Difference between revisions of "Gauntlet IV"

From Sega Retro

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:''For the [[Sega Master System]] game, see ''[[Gauntlet]]''.''
+
:''For the [[Sega Master System]] game, see [[Gauntlet]].''
 
{{stub}}
 
{{stub}}
 
{{Bob
 
{{Bob
 
| bobscreen=GauntletIV_MDTitleScreen.png
 
| bobscreen=GauntletIV_MDTitleScreen.png
 
| publisher=[[Tengen]]
 
| publisher=[[Tengen]]
| developer=[[Tengen]], [[M2]]
+
| developer=[[M2]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
| romsize=1MB
 
| romsize=1MB
| peripherals=[[4 Way Play]]
+
| sounddriver=
| releases={{releases
+
| peripherals=[[4 Way Play]], [[Team Player]]
| md_date_us=1993
+
| players=1-4
 +
| genre=Action, RPG (JP box says both; [https://web.archive.org/web/*/http://sega.jp/fb/segahard/md/soft_licensee.html Sega of Japan master list only says Action])
 +
| originalpublishers=[[Atari Games]]
 +
| originaldevelopers=[[Atari Games]]
 +
| consolescompilation=Arcade Boards
 +
| releases={{releasesMD
 +
| md_date_us=1993-10{{fileref|GamePro US 051.pdf|page=76}}
 +
| md_rrp_us=54.95{{fileref|GamePro US 051.pdf|page=76}}
 
| md_code_us=T-48216
 
| md_code_us=T-48216
| md_date_eu=1993
+
| md_date_eu=1993-09-17{{fileref|Edge UK 001.pdf|page=22}}
 
| md_code_eu=T-48216-50
 
| md_code_eu=T-48216-50
 +
| md_rrp_de=120{{fileref|MAN!AC DE 1993-12.pdf|page=50}}
 +
| md_rrp_uk=39.99{{fileref|SegaForceMega UK 05.pdf|page=46}}
 
| md_date_jp=1993-09-17
 
| md_date_jp=1993-09-17
 +
| md_code_jp=T-48123
 
| md_rrp_jp=7,800
 
| md_rrp_jp=7,800
| md_code_jp=T-48123
 
 
| md_date_au=199x
 
| md_date_au=199x
 
}}
 
}}
| genre=Action, RPG (JP box says both; [http://sega.jp/fb/segahard/md/soft_licensee.html Sega of Japan master list only says Action])
 
 
| vrc=ga
 
| vrc=ga
 
}}
 
}}
'''''Gauntlet''''' (ガントレット) is a 1985 arcade game by [[Atari Games]]. In 1993, subsidiary [[Tengen]] created an expanded reamke on the [[Sega Mega Drive]], calling it ''Gauntlet'' in Japan and '''''Gauntlet IV''''' elsewhere.
 
  
 +
'''''Gauntlet''''' (ガントレット) is a 1985 arcade game by [[Atari Games]]. In 1993, subsidiary [[Tengen]] published an expanded remake on the [[Sega Mega Drive]], calling it ''Gauntlet'' in Japan and '''''Gauntlet IV''''' elsewhere. This remake was developed by [[M2]].
 +
 +
==Quest Mode Storyline==
 +
In the game's world, adventurers are people who go out to solve mysteries through adventure, turning the mysteries into legends. One mystery remains, called "The mystery protected by the old castle towers." These towers — representing the elements fire, earth, wind, and water — are enchanted with a curse which you, the adventurer willing to unravel the mystery, must break to enter the castle and find the rumored treasure inside.
 +
 +
==Gameplay==
 +
{{B}} shoots your weapon, which will go to the edge of the screen unless it hits something. {{Start}} will open the pause menu, which cycles between status, equipment, items, and password for continuing later with the D-pad. {{C}} uses a magic potion, collected during the course of the game. Holding {{A}} and pressing {{Start}} "inserts a coin", adding health to the current player and decreasing the global credit (coin) count (both of which are configurable in the Options screen).
 +
 +
''Gauntlet IV'' was marketed as being the first Mega Drive game to support both [[Sega]]'s [[Team Player]] and [[Electronic Arts]]' [[4 Way Play]] peripherals. Tengen may have also been working on their own four-player add-on during the game's development{{fileref|MDAG UK 03.pdf|page=6}}.
 +
 +
===Modes===
 
''Gauntlet IV'' contains the original up-to-four-players arcade mode as well as three new modes:
 
''Gauntlet IV'' contains the original up-to-four-players arcade mode as well as three new modes:
 
*'''Quest Mode''': where players fight through five towers full of Gauntlet gimmicks
 
*'''Quest Mode''': where players fight through five towers full of Gauntlet gimmicks
Line 29: Line 47:
 
These new modes are accompanied by new music composed by Masaharu Iwata and Hitoshi Sakimoto.
 
These new modes are accompanied by new music composed by Masaharu Iwata and Hitoshi Sakimoto.
  
{{B}} shoots your weapon, which will go to the edge of the screen unless it hits something. {{Start}} will open the pause menu, which cycles between status, equipment, items, and password for continuing later with the D-pad. {{C}} uses a magic potion, collected during the course of the game. Holding {{A}} and pressing {{Start}} "inserts a coin", adding health to the current player and decreasing the global credit (coin) count (both of which are configurable in the Options screen).
+
==Production credits==
 
+
Credits are split into two screens — the first screen (presumably) has the original arcade version credits:
==Quest Mode Storyline==
+
{{creditstable|
In the game's world, adventurers are people who go out to solve mysteries through adventure, turning the mysteries into legends. One mystery remains, called "The mystery protected by the old castle towers." These towers — representing the elements fire, earth, wind, and water — are enchanted with a curse which you, the adventurer willing to unravel the mystery, must break to enter the castle and find the rumored treasure inside.
+
* '''Designer/Programmer:''' Ed Logg
 +
* '''Game Programmer:''' Bob Flanagan
 +
* '''Video Graphics:''' Sam Comstock, Susan G. McBride, Alan Murphy, Will Norble, Dave Pettigrew
 +
* '''Engineer:''' Pat McCarthy
 +
* '''Technician:''' Sae Oh, Cris Drobny
 +
* '''Sound Design:''' Hal Cannon, Earl Vickers
 +
* '''Cabinet Design:''' Ken Hata
 +
* '''Special Thanks To:''' Dave Theurer, Mike Albaugh, and many others
 +
}}
  
==Production Credits==
 
Credits are split into two screens — the first screen (presumably) has the original arcade version credits:
 
*Designer/Programmer: Ed Logg
 
*Game Programmer: Bob Flanagan
 
*Video Graphics: Sam Comstock, Susan G. McBride, Alan Murphy, Will Norble, Dave Pettigrew
 
*Engineer: Pat McCarthy
 
*Technician: Sae Oh, Cris Drobny
 
*Sound Design: Hal Cannon, Earl Vickers
 
*Cabinet Design: Ken Hata
 
*Special Thanks To: Dave Theurer, Mike Albaugh, and many others
 
 
The second screen has the Mega Drive conversion credits:
 
The second screen has the Mega Drive conversion credits:
*Programmer: Tetsuya Abe
+
{{creditstable|
*Graphic Converter: Masatoshi Kawasaki, Naoki Horii
+
* '''Programmer:''' Tetsuya Abe
*Music Arrange & Compose: Hitoshi Sakimoto, Masaharu Iwata
+
* '''Graphic Converter:''' Masatoshi Kawasaki, Naoki Horii
*Test Player: Gorou Sumiyoshi
+
* '''Music Arrange & Compose:''' Hitoshi Sakimoto, Masaharu Iwata
*Adviser: Jun Amanai, Takahiro Takeda
+
* '''Test Player:''' Gorou Sumiyoshi
*Special Thanks To: Chris Ryu Tang, Kawachi, Kibu, Maruchika, and many others
+
* '''Adviser:''' Jun Amanai, Takahiro Takeda
 +
* '''Special Thanks to:''' Chris Ryu Tang, Kawachi, Kibu, Maruchika, and many others
 +
}}
  
==Promotional Material==
+
==Promotional material==
 
<gallery>
 
<gallery>
File:GauntletIV MD US PrintAdvert.jpg|US print advert
+
Gauntlet MD JP Flyer.jpg|JP flyer
 
</gallery>
 
</gallery>
 +
{{gallery
 +
|{{galleryPrintAd
 +
|EGM US 050.pdf|egm|50|63
 +
}}
 +
|{{galleryPrintAd
 +
|GamePro US 054.pdf|gamepro|54|123
 +
}}
 +
|{{galleryPrintAd
 +
|Mega UK 16.pdf|mega|16|13
 +
|SegaPro UK 29.pdf|segapro|29|15
 +
}}
 +
}}
  
==Physical Scans==
+
==Physical scans==
 
{{ratings
 
{{ratings
 
| icon=MD
 
| icon=MD
 +
| egmbuyersguide=80
 +
| egmbuyersguide_source=''1998, p133''
 +
| gamepro=78
 +
| gamepro_source={{num|51|page=72|pdf=GamePro US 051.pdf|pdfpage=76}}
 
| gamesmaster=74
 
| gamesmaster=74
 
| gamesmaster_source={{num|11|page=48/49}}
 
| gamesmaster_source={{num|11|page=48/49}}
 +
| maniac=80
 +
| maniac_source={{num|2|page=50|pdf=MAN!AC DE 1993-12.pdf|pdfpage=50}}
 
| mdag=65
 
| mdag=65
 
| mdag_source={{num|15|page=40/41}}
 
| mdag_source={{num|15|page=40/41}}
 
| mega=90
 
| mega=90
 
| mega_source={{num|13|page=32/33}}
 
| mega_source={{num|13|page=32/33}}
 +
| megaaction=88
 +
| megaaction_source={{num|7|page=22/23}}
 
| megatech=94
 
| megatech=94
 
| megatech_source={{num|22|page=76/77/78/79}}
 
| megatech_source={{num|22|page=76/77/78/79}}
 
| mms=94
 
| mms=94
| mms_source={{num|13|page=50/51/52/53}}
+
| mms_source={{num|13|page=50-53|pdf=MeanMachinesSega13UK.pdf|pdfpage=50}}
 
| playerone=85
 
| playerone=85
 
| playerone_source={{num|38|page=100/101}}
 
| playerone_source={{num|38|page=100/101}}
Line 77: Line 115:
 
| segapro_source={{num|24|page=58/59}}
 
| segapro_source={{num|24|page=58/59}}
 
| sfm=78
 
| sfm=78
| sfm_source={{num|5|page=44-46|pdf=SegaForceMega05.pdf|pdfpage=44}}
+
| sfm_source={{num|5|page=44-46|pdf=SegaForceMega UK 05.pdf|pdfpage=44}}
 
| stc=78
 
| stc=78
 
| stc_source={{num|15|page=12}}
 
| stc_source={{num|15|page=12}}
Line 86: Line 124:
 
| cover=Gauntlet4 MD US Box.jpg
 
| cover=Gauntlet4 MD US Box.jpg
 
| cart=Gauntletiv md us cart.jpg
 
| cart=Gauntletiv md us cart.jpg
 +
| manual=Gauntlet4 md us manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 91: Line 130:
 
| cover=
 
| cover=
 
| cart=Gauntletiv md us cart.jpg
 
| cart=Gauntletiv md us cart.jpg
 +
| manual=Gauntlet4 md us manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 101: Line 141:
 
| cover=Gauntlet4 MD JP Box.jpg
 
| cover=Gauntlet4 MD JP Box.jpg
 
| cart=Gauntlet4 MD JP Cart.jpg
 
| cart=Gauntlet4 MD JP Cart.jpg
 +
| carttop=Gauntlet_MD_JP_CartTop.jpg
 
| manual=Gauntlet md jp manual.pdf
 
| manual=Gauntlet md jp manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
Line 108: Line 149:
 
| cart=
 
| cart=
 
}}
 
}}
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|MD|sha1=d28e22207121f0e2980dd409b4fb24f9fb8967ae|md5=5e8ec4c047ef4af15027e93b5358858f|crc32=f9d60510|size=1MB|date=1993-09|source=Cartridge (US/EU)|comments=|quality=good|prototype=}}
 +
{{rom|MD|sha1=26c26ee2bb9571d51537d9328a5fd2a91b4e9dc1|md5=840f9f6fd4f22686b89cfd9a9ade105a|crc32=3bf46dce|size=1MB|date=1993-08|source=Cartridge (US/EU)|comments=|quality=good|prototype=}}
 +
{{rom|MD|sha1=30208982dd1f50634943d894e7458a556127f8e4|md5=9aad96cc5364d2289f470b75c59907a5|crc32=f9872055|size=1MB|date=1993-09|source=Cartridge (JP)|comments=|quality=good|prototype=}}
 +
}}
 +
 +
==References==
 +
<references/>

Revision as of 20:59, 9 January 2017

For the Sega Master System game, see Gauntlet.

This short article is in need of work. You can help Sega Retro by adding to it.


n/a

GauntletIV MDTitleScreen.png

Gauntlet IV
System(s): Sega Mega Drive
Publisher: Tengen
Developer:
Developer(s) of original games: Atari Games
Peripherals supported: 4 Way Play, Team Player
Genre: Action, RPG (JP box says both; Sega of Japan master list only says Action)

















Number of players: 1-4
Release Date RRP Code
Sega Mega Drive
JP
¥7,8007,800 T-48123
Sega Mega Drive
US
$54.9554.95[1] T-48216
Sega Mega Drive
EU
T-48216-50
Sega Mega Drive
AU

Gauntlet (ガントレット) is a 1985 arcade game by Atari Games. In 1993, subsidiary Tengen published an expanded remake on the Sega Mega Drive, calling it Gauntlet in Japan and Gauntlet IV elsewhere. This remake was developed by M2.

Quest Mode Storyline

In the game's world, adventurers are people who go out to solve mysteries through adventure, turning the mysteries into legends. One mystery remains, called "The mystery protected by the old castle towers." These towers — representing the elements fire, earth, wind, and water — are enchanted with a curse which you, the adventurer willing to unravel the mystery, must break to enter the castle and find the rumored treasure inside.

Gameplay

B shoots your weapon, which will go to the edge of the screen unless it hits something.  START  will open the pause menu, which cycles between status, equipment, items, and password for continuing later with the D-pad. C uses a magic potion, collected during the course of the game. Holding A and pressing  START  "inserts a coin", adding health to the current player and decreasing the global credit (coin) count (both of which are configurable in the Options screen).

Gauntlet IV was marketed as being the first Mega Drive game to support both Sega's Team Player and Electronic Arts' 4 Way Play peripherals. Tengen may have also been working on their own four-player add-on during the game's development[5].

Modes

Gauntlet IV contains the original up-to-four-players arcade mode as well as three new modes:

  • Quest Mode: where players fight through five towers full of Gauntlet gimmicks
  • Battle Mode: where two or more players compete to survive in either a Normal Battle, Equal Battle, or Password Battle
  • Record Mode: where players try to run through the original levels to see who can get through first

These new modes are accompanied by new music composed by Masaharu Iwata and Hitoshi Sakimoto.

Production credits

Credits are split into two screens — the first screen (presumably) has the original arcade version credits:

  • Designer/Programmer: Ed Logg
  • Game Programmer: Bob Flanagan
  • Video Graphics: Sam Comstock, Susan G. McBride, Alan Murphy, Will Norble, Dave Pettigrew
  • Engineer: Pat McCarthy
  • Technician: Sae Oh, Cris Drobny
  • Sound Design: Hal Cannon, Earl Vickers
  • Cabinet Design: Ken Hata
  • Special Thanks To: Dave Theurer, Mike Albaugh, and many others

The second screen has the Mega Drive conversion credits:

  • Programmer: Tetsuya Abe
  • Graphic Converter: Masatoshi Kawasaki, Naoki Horii
  • Music Arrange & Compose: Hitoshi Sakimoto, Masaharu Iwata
  • Test Player: Gorou Sumiyoshi
  • Adviser: Jun Amanai, Takahiro Takeda
  • Special Thanks to: Chris Ryu Tang, Kawachi, Kibu, Maruchika, and many others

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #50: "September 1993" (1993-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #54: "January 1994" (199x-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Mega (UK) #16: "January 1994" (1993-12-16)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
80 1998, p133
78 №51, p72[1]
74 №11, p48/49
80 №2, p50[3]
65 №15, p40/41
90 №13, p32/33
88 №7, p22/23
94 №22, p76/77/78/79
94 №13, p50-53[7]
85 №38, p100/101
73 №48, p74/75
83 №24, p58/59
78 №5, p44-46[8]
78 №15, p12
Sega Mega Drive
81
Based on
14 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[9]
Aktueller Software Markt (DE)
83
[10]
Beep! MegaDrive (JP) NTSC-J
73
[11]
Dengeki Mega Drive (JP) NTSC-J
81
[12]
Electronic Gaming Monthly (US) NTSC-U
80
[13]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[14]
Famitsu (JP) NTSC-J
63
[15]
Freak (IL)
87
[16]
GameFan (US) NTSC-U
76
[17]
Game Players (US) NTSC-U
80
[18]
Game Power (IT) NTSC-U
74
[19]
GamePro (US) NTSC-U
78
[20]
GamesMaster (UK) PAL
74
[21]
Hippon Super (JP) NTSC-J
50
[22]
Hyper (AU)
86
[23]
Igry Sega Luchshiye iz luchshikh. Vypusk 2 (RU)
80
[24]
Joypad (FR) PAL
75
[25]
MAN!AC (DE)
80
[3]
Mega (UK) PAL
90
[26]
Mega Action (UK) PAL
88
[27]
Mega Force (FR)
82
[28]
Mega Fun (DE) PAL
68
[29]
MegaTech (UK) PAL
94
[30]
Magazina Igrushek (RU)
30
[31]
Mean Machines Sega (UK) PAL
94
[7]
Megazone (AU) PAL
72
[32]
Player One (FR)
85
[33]
Sega Magazin (DE)
71
[34]
Sega Power (UK) PAL
73
[35]
Sega Force Mega (UK) PAL
78
[8]
Sega Saturn Magazine (JP) NTSC-J
87
[36]
Sonic the Comic (UK) PAL
78
[37]
Todo Sega (ES)
79
[38]
Tricks 16 bit (RU)
73
[39]
VideoGames Shopper (UK) PAL
79
[40]
Video Games (DE) PAL
83
[41]
VideoGames (US) NTSC-U
80
[42]
Sega Mega Drive
76
Based on
37 reviews

Gauntlet IV

Mega Drive, US
Gauntlet4 MD US Box.jpg
Cover
Gauntletiv md us cart.jpg
Cart
Gauntlet4 md us manual.pdf
Manual
Mega Drive, US (cardboard)

Gauntletiv md us cart.jpg
Cart
Gauntlet4 md us manual.pdf
Manual
Mega Drive, EU
Gauntlet4 MD EU Box.jpg
Cover
GauntletIV MD EU Cart.jpg
Cart
Mega Drive, JP
Gauntlet4 MD JP Box.jpg
Cover
Gauntlet MD JP CartTop.jpg
Gauntlet4 MD JP Cart.jpg
Cart
Gauntlet md jp manual.pdf
Manual
Mega Drive, AU

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 f9d60510
MD5 5e8ec4c047ef4af15027e93b5358858f
SHA-1 d28e22207121f0e2980dd409b4fb24f9fb8967ae
1MB 1993-09 Cartridge (US/EU)
Sega Mega Drive
CRC32 3bf46dce
MD5 840f9f6fd4f22686b89cfd9a9ade105a
SHA-1 26c26ee2bb9571d51537d9328a5fd2a91b4e9dc1
1MB 1993-08 Cartridge (US/EU)
Sega Mega Drive
CRC32 f9872055
MD5 9aad96cc5364d2289f470b75c59907a5
SHA-1 30208982dd1f50634943d894e7458a556127f8e4
1MB 1993-09 Cartridge (JP)

References

  1. 1.0 1.1 1.2 File:GamePro US 051.pdf, page 76
  2. File:Edge UK 001.pdf, page 22
  3. 3.0 3.1 3.2 File:MAN!AC DE 1993-12.pdf, page 50 Cite error: Invalid <ref> tag; name ":File:MAN!AC DE 1993-12.pdf_p50" defined multiple times with different content
  4. File:SegaForceMega UK 05.pdf, page 46
  5. File:MDAG UK 03.pdf, page 6
  6. Sega Pro, "March 1994" (UK; 1994-01-27), page 15
  7. 7.0 7.1 File:MeanMachinesSega13UK.pdf, page 50 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega13UK.pdf_p50" defined multiple times with different content
  8. 8.0 8.1 File:SegaForceMega UK 05.pdf, page 44 Cite error: Invalid <ref> tag; name ":File:SegaForceMega UK 05.pdf_p44" defined multiple times with different content
  9. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 85
  10. Aktueller Software Markt, "März 1994" (DE; 1994-02-07), page 27
  11. Beep! MegaDrive, "October 1993" (JP; 1993-09-08), page 23
  12. Dengeki Mega Drive, "August 1993" (JP; 1993-07-08), page 37
  13. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 46
  14. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 54
  15. Famitsu, "1993-09-24" (JP; 1993-09-10), page 38
  16. Freak, "1/94" (IL; 1994-xx-xx), page 1
  17. GameFan, "Volume 1, Issue 10: September 1993" (US; 1993-xx-xx), page 14
  18. Game Players, "Vol. 7 No. 1 January 1994" (US; 199x-xx-xx), page 94
  19. Game Power, "Gennaio 1994" (IT; 199x-xx-xx), page 74
  20. GamePro, "October 1993" (US; 1993-xx-xx), page 74
  21. GamesMaster, "November 1993" (UK; 1993-10-21), page 48
  22. Hippon Super, "October 1993" (JP; 1993-09-03), page 42
  23. Hyper, "January 1994" (AU; 199x-xx-xx), page 65
  24. Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 157
  25. Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 76
  26. Mega, "October 1993" (UK; 1993-09-16), page 32
  27. Mega Action, "December 1993" (UK; 1993-11-04), page 22
  28. Mega Force, "Novembre 1993" (FR; 1993-11-10), page 126
  29. Mega Fun, "11/93" (DE; 1993-10-20), page 73
  30. MegaTech, "October 1993" (UK; 1993-09-20), page 76
  31. Magazina Igrushek, "4/1995" (RU; 1995-xx-xx), page 58
  32. Megazone, "December 1993" (AU; 1993-12-01), page 30
  33. Player One, "Janvier 1994" (FR; 199x-xx-xx), page 100
  34. Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 26
  35. Sega Power, "November 1993" (UK; 1993-10-07), page 74
  36. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  37. Sonic the Comic, "December 11th 1993" (UK; 1993-12-11), page 12
  38. Todo Sega, "Noviembre 1993" (ES; 1993-1x-xx), page 80
  39. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
  40. VideoGames Shopper, "January 1994" (UK; 1993-xx-xx), page 40
  41. Video Games, "12/93" (DE; 1993-11-22), page 100
  42. VideoGames, "January 1994" (US; 199x-xx-xx), page 82