Gods

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Gods MDTitleScreen.png

Gods
System(s): Sega Mega Drive
Publisher: US: Mindscape JP: PCM Complete EU: Accolade
Developer:
Genre: Action

















Gods is a 1991 platformer by The Bitmap Brothers, originally released for the Commodore Amiga and later ported to a variety of home consoles and computers, including a 1992 port to the Sega Mega Drive. This version was the first game published by Accolade after acquiring an official license after winning SEGA v. Accolade.

"Four guardians" have broken the citadel used to protect the city of the gods, and have asked any warrior to retake the citadel in return for a favor. You play as one such warrior, who asks to become a god himself, equal to the others.

A shoots your weapon (which you carry one of and find throughout each level). B jumps. By pressing Up, you face the wall, and can then use A to do things like flip switches on the wall. You can carry up to four extra items with you, such as keys (used to open doors). To take an item, hold Down to switch to item grabbing mode and hit A to pick the item up and put it in one of four slots (shown in the HUD), and then hit A again to move the cursor to the next slot. To drop an item, move the cursor onto an item and leave item grabbing mode. You do not need to drop items to use keys; they activate automatically when you approach a door.

Production Credits

From the title screen roll:

  • Design: Eric Matthews, Steve Tall
  • Original Coding: Steve Tall
  • Graphics: Mark Coleman
  • Original Music: John Foxx
  • Sega Conversion: Gary J. Foreman at Graftgold Ltd.
  • Sega Sound: Jason Page
  • Additional Graphics: Mark Coleman, Eric Matthews, Philip Williams