Difference between revisions of "F1 Super Lap"
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'''Pranner and Mainprogrammer:''' [[Satoshi Mifune]]<br> | '''Pranner and Mainprogrammer:''' [[Satoshi Mifune]]<br> | ||
'''Programmer:''' [[Katsunori Itai]], [[Masahiko Kobayashi]], [[Shunsuke Sekikawa]], [[Masaki Yamashita]]<br> | '''Programmer:''' [[Katsunori Itai]], [[Masahiko Kobayashi]], [[Shunsuke Sekikawa]], [[Masaki Yamashita]]<br> |
Revision as of 12:49, 18 June 2016
F1 Super Lap | |||||
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System(s): Sega System 32 | |||||
Publisher: Sega | |||||
Developer: Sega AM2 | |||||
Genre: Racing | |||||
Number of players: 1-2 | |||||
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F1 Super Lap is a Sega System 32 "sequel" to F1 Exhaust Note. It is largely the same game, but now has FIA licensing and an "overtake" button.
Production credits
Pranner and Mainprogrammer: Satoshi Mifune
Programmer: Katsunori Itai, Masahiko Kobayashi, Shunsuke Sekikawa, Masaki Yamashita
CG Designer: Masahiro Sugiyama, Yasuo Kawagoshi
Designer: Akihito Hiroyoshi, Naotake Nishimura, Masataka Aochi
Sound Composer: Keisuke Tsukahara
Planning Assistant: Akira Morimoto
Mechanical Engineer: Yuji Ohzono, Noriaki Ueda
Cabinet Designer: Tetsuo Okabe
Electronics Engineer: Yasuyuki Hattori
Producer: Satoshi Mifune
Presented by: Sega
Gallery
Promotional material
Physical scans
System 32, US | ||||
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System 32, JP | ||||
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System 32, DE | ||||
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