Difference between revisions of "Popful Mail"

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==Gameplay==
 
==Gameplay==
''Popful Mail'' is a platform game with RPG elements. At the start of the game, the only playable character is Mail; however, as the game progresses, Tatt and Gaw become available, and the player may switch between them at any time through the use of the "character" option in the menu (except in the middle of dialogue). Each character has different attacks and armors, as well as differences in walking speed and jump. The player's character can be moved around with {{left}} and {{right}} and can jump with {{B}}. The character can duck and defend with {{down}} and can jump off platforms with {{down}}+{{B}}. The character opens chests, enters doorways, speaks to characters, and read signs with {{up}}. The character can climb ladders with {{up}} and descend them with {{down}}. Additionally, the player can summon a menu with {{C}} to change some of the game's attributes, the current character, the current character's equipment, use or activate an item, read the game's status, save, load and quit.
+
''Popful Mail'' is a platform game with RPG elements. At the start of the game, the only playable character is Mail; however, as the game progresses, Tatt and Gaw become available, and the player may switch between them at any time through the use of the "character" option in the menu (except in the middle of dialogue). Each character has different attacks and armors, as well as differences in walking speed and jump. The player's character can be moved around with {{left}} and {{right}} and can jump with {{B}}. The character attacks with {{A}}. The character can duck and defend with {{down}} and can jump off platforms with {{down}}+{{B}}. The character opens chests, enters doorways, speaks to characters, and read signs with {{up}}. The character can climb ladders with {{up}} and descend them with {{down}}. Additionally, the player can summon a menu with {{C}} to change some of the game's attributes, the current character, the current character's equipment, use or activate an item, read the game's status, save, load and quit.
  
 
The character encounters enemies as well as non-playable characters. Often, when encountering an important character, dialogue begins immediately, with the player having no control over it. These important dialogues are by default always voice-acted; however, text accompanies them, and the voiced speech can be turned off in an options menu if desired.
 
The character encounters enemies as well as non-playable characters. Often, when encountering an important character, dialogue begins immediately, with the player having no control over it. These important dialogues are by default always voice-acted; however, text accompanies them, and the voiced speech can be turned off in an options menu if desired.

Revision as of 04:44, 25 January 2022

n/a

  • NTSC-U
  • NTSC-J

PopfulMail title.png

PopfulMail MCD JP SSTitle.png

Popful Mail
System(s): Sega Mega-CD
Publisher: Sega
Developer:
Original system(s): PC-8801
Developer(s) of original games: Falcom
Peripherals supported: CD BackUp RAM Cart
Genre: Action[1][2]

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥7,8007,800 G-6029
Sega Mega-CD
US
T-127035
ESRB: Kids to Adults
Non-Sega versions

Popful Mail (ぽっぷるメイル) is a 1991 game by Falcom for the PC-88. Sega Falcom ported it to the Sega Mega-CD in 1994, with Working Designs localizing it for an overseas market (which was not the original plan).

A demo disc, called Popful Mail Taikenban, was also released.

Story

Though portrayed differently from port to port, set in an unnamed fantasy world, a prologue tells of a grand legend related to the realm, of how long ago, three fallen gods of darkness known as the Masters of Evil attempted to lay siege to the mortal plane. They were known as Morgal, the Lord of Beasts, commander of the feral and the most voracious of monsters and beasts; Necros, the Master of War, corruptor of men and the inciter of temptation and vice; and Ulgar, the Overlord, the leader of the Masters of Evil and wielder of the most evil of magics. At the end of the great war that threatened all who lived in it, the Masters of Evil were sealed away in a floating tower far from the reach of anyone, and only three warriors, an elf, a human, and a dwarf, survived to tell the tale.

The story begins with main character, Popful Mail, chasing the criminal Nuts Cracker through a forest. When defeated, Nuts Cracker's body escapes and Mail cannot claim the bounty on him. However, she learns of a new bounty and becomes reinvigorated when she spots a 2,000,000 gold reward poster for the wizard turned criminal, Muttonhead, near the post. With this, she embarks on her adventure.

Gameplay

Popful Mail is a platform game with RPG elements. At the start of the game, the only playable character is Mail; however, as the game progresses, Tatt and Gaw become available, and the player may switch between them at any time through the use of the "character" option in the menu (except in the middle of dialogue). Each character has different attacks and armors, as well as differences in walking speed and jump. The player's character can be moved around with Left and Right and can jump with B. The character attacks with A. The character can duck and defend with Down and can jump off platforms with Down+B. The character opens chests, enters doorways, speaks to characters, and read signs with Up. The character can climb ladders with Up and descend them with Down. Additionally, the player can summon a menu with C to change some of the game's attributes, the current character, the current character's equipment, use or activate an item, read the game's status, save, load and quit.

The character encounters enemies as well as non-playable characters. Often, when encountering an important character, dialogue begins immediately, with the player having no control over it. These important dialogues are by default always voice-acted; however, text accompanies them, and the voiced speech can be turned off in an options menu if desired.

The character has 100 health points, and attacks from enemy characters diminish it according to the strength of the attacker. Similarly, all enemies have a 100 health point bar that has to be brought down to 0 for the enemy to be defeated. How much damage is dealt depends on the strength of the character, although an attack always causes the same amount of damage to the same enemy.

When an enemy is defeated, it typically drops a bag of gold or a healing item. Gold can be spent at shops in towns in exchange for weapons, armor, and other items. Each character can acquire up to five different weapons and various items. Each subsequent weapon is stronger than the preceding one, although the player may switch to any weapons possessed at any time if desired, through the menu. Weapons include a sword, dagger, boomerang, staff, fireball, and claw. Items, different from weapons and armor, affect either the health bar or the character's status, or are plot devices. They may confer invulnerability at a price, stability in snow, or replenish health, among other things. They can be obtained from other characters, treasure chests, shops, or bosses.

The character has a blue-grey bar that is depleted as a distance weapon or a magical attack is used. When the bar reaches 0, the character can still perform the weapon motion, but the magical or long range portion of the attack will fail. The bar regenerates quickly if given time to do so (if the character uses no attacks or switches to a melee weapon). Use of a distance weapon or magical attack while the bar is regenerating halts the regeneration, which resumes if no attacks that deplete it are made.

The game has a practical save game feature. Games may usually be saved and loaded at any point in the game (except during dialogues, world map travels, and the animated sequences); if a game that was previously saved in a room with a boss is loaded, the game resumes just before the battle, before the character has entered the room. The state of the game, including the hours played and the level, will be displayed. Three save slots are supplied, for storing up to three different states.

Characters

Playable

Popful Mail, Players.png
Mail
Mail is the main character. She is an unsuccessful female elf bounty hunter. Mail's main target, Nuts Cracker, always seems to escape after she defeats him. Mail has red hair; her elven ears stick outward from her head. She is tomboyish and good-natured but also capricious and confrontational. She is indefatigable in her goal of being a bounty hunter in spite of numerous setbacks. Her main and starting weapon is a sword; she can acquire a dagger and a boomerang as the game progresses. She is the fastest character but has the lowest jump.
Popful Mail, Players.png
Tatt
Tatt is a magician, a former apprentice of Muttonhead. He wears a red hat and robe. He chases after his master, who has left him and his fellow students, in order to find out why and ultimately dissuade him from his path. Tatt is polite and somewhat timid. He is sometimes ridiculed for his agreeable nature. He meets Mail in the first level. His main weapon is a magical staff.
Popful Mail, Players.png
Gaw
Gaw is a small, round, winged, cave-dwelling purple creature. He is almost identical to all the others of his species, who both call themselves "Gaw" and often use the word as an interjection when speaking. Mail and Tatt meet Gaw in the second level, the Caves, but Gaw does not join them until later. Gaw's main attack is initially a fireball; subsequent attacks include a tail swipe and clawing. He is the slowest character but has the highest jump.

Non-Playable

Popful Mail, Characters.png
Nuts Cracker
Nuts Cracker, the first villain seen in the game, is the leader of a dangerous criminal gang known as the Gingerbread Grifter Gang. He specializes in manufacturing explosives, especially exploding dolls. Nuts Cracker appears to be human but is fashioned like a wooden nutcracker. He also speaks in an exaggerated Italian accent. When defeated, he will often throw his head, which then explodes, while his body runs away. Mail has been trying to catch Nuts Cracker for a long time and faced him on many occasions, but he always escapes.
Popful Mail, Characters.png
Muttonhead
Muttonhead was formerly a well-known and respected magician before unexpectedly disappearing from public view and turning to crime, a move that left his apprentices puzzled. He is dangerous and his goals are unknown. A 2,000,000 gold bounty is offered for his capture.
Popful Mail, Characters.png
Slick
Slick is an elf acquaintance of Mail's. He often wants to tag along with Mail on her adventures, which, along with his bad jokes and obnoxious demeanor, annoys her to no end. He often causes more trouble than he solves, and is especially infamous for his use of home-made bombs, which his grandfather taught him how to make.
Popful Mail, Characters.png
Glug
Glug is a kind-hearted but slow-witted dwarf artisan from the mines. Unlike everyone else, he enjoys Slick's company, and they are both friends. It is hinted that Glug suffers from mental problems as a result of a strong knock on the head, which might also explain his naiveté and short memory.

Stages

Woods

Notavailable.svg

Elf Woods

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Treesun

Notavailable.svg

Golem Tower

Cave

Notavailable.svg

Wind Cave

Notavailable.svg

Fossil Rock

Notavailable.svg

Hot Springs

Notavailable.svg

Deviant Den

Notavailable.svg

Panic Peak

Mine

Notavailable.svg

Mine

Notavailable.svg

Zoth Shrine

Notavailable.svg

Fort Fryght

Chilly

Notavailable.svg

Icycal

Notavailable.svg

Mt. Rip

Notavailable.svg

Gyp Ship

Notavailable.svg

Crystal Palace

Castle

Notavailable.svg

Freaky Foyer

Notavailable.svg

Hassle Hall

Notavailable.svg

Maniac Mazes

Notavailable.svg

Orb Tower

Items

Weapons

Mail
Short Sword
Initially equipped.
Dagger
Costs 300 gold.
Boomerang
Costs 2,000 gold.
Flame Sword
Costs 3,000 gold.
Aura Blade
Tatt
Fire Cane
Initially equipped.
Dyno Cane
Costs 300 gold.
Electro Cane
Costs 2,000 gold.
Star Cane
Costs 3,000 gold.
Aura Cane
Gaw
Fire Ball
Initially equipped.
Tail Attack
Costs 300 gold.
Iron Claw
Costs 2,000 gold.
Firebreath
Costs 3,000 gold.
Aura Breath

Armor

Mail
Armor
  • Leather Mail (500 gold)
  • Chain Mail (1,200 gold)
  • Plate Mail (1,800 gold)
  • Silver Mail (2,400 gold)
  • Gold Mail (6,000 gold)
Shields
  • Wood Shield (400 gold)
  • Round Shield (1,000 gold)
  • Large Shield (1,200 gold)
  • Silver Shield (2,400 gold)
  • Gold Shield (6,000 gold)
Tatt
Armor
  • Flame Robe (500 gold)
  • Earth Robe (1,200 gold)
  • Gale Robe (1,800 gold)
  • Moon Robe (2,400 gold)
  • Sun Robe (6,000 gold)
Charms
  • Flame Charm (400 gold)
  • Earth Charm (1,000 gold)
  • Gale Charm (1,200 gold)
  • Moon Charm (2,400 gold)
  • Sun Charm (6,000 gold)
Gaw
Armor
  • Leather Mail (500 gold)
  • Scale Mail (1,200 gold)
  • Plate Mail (1,800 gold)
  • Silver Mail (2,400 gold)
  • Gold Mail (6,000 gold)
Bands
  • Leather Band (400 gold)
  • Iron Band (1,000 gold)
  • Steel Band (1,200 gold)
  • Silver Band (2,400 gold)
  • Gold Band (6,000 gold)

Healing

Herb
Restores 5 health. Dropped by enemies, heals immediately rather than going into the inventory.
Orange
Restores 20 health. Costs 90 gold.
Cherry
Restores 40 health. Costs 180 gold.
Apple
Restores 60 health. Costs 270 gold.
Banana
Restores 80 health. Costs 650 gold.
Melon
Restores 100 health. Costs 1000 gold.

Special

Gold Bullion
Can be sold for 500 gold.
Elixir
Restores all health, preventing death. Consumed automatically when the current character runs out of health.
Amulet
Provides invulnerability; however, the character cannot attack while invulnerable. This item is drained while active but can be toggled on and off to preserve it for later. Costs 1,500 gold.
Ice Shoes
Allows the character to walk on fire. This item is drained while active but can be toggled on and off to preserve it for later. Costs 250 gold.
Spiked Boots
Allows the character to walk on ice without slipping. This item is drained while active but can be toggled on and off to preserve it for later. Costs 500 gold.
Stone Shoes
Allows the character to walk on spikes. This item is drained while active but can be toggled on and off to preserve it for later. Costs 1,000 gold.
Helmet
Increases defense for a duration. This item is drained while active but can be toggled on and off to preserve it for later. Costs 300 gold.

Production credits

Japanese version

  • 声の出演
    • メイル: 林原 めぐみ
    • タット: 石田 彰
    • ガウ: 千葉 繁
    • マテリアル: 石森 達幸
    • ブラッキィ: 飛田 展男
    • ミフィ: 田野 恵
    • ヤコブ: 三浦 雅子
    • ツェイマー: 大場 真人
    • ナモ: 清水 浩智
    • リップ: 松下 美由紀
    • ラップ: 水沢 潤
    • アルカザール: 森川 智之
    • ルードゥル: 宮田 浩徳
Source:
In-game credits (JP)
PopfulMail MCD JP SSEnding.pdf
[6]

US version

USA Team
  • Director: Victor Ireland
  • Assistant Director: Dean Williams
  • English Translation: Akiko Skjellerup, Horkom International, Victor Ireland, Dean Williams
  • Sound Engineers: Bill Staeck, Don Shirley
  • Additional Music: Bill King
  • Reprogramming: Shigeo Koyama
Japan Team
Sega/Falcom
Cast
  • Popful Mail: Melissa Gulden
  • Gaw: Blake Dorsey
  • Tatto: Shaun Watkins
  • Muttonhead: Keith Lack
  • Nuts Cracker: Blake Dorsey
  • Slick: Ashley Angel
  • Glug: Nancy Davis
  • Sven T. Uncommon: Matt Atwood
  • Venuncio: Greg Soriano
  • Mumbles: John Truitt
  • Wriph: Marilyn Weeks
  • Wraph: Katie Staeck
  • Lipps: Mike E. Miller
  • Kazyr: T. Owen Smith
  • Song Performed by: Jennifer Stigile

Magazine articles

Main article: Popful Mail/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #66: "January 1995" (199x-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-04: "April 1994" (1994-03-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
90 №103
60 [12]
Sega Mega-CD
75
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
63
[13]
Electronic Gaming Monthly (US) NTSC-U
78
[14]
Famitsu (JP) NTSC-J
55
[15]
Freak (IL)
84
[16]
Game Players (US) NTSC-U
78
[17]
GamePro (US) NTSC-U
83
[18]
Hippon Super (JP) NTSC-J
60
[19]
MAN!AC (DE) NTSC-J
77
[20]
Mega Fun (DE) NTSC-U
81
[21]
Mega Play (US) NTSC-U
87
[22]
Next Generation (US) NTSC-U
50
[23]
Sega Pro (UK) NTSC-U
73
[24]
Sega Opisaniy i sekretov (RU)
77
[25]
Sega Saturn Magazine (JP) NTSC-J
84
[26]
Tricks 16 bit (RU)
73
[27]
Video Games (DE) NTSC-J
78
[28]
VideoGames (US)
60
[29]
Sega Mega-CD
73
Based on
17 reviews

Popful Mail

Mega-CD, JP
PopfulMail MCD JP Box Back.jpgPopfulMail MCD JP Box Front.jpg
Cover
PopfulMail MCD JP Disc.jpg
Disc
Mega-CD, US
PopfulMail MCD US Box Back.jpgPopfulMail MCD US Box Front.jpg
Cover
PopfulMail MCD US Disc.jpg
Disc
Popfulmail mcd us manual.pdf
Manual
Notavailable.svg
Disc (red variant)

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
417,193,056 CD (JP) G-6029
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
513,912,000 CD (US) T-127035

Track list

1. Data Track  
2. Harukanaru Walhalla (2:22) 
Japan 遥かなるヴァルハラ
From: Opening
Composed by: Falcom Sound Team J.D.K.
3. Dareka ga Anata wo Aishiteru (4:01) 
Japan 誰かがあなたを愛してる
From: Ending
Composed by: Falcom Sound Team J.D.K.
Vocals: Yuka Nagaori
Arranged by: Nobuhiko Kashiwara
Running time: 6:23

External links

References

  1. File:PopfulMail MCD JP Box Back.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
  3. http://www.workingdesigns.com/museum/sega_cd/ourgames/index.html (Wayback Machine: 2002-08-13 22:47)
  4. https://groups.google.com/g/rec.games.video.sega/c/f_fUwhqm-XM/m/V8mZ2pGHOIYJ
  5. https://groups.google.com/g/rec.games.video.sega/c/102pIVDJATg/m/jyr3_OlBge4J
  6. File:PopfulMail_MCD_JP_SSEnding.pdf
  7. VideoGames, "January 1995" (US; 199x-xx-xx), page 11
  8. Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 51
  9. Sega Visions, "February/March 1995" (US; 199x-xx-xx), page 49
  10. GamePro, "March 1995" (US; 1995-xx-xx), page 97
  11. GamePro, "April 1995" (US; 1995-xx-xx), page 97
  12. Next Generation, "February 1995" (US; 1995-01-24), page 99 (101)
  13. Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 23
  14. Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 36
  15. Famitsu, "" (JP; 1994-03-25), page 1
  16. Freak, "5/95" (IL; 1995-xx-xx), page 1
  17. Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 50
  18. GamePro, "April 1995" (US; 1995-xx-xx), page 108
  19. Hippon Super, "May 1994" (JP; 1994-04-03), page 49
  20. MAN!AC, "04/95" (DE; 1995-03-08), page 33
  21. Mega Fun, "05/95" (DE; 1995-04-19), page 70
  22. Mega Play, "February/March 1995" (US; 1995-0x-xx), page 48
  23. Next Generation, "February 1995" (US; 1995-01-24), page 101
  24. Sega Pro, "May 1995" (UK; 1995-04-13), page 86
  25. Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 137
  26. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  27. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 305
  28. Video Games, "8/94" (DE; 1994-07-27), page 83
  29. VideoGames, "April 1995" (US; 1995-0x-xx), page 75
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Popful Mail

PopfulMail title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Technical information


Books: Popful Mail: The Official Strategy Guide (1995)
Sega Mega-CD
Demos: Popful Mail Taikenban (1994)

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