Difference between revisions of "Dynamite Cop"

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{{Bob
 
{{Bob
| bobscreen=Dynamitecop_title.png
+
| bobscreen=DynamiteCop Title.png
 +
| bobscreen2=DynamiteDeka2_Title.png
 +
| bobscreen3=DynamiteCop_DC_Title.png
 +
| bobscreen4=DynamiteDeka2_DC_Title.png
 +
| tab1={{MOD3}} US
 +
| tab2={{MOD3}} JP
 +
| tab3={{DC}} NTSC-U/PAL
 +
| tab4={{DC}} NTSC-J
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega AM1]]
+
| developer=[[Sega of America Product Development Dept.]]{{fileref|Dynamite Deka 2 Official Guide JP.pdf|111}}, [[Sega AM1]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=149}}
 
| system=[[Sega Model 2]] (all three versions), [[Sega Dreamcast]]
 
| system=[[Sega Model 2]] (all three versions), [[Sega Dreamcast]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals={{DC}} [[Dreamcast VGA Box]], [[Dreamcast Arcade Stick]], [[Visual Memory Unit]]
 
| peripherals={{DC}} [[Dreamcast VGA Box]], [[Dreamcast Arcade Stick]], [[Visual Memory Unit]]
 
| players=1-2
 
| players=1-2
| genre=Action
+
| genre=Action{{fileref|DC DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20120428105349/http://sega.jp/dc/990301/}}{{ref|https://web.archive.org/web/20201023172835/https://sega.jp/history/hard/dreamcast/software.html}}
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| mod2_date_jp=1998
+
| mod2_date_jp=1998-07{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=149}}
 
| mod2_date_us=1999
 
| mod2_date_us=1999
 
| mod2_date_eu=1999
 
| mod2_date_eu=1999
 
}}
 
}}
 
{{releasesDC
 
{{releasesDC
| dc_date_us=1999-11{{fileref|GamePro US 134.pdf|page=140}}
+
| dc_date_jp=1999-05-27{{ref|https://web.archive.org/web/20120428105349/http://sega.jp/dc/990301/}}
 +
| dc_code_jp=HDR-0020
 +
| dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20120428105349/http://sega.jp/dc/990301/}}
 +
| dc_rating_jp=all
 +
| dc_date_us=1999-11-02{{intref|Press release: 1999-11-02: Dynamite Cop for Sega Dreamcast Brings Fully Interactive Arcade Fighting Action Home}}<!--1999-11-03{{ref|1=https://web.archive.org/web/20020404002008/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=230}}-->
 
| dc_code_us=51013
 
| dc_code_us=51013
| dc_rrp_us=49.95{{fileref|GamePro US 134.pdf|page=140}}{{intref|Press release: 1999-11-02: Dynamite Cop for Sega Dreamcast Brings Fully Interactive Arcade Fighting Action Home}}
+
| dc_rating_us=t
| dc_date_eu=1999-10-14{{fileref|DreamcastMagazine UK 03.pdf|page=7}}
+
| dc_rrp_us=49.95{{magref|gamepro|134|140}}{{intref|Press release: 1999-11-02: Dynamite Cop for Sega Dreamcast Brings Fully Interactive Arcade Fighting Action Home}}
 +
 
 +
| dc_date_eu=1999-10-14
 
| dc_code_eu=MK-51013-50
 
| dc_code_eu=MK-51013-50
| dc_rrp_uk=39.99{{fileref|CVG UK 219.pdf|page=112}}
+
| dc_rating_eu=15
| dc_date_jp=1999-05-27
+
| dc_date_uk=1999-10-14{{ref|1=https://web.archive.org/web/20020619171742/http://www.chipsworld.co.uk/detProd.asp?ProductCode=1100}}{{magref|dmuk|3|7}}
| dc_code_jp=HDR-0020
+
| dc_code_uk=MK-51013-50
| dc_rrp_jp=5,800
+
| dc_rating_uk=15
| dc_rrp_es=8.990{{fileref|ROD ES 01.pdf|page=41}}
+
| dc_rrp_uk=39.99{{magref|cvg|219|112}}
| dc_date_au=xxxx
+
| dc_date_de=1999-10-14
 +
| dc_code_de=MK-51013-50
 +
| dc_rating_de=16
 +
| dc_date_fr=1999-10-14
 +
| dc_code_fr=MK-51013-50
 +
| dc_rating_fr=tp
 +
| dc_date_es=1999-10-15{{ref|1=https://web.archive.org/web/20010917044353/http://www.centromail.es/top/ficha.asp?codmail=13397&codprov=}}
 +
| dc_code_es=MK-51013-50
 +
| dc_rrp_es=8,990{{magref|rod|1|41}}
 +
| dc_date_au=1999-11-30{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}}
 +
| dc_date_pt_Ganha Sempre=200x
 +
| dc_rrp_pt_Ganha Sempre=14.91{{fileref|DynamiteCop DC PT Box Front GanhaSempre.jpg}}
 
}}
 
}}
| sega=all
+
| properties={{Properties|DC|adx|sofdec}}
| esrb=t
 
| elspa=15
 
| usk=16
 
| sell=tp
 
| oflc=m15
 
 
}}
 
}}
'''''{{PAGENAME}}''''', known as '''''Dynamite Deka 2''''' (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by [[Sega AM1]]. It was released for all three versions of the [[Sega Model 2]] arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the [[Sega Dreamcast]] the following year. It is a sequel to ''[[Die Hard Arcade]]'' (''Dynamite Deka'' in Japan), though unlike its predecessor, lacks the ''[[wikipedia:Die Hard|Die Hard]]'' film license. It was soon followed up by [[Asian Dynamite]].
+
{{stub}}'''''{{PAGENAME}}''''', known as '''''Dynamite Deka 2''''' (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by [[Sega AM1]]. It was released for all three versions of the [[Sega Model 2]] arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the [[Sega Dreamcast]] the following year. It is a sequel to ''[[Die Hard Arcade]]'' (''Dynamite Deka'' in Japan), though unlike its predecessor, lacks the ''[[wikipedia:Die Hard|Die Hard]]'' film license. It was soon followed up by [[Asian Dynamite]].
  
 
==Gameplay==
 
==Gameplay==
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Similar to ''[[Deep Scan]]'''s relationship with ''Die Hard Arcade'', the Dreamcast version of ''Dynamite Cop'' includes the 1980 arcade game ''[[Tranquillizer Gun]]'' which can be used to give the player extra credits. The Dreamcast version can also be upgraded to "version 1.1" using a special save file, unlocking Cindy Holiday from the first game as a playable character.
 
Similar to ''[[Deep Scan]]'''s relationship with ''Die Hard Arcade'', the Dreamcast version of ''Dynamite Cop'' includes the 1980 arcade game ''[[Tranquillizer Gun]]'' which can be used to give the player extra credits. The Dreamcast version can also be upgraded to "version 1.1" using a special save file, unlocking Cindy Holiday from the first game as a playable character.
 +
 +
==History==
 +
===Marketing===
 +
Unlike most arcade games of its time, ''{{PAGENAME}}'' was not revealed to the public at a trade show. Instead, fittingly based on the game's own setting, it was unveiled on April 20, 1998, on a cruise ship where many people from the gaming press were invited. [[Makoto Uchida]] attended the event cosplaying as protagonist Bruno Dillinger, although it wasn't too noticeable considering the character doesn't have the most distinct appearance, just wearing a jacket and carrying a gun. He enacted a scene with an AM1 programmer who was pressured into cosplaying as the President's daughter. This programmer's cross-dressing incident was the subject of a joke manga artist Ami Shibata made for [[Famitsu]]{{ref|https://web.archive.org/web/20210728161112/https://www.wizforest.com/diary/180427.html}}.
 +
 +
===Legacy===
 +
[[Coolnet Entertainment]] planned to work with Sega to produce an [[Xbox]] port of the game (with extra characters){{ref|https://web.archive.org/web/20071118203808/http://sega.jp/corp/release/2002/1203_1/}}, but the port did not materialise.
 +
 +
==Versions==
 +
===Localised names===
 +
{{aka
 +
|en_name=Dynamite Cop
 +
|us_name=Dynamite Cop
 +
|jp_name=ダイナマイト刑事2
 +
|jp_trans=Dynamite Deka 2}}
  
 
==Production credits==
 
==Production credits==
 +
{{mainArticle|{{PAGENAME}}/Production credits}}
 
===Arcade version===
 
===Arcade version===
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
 
 
*'''Main Program Work:''' [[Tomoaki Takayanagi]]
 
*'''Main Program Work:''' [[Tomoaki Takayanagi]]
 
*'''Enemy Program Work:''' [[Tomoyuki Naito]]
 
*'''Enemy Program Work:''' [[Tomoyuki Naito]]
Line 61: Line 94:
 
*'''Music and Sound Effects by:''' [[Howard Drossin|Howard Drossen]]
 
*'''Music and Sound Effects by:''' [[Howard Drossin|Howard Drossen]]
 
*'''Story Board:''' [[Susumu Hirai]]
 
*'''Story Board:''' [[Susumu Hirai]]
*'''Special Thanks:''' [[Hideaki Sekiya]], [[Akiyoshi Shinpo]], [[Tohru Nakabayashi]], [[Ai Kotani]], [[Akemi Shimizutani]], [[Mieko Sakaniwa]], Yoshihide Ishiguro, [[Mutsuhiro Fujii]], [[Hiroshi Ando]], [[Kenichi Imaeda]], [[Shinichiro Okumoto]], [[Chris Senn]], [[Yasuhiro Hayashida]], Nitro Yamada, [[Koji Tanuma|Kohji Tanuma]], [[Tatsuya Watanabe]], [[Koji Ooto|Kouji Ooto]], [[Takayuki Yokoyama]], All AM1 Staff, All SPD Staff
+
*'''Special Thanks:''' [[Hideaki Sekiya]], [[Akiyoshi Shinpo]], [[Tohru Nakabayashi]], [[Ai Kotani]], [[Akemi Shimizutani]], [[Mieko Sakaniwa]], [[Yoshihide Ishiguro]], [[Mutsuhiro Fujii]], [[Hiroshi Ando]], [[Kenichi Imaeda]], [[Shinichiro Okumoto]], [[Chris Senn]], [[Yasuhiro Hayashida]], Nitro Yamada, [[Koji Tanuma|Kohji Tanuma]], [[Tatsuya Watanabe]], [[Koji Ooto|Kouji Ooto]], [[Takayuki Yokoyama]], All AM1 Staff, All SPD Staff
 
*'''Executive Producer:''' [[Hisashi Suzuki]]
 
*'''Executive Producer:''' [[Hisashi Suzuki]]
 
*'''Producer:''' [[Rikiya Nakagawa]]
 
*'''Producer:''' [[Rikiya Nakagawa]]
 
*'''Game Design and Directed by:''' [[Makoto Uchida]]
 
*'''Game Design and Directed by:''' [[Makoto Uchida]]
|console=MOD2
+
| console=MOD2
 
}}
 
}}
 
}}
 
}}
 +
 
===Dreamcast version===
 
===Dreamcast version===
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
{{creditsheader|'''Program Works'''}}
+
{{creditsheader|Program Works}}
 
*'''Main Program (DC), Enemy Program (Arcade):''' [[Tomoyuki Naito]]
 
*'''Main Program (DC), Enemy Program (Arcade):''' [[Tomoyuki Naito]]
 
*'''Development Assistance (DC), Main Program (Arcade):''' [[Tomoaki Takayanagi]]
 
*'''Development Assistance (DC), Main Program (Arcade):''' [[Tomoaki Takayanagi]]
Line 78: Line 112:
 
*'''Program Support (Naomi Library Team):''' [[Tatsuya Watanabe]], [[Ichiro Kawaoka]], [[Teruhito Abe]]
 
*'''Program Support (Naomi Library Team):''' [[Tatsuya Watanabe]], [[Ichiro Kawaoka]], [[Teruhito Abe]]
 
*'''Program Support (DC) (Arcade):''' [[Koji Ooto]]
 
*'''Program Support (DC) (Arcade):''' [[Koji Ooto]]
{{creditsheader|'''Art Works'''}}
+
{{creditsheader|Art Works}}
 
*'''3D Environment (DC) (Arcade):''' [[Takahiro Kudo]]
 
*'''3D Environment (DC) (Arcade):''' [[Takahiro Kudo]]
 
*'''3D Character (DC) (Arcade):''' [[Hiroshi Kanazawa]]
 
*'''3D Character (DC) (Arcade):''' [[Hiroshi Kanazawa]]
Line 95: Line 129:
 
*'''Sound Staff:''' [[Howard Drossin]]
 
*'''Sound Staff:''' [[Howard Drossin]]
 
*'''Story Board (DC) (Arcade):''' [[Susumu Hirai]]
 
*'''Story Board (DC) (Arcade):''' [[Susumu Hirai]]
*'''Special Thanks:''' [[Tetsuya Kawauchi]], [[Mika Araki]], [[Seiki Saito]], [[Akira Terasawa]], [[Fumiaki Tomura]], [[Hayato Takebayashi]], [[Yukinori Oota|Yukinori Ota]], [[Akira Wada]], [[Hideaki Sekiya]], [[Mutsuhiro Fujii]], [[Hiroshi Ando]], [[Kenichi Imaeda]], [[Shinichiro Okumoto]], [[Takashi Oda]], [[Masayuki Ao]], [[Chris Senn]], Eiichiro Watanabe, [[Kaoru Uno]], All AM1 Staff, All SPD Staff
+
*'''Special Thanks:''' [[Tetsuya Kawauchi]], [[Mika Araki]], [[Seiki Saito]], [[Akira Terasawa]], [[Fumiaki Tomura]], [[Hayato Takebayashi]], [[Yukinori Ota]], [[Akira Wada]], [[Hideaki Sekiya]], [[Mutsuhiro Fujii]], [[Hiroshi Ando]], [[Kenichi Imaeda]], [[Shinichiro Okumoto]], [[Takashi Oda]], [[Masayuki Ao]], [[Chris Senn]], Eiichiro Watanabe, [[Kaoru Uno]], All AM1 Staff, All SPD Staff
 
*'''Executive Producer:''' [[Hisashi Suzuki]]
 
*'''Executive Producer:''' [[Hisashi Suzuki]]
 
*'''Producer:''' [[Rikiya Nakagawa]]
 
*'''Producer:''' [[Rikiya Nakagawa]]
 
*'''Game Design and Directed by:''' [[Makoto Uchida]]
 
*'''Game Design and Directed by:''' [[Makoto Uchida]]
'''© [[Sega|Sega Enterprises, Ltd.]], 1998, 1999'''<br>
+
:'''© [[Sega Enterprises, Ltd.]], 1998, 1999'''
|source=In-game credits
+
| source=In-game credits
|console=DC
+
| console=DC
 
}}
 
}}
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
+
*'''Localization Producer:''' [[Osamu Shibamiya]]
*'''Localization Producer:''' Osamu Shibamiya
+
*'''Lead Tester:''' [[Michael Dobbins]]
*'''Lead Tester:''' Michael Dobbins
+
*'''Assistant Lead Tester:''' [[Arnold Feener]]
*'''Assistant Lead Tester:''' Arnold Feener
+
*'''Sr. Product Manager:''' [[Andrew Stein]]
*'''Sr. Product Manager:''' Andrew Stein
+
*'''Associate Product Manager:''' [[Stacey Kerr]]
*'''Associate Product Manager:''' Stacey Kerr
+
*'''Special Thanks:''' [[John Amirkhan]], Rod McNevin, Scott Etkin, Sandra Castagnola, [[Sean Doidge]], Michael McCollum
*'''Special Thanks:''' John Amirkhan, Rod McNevin, Scott Etkin, Sandra Castagnola, Sean Doidge, Michael McCollum
+
*'''Manual Writer:''' [[Michael Hanna]], [[Fumiaki Tomura]]
*'''Manual Writer:''' Michael Hanna, Fumiaki Tomura
+
*'''Manual Editor:''' [[Michael Hanna]]
*'''Manual Editor:''' Michael Hanna
+
*'''Manual Translator:''' [[Michael Hanna]]
*'''Manual Translator:''' Michael Hanna
+
*'''Manual DTP Operator:''' [[Makoto Nishino]]
*'''Manual DTP Operator:''' Makoto Nishino
+
*'''Manual Designer:''' [[Hayato Takebayashi]]
*'''Manual Designer:''' Hayato Takebayashi
+
*'''Manual Supervisor:''' [[Kaoru Ichigozaki]]
*'''Manual Supervisor:''' Kaoru Ichigozaki
+
| source=Other credits
|source=Other credits
+
| console=DC
|console=DC
 
 
}}
 
}}
 
}}
 
}}
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==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Artwork==
 +
<gallery>
 +
DreamcastPressDisc4 DynamiteCop DCLOGO.png
 +
DreamcastPressDisc4 DynamiteCop ILLUS1.jpg
 +
DreamcastPressDisc4 DynamiteCop ILLUS2.jpg
 +
DreamcastPressDisc4 DynamiteCop ILLUS3.jpg
 +
SegaPRFTP DynamiteCop DYNAMITE COP Box.jpg
 +
DreamcastPressDisc4 DynamiteCop DYNAMITE COP PACKSHOT.jpg
 +
DreamcastPressDisc4 DynamiteCop dynamite cop packshot.png
 +
</gallery>
  
 
==Physical scans==
 
==Physical scans==
 
===Model 2 version===
 
===Model 2 version===
<gallery>
+
{{ratings|MOD2}}
 +
{{ScanArcade
 +
| console=Model 2
 +
| region=JP
 +
}}
  
</gallery>
 
 
===Dreamcast version===
 
===Dreamcast version===
{{ratings
+
{{ratings|DC}}
| icon=DC
 
| arcade=40
 
| arcade_source={{num|10|page=94|pdf=Arcade UK 10.pdf}}
 
| arcade_1=40
 
| arcade_source_1={{num|13|page=101|pdf=Arcade UK 13.pdf}}
 
| consolesplus=84
 
| consolesplus_source={{num|95|page=90/91|pdf=ConsolesPlus FR 095.pdf|pdfpage=90}}
 
| cvg=40
 
| cvg_source={{num|219|page=112|pdf=CVG UK 219.pdf}}
 
| dcmonthly=60
 
| dcmonthly_source={{num|3|page=66|pdf=DreamcastMonthly UK 03.pdf}}
 
| dmjp=80
 
| dmjp_source={{num|1999-17|page=22|pdf=DCM_JP_19990604_1999-17.pdf}}
 
| dmjp_r=84
 
| dmjp_r_source={{num||page=34|pdf=Dorimaga_20021011_JP.pdf}}
 
| dmuk=69
 
| dmuk_source={{num|3|page=66|pdf=DreamcastMagazine UK 03.pdf|pdfpage=66}}
 
| edge=50
 
| edge_source={{num|74|page=86|pdf=Edge UK 074.pdf|pdfpage=86}}
 
| famitsu=75
 
| famitsu_source={{num|546|page=30|pdf=}}
 
| playerone=60
 
| playerone_source={{num|103|page=146|pdf=PlayerOne FR 103.pdf|pdfpage=146}}
 
| rod=50
 
| rod_source={{num|1|page=41|pdf=ROD ES 01.pdf}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 +
| console=Dreamcast
 +
| region=JP
 +
| front=DC DC JP Box Front.jpg
 +
| back=DC DC JP Box Back.jpg
 +
| square=yes
 +
| spinecard=DynamiteCop_DC_JP_Spinecard.jpg
 +
| disc=DC DC JP Disc.jpg
 +
| inlay=DynamiteDeka2 DC JP Box Inlay.jpg
 +
| manual=Dynamite Deka 2 DC JP Manual.pdf
 +
}}{{Scanbox
 
| console=Dreamcast
 
| console=Dreamcast
 
| region=US
 
| region=US
Line 174: Line 205:
 
| square=yes
 
| square=yes
 
| disc=DC DC EU Disc.jpg
 
| disc=DC DC EU Disc.jpg
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Dreamcast
 
| console=Dreamcast
| region=JP
+
| region=PT (Ganha Sempre)
| front=DC DC JP Box Front.jpg
+
| front=DynamiteCop DC PT Box Front GanhaSempre.jpg
| back=DC DC JP Box Back.jpg
+
| back=DynamiteCop DC PT Box Back GanhaSempre.jpg
 +
| spinemissing=yes
 
| square=yes
 
| square=yes
| spinecard=DynamiteCop_DC_JP_Spinecard.jpg
+
| disc=DC DC EU Disc.jpg
| disc=DC DC JP Disc.jpg
+
}}
| inlay=DynamiteDeka2 DC JP Box Inlay.jpg
+
 
| manual=Dynamite Deka 2 DC JP Manual.pdf
+
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (JP)|comments=|quality=|prototype=}}
 +
{{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (US)|comments=|quality=|prototype=}}
 +
{{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (EU)|comments=|quality=|prototype=}}
 +
{{rom|DC|sha1=|md5=|crc32=|size=|date=1999-06-29|source=GD-R|comments=|quality=|prototype=yes}}
 
}}
 
}}
  
 
==External links==
 
==External links==
*Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/990301/ Dreamcast]
+
* Sega of America webpage: [https://web.archive.org/web/20020404002008/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=230 Dreamcast]
 +
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/990301/ Dreamcast]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
 +
{{DynamiteCopOmni}}
 
{{DynamiteDeka}}
 
{{DynamiteDeka}}
 
[[Category:Model 2A CRX games]]
 
[[Category:Model 2A CRX games]]
 
[[Category:Model 2B CRX games]]
 
[[Category:Model 2B CRX games]]
 
[[Category:Model 2C CRX games]]
 
[[Category:Model 2C CRX games]]
 +
[[Category:Unrelased Xbox games]]

Latest revision as of 01:46, 22 March 2024

n/a

  • Arcade (Model 3)
    US
  • Arcade (Model 3)
    JP
  • Sega Dreamcast
    NTSC-U/PAL
  • Sega Dreamcast
    NTSC-J

DynamiteCop Title.png

DynamiteDeka2 Title.png

DynamiteCop DC Title.png

DynamiteDeka2 DC Title.png

Dynamite Cop
System(s): Sega Model 2 (all three versions), Sega Dreamcast
Publisher: Sega
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast VGA Box, Dreamcast Arcade Stick, Visual Memory Unit
Genre: Action[3][4][5]

















Number of players: 1-2
Release Date RRP Code
Arcade (Model 2)
JP
¥? ?
Arcade (Model 2)
US
$? ?























Sega Dreamcast
JP
¥5,800 (6,090)5,800e[4] HDR-0020
Sega Rating: All Ages
Sega Dreamcast
US
$49.9549.95[7][6] 51013
ESRB: Teen
Sega Dreamcast
EU
MK-51013-50
ELSPA: 15+ OK
Sega Dreamcast
DE
MK-51013-50
USK: 16
Sega Dreamcast
ES
8,990Ptas8,990[12] MK-51013-50
Sega Dreamcast
FR
MK-51013-50
SELL: Tous Publics
Sega Dreamcast
PT
(Ganha Sempre)
14.91$14.91[14]
Sega Dreamcast
UK
£39.9939.99[10] MK-51013-50
ELSPA: 15+ OK
Sega Dreamcast
AU

This short article is in need of work. You can help Sega Retro by adding to it.


Dynamite Cop, known as Dynamite Deka 2 (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by Sega AM1. It was released for all three versions of the Sega Model 2 arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the Sega Dreamcast the following year. It is a sequel to Die Hard Arcade (Dynamite Deka in Japan), though unlike its predecessor, lacks the Die Hard film license. It was soon followed up by Asian Dynamite.

Gameplay

Dynamite Cop is largely the same game as Die Hard Arcade, however instead of taking over a skyscraper, Wolf Hongo and his group of "modern day pirates" hijack a cruise liner and three protagonists are tasked with saving the president's daughter. Bruno Delinger returns but Cindy Holiday does not (in standard versions of the game at least), instead being replaced by two new characters, Jean Ivy and Eddie Brown, each with slightly different movesets to Bruno.

Primarily the biggest change in Dynamite Cop is the ability to face and attack in eight directions as opposed to only two. It is also less realistic than its predecessor, and the superior technical specifications of the Model 2 (and Dreamcast) hardware lead to higher quality graphics and sound.

Similar to Deep Scan's relationship with Die Hard Arcade, the Dreamcast version of Dynamite Cop includes the 1980 arcade game Tranquillizer Gun which can be used to give the player extra credits. The Dreamcast version can also be upgraded to "version 1.1" using a special save file, unlocking Cindy Holiday from the first game as a playable character.

History

Marketing

Unlike most arcade games of its time, Dynamite Cop was not revealed to the public at a trade show. Instead, fittingly based on the game's own setting, it was unveiled on April 20, 1998, on a cruise ship where many people from the gaming press were invited. Makoto Uchida attended the event cosplaying as protagonist Bruno Dillinger, although it wasn't too noticeable considering the character doesn't have the most distinct appearance, just wearing a jacket and carrying a gun. He enacted a scene with an AM1 programmer who was pressured into cosplaying as the President's daughter. This programmer's cross-dressing incident was the subject of a joke manga artist Ami Shibata made for Famitsu[15].

Legacy

Coolnet Entertainment planned to work with Sega to produce an Xbox port of the game (with extra characters)[16], but the port did not materialise.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Dynamite Cop Dynamite Cop
English (US) Dynamite Cop Dynamite Cop
Japanese ダイナマイト刑事2 Dynamite Deka 2

Production credits

Main article: Dynamite Cop/Production credits.

Arcade version

Dreamcast version

Program Works
Art Works
© Sega Enterprises, Ltd., 1998, 1999
Source:
In-game credits
Source:
Other credits

Magazine articles

Main article: Dynamite Cop/Magazine articles.

Artwork

Physical scans

Model 2 version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Man!ak (PL)
50
[17]
Man!ak (PL)
75
[18]
Arcade (Model 2)
63
Based on
2 reviews

Dynamite Cop

Model 2, JP

Dreamcast version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
576 Konzol (HU)
73
[19]
Arcade (UK)
25
[20]
Arcade (UK) PAL
25
[21]
Consoles + (FR) NTSC-J
88
[22]
Consoles + (FR) PAL
84
[23]
Computer & Video Games (UK)
25
[10]
Dreamcast Monthly (UK) PAL
60
[24]
Dreamcast: Le Magazine Officiel (FR) PAL
50
[25]
Dreamcast: Das Offizielle Magazin (DE) PAL
25
[26]
Dreamcast Magazine (JP) NTSC-J
80
[27]
Dreamcast Magazine (UK) PAL
69
[28]
Dorimaga (JP) NTSC-J
84
[29]
Edge (UK) NTSC-J
50
[30]
Electronic Gaming Monthly (US) NTSC-U
54
[31]
Entsiklopediya igr dlya Dreamcast (RU) PAL
81
[32]
Entsiklopediya igr dlya Dreamcast (RU) NTSC-J
74
[33]
Famitsu (JP) NTSC-J
75
[34]
Fun Generation (DE) PAL
60
[35]
GamePro (US) NTSC-U
75
[7]
Gamers' Republic (US) NTSC-J
75
[36]
Gamers' Republic (US) NTSC-U
67
[37]
Incite Video Gaming (US) NTSC-U
40
[38]
MAN!AC (DE) NTSC-J
78
[39]
MAN!AC (DE) PAL
77
[40]
Man!ak (PL)
70
[41]
Mega Fun (DE) PAL
73
[42]
Neo Plus (PL)
50
[43]
Next Generation (US) NTSC-J
50
[44]
neXt Level (DE) NTSC-J
80
[45]
neXt Level (DE) PAL
80
[46]
Official Dreamcast Magazine (UK) PAL
50
[47]
Official Dreamcast Magazine (US) NTSC-U
50
[48]
Player One (FR)
60
[49]
Revista Oficial Dreamcast (ES) PAL
50
[12]
Sega Magazin (DE) NTSC-J
71
[50]
Total Control (UK) NTSC-J
54
[51]
Video Games (DE) PAL
67
[52]
Sega Dreamcast
62
Based on
37 reviews

Dynamite Cop

Dreamcast, JP
DC DC JP Box Back.jpgDC DC JP Box Front.jpg
Cover
DynamiteCop DC JP Spinecard.jpg
Spinecard
DC DC JP Disc.jpg
Disc
Dynamite Deka 2 DC JP Manual.pdf
Manual
DynamiteDeka2 DC JP Box Inlay.jpg
Inlay
Dreamcast, US
DC DC US Box Back.jpgDC DC US Box Front.jpg
Cover
DynamiteCop DC US Disc.jpg
Disc
Dynamitecop dc us manual.pdf
Manual
Dynamitecop dc us inlay.jpg
Inlay
Dreamcast, EU
DC DC EU Box Back.jpgDC DC EU Box Front.jpg
Cover
DC DC EU Disc.jpg
Disc
Dreamcast, PT (Ganha Sempre)
DynamiteCop DC PT Box Back GanhaSempre.jpgNospine-small.pngDynamiteCop DC PT Box Front GanhaSempre.jpg
Cover
DC DC EU Disc.jpg
Disc

Technical information

Main article: Dynamite Cop/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
GD-ROM (JP)
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
GD-ROM (US)
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
GD-ROM (EU)
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
1999-06-29 GD-R Page

External links

References

  1. Dynamite Deka 2 Official Guide, SoftBank
  2. 2.0 2.1 Sega Arcade History, Enterbrain, page 149
  3. File:DC DC JP Box Back.jpg
  4. 4.0 4.1 4.2 http://sega.jp/dc/990301/ (Wayback Machine: 2012-04-28 10:53)
  5. https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-10-23 17:28)
  6. 6.0 6.1 Press release: 1999-11-02: Dynamite Cop for Sega Dreamcast Brings Fully Interactive Arcade Fighting Action Home
  7. 7.0 7.1 GamePro, "November 1999" (US; 1999-1x-xx), page 140
  8. http://www.chipsworld.co.uk/detProd.asp?ProductCode=1100 (Wayback Machine: 2002-06-19 17:17)
  9. Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 7
  10. 10.0 10.1 Computer & Video Games, "February 2000" (UK; 2000-01-19), page 112
  11. http://www.centromail.es/top/ficha.asp?codmail=13397&codprov= (Wayback Machine: 2001-09-17 04:43)
  12. 12.0 12.1 Revista Oficial Dreamcast, "Enero 2000" (ES; 1999-12-20), page 41
  13. http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
  14. File:DynamiteCop DC PT Box Front GanhaSempre.jpg
  15. https://www.wizforest.com/diary/180427.html (Wayback Machine: 2021-07-28 16:11)
  16. http://sega.jp/corp/release/2002/1203_1/ (Wayback Machine: 2007-11-18 20:38)
  17. Man!ak, "Wrzesień 1999" (PL; 1999-xx-xx), page 57
  18. Man!ak, "Listopad 1999" (PL; 1999-xx-xx), page 47
  19. 576 Konzol, "Október 2000" (HU; 2000-xx-xx), page 38
  20. Arcade, "September 1999" (UK; 1999-07-27), page 94
  21. Arcade, "December 1999" (UK; 1999-11-01), page 101
  22. Consoles +, "Août 1999" (FR; 1999-0x-xx), page 74
  23. Consoles +, "Décembre 1999" (FR; 1999-1x-xx), page 90
  24. Dreamcast Monthly, "November 1999" (UK; 1999-11-18), page 66
  25. Dreamcast: Le Magazine Officiel, "Décembre 1999/Janvier 2000" (FR; 1999-12-xx), page 88
  26. Dreamcast: Das Offizielle Magazin, "November 1999" (DE; 1999-11-11), page 50
  27. Dreamcast Magazine, "1999-17 (1999-06-04)" (JP; 1999-05-21), page 22
  28. Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 66
  29. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
  30. Edge, "August 1999" (UK; 1999-07-13), page 86
  31. Electronic Gaming Monthly, "November 1999" (US; 1999-10-05), page 233
  32. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 59
  33. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 60
  34. Famitsu, "1999-06-04" (JP; 1999-05-21), page 30
  35. Fun Generation, "01/00" (DE; 1999-12-22), page 71
  36. Gamers' Republic, "August 1999" (US; 1999-07-18), page 88
  37. Gamers' Republic, "September 1999" (US; 1999-08-10), page 34
  38. Incite Video Gaming, "December 1999" (US; 1999-1x-xx), page 127
  39. MAN!AC, "08/99" (DE; 1999-07-07), page 36
  40. MAN!AC, "01/2000" (DE; 1999-12-01), page 72
  41. Man!ak, "Wrzesień 1999" (PL; 1999-xx-xx), page 32
  42. Mega Fun, "10/99" (DE; 1999-09-01), page 83
  43. Neo Plus, "Grudzień 1999" (PL; 1999-xx-xx), page 48
  44. Next Generation, "September 1999" (US; 1999-08-17), page 85
  45. neXt Level, "September 1999" (DE; 1999-08-06), page 20
  46. neXt Level, "November 1999" (DE; 1999-10-08), page 40
  47. Official Dreamcast Magazine, "December 1999" (UK; 1999-11-11), page 93
  48. Official Dreamcast Magazine, "November 1999" (US; 1999-10-05), page 113
  49. Player One, "Décembre 1999" (FR; 1999-xx-xx), page 146
  50. Sega Magazin, "August 1999" (DE; 1999-07-07), page 16
  51. Total Control, "August 1999" (UK; 1999-07-16), page 126
  52. Video Games, "12/99" (DE; 1999-11-17), page 100


Dynamite Cop

DynamiteCop Title.png

Main page | Comparisons | Hidden content | Development | Magazine articles | Reception | Bootlegs


Books: Dynamite Deka 2 Official Guide (1998)
Music: Dynamite Deka 2 Original Soundtrack (1998)

Sega Dreamcast
Prototypes: 1999-06-29



Games in the Dynamite Deka Series
Arcade
Die Hard Arcade (1996) | Dynamite Cop (1998) | Asian Dynamite (2007)
Sega Saturn
Die Hard Arcade (1997)
Sega Dreamcast
Dynamite Cop (1999)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 26: Dynamite Deka (2006)
PlayStation 3 PlayStation Network
Sega Ages 2500 Series Vol. 26: Dynamite Deka (2012)
Dynamite Deka related media
Music
Dynamite Deka 2 Original Soundtrack (1998) | Dynamite Deka vs Wing War Original Soundtrack (2006) | Dynamite Deka EX Original Sound Track (2007)
Book
Dynamite Deka 4 Koma Ketteiban (1997) | Dynamite Deka 2 Official Guide (1998) | Dynamite Deka: Burning 2020 (2014)