Difference between revisions of "Fighting Vipers 2"
From Sega Retro
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==Production Credits== | ==Production Credits== | ||
− | === | + | ===Arcade Version=== |
− | '''Director:''' [[Hiroshi Kataoka]]<br | + | '''Director:''' [[Hiroshi Kataoka]]<br> |
− | '''Game Coordinator:''' [[Daichi Katagiri]]<br | + | '''Game Coordinator:''' [[Daichi Katagiri]]<br> |
− | '''Chief Programmer:''' [[Hideya Shibazaki]]<br | + | '''Chief Programmer:''' [[Hideya Shibazaki]]<br> |
− | '''Chief Designer:''' [[Youji Kato]]<br | + | '''Chief Designer:''' [[Youji Kato]]<br> |
− | '''Sound Director:''' [[Hidenori Shoji]]<br | + | '''Sound Director:''' [[Hidenori Shoji]]<br> |
− | '''Programmers:''' [[Susumu Morii]], [[Syuji Takahashi]], [[Arata Hanashima]], [[Shinji | + | '''Programmers:''' [[Susumu Morii]], [[Syuji Takahashi]], [[Arata Hanashima]], [[Shinji Ohshima]], [[Masataka Daigo]], [[Masatoshi Shibata]]<br> |
− | '''Motion Designers:''' [[Daichi Katagiri]], [[Shunan Sukawa]], [[Kasyo Oda]], [[Masahiro Onoguchi]], [[Taro Uozumi]]<br | + | '''Motion Designers:''' [[Daichi Katagiri]], [[Shunan Sukawa]], [[Kasyo Oda]], [[Masahiro Onoguchi]], [[Taro Uozumi]]<br> |
− | '''Character Desginers:''' [[Kentarow Nishimura]], [[Kaoru Nagahama]], [[Makio Kida]]<br | + | '''Character Desginers:''' [[Kentaro Nishimura|Kentarow Nishimura]], [[Kaoru Nagahama]], [[Makio Kida]]<br> |
− | '''Original Character Designer:''' imaitoons<br | + | '''Original Character Designer:''' imaitoons<br> |
− | '''Stage Designers:''' [[ | + | '''Stage Designers:''' [[Yasuo Kawagoshi]], [[Masaaki Somaki]], [[Hideyuki Takita]]<br> |
'''Visual Effect Designer:''' [[Shin Kataoka]]<br> | '''Visual Effect Designer:''' [[Shin Kataoka]]<br> | ||
− | '''Special Thanks | + | '''Special Thanks to:''' [[Kaori Yamamoto]], [[Munekazu Makino]], [[Hideki Miyake]], VirtuaFighter3 Team<br> |
− | '''Publicity:''' Jun Kasahara<br | + | '''Publicity:''' [[Jun Kasahara]]<br> |
− | '''Assistant Companies:''' Anchor Inc., Attractive Action Club, Beams, Half HP Studio, [[Sega Digital Studio]]<br | + | '''Assistant Companies:''' [http://www.anchorinc.co.jp/ Anchor Inc.], Attractive Action Club, Beams, Half HP Studio, [[Sega Digital Studio]]<br> |
− | '''Presented by:''' Sega Enterprises, Ltd.<br | + | '''Presented by:''' [[Sega|Sega Enterprises, Ltd.]]<br> |
==Physical Scans== | ==Physical Scans== |
Revision as of 17:52, 27 May 2012
Fighting Vipers 2 | |||||
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System(s): Sega Model 3 Step 2.0, Sega Dreamcast | |||||
Publisher: Sega | |||||
Developer: Sega AM2 | |||||
Distributor: Deith Leisure (UK) | |||||
Genre: Action | |||||
Number of players: 1-2 | |||||
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Fighting Vipers 2 is the sequel to Fighting Vipers, originally released for Sega Model 3 Step 2.0 arcade hardware in 1998 before being ported to the Sega Dreamcast in 2001. The Dreamcast version of the game was not released in North America.
The game features all of the characters from the first game plus several new ones, and features improved graphics over its predecessor.
Contents
Production Credits
Arcade Version
Director: Hiroshi Kataoka
Game Coordinator: Daichi Katagiri
Chief Programmer: Hideya Shibazaki
Chief Designer: Youji Kato
Sound Director: Hidenori Shoji
Programmers: Susumu Morii, Syuji Takahashi, Arata Hanashima, Shinji Ohshima, Masataka Daigo, Masatoshi Shibata
Motion Designers: Daichi Katagiri, Shunan Sukawa, Kasyo Oda, Masahiro Onoguchi, Taro Uozumi
Character Desginers: Kentarow Nishimura, Kaoru Nagahama, Makio Kida
Original Character Designer: imaitoons
Stage Designers: Yasuo Kawagoshi, Masaaki Somaki, Hideyuki Takita
Visual Effect Designer: Shin Kataoka
Special Thanks to: Kaori Yamamoto, Munekazu Makino, Hideki Miyake, VirtuaFighter3 Team
Publicity: Jun Kasahara
Assistant Companies: Anchor Inc., Attractive Action Club, Beams, Half HP Studio, Sega Digital Studio
Presented by: Sega Enterprises, Ltd.