason Brooke

Amiga version (EU)

Programmed By Argonaut Software Ltd.
Code C 1985 1988 Argonaut Software Ltd
Music and Sound Effects By Uncle Art
Artwork By Focus C.E. Ltd.
A Software Studios Production

Commodore 64 version (EU)

This game has been produced under license from Sega Enterprises Ltd Japan and used by Activision UK Ltd
Coding by: Dalali Software Ltd
Graphics by: Focus CE Ltd
Music by: Adam Gilmore
A Software Studios Production
Copyright Sega 1988

DOS version

Programmer: Jack Rebbetoy
Graphic Artsits: Gerard DeSouza, Faye Hoffman
Unlimited Software Inc.

Magazine articles

Main article: After Burner (home computers)/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Computer & Video Games (UK) #85: "November 1988" (1988-10-15)
also published in:
  • ACE (UK) #14: "November 1988" (1988-xx-xx)[9]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #86: "December 1988" (1988-11-xx)
also published in:
Logo-pdf.svg

Physical scans

Amiga version

Sega Retro Average 
Publication Score Source
70 №21, p77[1]
31 №68, p69[14]
50 №18, p39[15]
29 №69, p60[16]
Amiga
45
Based on
4 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
70
[1]
Commodore User (UK)
31
[14]
The Games Machine (UK)
50
[15]
Score (CZ)
65
[17]
Zzap!64 (UK)
29
[16]
Amiga
49
Based on
5 reviews

After Burner (home computers)

Amiga, US
AfterBurner Amiga US Box Back.jpgNospine.pngAfterBurner Amiga EU Box Front.jpg
Cover
AfterBurner Amiga US Disk.jpg
Disk
Amiga, UK

Amiga, UK (The Hit Squad)

Amstrad CPC version

Sega Retro Average 
Publication Score Source
67 №19, p84[18]
81 №41, p40[19]
68 №17, p31[20]
Amstrad CPC
72
Based on
3 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
67
[18]
Amstrad Action (UK)
81
[19]
The Games Machine (UK)
68
[20]
Tilt (FR)
50
[21]
Amstrad CPC
67
Based on
4 reviews

After Burner (home computers)

Amstrad CPC, UK (cassette)

Amstrad CPC, UK (cassette) (alt)
AfterBurner CPC EU Box Cassette Alt.jpg
Cover
Amstrad CPC, UK (disk)

Amstrad CPC, ES (cassette)
AfterBurner CPC EU Box Cassette MCM.jpg
Cover
Amstrad CPC, ES (disk)
AfterBurner CPC EU Box Disk MCM.jpg
Cover

Atari ST version

Sega Retro Average 
Publication Score Source
69 №16, p54/55[22]
47 №15, p59[23]
63 №4, p32-34[24]
Atari ST
60
Based on
3 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
69
[22]
The Games Machine (UK)
47
[23]
New Computer Express (UK)
25
[25]
The One (UK)
63
[24]
Tilt (FR)
10
[21]
Atari ST
43
Based on
5 reviews

After Burner (home computers)

Atari ST, UK
After Burner AtariST EU Box Back.jpgNospine-small.pngAfter Burner AtariST EU Box Front.jpg
Cover
AfterBurner AtariST UK Disk1.jpg
Disk 1
AfterBurner AtariST UK Disk2.jpg
Disk 2
Atari ST, UK (The Hit Squad)
AfterBurnerII ST UK Box Back THS.jpgNospine-small.pngAfterBurnerII ST UK Box Front THS.jpg
Cover

Commodore 64 version

Sega Retro Average 
Publication Score Source
52 №16, p54/55[22]
45 №7, p43[5]
39 №22, p47[26]
70 №63, p16/17[27]
29 №15, p59[23]
17 №47, p78[28]
20 №69, p60[16]
Commodore 64
39
Based on
7 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
52
[22]
Commodore Format (UK)
45
[5]
Commodore Format (UK)
39
[26]
Commodore User (UK)
70
[27]
The Games Machine (UK)
23
[23]
Tilt (FR)
50
[21]
Zzap!64 (UK)
17
[28]
Zzap!64 (UK)
20
[16]
Zzap! (IT)
45
[29]
Zzap! (IT)
65
[30]
Commodore 64
43
Based on
10 reviews

After Burner (home computers)

Commodore 64, US
AfterBurner C64 US Box Back.jpgNospine.pngAfterBurner C64 US Box Front.jpg
Cover
AfterBurner C64 US Disk.jpg
Disk
Commodore 64, UK (cassette)

Commodore 64, UK (disk)
AfterBurner C64 EU Box Back.jpgNospine-small.pngAfterBurner C64 EU Box Front.jpg
Cover
AfterBurner C64 EU Disk.jpg
Disk
Commodore 64, UK (The Hit Squad)
AfterBurner C64 EU Box THS.jpg
Cover
AfterBurner C64 UK Cassette HitSquad.jpg
Cassette

DOS version

Sega Retro Average 
Publication Score Source
77 №3, p145[31]
IBM PC compatibles
77
Based on
1 review
Sega Retro Average 
Publication Version Score
IBM PC compatibles
N/A
Based on
0 reviews

After Burner (home computers)

DOS, US
AfterBurner DOS US Box Back.jpgNospine.pngAfterBurner DOS US Box Front.jpg
Cover
AfterBurner DOS US Disk1.jpg
Disk 1

MSX version

MSX, ES (MCM)
After Burner MSX EU MCM Box.jpg
Cover

ZX Spectrum version

Sega Retro Average 
Publication Score Source
66 №16, p54/55[22]
90 №86, p52/53[32]
82 №113, p72[7]
83 №15, p59[23]
ZX Spectrum
80
Based on
4 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
66
[22]
Computer & Video Games (UK)
90
[32]
Computer & Video Games (UK)
82
[7]
The Games Machine (UK)
83
[23]
New Computer Express (UK)
25
[33]
Your Sinclair (UK)
78
[34]
ZX Spectrum
71
Based on
6 reviews

After Burner (home computers)

ZX Spectrum, UK (cassette)

ZX Spectrum, UK (disk)

After Burner Spectrum EU Disk.jpg
Disk
ZX Spectrum, UK (The Hit Squad)
Afterburner zx-spectrum eu the-hits-squad outer-sleeve.jpgAfterburner zx-spectrum eu the-hits-squad inner-sleeve.jpg
Cover
Afterburner zx-spectrum eu the-hits-squad tape.jpg
Cassette
ZX Spectrum, ES
After Burner Spectrum EU MCM Box.jpg
Cover
ZX Spectrum, ES (alt)
After Burner Spectrum EU MCM Box Alt.jpg
Cover

References

  1. 1.0 1.1 1.2 File:ACE UK 21.pdf, page 77 Cite error: Invalid <ref> tag; name ":File:ACE UK 21.pdf_p77" defined multiple times with different content
  2. 2.0 2.1 2.2 2.3 File:CVG UK 086.pdf, page 16
  3. File:Raze UK 05.pdf, page 93
  4. 4.0 4.1 4.2 4.3 File:CVG UK 086.pdf, page 17
  5. 5.0 5.1 5.2 File:CommodoreFormat UK 07.pdf, page 43 Cite error: Invalid <ref> tag; name ":File:CommodoreFormat UK 07.pdf_p43" defined multiple times with different content
  6. File:CGW US 065.pdf, page 92
  7. 7.0 7.1 7.2 File:CVG UK 113.pdf, page 72 Cite error: Invalid <ref> tag; name ":File:CVG UK 113.pdf_p72" defined multiple times with different content
  8. File:TGM UK 13.pdf, page 10
  9. ACE, "November 1988" (UK; 1988-xx-xx), page 36
  10. ACE, "December 1988" (UK; 1988-xx-xx), page 54
  11. Computer & Video Games, "January 1989" (UK; 1988-12-16), page 90
  12. ACE, "January 1989" (UK; 1989-xx-xx), page 100
  13. ACE, "February 1989" (UK; 1989-xx-xx), page 62
  14. 14.0 14.1 File:CommodoreUser UK 68.pdf, page 69 Cite error: Invalid <ref> tag; name ":File:CommodoreUser UK 68.pdf_p69" defined multiple times with different content
  15. 15.0 15.1 File:TGM UK 18.pdf, page 39 Cite error: Invalid <ref> tag; name ":File:TGM UK 18.pdf_p39" defined multiple times with different content
  16. 16.0 16.1 16.2 16.3 File:Zzap64 UK 069.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 069.pdf_p60" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 069.pdf_p60" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 069.pdf_p60" defined multiple times with different content
  17. Score, "Březen 1995" (CZ; 1995-03-01), page 1
  18. 18.0 18.1 File:ACE UK 19.pdf, page 84 Cite error: Invalid <ref> tag; name ":File:ACE UK 19.pdf_p84" defined multiple times with different content
  19. 19.0 19.1 File:AmstradAction UK 041.pdf, page 40 Cite error: Invalid <ref> tag; name ":File:AmstradAction UK 041.pdf_p40" defined multiple times with different content
  20. 20.0 20.1 File:TGM UK 17.pdf, page 31 Cite error: Invalid <ref> tag; name ":File:TGM UK 17.pdf_p31" defined multiple times with different content
  21. 21.0 21.1 21.2 Tilt, "Mars 1989" (FR; 1989-0x-xx), page 66
  22. 22.0 22.1 22.2 22.3 22.4 22.5 File:ACE UK 16.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:ACE UK 16.pdf_p54" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:ACE UK 16.pdf_p54" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:ACE UK 16.pdf_p54" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:ACE UK 16.pdf_p54" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:ACE UK 16.pdf_p54" defined multiple times with different content
  23. 23.0 23.1 23.2 23.3 23.4 23.5 File:TGM UK 15.pdf, page 59 Cite error: Invalid <ref> tag; name ":File:TGM UK 15.pdf_p59" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 15.pdf_p59" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 15.pdf_p59" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 15.pdf_p59" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 15.pdf_p59" defined multiple times with different content
  24. 24.0 24.1 File:TheOne UK 04.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:TheOne UK 04.pdf_p32" defined multiple times with different content
  25. New Computer Express, "November 26, 1988" (UK; 1988-11-24), page 31
  26. 26.0 26.1 File:CommodoreFormat UK 22.pdf, page 47 Cite error: Invalid <ref> tag; name ":File:CommodoreFormat UK 22.pdf_p47" defined multiple times with different content
  27. 27.0 27.1 File:CommodoreUser UK 63.pdf, page 16 Cite error: Invalid <ref> tag; name ":File:CommodoreUser UK 63.pdf_p16" defined multiple times with different content
  28. 28.0 28.1 File:Zzap64 UK 047.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 047.pdf_p78" defined multiple times with different content
  29. Zzap!, "Gennaio 1989" (IT; 198x-xx-xx), page 12
  30. Zzap!, "Giugno 1989" (IT; 1989-xx-xx), page 40
  31. File:Joystick FR 003.pdf, page 145
  32. 32.0 32.1 File:CVG UK 086.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:CVG UK 086.pdf_p52" defined multiple times with different content
  33. New Computer Express, "November 19, 1988" (UK; 1988-11-17), page 28
  34. Your Sinclair, "May 1991" (UK; 1991-04-xx), page 69



Games in the After Burner Series
Arcade
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006)
Sega Master System
After Burner (1987) | G-LOC: Air Battle (1991)
LCD handheld game
After Burner (1988)
Sega Mega Drive
After Burner II (1990) | G-LOC: Air Battle (1993)
Sega Game Gear
G-LOC: Air Battle (1990)
Sega Mega-CD
After Burner III (1992)
Sega 32X
After Burner Complete (1995)
Sega Saturn
Sega Ages After Burner II (1996) | Sky Target (1997)
Windows PC
Sky Target (1997)
Mobile phone
After Burner II (200x) | After Burner II DX (2007)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 10: After Burner II (2004)
Sony PlayStation Portable
After Burner: Black Falcon (2007)
Xbox 360
Sony PlayStation 3
After Burner Climax (2010)
Nintendo 3DS
3D After Burner II (2013)
Google Android OS
iOS
After Burner Climax (2013)
After Burner related media
Music
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020)
Film
After Burner (1987) | After Burner / Super Hang-On (1987)