Difference between revisions of "Masamitsu Shiino"

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| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega of Japan]]
 
| company=[[Sega of Japan]]
| divisions=[[Sega Software R&D Dept. 6]]
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| start=1997{{ref|https://web.archive.org/web/20051104160324/http://sega.jp/community/creators/vol_29/1.html}}
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| divisions=[[Sega PC]],{{ref|https://web.archive.org/web/20051104160324/http://sega.jp/community/creators/vol_29/1.html}} [[Sega Software R&D Dept. 6]], [[Sega Sports Design R&D Dept.]]
 
}}
 
}}
 
| role=Director, Producer
 
| role=Director, Producer
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (椎野 真光) joined Sega in 1997. As a planner and director specializing in the net, he was assigned to the PC business division and handled several titles such as ''[[Sega Worldwide Soccer PC]]''. After transferring to the family use department, he was in charge of building servers for home games, among other things, and was also in charge of planning for titles such as ''[[The Typing of the Dead]]''. He also served as producer for ''J.League Pro Soccer Club o Tsukurou! Mobile''.
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{{sub-stub}}'''{{PAGENAME}}''' (椎野 真光) joined Sega in 1997. As a planner and director specializing in the net, he was assigned to the PC business division, followed by PC R&D Dept.{{magref|dmjp|2000-35|page=96}} and handled several titles such as ''[[Sega Worldwide Soccer PC]]''{{ref|https://web.archive.org/web/20051104160324/http://sega.jp/community/creators/vol_29/1.html}}. After transferring to the [[Sega CS4 (1998)|CS4]] and then [[Sega CS1 (1996-1999)|CS1]] departments{{magref|dmjp|2000-35|page=92}}, he was in charge of building servers for home games, among other things{{ref|https://web.archive.org/web/20051104160324/http://sega.jp/community/creators/vol_29/1.html}}, and under [[Sega Software R&D Dept. 6]]{{magref|dmjp|2000-35|page=92}} was also in charge of planning for titles such as ''[[The Typing of the Dead]]''{{ref|https://web.archive.org/web/20051104160324/http://sega.jp/community/creators/vol_29/1.html}}. He also served as producer for ''J.League Pro Soccer Club o Tsukurou! Mobile''.
  
 
==Production history==
 
==Production history==
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[[Category:Use ProductionHistory template]]
 
[[Category:Use ProductionHistory template]]
 
*''[[World Series Baseball '96]]'' (1996) — Director
 
*''[[World Series Baseball '96]]'' (1996) — Director
* ''[[Sonic R]]'' (1997)  — Director
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*''[[J.League Pro Soccer Club o Tsukurou! Mobile]]'' (2004) (1997) — Director
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==Photographs==
* ''[[Kingdom Conquest]]'' (2010) — Producer
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
* ''[[Kingdom Conquest II]]'' (2012) — Producer
 
  
 
==External links==
 
==External links==
 
* [https://sega.jp/fb/creators/vol_29/1.html Masamitsu Shiino interview by Sega (March 4, 2004)]
 
* [https://sega.jp/fb/creators/vol_29/1.html Masamitsu Shiino interview by Sega (March 4, 2004)]
 +
* [https://game.watch.impress.co.jp/docs/20070801/sto1.htm ''Pro Soccer Club o Tsukurou! Online'' developer interview by Game Watch (July 26, 2007)]
  
 
==References==
 
==References==
 
<references />
 
<references />

Latest revision as of 14:39, 11 December 2023

Masamitsu shiino.jpg
Masamitsu Shiino
Date of birth: 1973 (age 50-51)
Employment history:
Sega of Japan (1997[1] – )
Divisions:
Role(s): Director, Producer

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Masamitsu Shiino (椎野 真光) joined Sega in 1997. As a planner and director specializing in the net, he was assigned to the PC business division, followed by PC R&D Dept.[2] and handled several titles such as Sega Worldwide Soccer PC[1]. After transferring to the CS4 and then CS1 departments[2], he was in charge of building servers for home games, among other things[1], and under Sega Software R&D Dept. 6[2] was also in charge of planning for titles such as The Typing of the Dead[1]. He also served as producer for J.League Pro Soccer Club o Tsukurou! Mobile.

Production history

Photographs

Main article: Photos of Masamitsu Shiino

External links

References