Difference between revisions of "NiGHTS into Dreams"

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{{Bob
 
{{Bob
 
| bobscreen=NiGHTS_title.png
 
| bobscreen=NiGHTS_title.png
| publisher=[[Sega]]
+
| bobscreen2=NiGHTSintoDreams_PS2_JP_SSTitle.png
| developer=[[Sonic Team]], {{PS2}}{{XBLA}}{{PSN}}{{PC}} [[Sega Studio China]]
+
| bobscreen3=Nights_PC_Steam_Title.png
| system=[[Sega Saturn]], [[PlayStation 2]], [[PlayStation 3]] (PSN), [[Xbox Live Arcade]], Steam
+
| tab1=Saturn
| romsize={{SAT}} 524MB
+
| tab2=PlayStation 2
 +
| tab3=HD
 +
| forcewidescreen3=yes
 +
| publisher={{company|[[Sega]]}}, [[Samsung]] (KR)
 +
| developer={{company|[[Sega CS3 (1996-1999)|Sega CS3]] ([[Sonic Team]])|system=SAT}}
 +
{{company|[[Sega Studio China]]|system=PS2,PS3,360,Steam}}
 +
| support={{company|[[Sega Digital Media]]{{ref|https://web.archive.org/web/20040519205447fw_/http://www.wave-master.com/wm/works/index.html}}|role=audio, visual materials|system=SAT}}
 +
| system=[[Sega Saturn]], [[PlayStation 2]], [[PlayStation 3]], [[Xbox 360]], [[Steam]], PlayStation Now
 
| sounddriver={{SAT}} SCSP/CD-DA (19 tracks)
 
| sounddriver={{SAT}} SCSP/CD-DA (19 tracks)
 
| peripherals={{SAT}} [[3D Control Pad]]
 
| peripherals={{SAT}} [[3D Control Pad]]
| players=1
+
| players=1-2
| genre=Action
+
| genre=Action{{fileref|NiGHTS Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200329040125/https://sega.jp/history/hard/segasaturn/software.html}}
| releases={{releases
+
| releases={{releasesSat
| sat_date_jp=1996-07-05
+
| sat_date_jp=1996-07-05{{ref|https://web.archive.org/web/20200329040125/https://sega.jp/history/hard/segasaturn/software.html}}
 
| sat_code_jp=GS-9046
 
| sat_code_jp=GS-9046
| sat_rrp_jp=5,800
+
| sat_rrp_jp=5,800e{{ref|https://web.archive.org/web/19991116165435/http://www.sega.co.jp:80/sega/p_cafe/DB/09046/09046.html}}
 +
| sat_rating_jp=all
 
| sat_date_jp_s=1997-06-20
 
| sat_date_jp_s=1997-06-20
 
| sat_code_jp_s=GS-9148
 
| sat_code_jp_s=GS-9148
 
| sat_rrp_jp_s=2,800
 
| sat_rrp_jp_s=2,800
 +
| sat_rating_jp_s=all
 
| sat_date_jp_1=1996-07-05
 
| sat_date_jp_1=1996-07-05
 
| sat_code_jp_1=GS-9095
 
| sat_code_jp_1=GS-9095
 
| sat_rrp_jp_1=7,800
 
| sat_rrp_jp_1=7,800
 +
| sat_rating_jp_1=all
 
| sat_type_jp_1=3D Pad
 
| sat_type_jp_1=3D Pad
| sat_date_eu=1996-09-19 {{fileref|CVG UK 179.pdf|page=53}}
+
| sat_date_us=1996-08-21{{ref|https://web.archive.org/web/19961215060521/http://sega-saturn.com/august-n.htm}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/xN5Wr_8Qk2Y/m/3iVoyzBSjLIJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/u1Zb2F80m60/m/W9dVib78ZykJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/hD1PZrPjnI4/m/-4l8DIpqsb4J}}<!--1996-08-23{{intref|Press release: 1996-09-11: New 3D "Flight Action" Title Strong Early Indicator For Sega Saturn Fall Sales}}-->
| sat_code_eu=MK81020-50
 
| sat_rrp_uk=39.99 {{fileref|CVG UK 193.pdf|page=57}}
 
| sat_date_eu_1=1996-09-05 {{fileref|CVG UK 179.pdf|page=9}}
 
| sat_code_eu_1=MK81048-50
 
| sat_type_eu_1=3D Pad
 
| sat_date_us=1996-08-31
 
 
| sat_code_us=81020
 
| sat_code_us=81020
 +
| sat_rating_us=ka
 
| sat_rrp_us=49.99{{intref|Press release: 1996-08-12: $10 million "NiGHTS" launch is largest ever for Sega Saturn}}
 
| sat_rrp_us=49.99{{intref|Press release: 1996-08-12: $10 million "NiGHTS" launch is largest ever for Sega Saturn}}
| sat_date_us_1=1996-12-12
+
| sat_date_us_1=1996-08-21{{ref|https://web.archive.org/web/19961215060521/http://sega-saturn.com/august-n.htm}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/xN5Wr_8Qk2Y/m/3iVoyzBSjLIJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/u1Zb2F80m60/m/W9dVib78ZykJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/hD1PZrPjnI4/m/-4l8DIpqsb4J}}<!--1996-08-23{{intref|Press release: 1996-09-11: New 3D "Flight Action" Title Strong Early Indicator For Sega Saturn Fall Sales}}-->
 
| sat_code_us_1=81048
 
| sat_code_us_1=81048
| sat_rrp_us_1=69.99
+
| sat_rating_us_1=ka
 +
| sat_rrp_us_1=69.99{{intref|Press release: 1996-05-16: 'NiGHTS' ON SEGA SATURN MEANS LIGHTS OUT FOR COMPETITION}}
 
| sat_type_us_1=3D Pad
 
| sat_type_us_1=3D Pad
| sat_date_br=1996-10 {{ref|http://web.archive.org/web/19980625194847/http://www.tectoy.com.br/releases/index.htm}}
+
| sat_date_eu=1996-09-19
 +
| sat_code_eu=MK81020-50
 +
| sat_rating_eu=3
 +
| sat_rrp_uk_1=59.99{{fileref|DailyMirror_UK_1996-09-05_73.png}}{{magref|cvg|179|9}}
 +
| sat_date_uk_1=1996-09-05{{fileref|DailyMirror_UK_1996-09-05_73.png}}{{magref|ctw|603|52}}{{magref|cvg|179|9}}
 +
| sat_code_uk_1=MK81048-50
 +
| sat_rating_uk_1=3
 +
| sat_date_uk=1996-09-19{{magref|cvg|179|53}}
 +
| sat_code_uk=MK81020-50
 +
| sat_rating_uk=3
 +
| sat_type_uk_1=3D Pad
 +
| sat_rrp_uk=39.99{{magref|cvg|193|57}}
 +
| sat_date_eu_1=1996-09-05{{fileref|DailyMirror_UK_1996-09-05_73.png}}{{magref|cvg|179|9}}
 +
| sat_code_eu_1=MK81048-50
 +
| sat_rating_eu_1=3
 +
| sat_type_eu_1=3D Pad
 +
| sat_date_de=1996-09-19
 +
| sat_code_de=MK81020-50
 +
| sat_rating_de=6
 +
| sat_date_de_1=1996-09-05
 +
| sat_code_de_1=MK81048-50
 +
| sat_rating_de_1=0
 +
| sat_type_de_1=3D Pad
 +
| sat_date_br=1996-10{{ref|http://web.archive.org/web/19980625194847/http://www.tectoy.com.br/releases/index.htm}}
 
| sat_code_br=193226
 
| sat_code_br=193226
| sat_rrp_br=69.99 {{ref|http://web.archive.org/web/19980625194847/http://www.tectoy.com.br/releases/index.htm}}
+
| sat_rating_br=ti
| sat_date_kr=199x
+
| sat_rrp_br=69.99{{ref|http://web.archive.org/web/19980625194847/http://www.tectoy.com.br/releases/index.htm}}
 +
| sat_date_kr=1996
 +
| sat_code_kr=GS-9608J
 +
| sat_code2_kr=MK-81020-08
 +
| sat_rrp_kr=110,000{{fileref|Nights Print Ad KR.jpg}}
 +
| sat_date_kr_1=1996
 +
| sat_code_kr_1=GS-9608J2
 +
| sat_code2_kr_1=MK-81020-08
 +
| sat_type_kr_1=3D Pad
 +
| sat_date_au=1996
 +
| sat_code_au=FNIG06SSC
 +
| sat_rating_au=g
 +
| sat_date_pl=1996
 +
| sat_rrp_pl=239
 +
| sat_date_pl_1=1996
 +
| sat_rrp_pl_1=339
 +
| sat_type_pl_1=3D Pad
 +
| sat_date_pt=1996
 +
| sat_date_lt=1996<ref>https://www.vz.lt/archive/news.php/id=388558</ref>
 +
| sat_rrp_lt=299
 
}}
 
}}
 
{{releasesPS2
 
{{releasesPS2
| ps2_date_jp=2008-02-21 {{ref|http://www.jp.playstation.com/software/title/slpm66926.html}}
+
| ps2_date_jp=2008-02-21{{ref|https://web.archive.org/web/20080202194259/http://www.jp.playstation.com/software/title/slpm66926.html}}
 
| ps2_code_jp=SLPM-66926
 
| ps2_code_jp=SLPM-66926
| ps2_rrp_jp=3,800 (''3,990'')
+
| ps2_rrp_jp=3,800 (''3,990''){{ref|https://web.archive.org/web/20080202194259/http://www.jp.playstation.com/software/title/slpm66926.html}}
| ps2_date_jp_1=2008-02-21 {{ref|http://www.jp.playstation.com/software/title/hsn0013.html}}
+
| ps2_rating_jp=a
 +
| ps2_date_jp_1=2008-02-21{{ref|https://web.archive.org/web/20080229014429/http://www.jp.playstation.com/software/title/hsn0013.html}}
 
| ps2_code_jp_1=HSN-0013
 
| ps2_code_jp_1=HSN-0013
| ps2_rrp_jp_1=4,800 (''5,040'')
+
| ps2_rrp_jp_1=4,800 (''5,040''){{ref|https://web.archive.org/web/20080229014429/http://www.jp.playstation.com/software/title/hsn0013.html}}
 +
| ps2_rating_jp_1=a
 
| ps2_type_jp_1=Nightopia Dream Pack
 
| ps2_type_jp_1=Nightopia Dream Pack
 
}}
 
}}
 
{{releasesPS3
 
{{releasesPS3
| psn_date_eu=2012
+
| ps3_date_eu_d=2012-10-03{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
| psn_date_us=2012-10-01
+
| ps3_rrp_eu_d=7.99{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
| psn_rrp_us=9.99
+
| ps3_code_eu_d=NPEB-01097
| psn_date_jp=2012-10-04 {{ref|http://www.jp.playstation.com/software/title/jp0177npjb00226_00nightsintodreams.html}}
+
| ps3_rating_eu_d=7
| psn_code_jp=NPJB-00226
+
| ps3_date_de_d=2012-10-03{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
| psn_rrp_jp=952 (''1,000'')
+
| ps3_rrp_de_d=7.99{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| ps3_code_de_d=NPEB-01097
 +
| ps3_rating_de_d=6
 +
| ps3_date_us_d=2012-10-02{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| ps3_rrp_us_d=9.99{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| ps3_code_us_d=NPUB-30798
 +
| ps3_rating_us_d=e
 +
| ps3_date_uk_d=2012-10-03{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| ps3_rrp_uk_d=6.49{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| ps3_code_uk_d=NPEB-01097
 +
| ps3_rating_uk_d=7
 +
| ps3_date_jp_d=2012-10-04{{ref|https://web.archive.org/web/20121006141812/http://www.jp.playstation.com:80/software/title/jp0177npjb00226_00nightsintodreams.html}}
 +
| ps3_code_jp_d=NPJB-00226
 +
| ps3_rrp_jp_d=952 (''1,000''){{ref|https://web.archive.org/web/20121006141812/http://www.jp.playstation.com:80/software/title/jp0177npjb00226_00nightsintodreams.html}}
 +
| ps3_rating_jp_d=a
 +
| ps3_date_kr_d=2012-10-04{{ref|https://web.archive.org/web/20180331164529/https://store.playstation.com/ko-kr/product/HP0177-NPHB00505_00-NIGHTSINTODREAMS}}
 +
| ps3_rrp_kr_d=12,400{{ref|https://web.archive.org/web/20180331164529/https://store.playstation.com/ko-kr/product/HP0177-NPHB00505_00-NIGHTSINTODREAMS}}
 +
| ps3_code_kr_d=NPHB-00505
 +
| ps3_rating_kr_d=a
 +
| ps3_date_au_d=2012-10-03{{ref|https://web.archive.org/web/20180331164343/https://store.playstation.com/en-au/product/EP0177-NPEB01097_00-NIGHTSINTODREAMS}}
 +
| ps3_rrp_au_d=11.95{{ref|https://web.archive.org/web/20180331164343/https://store.playstation.com/en-au/product/EP0177-NPEB01097_00-NIGHTSINTODREAMS}}
 +
| ps3_code_au_d=NPEB-01097
 +
| ps3_rating_au_d=g
 +
| ps3_date_tw_d=2012-10-04{{ref|https://web.archive.org/web/20180331164625/https://store.playstation.com/en-tw/product/HP0177-NPHB00505_00-NIGHTSINTODREAMS}}
 +
| ps3_rrp_tw_d=313{{ref|https://web.archive.org/web/20180331164625/https://store.playstation.com/en-tw/product/HP0177-NPHB00505_00-NIGHTSINTODREAMS}}
 +
| ps3_code_tw_d=NPHB-00505
 +
| ps3_rating_tw_d=0
 
}}
 
}}
 
{{releases360
 
{{releases360
| xbla_date_eu=2012-10-05
+
| pts=yes
| xbla_rrp_eu=800
+
| 360_date_eu_d=2012-10-05{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
| xbla_date_us=2012-10-05
+
| 360_rrp_eu_d=800{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
| xbla_rrp_us=800
+
| 360_rating_eu_d=7
| xbla_date_jp=2012-10-05
+
| 360_date_eu_d_Trial Game=2012-10-05{{ref|http://web.archive.org/web/20130627172124/http://marketplace.xbox.com:80/fr-FR/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
| xbla_rrp_jp=800
+
| 360_rrp_eu_d_Trial Game=free
| xbla_date_au=2012-10-05
+
| 360_rating_eu_d_Trial Game=7
 +
| 360_date_de_d=2012-10-05{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| 360_rrp_de_d=800{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| 360_rating_de_d=6
 +
| 360_date_de_d_Trial Game=2012-10-05{{ref|http://web.archive.org/web/20130117053850/http://marketplace.xbox.com/de-DE/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_de_d_Trial Game=free
 +
| 360_rating_de_d_Trial Game=6
 +
| 360_date_us_d=2012-10-05{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| 360_rrp_us_d=800{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| 360_rating_us_d=e
 +
| 360_date_us_d_Trial Game=2012-10-05{{ref|http://web.archive.org/web/20121009024609/http://marketplace.xbox.com:80/en-US/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_us_d_Trial Game=free
 +
| 360_rating_us_d_Trial Game=e
 +
| 360_date_uk_d=2012-10-05{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| 360_rrp_uk_d=800{{fileref|FINAL- NiGHTS and SA2 Price and Release Date.pdf}}
 +
| 360_rating_uk_d=7
 +
| 360_date_uk_d_Trial Game=2012-10-05{{ref|http://web.archive.org/web/20121008232852/http://marketplace.xbox.com:80/en-GB/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_uk_d_Trial Game=free
 +
| 360_rating_uk_d_Trial Game=7
 +
| 360_date_jp_d=2012-10-05{{ref|http://web.archive.org/web/20130531120756/http://marketplace.xbox.com/ja-JP/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_jp_d=800{{ref|http://web.archive.org/web/20130531120756/http://marketplace.xbox.com/ja-JP/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rating_jp_d=a
 +
| 360_date_jp_d_Otameshiban=2012-10-05{{ref|http://web.archive.org/web/20130531120756/http://marketplace.xbox.com/ja-JP/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_jp_d_Otameshiban=free
 +
| 360_rating_jp_d_Otameshiban=a
 +
| 360_date_au_d=2012-10-05{{ref|http://web.archive.org/web/20121229150434/http://marketplace.xbox.com:80/en-AU/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_au_d=800{{ref|http://web.archive.org/web/20121229150434/http://marketplace.xbox.com:80/en-AU/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rating_au_d=g
 +
| 360_date_au_d_Trial Game=2012-10-05{{ref|http://web.archive.org/web/20121229150434/http://marketplace.xbox.com:80/en-AU/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268}}
 +
| 360_rrp_au_d_Trial Game=free
 +
| 360_rating_au_d_Trial Game=g
 +
| 360_date_tw_d=2012-10-05{{ref|https://web.archive.org/web/20221005034021/https://xbdeals.net/tw-store/game/780056/nights-into-dreams}}
 +
| 360_rating_tw_d=0
 
}}
 
}}
{{releasesPC
+
{{releasesDigital
| steam_date_eu=2012-12-17
+
| steam_date_eu=2012-12-17{{ref|http://web.archive.org/web/20170522090812/https://steamdb.info/app/219950/}}
| steam_rrp_eu=9.99
+
| steam_rrp_eu=7.99{{ref|http://web.archive.org/web/20130522203521/http://steamdb.info/app/219950/}}
| steam_date_us=2012-12-17
+
| steam_code_eu=219950
| steam_rrp_us=9.99
+
| steam_rating_eu=7
 +
| steam_date_de=2012-12-17{{ref|http://web.archive.org/web/20170522090812/https://steamdb.info/app/219950/}}
 +
| steam_rrp_de=7.99{{ref|http://web.archive.org/web/20130522203521/http://steamdb.info/app/219950/}}
 +
| steam_code_de=219950
 +
| steam_rating_de=6
 +
| steam_date_uk=2012-12-17{{ref|http://web.archive.org/web/20170522090812/https://steamdb.info/app/219950/}}
 +
| steam_rrp_uk=5.99{{ref|http://web.archive.org/web/20130522203521/http://steamdb.info/app/219950/}}
 +
| steam_code_uk=219950
 +
| steam_rating_uk=7
 +
| steam_date_us=2012-12-17{{ref|http://web.archive.org/web/20170522090812/https://steamdb.info/app/219950/}}
 +
| steam_rrp_us=9.99{{ref|http://web.archive.org/web/20130522203521/http://steamdb.info/app/219950/}}
 +
| steam_code_us=219950
 +
| steam_rating_us=e
 +
| steam_date_au=2012-12-17{{ref|http://web.archive.org/web/20170522090812/https://steamdb.info/app/219950/}}
 +
| steam_rrp_au=12.99{{ref|http://web.archive.org/web/20130522203521/http://steamdb.info/app/219950/}}
 +
| steam_code_au=219950
 +
| steam_rating_au=g
 
}}
 
}}
| esrb=ka
+
{{releasesCloud
| sega=all
+
| psnow_date_jp=2015-09-16{{ref|https://web.archive.org/web/20160609191150/http://www.jp.playstation.com/software/title/jp0177npjb00226_00nightsintodreams.html}}
| cero=a
 
| usk=6
 
| djctq=l
 
| elspa=3
 
| tectoy=ti
 
| pegi=7
 
| oflc=g
 
 
}}
 
}}
'''''{{PAGENAME}}''''' is a video game developed by [[Sonic Team]], and was originally released for the [[Sega Saturn]] in mid-1996. It was the first game to be produced by Sonic Team not feature [[Sonic the Hedgehog]], and debuted with the [[3D Control Pad]], [[Sega]]'s answer to the Nintendo 64's innovative controller.
+
| properties={{Properties|SAT|cinepak|cybersound|qsound|widescreen}}{{Properties|PC|adx|sofdec}}
 +
}}
 +
'''''{{PAGENAME}}''''' (ナイツ into dreams) is a video game developed by [[Sonic Team]], and was originally released for the [[Sega Saturn]] in mid-1996. It was the first game to be produced by Sonic Team not feature [[Sonic the Hedgehog]], and debuted with the [[3D Control Pad]], [[Sega]]'s answer to the [[Nintendo 64]]'s innovative controller.
  
''NiGHTS'' is seen by many to be one of the strongest original titles for the system, with cutting edge visuals and surprisingly complex gameplay. In the western world, NiGHTS was used as a marketing ploy to allow the Saturn to compete against ''Super Mario 64'' for the Nintendo 64, and other 3D titles for the Sony PlayStation in the 1996 winter holiday season. Today it is seen as a cult classic and one of the flagship products of Sega during the Saturn era.
+
''NiGHTS'' is seen by many to be one of the strongest original titles for the system, with cutting edge visuals and surprisingly complex gameplay. In the western world, NiGHTS was used as a marketing ploy to allow the Saturn to compete against ''Super Mario 64'' for the Nintendo 64, and other 3D titles for the PlayStation in the 1996 winter holiday season. Today it is seen as a cult classic and one of the flagship products of Sega during the Saturn era.
  
 
==Story==
 
==Story==
Line 88: Line 207:
  
 
==Gameplay==
 
==Gameplay==
[[File:NiGHTS gameplay.png|thumb|right|250px|Claris' first stage, Spring Valley.]]
 
There are eight "dreams" (or levels) in NiGHTS, four for Claris, and four for Elliot, all split into two halves. The first half acts as a traditional level, while the second half (nightmare) acts as a boss. Both halves must be completed to access the next dream.
 
 
 
For the most part, ''NiGHTS into Dreams'' is a "2.5D" video game, where the world is rendered as 3D textured polygons, but gameplay is played on a two dimensional field. The basic goal of the game is to reclaim the four stolen "Ideyas" from the four Ideya Captures spread across the level, and return them to the Ideya Palace. Ideya Captures are destroyed by collecting with them, however 20 Blue Chips dotted across the level need to be collected first.
 
For the most part, ''NiGHTS into Dreams'' is a "2.5D" video game, where the world is rendered as 3D textured polygons, but gameplay is played on a two dimensional field. The basic goal of the game is to reclaim the four stolen "Ideyas" from the four Ideya Captures spread across the level, and return them to the Ideya Palace. Ideya Captures are destroyed by collecting with them, however 20 Blue Chips dotted across the level need to be collected first.
  
Line 105: Line 221:
 
Collecting all four Ideyas and taking them to the Ideya Palace will take NiGHTS to a boss, which needs to be destroyed within a certain timeframe. Here, it is impossible to play as the children, though getting hit will cause you to lose valuable seconds. Bosses vary depending on the stage, though usually involve bouncing off a weak spot or paralooping.
 
Collecting all four Ideyas and taking them to the Ideya Palace will take NiGHTS to a boss, which needs to be destroyed within a certain timeframe. Here, it is impossible to play as the children, though getting hit will cause you to lose valuable seconds. Bosses vary depending on the stage, though usually involve bouncing off a weak spot or paralooping.
  
===Nightmaren===
+
===Dreams===
Enemies, or "Nightmaren" serve little purpose in ''NiGHTS into Dreams'' other than to get in the way and slow your progress. Most can be knocked out of the way with a spin, and destroyed completely with a paraloop.
+
There are eight "dreams" (or levels) in NiGHTS, four for Claris, and four for Elliot, all split into two halves. The first half acts as a traditional level, while the second half (nightmare) acts as a boss. Both halves must be completed to access the next dream.
  
{{sectionsNewStart|imagewidths=150px}}
+
====Claris====
{{SectionsNew
+
{{InfoTable|imagewidths=320|
| name=Kircle
+
{{InfoRow
| image=Kircle.jpg
+
| title=Spring Valley ~the IDEAL~
 +
| screenshot=NiGHTS gameplay.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Spring Valley Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Gillwing
 
| desc=
 
| desc=
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Hollow
+
| title=Mystic Forest ~the POSSIBILITY~
| image=Hollow.jpg
+
| screenshot=NiGHTS into Dreams, Stages, Mystic Forest Dream.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Mystic Forest Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Gulpo
 
| desc=
 
| desc=
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Verol
+
| title=Soft Museum ~the CONFUSION~
| image=Verol.jpg
+
| screenshot=NiGHTS into Dreams, Stages, Soft Museum Dream.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Soft Museum Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Jackle
 
| desc=
 
| desc=
 
}}
 
}}
{{SectionsNew
 
| name=Party
 
| image=Party.jpg
 
| desc=
 
 
}}
 
}}
{{SectionsNew
+
 
| name=Crewle Pole
+
====Elliot====
| image=Crewlepole.jpg
+
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Splash Garden ~the AFFECTION~
 +
| screenshot=NiGHTS into Dreams, Stages, Splash Garden Dream.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Splash Garden Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Puffy
 
| desc=
 
| desc=
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Mamu
+
| title=Frozen Bell ~the CONSCIOUSNESS~
| image=Mamu.jpg
+
| screenshot=NiGHTS into Dreams, Stages, Frozen Bell Dream.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Frozen Bell Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Clawz
 
| desc=
 
| desc=
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Shleep
+
| title=Stick Canyon ~the REVIVAL~
| image=Shleep.jpg
+
| screenshot=NiGHTS into Dreams, Stages, Stick Canyon Dream.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Stick Canyon Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Reala
 
| desc=
 
| desc=
 
}}
 
}}
{{SectionsNew
 
| name=Cuttle
 
| image=Cuttle.jpg
 
| desc=
 
 
}}
 
}}
{{SectionsNew
+
 
| name=Gao
+
====Both====
| image=Gao.jpg
+
{{InfoTable|imagewidths=320|
| desc=
+
{{InfoRow
 +
| title=Twin Seeds ~the GROWTH~
 +
| screenshot=NiGHTS into Dreams, Stages, Twin Seeds Dream.png
 +
| screenshot2=NiGHTS into Dreams, Stages, Twin Seeds Nightmare.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Wizeman
 +
| desc=Twin Seeds occurs over the fictional city, and is identical for both Claris and Elliot. It is also the only stage where you do not play as NiGHTS - the children fly around instead.
 
}}
 
}}
{{SectionsNew
 
| name=Snip
 
| image=Snip.jpg
 
| desc=
 
 
}}
 
}}
|}
 
  
===Dreams===
+
===Nightmaren===
====Claris====
+
Enemies, or "Nightmaren," serve little purpose in ''NiGHTS into Dreams'' other than to get in the way and slow your progress. Most can be knocked out of the way with a spin, and destroyed completely with a paraloop.
{{sectionsNewStart|imagewidths=150px}}
 
{{SectionsNew
 
| name=Spring Valley ~the IDEAL~
 
| image=NiGHTS gameplay.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Mystic Forest ~the POSSIBILITY~
 
| image=Notavailable.svg
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Soft Museum ~the CONFUSION~
 
| image=Notavailable.svg
 
| desc=
 
}}
 
|}
 
  
====Elliot====
+
{{gallery|widths=200|screens=yes|
{{sectionsNewStart|imagewidths=150px}}
+
{{gitem|ChristmasNights Saturn Museum Kircle.png|Kircle}}
{{SectionsNew
+
{{gitem|ChristmasNights Saturn Museum Hollow.png|Hollow}}
| name=Splash Garden ~the AFFECTION~
+
{{gitem|ChristmasNights Saturn Museum Verol.png|Verol}}
| image=Notavailable.svg
+
{{gitem|ChristmasNights Saturn Museum Party.png|Party}}
| desc=
+
{{gitem|ChristmasNights Saturn Museum CrewlePole.png|Crewle Pole}}
}}
+
{{gitem|ChristmasNights Saturn Museum Mamu.png|Mamu}}
{{SectionsNew
+
{{gitem|ChristmasNights Saturn Museum Shleep.png|Shleep}}
| name=Frozen Bell ~the CONSCIOUSNESS~
+
{{gitem|ChristmasNights Saturn Museum Cuttle.png|Cuttle}}
| image=Notavailable.svg
+
{{gitem|ChristmasNights Saturn Museum Gao.png|Gao}}
| desc=
+
{{gitem|ChristmasNights Saturn Museum Snip.png|Snip}}
 
}}
 
}}
{{SectionsNew
 
| name=Stick Canyon ~the REVIVAL~
 
| image=Notavailable.svg
 
| desc=
 
}}
 
|}
 
  
====Both====
+
===Achievements===
{{sectionsNewStart|imagewidths=150px}}
+
{{mainArticle|{{PAGENAME}}/Achievements}}
{{SectionsNew
 
| name=Twin Seeds ~the GROWTH~
 
| image=Notavailable.svg
 
| desc=Twin Seeds occurs over the fictional city, and is identical for both Claris and Elliot. It is also the only stage where you do not play as NiGHTS - the children fly around instead.
 
}}
 
|}
 
  
 
==History==
 
==History==
 
===Development===
 
===Development===
''NiGHTS into Dreams'' represents both the end of an era at Sonic Team and the start of a new one, being the last Sega project to feature [[Yuji Naka]] as the lead programmer and the first to feature [[Takashi Iizuka]] as lead designer (replacing [[Hirokazu Yasuhara]], now stationed in North America). The absense of Yasuhara means that the three original founding members of Sonic Team were reduced to two, and with both Naka and [[Naoto Ohshima]] rising up the ranks in the years which followed, ''NiGHTS'' marks the start of a new generation of Sonic Team developers.
+
{{mainArticle|{{PAGENAME}}/Development}}
 
 
Most notably, ''NiGHTS'' is not a ''Sonic the Hedgehog'' game (despite being made by "Sonic Team"), instead being a radically different project inspired by the works of [[wikipedia:Carl Jung|Carl Jung]], and primarily his [[wikipedia:Anima and animus|anima and animus]] concepts. It is said that Takashi Iizuka invested a significant amount of time researching dreams and the theories that surround them, observing the works of [[wikipedia:Sigmund Freud|Sigmund Freud]] and Friedrich Holtz, meaning ''NiGHTS<nowiki>'</nowiki>'' themes offer a much deeper meaning than at first glance.
 
 
 
The visual style ''NiGHTS into Dreams'' borrowed from [[wikipedia:Cirque du Soleil|Cirque du Soleil]], witnessed by [[Yuji Naka]] and others while playing at the [[wikipedia:Treasure Island Hotel and Casino|Treasure Island Hotel and Casino]] in Las Vegas. It's oddly typed name was originally put in place to differentiate the NiGHTS character from the word "nights", with the lower-case "i" coming from the gem on the character's chest.
 
 
 
Voice samples were recorded in-house by various developers, usually in the middle of the night as Sonic Team's studios were not sound-proofed.
 
 
 
As one of the top Sega employees in his field, Yuji Naka's engine for NiGHTS is often considered to be one of the most ambitious programming projects on the Saturn, at one point being recycled for ''[[Sonic X-treme]]'' (much to his distaste). Much of the game was built with unique input methods in mind (such as odd flight sticks), inevitably evolving into Saturn's the 3D Control Pad. At one point in development, the team was visited by [[wikipedia:Steven Spielberg|Steven Spielberg]], who played the game on an experimental controller, later dubbed internally as the "Spielberg Controller". Unique controllers would be explored again in the development of ''[[Air NiGHTS]]'', a cancelled [[Sega Dreamcast]] sequel.
 
 
 
Naka has stated that he created a PC version of ''NiGHTS'' shortly after the Saturn version, and assumed it had been released. PC users did not receive this game until 2012 when a version was released for Steam.
 
 
 
Yuji Naka has stated that NiGHTS was not intended to receive a sequel, being a stand-alone game similar to Spielberg's ''[[wikipedia:E.T. the Extra-Terrestrial|E.T. the Extra-Terrestrial]]''. After NiGHTS, Yuji Naka would assume management roles as producer and head of Sonic Team, before leaving to found [[Prope]] in 2006, only for ''[[NiGHTS: Journey of Dreams]]'' to be released one year later.
 
  
 
===Legacy===
 
===Legacy===
 
 
====Christmas NiGHTS====
 
====Christmas NiGHTS====
 
In December 1996, a special one-level Christmas version, ''[[Christmas NiGHTS]]'' was developed, being released as a stand-alone product in Japan. Elsewhere it was bundled as a free promotional item.
 
In December 1996, a special one-level Christmas version, ''[[Christmas NiGHTS]]'' was developed, being released as a stand-alone product in Japan. Elsewhere it was bundled as a free promotional item.
  
 
====Cameos====
 
====Cameos====
 
 
''NiGHTS'' went through a long period of being referenced to in Sonic Team games, but not given an official sequel. There are cameos in all Sonic Team games in the [[Sega Dreamcast]] era, and a bonus ''NiGHTS'' game was included in the [[Nintendo GameCube]] version of ''[[Phantasy Star Online]]'' and ''[[Billy Hatcher and the Giant Egg]]'' that can be downloaded to the [[Game Boy Advance]]. There is also a ''NiGHTS''-themed pinball level in ''[[Sonic Pinball Party]]''.
 
''NiGHTS'' went through a long period of being referenced to in Sonic Team games, but not given an official sequel. There are cameos in all Sonic Team games in the [[Sega Dreamcast]] era, and a bonus ''NiGHTS'' game was included in the [[Nintendo GameCube]] version of ''[[Phantasy Star Online]]'' and ''[[Billy Hatcher and the Giant Egg]]'' that can be downloaded to the [[Game Boy Advance]]. There is also a ''NiGHTS''-themed pinball level in ''[[Sonic Pinball Party]]''.
  
 
====Sequel====
 
====Sequel====
 
 
''NiGHTS'' saw a fully fledged sequel in 2007 with the release of ''[[NiGHTS: Journey of Dreams]]'', though remains controversial among fans for its changes in design and presentation. Since then, ''NiGHTS'' has gone on to assume roles in other games, such as ''[[Sega Superstars]]'', ''[[Sega Superstars Tennis]]'', ''[[Sonic & Sega All-Stars Racing]]'' and ''[[Sonic & All-Stars Racing Transformed]]''.
 
''NiGHTS'' saw a fully fledged sequel in 2007 with the release of ''[[NiGHTS: Journey of Dreams]]'', though remains controversial among fans for its changes in design and presentation. Since then, ''NiGHTS'' has gone on to assume roles in other games, such as ''[[Sega Superstars]]'', ''[[Sega Superstars Tennis]]'', ''[[Sonic & Sega All-Stars Racing]]'' and ''[[Sonic & All-Stars Racing Transformed]]''.
  
====Sega AGES Re-Release====
+
====Sega AGES Re-release====
 
+
In 2008 the game was re-released as a budget game for the [[PlayStation 2]] in Japan. This conversion was handled by [[Sega Studios China]], who starting working on it in February 2006{{ref|https://web.archive.org/web/20080408011208/http://nights.sega.jp/nights1/ps2/image/memory/vol14/home.html}} shortly after completing ''[[Sega Ages 2500 Series Vol. 26: Dynamite Deka]]'', and features enhanced graphics (and 16:9 widescreen support), content from ''Christmas NiGHTS'' and a number of minor tweaks to gameplay. It also features image galleries, a movie viewer mode and different seasonal outfits.
In 2008 the game was re-released as a budget game for the [[PlayStation 2]] in Japan. This conversion was handled by [[Sega Studios China]], and features enhanced graphics (and 16:9 widescreen support), content from ''Christmas NiGHTS'' and a number of minor tweaks to gameplay. It also features image galleries, a movie viewer mode and different seasonal outfits.
 
 
 
====Sega Heritage Digital Re-Release====
 
  
 +
====Sega Heritage Digital Re-release====
 
The PlayStation 2 version was not released outside of Japan, but was used as a base for a set of "HD" conversions for the [[Xbox Live Arcade]], [[PlayStation Network]] and Steam services. These versions are almost identical to the 2008 PlayStation 2 adaptation, though lack some content (most notably the Sonic into Dreams minigame from ''Christmas NiGHTS'') and reportedly lack true 360-degree analogue controls. The game is rendered at widescreen 720p, though the textures, models and technical features such as draw distance remain similar to their PlayStation 2 counterparts.
 
The PlayStation 2 version was not released outside of Japan, but was used as a base for a set of "HD" conversions for the [[Xbox Live Arcade]], [[PlayStation Network]] and Steam services. These versions are almost identical to the 2008 PlayStation 2 adaptation, though lack some content (most notably the Sonic into Dreams minigame from ''Christmas NiGHTS'') and reportedly lack true 360-degree analogue controls. The game is rendered at widescreen 720p, though the textures, models and technical features such as draw distance remain similar to their PlayStation 2 counterparts.
  
==Technical information==
+
==Versions==
===Saving Data===
+
===Localised names===
The Sega Saturn version game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save progress. In addition, it saves data for the A-Life system separately due to its large file size.
+
{{aka
{|class="prettytable"
+
|en_name=NiGHTS into Dreams
|+ NiGHTS into Dreams Save Data
+
|us_name=NiGHTS into Dreams
|-
+
|jp_name=ナイツ
! Name
+
|jp_trans=NiGHTS
! Comment
+
|kr_name=나이츠
! File Size
+
|kr_trans=NiGHTS
|-
+
}}
| NIGHTS___##
 
| Score data
 
| 30
 
|-
 
| NIGHTS___##
 
| A-life
 
| 197
 
|}
 
  
 
==Production credits==
 
==Production credits==
===Saturn version===
+
{{mainArticle|{{PAGENAME}}/Production credits}}
{{multicol|
 
{{creditstable|
 
{{creditsheader|'''Nights Into Dreams ...'''}}
 
*'''Executive Producer:''' [[Hayao Nakayama]]
 
*'''Product Manager:''' [[Yoji Ishii|Youji Ishii]]
 
*'''Producer:''' [[Yuji Naka]]
 
*'''Director:''' [[Naoto Ohshima]]
 
*'''Lead Game Designer:''' [[Takashi Iizuka]]
 
*'''Senior Game Designers:''' [[Takeshi Niimura]], Yuji Saito
 
*'''Lead Programmer:''' [[Yuji Naka]]
 
*'''Senior Programmers:''' [[Takahiro Hamano]], [[Takuya Matsumoto]]
 
*'''A-Life Programmer:''' [[Tetsu Katano]]
 
*'''Programmers:''' [[Akio Setsumasa]], [[Yasuhiro Takahashi]], [[Yasuhiro Watanabe]], [[Atsutomo Nakagawa]]
 
*'''NiGHTS Designer:''' [[Naoto Ohshima]]
 
*'''Character Designer:''' [[Kazuyuki Hoshino]]
 
*'''World Artists:''' [[Takumi Miyake]], [[Shigeru Okada]], [[You Nishiyama]], [[Shinichi Higashi]], [[Ryo Kudou|Ryo Kudo]]
 
*'''A-Life Character Designers:''' Toshiko Okano, [[Hideaki Moriya]], [[Tohru Watanuki]]
 
*'''Artists:''' [[Tomonori Dobashi]], [[Namie Manabe]], [[Hiroki Okabata]]
 
*'''CG Movie Director:''' [[Norihiro Nishiyama]]
 
*'''CG Movie Artists:''' [[Norihiro Nishiyama]], [[Masahiro Kumono]], [[Hiroshi Nakatani]], [[Motomu Hayashi]], [[Mika Okada]], [[Yumiko Miyabe]], [[Miho Takayanagi]], [[Saori Wada]], [[Nobuhiko Honda]]
 
*'''Chief Sound Director:''' [[Yukifumi Makino]]
 
*'''Compose & Arrange:''' [[Naofumi Hataya]], [[Tomoko Sasaki]], [[Fumie Kumatani]]
 
*'''Lyrics:''' [[Tomoko Sasaki]]
 
*'''Translation:''' Wornell Jones
 
*'''Sound Effects:''' [[Tatsuya Kouzaki]], [[Saori Kobayashi]], [[Fumie Kumatani]]
 
*'''Sound Programmer:''' [[Atsumu Miyazawa]]
 
*'''Recording Director:''' [[Tatsutoshi Narita]]
 
*'''Recording Engineer:''' [[Naoyuki Machida]]
 
*'''Musicians'''
 
**''':Vocal:''' Curtis, King, Jr., [[Dana Calitri|Dana Culitri]], [[Cameron Earl Strother]], [[Jasmine Ann Allen]]
 
**''':Drums:''' Tadashi Matsumoto
 
**''':Keyboard:''' [[Tadashi Ohtsubo]]
 
**''':Bass:''' [[Kouhei Okamura]]
 
**''':Guitar:''' [[Akira Sasaki]], [[Tomoya Koga]]
 
**''':Sax, Flute:''' Junichi Yoshida
 
**''':Synthesizer Operation:''' [[Masafumi Nakao]]
 
**'''Arrangers:''' [[Hayato Matsuo]] (Orchestra Arrange), Akira Sasaki ("Dreams Dreams")
 
*'''Executive Management:''' [[Shoichiro Irimajiri]], [[Tom Kalinske]], [[Shinobu Toyoda]], Malcolm Miller
 
*'''Executive Coordination:''' [[Daizaburou Sakurai|Daizaburo Sakurai]], [[Makoto Oshitani]], [[Jin Shimazaki]], [[Koichi Nagata|Kouichi Nagata]], [[Noriyoshi Oba|Noriyoshi Ohba]], [[Kou Tanaka]]
 
*'''Promotion Management:''' Ren Mori, [[Hideki Okamura]], Hirokazu Kanno, [[Takayuki Kawagoe]]
 
*'''Public relations:''' [[Hiroto Kikuchi]], [[Tadashi Takezaki]], [[Masatoshi Kawaguchi]], [[Yasushi Nagumo]]
 
*'''Visual Material Editors:''' [[Ikuo Ishizaka]], [[Hidehiro Kumagai]], Masato Yoshioka
 
*'''Peripheral Support:''' Osamu Kaji, Kenji Tosaki, Atsunori Himoto, Akitoshi Oikawa, Hiroshi Kitagawa, Toshinori Date
 
*'''Market Research:''' Seigo Tabira, Tsuyoshi Sawada, Miho Okamura
 
*'''Manual:''' [[Hiroyuki Mitsui]], [[Youichi Takahashi]], [[Toshiki Yamaguchi]], [[Chieko Nakamura]]
 
*'''Internet Support:''' [[Mutsuhiro Fujii]]
 
*'''Overseas Coordination:''' [[Ryoichi Hasegawa]]
 
*'''Special Thanks:''' [[Masanobu Tsukamoto]], [[Akira Nishikawa]], Akira Funada, Chika Ikegame, [[Miki Morimoto]], [[Yosuke Okunari]], [[Manabu Kusunoki]], [[Yoshiaki Kashima]], [[Yayoi Wachi]], [[Kentaro Koyama]], [[Sanae Tatsuo]], Tohru Mita, [[Shigenori Araki]], [[Yoshio Inoue]], [[Yuji Sawairi]], Haruki Nakayama, Emi Sasaki, [[Nobuhiko Shimizu]]
 
'''[[wikipedia:Cybersound|Cybersound]]™'''<br>
 
'''Produced by:''' [[Sega]]<br>
 
}}
 
}}
 
  
===PlayStation 2, PSN, XBLA and PC versions===
+
==Downloadable content==
{{multicol|
+
{{mainArticle|{{PAGENAME}}/Downloadable content}}
{{creditstable|
 
{{creditsheader|}}
 
*'''Original version Created By:''' [[Sonic Team]]
 
*'''Creative Producer:''' [[Yosuke Okunari]]
 
*'''Producers:''' [[Makoto Uchida]], Jian Chen
 
*'''Directors:''' Akira Ogata, Kazuya Takahashi, ShuQiao Li
 
*'''Lead Programmers:''' Akira Ogata, Ming Lu
 
*'''Programmers:''' Chao Lian, Jie Geng, Jun Sun, YuZhong Zhou, Ying Feng, ShengHui Su, Yang Feng, Min Zheng, MinJun Xu
 
*'''Lead Artists:''' SiMin Yang, HaoChong Shi
 
*'''Artists:''' YongQing Yu, Jun Zhang, JiaNi Liang, HuaJun Liu, ZhiXin Ye, WenJie Wu, Jie Fang, ZhiJin Wu, ZhiCheng Deng, Shuo Li, Wei Chen
 
*'''Sound:''' YiNing Xu
 
*'''Lead Tester:''' Taishan Gu
 
*'''Support:''' Ling Chen
 
*'''Technical Advisers:''' Tomoaki Takayanagi, Katsunori Kosuge
 
*'''Technical Support:''' Takashi Shoji, Akihiro Etori, Atsushi Hirano
 
*'''Supervisors:''' [[Takashi Iizuka]], [[Kazuyuki Hoshino]], [[Naofumi Hataya]], [[Tetsu Katano]]
 
*'''Marketing Support:''' Toshiro Nakayama
 
*'''Promotion:''' Mitsuru Takahashi, Daisuke Sekine, Takayoshi Ouchi, Nobuaki Okamoto, Akiko Matsuo, Sachi Matsushima, [[Ikuo Ishizaka]]
 
*'''Publicity:''' [[Yasushi Nagumo]], Mamoru Kodama, Kenichi Hashimoto, Kensuke Nakamura, Katsumi Baba, Hiromi Seida, Reiko Chiba, Masaya Santo
 
*'''Web Design:''' [[Mutsuhiro Fujii]], Akiko Horie
 
*'''Sales:''' Akira Nomoto, Toru Yasuda, Tomoaki Ishidao, Takeshi Shimizu, Naoko Ooka, Yoshihito Endo, Teruyuki Awaji, Yasunobu Masahiro, Katsushi Yasuda, Toshiyuki Tanaka, Nobuhiro Tanaka, Haruo Imatsu, Katsutoshi Memezawa, Yoshiaki Yamazaki, Akihide Ichimura, Tomohiko Hayashi, Tetsuo Sasaki, Hiroshi Iizuka, Hiroki Ohta, Koichi Iino, Shinya Oosaki, Seiji Aoyagi, Yoshihiro Enomoto, Teruyuki Kaida, Mitsuaki Sugibayashi, Takayuki Murata
 
*'''Production Control:''' Tomoki Kaji, Hitoshi Todo
 
*'''Software Package & Software Manual Production:''' Yoshihiro Sakuta, Hiroki Osawa, Sonoko Kai
 
*'''Software Test:''' Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Sunao Murayama, Yuki Takahashi, Takashi Shimogaito
 
*'''Special Thanks:''' [[Yuji Naka]], [[Masahiro Kumono]], [[Hideaki Moriya]], [[Takao Miyoshi]], Tomohide Shoji, Akiko Kuroda, [[Ryoichi Hasegawa]], Seiji Hayashi, Seijiro Sannabe, Kagasei Shimomura
 
*'''Lead Producer:''' [[Hiroyuki Miyazaki]]
 
*'''Executive Producers:''' [[Hajime Satomi]], [[Hisao Oguchi]]
 
'''© SEGA'''
 
'''Presented by:''' [[Sega]]
 
}}
 
}}
 
 
 
==Artwork==
 
<gallery>
 
Nights Logo.jpg
 
</gallery>
 
  
 
==Magazine articles==
 
==Magazine articles==
Line 363: Line 359:
  
 
==Promotional material==
 
==Promotional material==
 +
{{mainArticle|{{PAGENAME}}/Promotional material}}
 +
 +
===Merchandise===
 +
{{mainArticle|{{PAGENAME}}/Merchandise}}
 +
 +
==Artwork==
 
<gallery>
 
<gallery>
NiGHTS Saturn US PrintAdvert.jpg|Saturn US print advert
+
Nights Logo.png
NiGHTS US StoreDisplay.jpg|Saturn US store display
+
NiGHTS Saturn EU Art Cover.jpg
NiGHTS Saturn JP TVAdvert 1.mp4|Saturn JP TV advert
+
NiGHTS Saturn US Art Cover.jpg
NiGHTS Saturn UK PrintAdvert.jpg|Saturn UK print advert
+
NIGHTS Key Art 360.jpg
NiGHTS Saturn DE PrintAdvert.jpg|Saturn DE print advert
+
NiGHTS Saturn Art 01.jpg
Nights-trugamepiece1.jpg
+
NiGHTS Saturn Art 03.jpg
Nightspromoposter.JPG ‎
+
NiGHTS Saturn Art 04.jpg
 +
NiGHTS Saturn Art 05.jpg
 +
NiGHTS Saturn Art 06.jpg
 +
NiGHTS Saturn Art 07.jpg
 +
NiGHTS Saturn Art 08.jpg
 
</gallery>
 
</gallery>
  
Line 377: Line 383:
 
{{ratings
 
{{ratings
 
| icon=SAT
 
| icon=SAT
| comingsoon=100
 
| comingsoon_source=[http://www.csoon.com/issue19/nights.htm {{num|19}}]
 
| cvg=100
 
| cvg_source={{num|178|page=54-59|pdf=CVG UK 178.pdf|pdfpage=54}}
 
| edge=80
 
| edge_source={{num|36|page=70-71}}
 
 
| ew=100
 
| ew=100
 
| ew_source=''[http://www.ew.com/article/1996/09/20/nights 1996-09-20]''
 
| ew_source=''[http://www.ew.com/article/1996/09/20/nights 1996-09-20]''
| famitsu=85
 
| famitsu_source={{num|395|page=31|pdf=}}
 
| fungeneration=90
 
| gamefan=98
 
| gamefan_source=''Vol 4'', {{num|9|page=22/50/51/52/53}}
 
| gamefan_1=97
 
| gamefan_2=96
 
| gamefan_3=96
 
| gamepro=98
 
| gamepro_source={{num|97|page=86-87}}
 
| gamerev=100
 
| gamerev_source=''[http://www.gamerevolution.com/review/nights 2004-06-06]''
 
| gamesmaster=85
 
| gamesmaster_source={{num|46|page=40-43}}
 
| gamezero=96
 
| gamezero_source=''[http://www.gamezero.com/team-0/final_word/saturn/nights_dreams.html 2003-11]''
 
| gi=86
 
| gi_source={{num|41|page=40-41|pdf=GameInformer US 041.pdf|pdfpage=40}}
 
| gmr=100
 
| gmr_source={{num|9|page=91|pdf=GMR US 09.pdf|pdfpage=91}}
 
| mms=96
 
| mms_source={{num|47|page=56-63|pdf=MeanMachinesSega47UK.pdf|pdfpage=56}}
 
| nextlevel=85
 
| playerone=94
 
| playerone_source={{num|67|page=74-77}}
 
| segapower=92
 
| segapower_source={{num|83|page=42-45}}
 
| ssm=96
 
| ssm_source={{num|10|page=72/73|pdf=SSM_UK_10.pdf|pdfpage=72}}
 
| ssmjp=97
 
| ssmjp_source={{num|1996-11|page=229|pdf=SSM_JP_19960712_1996-11.pdf|pdfpage=231}}
 
| ssmjp_r=92
 
| ssmjp_r_source={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}}
 
| videogamecritic=91
 
| videogamecritic_source=''[http://videogamecritic.com/satmr.htm?e=35948#rev2905 2005/1/11]''
 
| videogames=85
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
 +
| console=Saturn
 +
| region=JP
 +
| front=Nights box jp.jpg
 +
| back=NiGHTS Saturn JP Box Back.jpg
 +
| square=yes
 +
| spinecard=NiGHTSintoDreams Saturn JP Spinecard.jpg
 +
| disc=Nights sat jp disc.jpg
 +
| manual=NiGHTS Into Dreams Sega Saturn Japan Manual.pdf
 +
| inlay=NiGHTSintoDreams Saturn JP Box Inlay.jpg
 +
}}{{Scanbox
 +
| console=Saturn
 +
| region=JP (3D Control Pad)
 +
| front=NiGHTS Into Dreams Sega Saturn JP Control Box Front.jpg
 +
| back=NiGHTS Into Dreams Sega Saturn JP Control Box Back.jpg
 +
| square=no
 +
| jewelcase=no
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=Saturn
 +
| region=JP ([[Satakore]])
 +
| front=Nights Saturn JP Box Front Satakore.jpg
 +
| back=NiGHTSintoDreams Saturn JP Box Back Satakore.jpg
 +
| square=yes
 +
| spinecard=NiGHTSintoDreams Saturn JP Spinecard Satakore.jpg
 +
| disc=NiGHTSintoDreams Saturn JP Disc Satakore.jpg
 +
| manual=
 +
| inlay=NiGHTSintoDreams Saturn JP Box Inlay Satakore.jpg
 +
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
 
| region=US
 
| region=US
Line 444: Line 437:
 
| region=EU
 
| region=EU
 
| cover=NiGHTS Saturn EU Box Older.jpg
 
| cover=NiGHTS Saturn EU Box Older.jpg
| disc=
+
| disc= Nights sat eu disc.jpg
 
| manual=NightsIntoDreamsSaturnEUManual.pdf
 
| manual=NightsIntoDreamsSaturnEUManual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
Line 462: Line 455:
 
| jewelcasefront=NightsBoxEU.jpg
 
| jewelcasefront=NightsBoxEU.jpg
 
| jewelcaseback=NiGHTsIntoDreams saturn eu backcover.jpg
 
| jewelcaseback=NiGHTsIntoDreams saturn eu backcover.jpg
| disc=
+
| disc= Nights sat eu disc.jpg
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
| region=JP
+
| region=FR (Blister pack)
| front=Nights box jp.jpg
+
| front=NiGHTS Sat FR blister front.jpg
| back=NiGHTS Saturn JP Box Back.jpg
+
| disc= Nights sat eu disc.jpg
| square=yes
 
| spinecard=NiGHTSintoDreams Saturn JP Spinecard.jpg
 
| disc=Nights sat jp disc.jpg
 
| manual=NiGHTS Into Dreams Sega Saturn Japan Manual.pdf
 
| inlay=NiGHTSintoDreams Saturn JP Box Inlay.jpg
 
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
| region=JP (3D Control Pad)
+
| region=PT
| front=NiGHTS Into Dreams Sega Saturn JP Control Box Front.jpg
+
| cover=
| back=NiGHTS Into Dreams Sega Saturn JP Control Box Back.jpg
+
| disc= Nights sat eu disc.jpg
| square=no
 
| jewelcase=no
 
| disc=
 
| manual=
 
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
| region=JP ([[Satakore]])
+
| region=AU
| front=Nights Saturn JP Box Front Satakore.jpg
+
| front=NiGHTS Sat AU cover.jpg
| back=NiGHTSintoDreams Saturn JP Box Back Satakore.jpg
+
| back=NiGHTS Sat AU rear.jpg
| square=yes
+
| disc= Nights sat eu disc.jpg
| spinecard=NiGHTSintoDreams Saturn JP Spinecard Satakore.jpg
+
}}{{Scanbox
| disc=NiGHTSintoDreams Saturn JP Disc Satakore.jpg
 
| manual=
 
| inlay=NiGHTSintoDreams Saturn JP Box Inlay Satakore.jpg
 
}}{{scanbox
 
 
| console=Saturn
 
| console=Saturn
 
| region=BR
 
| region=BR
| front=Nights Sat BR cover.jpg
+
| front=Nights_in_To_Dreams_Front.jpg
| back=Nights Sat BR backcover.jpg
+
| back=Nights_in_To_Dreams_Back_Cover_BR.jpg
| spinemissing=yes
+
| disc=Nights_DISC_BR.jpg
}}{{scanbox
+
| manual=NiGHTS into Dreams Sat BR Manual.pdf
 +
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
 
| region=KR
 
| region=KR
 
| front=NiGHTS Saturn KR Box Front.jpg
 
| front=NiGHTS Saturn KR Box Front.jpg
 
| back=NiGHTS Saturn KR Box Back.jpg
 
| back=NiGHTS Saturn KR Box Back.jpg
| spinemissing=yes
+
| spine=NiGHTS Saturn KR Box Side.jpg
 
| square=yes
 
| square=yes
}}{{scanbox
+
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
 
| region=KR (3D Control Pad)
 
| region=KR (3D Control Pad)
 
| front=3DControlPad Saturn KR Box Front NiGHTS.jpg
 
| front=3DControlPad Saturn KR Box Front NiGHTS.jpg
| back=
+
| back=3DControlPad_Saturn_KR_Box_Back_NiGHTS.jpg
| spinemissing=
+
| spine=3DControlPad_Saturn_KR_Box_Side_NiGHTS.jpg
 
| square=yes
 
| square=yes
 
}}
 
}}
Line 528: Line 509:
 
| spinemissing=yes
 
| spinemissing=yes
 
| square=yes
 
| square=yes
| jewelcase=yes
+
| item1=NiGHTS PS2 JP Box.jpg
| jewelcasefront=
+
| item1name=Case cover
| jewelcaseback=
+
| disc=Nights ps2 jp disc.jpg
| disc=
 
 
| manual=
 
| manual=
 
}}
 
}}
 +
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SAT|sha1= |md5= |crc32= |size=549,742,368|date= |source=CD-ROM (EU)|comments=MK81020-50, MK81048-50 V1.001|quality=good|prototype=}}
 +
{{rom|SAT|sha1= |md5= |crc32= |size=549,502,464|date=1996-06-17|source=CD-ROM (JP)|comments=GS-9046, GS-9095, GS-9148 V1.006|quality=good|prototype=}}
 +
{{rom|SAT|sha1= |md5= |crc32= |size=549,502,464|date= |source=CD-ROM (KR)|comments=GS-9608J / MK-81020-08 V1.000|quality=|prototype=}}
 +
{{rom|SAT|sha1= |md5= |crc32= |size=230,150,256|date= |source=CD-ROM (US)|comments=81048 V1.000|quality=|prototype=}}
 +
{{rom|SAT|sha1= |md5= |crc32= |size=549,502,464|date= |source=CD-ROM (US,BR)|comments=81020, 193226 V1.000|quality=good|prototype=}}
 +
{{rom|SAT|sha1=|md5=|crc32=|size=|date=1996-05-14|source=|comments=|quality=|prototype=yes}}
 +
{{rom|PS2|sha1=25a9aa0dc5348eff2f8a89dd61aff04ac57d1a0a|md5=3a6587656d942f49a8d3478cf1ae92d5|crc32=25f273d0|size=2,898,296,832|date= |source=DVD-ROM (JP)|comments=SLPM-66926 (V1.00)|quality=good}}
 +
}}
 +
 +
===Track list===
 +
{{multicol|
 +
{{tracklist|
 +
{{track|data}}
 +
{{track|data}}
 +
{{track|<JINGLE> Acrobat Time|composer=Naofumi Hataya|time=0:12}}
 +
{{track|<JINGLE> Time Up|composer=Naofumi Hataya|time=0:12}}
 +
{{track|Woosh|time=0:11}}
 +
{{track|<JINGLE> Pia Over|composer=Fumie Kumatani|time=0:13}}
 +
{{track|<JINGLE> Mare Over|composer=Fumie Kumatani|time=0:16}}
 +
{{track|The Dragon Gave A Loud Scream|composer=Naofumi Hataya|time=2:08}}
 +
{{track|She had Long Ears|composer=Tomoko Sasaki|time=2:08}}
 +
{{track|E-LE-KI Sparkle|composer=Tomoko Sasaki|time=2:08}}
 +
{{track|NiGHTS and Reala|composer=Naofumi Hataya|time=2:08}}
 +
{{track|NiGHTS and Reala : Theme of A Tragedic Revenge|composer=Naofumi Hataya|time=2:08}}
 +
{{track|The Mantle|composer=Tomoko Sasaki|time=2:08}}
 +
{{track|Deep it Lies|composer=Fumie Kumatani|time=2:02}}
 +
{{track|D'Force Master (Intro)|composer=Tomoko Sasaki|time=0:34}}
 +
{{track|D'Force Master|composer=Tomoko Sasaki|time=2:03}}
 +
{{track|Gate of Your Dream|composer=Tomoko Sasaki|time=1:28}}
 +
{{track|After The Dream|composer=Naofumi Hataya|time=1:29}}
 +
{{track|Message From Nightopia|composer=Tomoko Sasaki|time=1:29}}
 +
{{track|Dreams Dreams : In Silent Memory|composer=Tomoko Sasaki|time=1:29}}
 +
{{track|Dreams Dreams : Kids Ver.|vocals=Jasmine Ann Allen & Cameron Strother|time=5:39}}
 +
}}
 +
}}
 +
 +
===Extra content===
 +
{{ExtraTable|console=SAT|region=JP|
 +
{{ExtraTableRow|\EXTRA|Folder|9,839,456|It contains 8 wallpaper images of truecolor and 256 colors each.}}
 +
{{ExtraTableRow|NITS_ABS.TXT|TXT (Abstract)|21|Default text.}}
 +
{{ExtraTableRow|NITS_BIB.TXT|TXT (Bibliographiced)|25|Default text.}}
 +
{{ExtraTableRow|NITS_CPY.TXT|TXT (Copyright)|33|Copyright}}
 +
}}
 +
 +
===Save data===
 +
The Sega Saturn version game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save progress. In addition, it saves data for the A-Life system separately due to its large file size.
 +
{|class="prettytable"
 +
|+ NiGHTS into Dreams Save Data
 +
|-
 +
! Name
 +
! Comment
 +
! File Size
 +
|-
 +
| NIGHTS___##
 +
| Score data
 +
| 30
 +
|-
 +
| NIGHTS___##
 +
| A-life
 +
| 197
 +
|}
  
 
==External links==
 
==External links==
*Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/ps2/nights/ PlayStation 2]
+
* Sega of America webpage: [https://web.archive.org/web/19980223131214/http://www.sega.com:80/products/games/00230.html Saturn], [https://web.archive.org/web/19980223131456/http://www.sega.com:80/products/games/00231.html Saturn + 3D pad]
 +
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/19991116165435/http://www.sega.co.jp:80/sega/p_cafe/DB/09046/09046.html Saturn], [https://web.archive.org/web/*/http://sega.jp/ps2/nights/ PlayStation 2]
 +
* Official website [https://web.archive.org/web/19970502150028/http://www.sega.highway.or.jp:80/nights/nhome.html (Japanese)]
 
* [http://nights.sega.jp/nights1/hd/ Official website for PSN and XBLA versions (Japanese)]
 
* [http://nights.sega.jp/nights1/hd/ Official website for PSN and XBLA versions (Japanese)]
*''{{PAGENAME}}'' on Xbox Marketplace: [http://marketplace.xbox.com/en-GB/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 UK], [http://marketplace.xbox.com/en-US/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 US], [http://marketplace.xbox.com/ja-JP/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 JP]
+
* ''{{PAGENAME}}'' on Xbox Marketplace: [http://marketplace.xbox.com/ja-JP/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 JP], [http://marketplace.xbox.com/en-US/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 US], [http://marketplace.xbox.com/en-GB/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 UK], [http://marketplace.xbox.com/en-AU/Product/NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268 AU]
 +
* ''{{PAGENAME}}'' on PlayStation.com: PlayStation 2: [http://www.jp.playstation.com/software/title/slpm66926.html JP], [http://www.jp.playstation.com/software/title/hsn0013.html JP (Dream Pack)]; PlayStation 3: [http://www.jp.playstation.com/software/title/jp0177npjb00226_00nightsintodreams.html JP], [https://www.playstation.com/en-us/games/nights-into-dreams-ps3/ US], [http://www.playstation.co.kr/game/2977 KR]
 +
* ''{{PAGENAME}}'' on PlayStation Store: [https://store.playstation.com/ja-jp/product/JP0177-NPJB00226_00-NIGHTSINTODREAMS JP], [https://store.playstation.com/ja-jp/product/JP0177-NPJB00226_00-PSPLUSFREEPLAY00 JP (PS Plus)], [https://store.playstation.com/en-us/product/UP0177-NPUB30798_00-NIGHTSINTODREAMS US], [https://store.playstation.com/en-gb/product/EP0177-NPEB01097_00-NIGHTSINTODREAMS UK], [https://store.playstation.com/en-au/product/EP0177-NPEB01097_00-NIGHTSINTODREAMS AU], [https://store.playstation.com/ko-kr/product/HP0177-NPHB00505_00-NIGHTSINTODREAMS KR], [https://store.playstation.com/en-tw/product/HP0177-NPHB00505_00-NIGHTSINTODREAMS TW]
 
* [http://store.steampowered.com/app/219950/ ''{{PAGENAME}}'' on Steam]
 
* [http://store.steampowered.com/app/219950/ ''{{PAGENAME}}'' on Steam]
 +
*''[https://www.sonicstadium.org/2021/07/25-years-of-nights-part-1/ 25 years of NiGHTS (Part 1)]'' article by Alex Peal at ''[https://www.sonicstadium.org/ The Sonic Stadium]''
 +
*''[https://www.sonicstadium.org/2021/07/25-years-of-nights-part-2/ 25 years of NiGHTS (Part 2)]'' article by Alex Peal at ''[https://www.sonicstadium.org/ The Sonic Stadium]''
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
{{clear}}
+
{{NiGHTSOmni}}
 
{{NiGHTS}}
 
{{NiGHTS}}

Latest revision as of 01:28, 7 April 2024

n/a

  • Saturn
  • PlayStation 2
  • HD

NiGHTS title.png

NiGHTSintoDreams PS2 JP SSTitle.png

Nights PC Steam Title.png

NiGHTS into Dreams
System(s): Sega Saturn, PlayStation 2, PlayStation 3, Xbox 360, Steam, PlayStation Now
Publisher: Sega, Samsung (KR)
Developer:
Supporting companies:
Sound driver:
Sega Saturn
SCSP/CD-DA (19 tracks)
Peripherals supported:
Sega Saturn
3D Control Pad
Genre: Action[2][3]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥5,800 (5,974)5,800e[4] GS-9046
Sega Rating: All Ages
Sega Saturn
JP
(Satakore)
¥2,8002,800 GS-9148
Sega Rating: All Ages
Sega Saturn
JP
(3D Pad)
¥7,8007,800 GS-9095
Sega Rating: All Ages
Sega Saturn
US
$49.9949.99[9] 81020
ESRB: Kids to Adults
Sega Saturn
US
(3D Pad)
$69.9969.99[10] 81048
ESRB: Kids to Adults
Sega Saturn
EU
MK81020-50
ELSPA: 3+ OK
Sega Saturn
EU
(3D Pad)
MK81048-50
ELSPA: 3+ OK
Sega Saturn
DE
MK81020-50
USK: 6
Sega Saturn
DE
(3D Pad)
MK81048-50
USK: 0
Sega Saturn
PT
Sega Saturn
UK
(3D Pad)
£59.9959.99[11][12] MK81048-50
ELSPA: 3+ OK
Sega Saturn
UK
£39.9939.99[15] MK81020-50
ELSPA: 3+ OK
Sega Saturn
LT
Lt 299299
Sega Saturn
PL
239zł239
Sega Saturn
PL
(3D Pad)
339zł339
Sega Saturn
AU
FNIG06SSC
OFLC: G
Sega Saturn
BR
R$69.9969.99[16] 193226
Tectoy: Todas as Idades
Sega Saturn
KR
₩110,000110,000[17] GS-9608J
MK-81020-08
Sega Saturn
KR
(3D Pad)
GS-9608J2
MK-81020-08
Sony PlayStation 2
JP
¥3,800 (3,990)3,800 (3,990)[19] SLPM-66926
CERO: A
Sony PlayStation 2
JP
(Nightopia Dream Pack)
¥4,800 (5,040)4,800 (5,040)[20] HSN-0013
CERO: A
Sony PlayStation 3
JP
¥952 (1,000)952 (1,000)[22] NPJB-00226
CERO: A
Sony PlayStation 3
US
$9.999.99[21] NPUB-30798
ESRB: Everyone
Sony PlayStation 3
EU
€7.997.99[21] NPEB-01097
PEGI: 7+
Sony PlayStation 3
DE
€7.997.99[21] NPEB-01097
USK: 6
Sony PlayStation 3
UK
£6.496.49[21] NPEB-01097
PEGI: 7+
Sony PlayStation 3
AU
$11.9511.95[24] NPEB-01097
OFLC: General (G)
Sony PlayStation 3
KR
₩12,40012,400[23] NPHB-00505
GRB: All
Sony PlayStation 3
TW
NT$313313[25] NPHB-00505
GSRR: 0+
Xbox 360
JP
800MSP800[30]
CERO: A
Xbox 360
JP
(Otameshiban)
FREEfree
CERO: A
Xbox 360
US
800MSP800[21]
ESRB: Everyone
Xbox 360
US
(Trial Game)
FREEfree
ESRB: Everyone
Xbox 360
EU
800MSP800[21]
PEGI: 7+
Xbox 360
EU
(Trial Game)
FREEfree
PEGI: 7+
Xbox 360
DE
800MSP800[21]
USK: 6
Xbox 360
DE
(Trial Game)
FREEfree
USK: 6
Xbox 360
UK
800MSP800[21]
PEGI: 7+
Xbox 360
UK
(Trial Game)
FREEfree
PEGI: 7+
Xbox 360
AU
800MSP800[31]
OFLC: General (G)
Xbox 360
AU
(Trial Game)
FREEfree
OFLC: General (G)
Xbox 360
TW
GSRR: 0+
Steam
US
$9.999.99[34] 219950
ESRB: Everyone
Steam
EU
€7.997.99[34] 219950
PEGI: 7+
Steam
DE
€7.997.99[34] 219950
USK: 6
Steam
UK
£5.995.99[34] 219950
PEGI: 7+
Steam
AU
$12.9912.99[34] 219950
OFLC: General (G)
PlayStation Now
JP

NiGHTS into Dreams (ナイツ into dreams) is a video game developed by Sonic Team, and was originally released for the Sega Saturn in mid-1996. It was the first game to be produced by Sonic Team not feature Sonic the Hedgehog, and debuted with the 3D Control Pad, Sega's answer to the Nintendo 64's innovative controller.

NiGHTS is seen by many to be one of the strongest original titles for the system, with cutting edge visuals and surprisingly complex gameplay. In the western world, NiGHTS was used as a marketing ploy to allow the Saturn to compete against Super Mario 64 for the Nintendo 64, and other 3D titles for the PlayStation in the 1996 winter holiday season. Today it is seen as a cult classic and one of the flagship products of Sega during the Saturn era.

Story

Players take the role of either Claris or Elliot, two children living in the city of Twin Seeds. In their dreams, they enter the world of Nightopia, where all human dreams are played out. An evil creature known as Wizeman is gathering power to take control of Nightopia. The children team up with NiGHTS, a rogue Nightmaren (nightmare-dweller) trying to stop Wizeman.

Gameplay

For the most part, NiGHTS into Dreams is a "2.5D" video game, where the world is rendered as 3D textured polygons, but gameplay is played on a two dimensional field. The basic goal of the game is to reclaim the four stolen "Ideyas" from the four Ideya Captures spread across the level, and return them to the Ideya Palace. Ideya Captures are destroyed by collecting with them, however 20 Blue Chips dotted across the level need to be collected first.

Players usually have to take control of the jester, NiGHTS to achieve this goal. NiGHTS traverses across the 2.5 plane through the skies, performing aerial acrobatics, defeating enemies and ranking up points. However at the start of the level, NiGHTS is held captive within the Ideya Palace, and players need to control the children, Claris or Elliot. The children are not restricted to the 2.5D plane, and can in fact traverse across the map as if the game were a 3D platformer, scaling mountains and wandering across valleys. The children are, however, restricted to the map's boundaries, and will be pursued by the infamous "Alarm Egg" - a floating egg with a clock face on one side. Getting caught by the Alarm Egg is the only way the game can end within a regular level - enemies will slow the children down, but not cause any damage.

Freeing NiGHTS is as simple as entering the palace (usually placed a short distance in front of the starting point), but is not strictly necessary to rescue Ideyas from Ideya Captures. In the 3D children mode, many of the items usually found in the skies lie on the ground (including Blue Chips), and Ideya Captures are within jumping distance. This style of gameplay was adapted for the Sonic into Dreams minigame of Christmas NiGHTS.

Like Sonic the Hedgehog the game is played almost entirely with one button (A, B or C) and the D-Pad (or analogue stick), allowing the children to jump or NiGHTS to speed up and spin. Spinning however, drains power from the meter in the bottom left of the HUD, and is replenished by flying through large yellow/orange rings. The L and R buttons allow NiGHTS to perform acrobatics, though are only useful if the player flies through a "Power Loop". NiGHTS can defeat enemies by performing a "paraloop", otherwise known as moving in a clockwise or anticlockwise circle. This can also reveal bonuses and collect multiple items at once (including sometimes those in the background).

Each of the four Ideyas is located on separate looped 2.5D "courses" (or "mares") for NiGHTS, each of which passes through the Ideya Palace. Players will travel around in circles until the Ideya Capture is destroyed, but items will re-spawn if the far away from the camera. NiGHTS' play is timed, and once the time runs out, you will lose any collected blue chips and become the children once more. The scoring system of NiGHTS is rather complex - scores are multiplied considerably by forming chains (links) of rings, and the value of items on the current course will increase further if the Ideya Capture is destroyed (the blue chips turning gold within this time).

To confound things further, NiGHTS has a surprisingly complex "A-Life" system, in which friendly Nightopians littered across the stage, can have their moods changed, be bred (not just with other Nightopians, but with enemies (Nightmaren), creating genetically modified "Mepians"), and be killed with very little effect on gameplay. If the player manages to not kill any Nightopians, an extra point award will be available on the fourth and final path for NiGHTS. The mood of the Nightopians can affect the level's music, though the change will only be heard if the player re-enters the stage.

Collecting all four Ideyas and taking them to the Ideya Palace will take NiGHTS to a boss, which needs to be destroyed within a certain timeframe. Here, it is impossible to play as the children, though getting hit will cause you to lose valuable seconds. Bosses vary depending on the stage, though usually involve bouncing off a weak spot or paralooping.

Dreams

There are eight "dreams" (or levels) in NiGHTS, four for Claris, and four for Elliot, all split into two halves. The first half acts as a traditional level, while the second half (nightmare) acts as a boss. Both halves must be completed to access the next dream.

Claris

NiGHTS gameplay.png

NiGHTS into Dreams, Stages, Spring Valley Nightmare.png

  • NiGHTS gameplay.png

  • NiGHTS into Dreams, Stages, Spring Valley Nightmare.png

Spring Valley ~the IDEAL~
Boss:
Gillwing

NiGHTS into Dreams, Stages, Mystic Forest Dream.png

NiGHTS into Dreams, Stages, Mystic Forest Nightmare.png

  • NiGHTS into Dreams, Stages, Mystic Forest Dream.png

  • NiGHTS into Dreams, Stages, Mystic Forest Nightmare.png

Mystic Forest ~the POSSIBILITY~
Boss:
Gulpo

NiGHTS into Dreams, Stages, Soft Museum Dream.png

NiGHTS into Dreams, Stages, Soft Museum Nightmare.png

  • NiGHTS into Dreams, Stages, Soft Museum Dream.png

  • NiGHTS into Dreams, Stages, Soft Museum Nightmare.png

Soft Museum ~the CONFUSION~
Boss:
Jackle

Elliot

NiGHTS into Dreams, Stages, Splash Garden Dream.png

NiGHTS into Dreams, Stages, Splash Garden Nightmare.png

  • NiGHTS into Dreams, Stages, Splash Garden Dream.png

  • NiGHTS into Dreams, Stages, Splash Garden Nightmare.png

Splash Garden ~the AFFECTION~
Boss:
Puffy

NiGHTS into Dreams, Stages, Frozen Bell Dream.png

NiGHTS into Dreams, Stages, Frozen Bell Nightmare.png

  • NiGHTS into Dreams, Stages, Frozen Bell Dream.png

  • NiGHTS into Dreams, Stages, Frozen Bell Nightmare.png

Frozen Bell ~the CONSCIOUSNESS~
Boss:
Clawz

NiGHTS into Dreams, Stages, Stick Canyon Dream.png

NiGHTS into Dreams, Stages, Stick Canyon Nightmare.png

  • NiGHTS into Dreams, Stages, Stick Canyon Dream.png

  • NiGHTS into Dreams, Stages, Stick Canyon Nightmare.png

Stick Canyon ~the REVIVAL~
Boss:
Reala

Both

NiGHTS into Dreams, Stages, Twin Seeds Dream.png

NiGHTS into Dreams, Stages, Twin Seeds Nightmare.png

  • NiGHTS into Dreams, Stages, Twin Seeds Dream.png

  • NiGHTS into Dreams, Stages, Twin Seeds Nightmare.png

Twin Seeds ~the GROWTH~
Boss:
Wizeman
Twin Seeds occurs over the fictional city, and is identical for both Claris and Elliot. It is also the only stage where you do not play as NiGHTS - the children fly around instead.

Nightmaren

Enemies, or "Nightmaren," serve little purpose in NiGHTS into Dreams other than to get in the way and slow your progress. Most can be knocked out of the way with a spin, and destroyed completely with a paraloop.

ChristmasNights Saturn Museum Kircle.png

Kircle
ChristmasNights Saturn Museum Kircle.png

ChristmasNights Saturn Museum Hollow.png

Hollow
ChristmasNights Saturn Museum Hollow.png

ChristmasNights Saturn Museum Verol.png

Verol
ChristmasNights Saturn Museum Verol.png

ChristmasNights Saturn Museum Party.png

Party
ChristmasNights Saturn Museum Party.png

ChristmasNights Saturn Museum CrewlePole.png

Crewle Pole
ChristmasNights Saturn Museum CrewlePole.png

ChristmasNights Saturn Museum Mamu.png

Mamu
ChristmasNights Saturn Museum Mamu.png

ChristmasNights Saturn Museum Shleep.png

Shleep
ChristmasNights Saturn Museum Shleep.png

ChristmasNights Saturn Museum Cuttle.png

Cuttle
ChristmasNights Saturn Museum Cuttle.png

ChristmasNights Saturn Museum Gao.png

Gao
ChristmasNights Saturn Museum Gao.png

ChristmasNights Saturn Museum Snip.png

Snip
ChristmasNights Saturn Museum Snip.png

Achievements

Main article: NiGHTS into Dreams/Achievements.

History

Development

Main article: NiGHTS into Dreams/Development.

Legacy

Christmas NiGHTS

In December 1996, a special one-level Christmas version, Christmas NiGHTS was developed, being released as a stand-alone product in Japan. Elsewhere it was bundled as a free promotional item.

Cameos

NiGHTS went through a long period of being referenced to in Sonic Team games, but not given an official sequel. There are cameos in all Sonic Team games in the Sega Dreamcast era, and a bonus NiGHTS game was included in the Nintendo GameCube version of Phantasy Star Online and Billy Hatcher and the Giant Egg that can be downloaded to the Game Boy Advance. There is also a NiGHTS-themed pinball level in Sonic Pinball Party.

Sequel

NiGHTS saw a fully fledged sequel in 2007 with the release of NiGHTS: Journey of Dreams, though remains controversial among fans for its changes in design and presentation. Since then, NiGHTS has gone on to assume roles in other games, such as Sega Superstars, Sega Superstars Tennis, Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed.

Sega AGES Re-release

In 2008 the game was re-released as a budget game for the PlayStation 2 in Japan. This conversion was handled by Sega Studios China, who starting working on it in February 2006[36] shortly after completing Sega Ages 2500 Series Vol. 26: Dynamite Deka, and features enhanced graphics (and 16:9 widescreen support), content from Christmas NiGHTS and a number of minor tweaks to gameplay. It also features image galleries, a movie viewer mode and different seasonal outfits.

Sega Heritage Digital Re-release

The PlayStation 2 version was not released outside of Japan, but was used as a base for a set of "HD" conversions for the Xbox Live Arcade, PlayStation Network and Steam services. These versions are almost identical to the 2008 PlayStation 2 adaptation, though lack some content (most notably the Sonic into Dreams minigame from Christmas NiGHTS) and reportedly lack true 360-degree analogue controls. The game is rendered at widescreen 720p, though the textures, models and technical features such as draw distance remain similar to their PlayStation 2 counterparts.

Versions

Localised names

Also known as
Language Localised Name English Translation
English NiGHTS into Dreams NiGHTS into Dreams
English (US) NiGHTS into Dreams NiGHTS into Dreams
Japanese ナイツ NiGHTS
Korean 나이츠 NiGHTS

Production credits

Main article: NiGHTS into Dreams/Production credits.

Downloadable content

Main article: NiGHTS into Dreams/Downloadable content.

Magazine articles

Main article: NiGHTS into Dreams/Magazine articles.

Promotional material

Main article: NiGHTS into Dreams/Promotional material.

Merchandise

Main article: NiGHTS into Dreams/Merchandise.

Artwork

Physical scans

Saturn version

Sega Retro Average 
Publication Score Source
100 1996-09-20
Sega Saturn
100
Based on
1 review
Sega Retro Average 
Publication Version Score
576 KByte (HU)
90
[37]
Computer & Video Games (UK)
100
[38]
Digitiser (UK)
91
[39]
Edge (UK) NTSC-J
80
[40]
Electronic Gaming Monthly (US) NTSC-U
80
[41]
Famitsu (JP) NTSC-J
85
[42]
Freak (IL)
93
[43]
Fun Generation (DE) PAL
90
[44]
Gambler (PL)
92
[45]
GameFan (US) NTSC-U
97
[46]
GamePro (US) NTSC-U
98
[47]
GamesMaster (UK) PAL
85
[48]
Game Informer (US) NTSC-U
85
[49]
GMR (US)
100
[50]
Intelligent Gamer (US) NTSC-U
91
[51]
Joypad (FR)
90
[52]
LeveL (CZ)
86
[53]
MAN!AC (DE) NTSC-J
87
[54]
MAN!AC (DE) PAL
87
[55]
Mega Fun (DE) NTSC-J
88
[56]
Mean Machines Sega (UK) PAL
96
[57]
Next Generation (US)
100
[58]
neXt Level (DE) PAL
85
[59]
Player One (FR)
94
[60]
Power Up! (UK)
93
[61]
Saturn Fan (JP) NTSC-J
84
[62]
Saturn Fan (JP) NTSC-J
85
[63]
Saturn+ (UK) PAL
93
[64]
Score (CZ)
90
[65]
Secret Service (PL)
99
[66]
Sega News (CZ)
92
[67]
Sega Power (UK) PAL
92
[68]
Świat Gier Komputerowych (PL)
98
[69]
Sega Saturn Magazine (UK) PAL
96
[70]
Sega Saturn Magazine (JP) NTSC-J
97
[71]
Sega Saturn Magazine (JP) NTSC-J
92
[72]
Strana Igr (RU)
73
[73]
Total Saturn (UK) PAL
93
[74]
Total Saturn (UK) PAL
91
[75]
Ultra Game Players (US) NTSC-U
93
[76]
Video Games (DE) NTSC-J
85
[77]
Sega Saturn
91
Based on
41 reviews

NiGHTS into Dreams

Saturn, JP
NiGHTS Saturn JP Box Back.jpgNights box jp.jpg
Cover
NiGHTSintoDreams Saturn JP Spinecard.jpg
Spinecard
Nights sat jp disc.jpg
Disc
NiGHTS Into Dreams Sega Saturn Japan Manual.pdf
Manual
NiGHTSintoDreams Saturn JP Box Inlay.jpg
Inlay
Saturn, JP (3D Control Pad)
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/f/f9/NiGHTS_Into_Dreams_Sega_Saturn_JP_Control_Box_Back.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/f/fe/NiGHTS_Into_Dreams_Sega_Saturn_JP_Control_Box_Front.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Cover
Saturn, JP (Satakore)
NiGHTSintoDreams Saturn JP Box Back Satakore.jpgNights Saturn JP Box Front Satakore.jpg
Cover
NiGHTSintoDreams Saturn JP Spinecard Satakore.jpg
Spinecard
NiGHTSintoDreams Saturn JP Disc Satakore.jpg
Disc
NiGHTSintoDreams Saturn JP Box Inlay Satakore.jpg
Inlay
Saturn, US
NiGHTS Saturn US Box Back.jpgNights sat us cover.jpg
Cover
Nights Saturn US Disc.jpg
Disc
Nightsintodreams sat us manual.pdf
Manual
Saturn, US (3D Control Pad)
3DAnalogGamePad NiGHTS US Box Back.jpgNospine.pngSaturn 80117 box-2.jpg
Cover
Nights Saturn US Disc.jpg
Disc
NiGHTS Saturn US Box Back CD.jpgNiGHTS Saturn US Box Front CD.jpg
Jewel Case
Saturn, EU
NiGHTS Saturn EU Box Older.jpg
Cover
Nights sat eu disc.jpg
Disc
NightsIntoDreamsSaturnEUManual.pdf
Manual
Saturn, EU (newer)
NiDEUbigboxart.jpg
Cover
Nights sat eu disc.jpg
Disc
Saturn, EU (3D Control Pad)
3DControlPad EU Box Back NiGHTS.jpgNospine-small.pngSaturn MK-80314 box-2.jpg
Cover
Nights sat eu disc.jpg
Disc
NiGHTsIntoDreams saturn eu backcover.jpgNightsBoxEU.jpg
Jewel Case
Saturn, FR (Blister pack)
NiGHTS Sat FR blister front.jpg
Cover
Nights sat eu disc.jpg
Disc
Saturn, PT

Nights sat eu disc.jpg
Disc
Saturn, AU
NiGHTS Sat AU rear.jpgNiGHTS Sat AU cover.jpg
Cover
Nights sat eu disc.jpg
Disc
Saturn, BR
Nights in To Dreams Back Cover BR.jpgNights in To Dreams Front.jpg
Cover
Nights DISC BR.jpg
Disc
NiGHTS into Dreams Sat BR Manual.pdf
Manual
Saturn, KR
NiGHTS Saturn KR Box Back.jpgNiGHTS Saturn KR Box Side.jpgNiGHTS Saturn KR Box Front.jpg
Cover
Saturn, KR (3D Control Pad)
3DControlPad Saturn KR Box Back NiGHTS.jpg3DControlPad Saturn KR Box Side NiGHTS.jpg3DControlPad Saturn KR Box Front NiGHTS.jpg
Cover

PlayStation 2 version

PlayStation 2, JP
NiGHTS PS2 JP Box.jpg
Cover
Nights ps2 jp disc.jpg
Disc
PlayStation 2, JP (Nightopia Dream Pack)
NiGHTS PS2 JP DreamPack back.jpgNospine-small.pngNiGHTS PS2 JP DreamPack front.jpg
Cover
Nights ps2 jp disc.jpg
Disc
NiGHTS PS2 JP Box.jpg
Case cover

Technical information

Main article: NiGHTS into Dreams/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
549,742,368 CD-ROM (EU) MK81020-50, MK81048-50 V1.001
Sega Saturn
CRC32
MD5
SHA-1
549,502,464 1996-06-17 CD-ROM (JP) GS-9046, GS-9095, GS-9148 V1.006
Sega Saturn
 ?
CRC32
MD5
SHA-1
549,502,464 CD-ROM (KR) GS-9608J / MK-81020-08 V1.000
Sega Saturn
 ?
CRC32
MD5
SHA-1
230,150,256 CD-ROM (US) 81048 V1.000
Sega Saturn
CRC32
MD5
SHA-1
549,502,464 CD-ROM (US,BR) 81020, 193226 V1.000
Sega Saturn
 ?
CRC32
MD5
SHA-1
1996-05-14 Page
Sony PlayStation 2
CRC32 25f273d0
MD5 3a6587656d942f49a8d3478cf1ae92d5
SHA-1 25a9aa0dc5348eff2f8a89dd61aff04ac57d1a0a
2,898,296,832 DVD-ROM (JP) SLPM-66926 (V1.00)

Track list

1. Data track  
2. Data track  
3. <JINGLE> Acrobat Time (0:12) 
Composed by: Naofumi Hataya
4. <JINGLE> Time Up (0:12) 
Composed by: Naofumi Hataya
5. Woosh (0:11) 
6. <JINGLE> Pia Over (0:13) 
Composed by: Fumie Kumatani
7. <JINGLE> Mare Over (0:16) 
Composed by: Fumie Kumatani
8. The Dragon Gave A Loud Scream (2:08) 
Composed by: Naofumi Hataya
9. She had Long Ears (2:08) 
Composed by: Tomoko Sasaki
10. E-LE-KI Sparkle (2:08) 
Composed by: Tomoko Sasaki
11. NiGHTS and Reala (2:08) 
Composed by: Naofumi Hataya
12. NiGHTS and Reala : Theme of A Tragedic Revenge (2:08) 
Composed by: Naofumi Hataya
13. The Mantle (2:08) 
Composed by: Tomoko Sasaki
14. Deep it Lies (2:02) 
Composed by: Fumie Kumatani
15. D'Force Master (Intro) (0:34) 
Composed by: Tomoko Sasaki
16. D'Force Master (2:03) 
Composed by: Tomoko Sasaki
17. Gate of Your Dream (1:28) 
Composed by: Tomoko Sasaki
18. After The Dream (1:29) 
Composed by: Naofumi Hataya
19. Message From Nightopia (1:29) 
Composed by: Tomoko Sasaki
20. Dreams Dreams : In Silent Memory (1:29) 
Composed by: Tomoko Sasaki
21. Dreams Dreams : Kids Ver. (5:39) 
Vocals: Jasmine Ann Allen & Cameron Strother
Running time: 30:05

Extra content

This game has extra content which can be viewed when accessing the disc on a PC.

Saturn (JP) Extra files
Folder / File Type Size description
\EXTRA Folder 9,839,456 It contains 8 wallpaper images of truecolor and 256 colors each.
NITS_ABS.TXT TXT (Abstract) 21 Default text.
NITS_BIB.TXT TXT (Bibliographiced) 25 Default text.
NITS_CPY.TXT TXT (Copyright) 33 Copyright


Save data

The Sega Saturn version game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save progress. In addition, it saves data for the A-Life system separately due to its large file size.

NiGHTS into Dreams Save Data
Name Comment File Size
NIGHTS___## Score data 30
NIGHTS___## A-life 197

External links

References

  1. http://www.wave-master.com/wm/works/index.html (Wayback Machine: 2004-05-19 20:54)
  2. File:NiGHTS Saturn JP Box Back.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/segasaturn/software.html (Wayback Machine: 2020-03-29 04:01)
  4. http://www.sega.co.jp:80/sega/p_cafe/DB/09046/09046.html (Wayback Machine: 1999-11-16 16:54)
  5. 5.0 5.1 http://sega-saturn.com/august-n.htm (Wayback Machine: 1996-12-15 06:05)
  6. 6.0 6.1 https://groups.google.com/g/rec.games.video.sega/c/xN5Wr_8Qk2Y/m/3iVoyzBSjLIJ
  7. 7.0 7.1 https://groups.google.com/g/rec.games.video.sega/c/u1Zb2F80m60/m/W9dVib78ZykJ
  8. 8.0 8.1 https://groups.google.com/g/rec.games.video.sega/c/hD1PZrPjnI4/m/-4l8DIpqsb4J
  9. Press release: 1996-08-12: $10 million "NiGHTS" launch is largest ever for Sega Saturn
  10. Press release: 1996-05-16: 'NiGHTS' ON SEGA SATURN MEANS LIGHTS OUT FOR COMPETITION
  11. 11.0 11.1 11.2 File:DailyMirror_UK_1996-09-05_73.png
  12. 12.0 12.1 12.2 Computer & Video Games, "October 1996" (UK; 1996-09-09), page 9
  13. Computer Trade Weekly, "" (UK; 1996-09-02), page 52
  14. Computer & Video Games, "October 1996" (UK; 1996-09-09), page 53
  15. Computer & Video Games, "December 1997" (UK; 1997-11-12), page 57
  16. 16.0 16.1 http://www.tectoy.com.br/releases/index.htm (Wayback Machine: 1998-06-25 19:48)
  17. File:Nights Print Ad KR.jpg
  18. https://www.vz.lt/archive/news.php/id=388558
  19. 19.0 19.1 http://www.jp.playstation.com/software/title/slpm66926.html (Wayback Machine: 2008-02-02 19:42)
  20. 20.0 20.1 http://www.jp.playstation.com/software/title/hsn0013.html (Wayback Machine: 2008-02-29 01:44)
  21. 21.00 21.01 21.02 21.03 21.04 21.05 21.06 21.07 21.08 21.09 21.10 21.11 21.12 21.13 21.14 21.15 File:FINAL- NiGHTS and SA2 Price and Release Date.pdf
  22. 22.0 22.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00226_00nightsintodreams.html (Wayback Machine: 2012-10-06 14:18)
  23. 23.0 23.1 PlayStation Store (ko-kr; HP0177-NPHB00505_00-NIGHTSINTODREAMS) (Wayback Machine: 2018-03-31 16:45)
  24. 24.0 24.1 PlayStation Store (en-au; EP0177-NPEB01097_00-NIGHTSINTODREAMS) (Wayback Machine: 2018-03-31 16:43)
  25. 25.0 25.1 PlayStation Store (en-tw; HP0177-NPHB00505_00-NIGHTSINTODREAMS) (Wayback Machine: 2018-03-31 16:46)
  26. Xbox LIVE Marketplace (fr-FR; NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268) (Wayback Machine: 2013-06-27 17:21)
  27. Xbox LIVE Marketplace (de-DE; NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268) (Wayback Machine: 2013-01-17 05:38)
  28. Xbox LIVE Marketplace (en-US; NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268) (Wayback Machine: 2012-10-09 02:46)
  29. Xbox LIVE Marketplace (en-GB; NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268) (Wayback Machine: 2012-10-08 23:28)
  30. 30.0 30.1 30.2 Xbox LIVE Marketplace (ja-JP; NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268) (Wayback Machine: 2013-05-31 12:07)
  31. 31.0 31.1 31.2 Xbox LIVE Marketplace (en-AU; NiGHTS-into-dreams/66acd000-77fe-1000-9115-d80258411268) (Wayback Machine: 2012-12-29 15:04)
  32. https://xbdeals.net/tw-store/game/780056/nights-into-dreams (Wayback Machine: 2022-10-05 03:40)
  33. 33.0 33.1 33.2 33.3 33.4 https://steamdb.info/app/219950/ (Wayback Machine: 2017-05-22 09:08)
  34. 34.0 34.1 34.2 34.3 34.4 http://steamdb.info/app/219950/ (Wayback Machine: 2013-05-22 20:35)
  35. http://www.jp.playstation.com/software/title/jp0177npjb00226_00nightsintodreams.html (Wayback Machine: 2016-06-09 19:11)
  36. http://nights.sega.jp/nights1/ps2/image/memory/vol14/home.html (Wayback Machine: 2008-04-08 01:12)
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  38. Computer & Video Games, "September 1996" (UK; 1996-08-11), page 54
  39. Digitiser (UK) (1996-09-05)
  40. Edge, "September 1996" (UK; 1996-08-02), page 70
  41. Electronic Gaming Monthly, "September 1996" (US; 1996-xx-xx), page 25
  42. Famitsu, "1996-07-12" (JP; 1996-06-28), page 1
  43. Freak, "8/96" (IL; 1996-xx-xx), page 1
  44. Fun Generation, "09/96" (DE; 1996-08-14), page 72
  45. Gambler, "12/1996" (PL; 1996-xx-xx), page 1
  46. GameFan, "Volume 4, Issue 9: September 1996" (US; 1996-xx-xx), page 24
  47. GamePro, "October 1996" (US; 1996-xx-xx), page 88
  48. GamesMaster, "September 1996" (UK; 1996-08-01), page 40
  49. Game Informer, "September 1996" (US; 1996-xx-xx), page 42
  50. GMR, "October 2003" (US; 2003-xx-xx), page 91
  51. Intelligent Gamer, "September 1996" (US; 1996-0x-xx), page 58
  52. Joypad, "Septembre 1996" (FR; 1996-0x-xx), page 82
  53. LeveL, "Listopad 1996" (CZ; 1996-11-01), page 81
  54. MAN!AC, "09/96" (DE; 1996-08-14), page 44
  55. MAN!AC, "10/96" (DE; 1996-09-11), page 71
  56. Mega Fun, "09/96" (DE; 1996-08-21), page 66
  57. Mean Machines Sega, "September 1996" (UK; 1996-08-05), page 56
  58. Next Generation, "October 1996" (US; 1996-09-17), page 174
  59. neXt Level, "September 1996" (DE; 1996-08-14), page 64
  60. Player One, "Septembre 1996" (FR; 1996-08-29), page 74
  61. Power Up!, "Saturday, September 21, 1996" (UK; 1996-09-21), page 1
  62. Saturn Fan, "1996 No. 15" (JP; 1996-07-05), page 164
  63. Saturn Fan, "1996 No. 18" (JP; 1996-08-23), page 72
  64. Saturn+, "Issue 4" (UK; 1996-10-24), page 28
  65. Score, "Prosinec 1996" (CZ; 1996-12-01), page 110
  66. Secret Service, "Grudzień 1996" (PL; 1996-12-01), page 59
  67. Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 12
  68. Sega Power, "September 1996" (UK; 1996-08-01), page 42
  69. Świat Gier Komputerowych, "12/1996" (PL; 1996-xx-xx), page 1
  70. Sega Saturn Magazine, "August 1996" (UK; 1996-07-20), page 72
  71. Sega Saturn Magazine, "1996-11 (1996-07-12)" (JP; 1996-06-28), page 231
  72. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
  73. Strana Igr, "Oktyabr 1996" (RU; 1996-xx-xx), page 69
  74. Total Saturn, "Volume One Issue One" (UK; 1996-08-xx), page 34
  75. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 40
  76. Ultra Game Players, "October 1996" (US; 1996-09-03), page 95
  77. Video Games, "8/96" (DE; 1996-07-31), page 106


NiGHTS into Dreams

NiGHTS title.png

Main page | Comparisons | Achievements | Downloadable content | Credits | Hidden content | Bugs | Development | Magazine articles | Video coverage | Reception | Promotional material | Merchandise


Books: NiGHTS Nice Night Tours (1996) | NiGHTS Kouryaku Guide (1996) | NiGHTS Hisshou Kouryaku Hou (1996) | NiGHTS Koushiki Guide Book (1996) | Prima's Secrets of the Games: NiGHTS into Dreams: The Official Strategy Guide (1996) | Sega Saturn "NiGHTS" Original Soundtrack (1996)
Music: NiGHTS Theme Song: Dreams Dreams (1996) | NiGHTS Original Soundtrack (1996) | A NiGHTS Remix: Another Dreams (1997) | NiGHTS into Dreams: Perfect Album (2008) | NiGHTS into Dreams (2024)
Videos: Sega Official Video Library Vol. 6: NiGHTS into Dreams (1996)

Sega Saturn
Prototypes: 1996-05-14



Games in the NiGHTS into Dreams Series
Sega Saturn
NiGHTS into Dreams (1996) | Christmas NiGHTS into Dreams (1996)
LCD handheld game
NiGHTS into Dreams (1997)
Sega Dreamcast
Air NiGHTS (Canceled)
i-mode 503i
NiGHTS (2001)
Nintendo Wii
NiGHTS: Journey of Dreams (2007)
Sony PlayStation 2
NiGHTS into Dreams (2008)
Windows PC
Xbox Live Arcade
PlayStation 3 PlayStation Network
NiGHTS into Dreams (2012)
Arcade
NiGHTS Dream Wheel (2021)
Sampler Discs
Sega Saturn
NiGHTS into Dreams Sampler (1996)
NiGHTS into Dreams related media
Music
NiGHTS Theme Song: Dreams Dreams (1996) | NiGHTS Original Soundtrack (1996) | A NiGHTS Remix: Another Dreams (1997) | NiGHTS: Journey of Dreams Game Soundtrack (2008) | NiGHTS: Hoshi Furu Yoru no Monogatari Original Soundtrack (2008) | NiGHTS into Dreams: Perfect Album (2008) | NiGHTS into Dreams (2024)
Book
NiGHTS Nice Night Tours (1996) | NiGHTS Kouryaku Guide (1996) | NiGHTS Hisshou Kouryaku Hou (1996) | NiGHTS Koushiki Guide Book (1996) | Prima's Secrets of the Games: NiGHTS into Dreams: The Official Strategy Guide (1996) | Sega Saturn "NiGHTS" Original Soundtrack (1996) | NiGHTS into Dreams (?) | NiGHTS: Journey of Dreams Official Strategy Guide (2007) | NiGHTS: Hoshi Furu Yoru no Monogatari Dream Flight Guide (2007)
Book
NiGHTS: Tsubasa ga Nakutemo Sora wa Toberu (1996)
Film
Sega Official Video Library Vol. 6: NiGHTS into Dreams (1996) | NiGHTS: Journey of Dreams: Behind the Scenes DVD (2007)