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===On This Day, {{CURRENTMONTHNAME}} {{CURRENTDAY}}...==={{#vardefine:thumbsize|160px}}
| 01-22 = *'''2013:''' Sega buys [[Relic Entertainment]] for a reported 26.6 million USD. Relic was up for auction along with multiple studios and franchises, following the bankruptcy of [[THQ]].
| 01-23 = *'''2013:''' [[The Cave]], made by [[Double Fine Productions]], is released in Europe & the United States on [[Xbox Live Arcade]] and on Steam for [[PC]]. Published by [[Sega]], the title is the first official Sega release for the [[Linux]] operating system.
| 01-25 = *'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]].
| 01-26 = *'''1989:''' The [[Mega Adaptor]] was released in Japan, allowing the [[Sega Mega Drive]] to run [[Sega Master System]] software.
| 01-31 = *'''2001:''' Sega announces that it will cease production of the [[Sega Dreamcast]], consequently bringing its home console business to a close.
| 02-04 = *'''1989:''' The last officially licensed [[Sega Master System]] game was released in Japan; ''[[Bomber Raid]]''.
| 02-19 = *'''2003:''' [[Sega]] announced a merger with [[Sammy]].
| 02-24 = *'''2002:''' ''[[NHL 2K2]]'' was released, becoming the last officially licensed [[Sega Dreamcast]] game in North America.
*'''2004:''' ''[[Puyo Pop Fever]]'' was released on the [[Sega Dreamcast]] in Japan. It was both the last Dreamcast game to be made by [[Sega]] and the last game the company made for one of their own home consoles, ending a 21 year run.
| 03-08 = *'''2007:''' ''[[Karous]]'', the last officially licensed [[Sega Dreamcast]] game, was released in Japan eight and a half years after the console's debut. However, many more unofficial games would follow.
| 03-10 = *'''1994:''' The [[Sega Mega Jet]] was brought to retail in Japan for ¥15,000.
| 03-22 = *'''1996:''' The last officially licensed [[Sega Mega Drive]] game was released in Japan; ''[[Madou Monogatari I]]''.
| 03-29 = *'''1991:''' ''[[Shining in the Darkness]]'' was released in Japan, launching one of Sega's largest franchises.
| 04-01 = *'''1992:''' The first variant of the [[Wondermega]] was released in Japan; the [[Victor]] RG-M1, retailing at ¥82,800.
*'''1995:''' The [[Arcade Racer Joystick|Racing Controller]] debuted in Japan for the [[Sega Saturn]].
*'''2010:''' [[Sega Retro]] was opened - we're {{#expr: {{CURRENTYEAR}} - 2010}} today!
*'''{{CURRENTYEAR}}:''' You died in horrible circumstances.
| 04-02 = *'''1993:''' The [[Sega Mega-CD]] officially goes on sale in the United Kingdom, retailing at a pricey £269.99. Bundled games include ''[[Sega Classics Arcade Collection]]'' and a compilation containing ''[[Sol-Feace]]'' and ''[[Cobra Command]]''.
| 04-12 = *'''2002:''' ''[[Evil Twin: Cyprien's Chronicles]]'' was released, becoming the last officially licensed [[Sega Dreamcast]] game in Europe.
| 04-23 = [[File:Sega Mega Drive HAA-2502 A.jpg|right|{{#var:thumbsize}}]]
*'''1993:''' The redesigned [[Sega Mega Drive|Sega Mega Drive 2]] (pictured) and [[Sega Mega-CD|Sega Mega-CD 2]] were released in Japan for ¥12,800 and ¥29,800, respectively.
| 04-30 = *'''1993:''' Sega settles its infamous ''[[Sega v. Accolade]]'' lawsuit, which helped to establish protection for makers of unlicensed games, and would result in Sega gaining [[Accolade]] as an official publisher.
| 05-03 = *'''1969:''' [[Gulf+Western]] purchased [[Sega]], though the Sega brand was retained.
| 05-11 = *'''1995:''' The [[Sega Saturn]] saw a surprise early release in North America, four months ahead of schedule. The move surprised consumers and retailers alike and led to a drought of Saturn software for the first six months of the system's lifespan.
| 05-31 = *'''1991:''' The [[Sega Teradrive]] was launched in Japan in three varieties ranging from ¥148,000 to ¥248,000.
| 06-17 = *'''2011:''' [[Sega]] created the United Kingdom-based [[Hardlight]] studio, with a focus on mobile gaming.
| 06-23 = *'''1991:''' [[Sega]]'s flagship product, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was released to western audiences.
| 06-26 = *'''1993:''' The [[Sega Pico]] was launched in Japan for ¥16,000. Support for the system would continue for twelve years.
| 07-05 = *'''1996:''' '''[[NiGHTS into Dreams]]'' debuted in Japan for the [[Sega Saturn]] alongside the [[3D Control Pad]].
| 07-08 = *'''1995:''' The [[Sega Saturn]] was launched in Europe ahead of schedule.
| 07-15 = *'''1983:''' [[Sega]] launched its first video game console, the [[SG-1000]] in Japan, the same day as the Nintendo Famicom hit store shelves.
| 07-17 = *'''1987:''' ''[[After Burner]]'' is released in Japanese arcades. ''[[After Burner II]]'', the iconic international release, would soon follow.
| 07-20 = *'''1994:''' The first [[Joypolis]] amusement park opened in Yokohama, Japan.
| 07-31 = *'''1998:''' After three-and-a-half years of service, the [[Sega Channel]] stopped broadcasting in the United States.
| 08-05 = *'''1997:''' [[Sega]] released the first [[NetLink]]-compatible [[Sega Saturn]] games; tweaked versions of ''[[Sega Rally Championship]]'' and ''[[Cyber Troopers Virtual-On]]'', giving the console online multiplayer.
*'''2005:''' The [[Advanced Pico Beena]] was launched in Japan, succeeding the [[Sega Pico]].
| 08-14 = *'''1989:''' The [[Sega Mega Drive]], rebranded Sega Genesis, launches in North America alongside its port of ''[[Altered Beast]]''. It would only be available in New York and Los Angeles at this time - the rest of the region would have to wait until mid-September.
| 08-28 = *'''2003:''' The first three games in the [[Sega Ages 2500]] series are released for the [[PlayStation 2]] in Japan; ''[[Sega Ages 2500 Series Vol. 1: Phantasy Star Generation: 1|Phantasy Star Generation: 1]]'', ''[[Sega Ages 2500 Series Vol. 2: Monaco GP|Monaco GP]]'' and ''[[Sega Ages 2500 Series Vol. 3: Fantasy Zone|Fantasy Zone]]''. The series would last for over five years and span thirty-three different volumes.
| 09-02 = *'''1995:''' "Saturnday", a much hyped release date for the Sega Saturn in North America... before the launch was pushed forward four months.
| 09-04 = *'''1989:''' [[Tectoy]] released the [[Sega Master System]] in Brazil. The console would become one of the most popular systems in the country's history.
| 09-07 = *'''1996:''' [[SegaWorld London]] opened to the general public.
| 09-09 = *'''1999:''' The [[Sega Dreamcast]] was launched in North America, almost ten months after the Japanese release.
| 09-10 = *'''2000:''' The [[SegaNet]] service was launched in North America for the [[Sega Dreamcast]].
| 09-13 = *'''1993:''' "Mortal Monday", the North American and European release of the original ''[[Mortal Kombat]]'' for the [[Sega Mega Drive]], [[Sega Master System]] and [[Sega Game Gear]].
| 09-27 = *'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises.
| 09-29 = *'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]].
| 09-30 = *'''1997:''' [[Sega]] bought a significant minority share in [[Visual Concepts]], who would go on to produce a wide variety of sports games for the company until their sale to [[Take Two Interactive]] in 2005.
| 10-06 = [[File:Sega Game Gear HGG-3200 A.jpg|right|{{#var:thumbsize}}]]
*'''1990:''' The [[Sega Game Gear]] (pictured) launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''.
| 10-14 = *'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September.
| 10-15 = *'''1992:''' The [[Sega Mega-CD]], rebranded Sega CD launched in North America.
| 10-18 = *'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]].
| 10-20 = *'''1985:''' [[Sega]] launched the [[Sega Mark III]] in Japan.
| 10-29 = *'''1988:''' The [[Sega Mega Drive]] launched in Japan for ¥21,000 with a choice of two games; ''[[Space Harrier II]]'' and ''[[Super Thunder Blade]]''.
| 10-30 = *'''1999:''' The [[Sega Dreamcast]] was launched Australia.
| 11-01 = *'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation".
| 11-17 = *'''2011:''' [[Sega]] acquired [[Three Rings Design]].
| 11-21 = [[File:32x console US Box Front.jpg|right|{{#var:thumbsize}}]]
*'''1994:''' The [[Sega 32X]] (pictured) was launched in North America.
| 11-22 = *'''1994:''' The [[Sega Saturn]] was launched in Japan.
| 11-24 = *'''1992:''' "Sonic 2sday", marking the western release of ''[[Sonic the Hedgehog 2]]''.
| 11-27 = *'''1998:''' The [[Sega Dreamcast]] was launched in Japan.
| 12-03 = [[File:32x console jp box front.jpg|right|{{#var:thumbsize}}]]
*'''1994:''' The [[Sega 32X]] (pictured) was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]].
| 12-04 = [[File:32x console eu box front.jpg|right|{{#var:thumbsize}}]]
*'''1994:''' Having seen a last minute delay, the [[Sega 32X]] (pictured) was launched in Europe.
| 12-07 = *'''2000:''' The last officially licensed [[Sega Saturn]] game was released in Japan; ''[[Yuukyuu Gensoukyoku Hozonban Perpetual Collection]]'', more than two years since the launch of the console's successor, the [[Sega Dreamcast]].
| 12-12 = *'''1991:''' The [[Sega Mega-CD]] launched in Japan for ¥49,800.
| 12-20 = [[File:PhantasyStar SMS JP cover.jpg|right|{{#var:thumbsize}}]]
*'''1987:''' ''[[Phantasy Star]]'' was released in Japan. It would go on to become Sega's flagship RPG series.
| 12-29 = *'''1995:''' The first game in the Sega Rally series, ''[[Sega Rally Championship]]'', was released in Japan on the [[Sega Saturn]], marking the first time the series was playable outside an arcade.
| #default=(No major Sega-related events occurred on this day.)
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Revision as of 13:57, 5 December 2015

Welcome to Sega Retro, a project from the people behind Sonic Retro. We aim to cover everything possible about Sega from the 1940s to today. We currently are working on 13,991 articles and have many more that are requested to be worked on.

While this wiki is designed to help the community by providing information, it is also dependent on the community to be updated. Anyone with an account may edit the wiki. As you feel more comfortable with the site, please feel free to make any changes or additions that you feel necessary.

Featured Article

Jgr title.png
Jet Set Radio (ジェット セット ラジオ), called Jet Grind Radio in North America, is a video game developed by Smilebit and published by Sega for the Sega Dreamcast. It is a third-person action game in which the player controls members of a rebellious gang called the GGs, roaming the streets of the fictional city Tokyo-To spraying graffiti to "take over" the area from rival gangs.

Jet Set Radio is considered to be one of the pioneers of its generation for its use of "cel-shaded" graphics, and its then-original style of gameplay. It is also notable for its soundtrack spearheaded by Hideki Naganuma.

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On This Day, October 23...

(No major Sega-related events occurred on this day.)