Disney's Aladdin (8-bit)
From Sega Retro
Revision as of 16:27, 14 March 2012 by Black Squirrel
Aladdin (アラジン) is a platform game developed by Sims on Game Gear, Nexa on Master System, and published by Sega and TecToy in 1994. It is based on Disney's movie of the same name . An entirely different game of the same name was developed for the Sega Mega Drive by Virgin Interactive.
The game is split into nine stages, split into three types of gameplay. Stages 1, 2, and 8 are auto-scrolling stages where Aladdin continually runs forward, jumping over obstacles and pits. Stages 5 and 7 are flight stages, where Aladdin must fly the carpet while avoiding enemies, hazards, and getting caught against the walls.
The rest of the stages are platformer stages, where Aladdin must explore an area, collect keys to open locked gates, and avoid or defeat enemies by throwing rocks at them. Aladdin also has several unique moves available to him in this mode, such as pulling himself up onto ledges, sliding under low ceilings, and tip-toeing through spiked floors to avoid damage. These stages plays very similarly to Prince of Persia, but the puzzles are not as difficult.
Between each stage, subtitled cutscenes relate a simplified version of the film's script.
Master System Version
Game Gear Version