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Speak another language? Help us by translating texts from [[:Category:Articles Needing Translation from Japanese|Japanese]].
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From another country or speak another language? Help us by providing otherwise difficult-to-get information about Sega in mainland Europe, Asia, Africa, and South America, or by translating texts from [[:Category:Articles Needing Translation from Japanese|Japanese]].
  
  

Revision as of 14:41, 29 November 2012

Welcome to Sega Retro, a project from the people behind Sonic Retro. We aim to cover everything possible about Sega from the 1940s to today. We currently are working on 13,993 articles and have many more that are requested to be worked on.

While this wiki is designed to help the community by providing information, it is also dependent on the community to be updated. Anyone with an account may edit the wiki. As you feel more comfortable with the site, please feel free to make any changes or additions that you feel necessary.

Featured Article

Out Run Title.png
OutRun (アウトラン) is an arcade game developed by Sega AM2 in 1986 for specially designed hardware. It was designed by Yu Suzuki, and is often considered a milestone in the driving/racing genre, being ported to numerous home playforms and inspiring several sequels. Rather than be classed as a "racing game", Yu Suzuki classifies OutRun as a "driving game".

OutRun was a pioneer in video game graphics, audio and arcade cabinet design, picking up multiple awards during the late 1980s. It was the best selling arcade game of 1986 with over 20,000 cabinets sold worldwide.

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On This Day, October 24...

(No major Sega-related events occured on this day.)