Difference between revisions of "Heimdall"

From Sega Retro

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'''''Heimdall''''' (ハイムドール) is a [[Sega Mega-CD]] RPG.
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'''''{{PAGENAME}}''''' (ハイムドール) is an RPG originally developed by [[The 8th Day]] and published by [[Core Design]] for the [[Amiga]] and [[Atari ST]] line of computers. It was ported to the [[Sega Mega-CD]] in 1994.
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==Gameplay==
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''Heimdall'' is a part-action, part-turn-based RPG. The player traverses across a top-down isometric world, but fights enemies from a first person perspective. There are also a small handful of "sub games".
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==Versions==
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The Mega-CD version of ''Heimdall'' is very similar to the Amiga and Atari ST originals, however the introduction is now spoken rather than presented through text.
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''Heimdall'' was originally designed to rely on a mouse and keyboard combination, with all menus (and fight scenes) being designed around pointing and clicking. While this was not fundementally changed on the Mega-CD, the game curiously does not support the [[Sega Mouse]], meaning all actions are performed through a standard control pad.
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 15:52, 30 April 2017


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Heimdall title.png

Heimdall
System(s): Sega Mega-CD
Publisher: JVC (US) Victor Entertainment (JP)
Developer:
Genre: RPG

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥8,8008,800 T-60054
Sega Mega-CD
US
$49.9549.95[2] T-60145

Heimdall (ハイムドール) is an RPG originally developed by The 8th Day and published by Core Design for the Amiga and Atari ST line of computers. It was ported to the Sega Mega-CD in 1994.

Gameplay

Heimdall is a part-action, part-turn-based RPG. The player traverses across a top-down isometric world, but fights enemies from a first person perspective. There are also a small handful of "sub games".

Versions

The Mega-CD version of Heimdall is very similar to the Amiga and Atari ST originals, however the introduction is now spoken rather than presented through text.

Heimdall was originally designed to rely on a mouse and keyboard combination, with all menus (and fight scenes) being designed around pointing and clicking. While this was not fundementally changed on the Mega-CD, the game curiously does not support the Sega Mouse, meaning all actions are performed through a standard control pad.

Magazine articles

Main article: Heimdall/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Game Players (US) #0705: "Vol. 7 No. 5 May 1994" (1994-0x-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
79 №24, p60/61/62/63
64 №59, p67
88 №36, p58/59
Sega Mega-CD
77
Based on
3 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
58
[3]
Electronic Games (1992-1995) (US) NTSC-U
91
[4]
Electronic Games (1992-1995) (US) NTSC-U
91
[5]
Electronic Gaming Monthly (US) NTSC-U
66
[6]
Famitsu (JP) NTSC-J
53
[7]
Game Players (US) NTSC-U
64
[8]
GamePro (US) NTSC-U
68
[9]
Hippon Super (JP) NTSC-J
40
[10]
Mega (UK) NTSC-U
79
[11]
Mega Force (FR) NTSC-U
78
[12]
MegaTech (UK) NTSC-U
90
[13]
Sega Power (UK) NTSC-U
64
[14]
Sega Pro (UK) NTSC-U
88
[15]
VideoGames (US) NTSC-U
90
[16]
Sega Mega-CD
73
Based on
14 reviews

Heimdall

Mega-CD, US
Heimdall MCD US Backcover.pngHeimdall mcd us frontcover.png
Cover
Heimdall mcd us disc.png
Disc
Heimdall mcd us manual.pdf
Manual
Heimdall MCD US RegCard.pdf
Reg Card
Mega-CD, JP
Heimdall MCD JP Box Back.jpgHeimdall MCD JP Box Front.jpg
Cover
Heimdall MCD JP Spinecard.jpg
Spinecard
Heimdall MCD JP Disc.jpg
Disc

References