Difference between revisions of "Power Drift"

From Sega Retro

(Added info on 3D Power Drift)
(PCE credits reviewed from youtu.be/fgAo9WR0_RI (things look more alike now; plus it's easier to catch the external refs at the bottom))
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| bobscreen=Power Drift Title.png
 
| bobscreen=Power Drift Title.png
 
| publisher=[[Sega]], {{PCE}} [[Asmik]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{DOS}} {{MSX}} {{Spectrum}} [[Activision]]
 
| publisher=[[Sega]], {{PCE}} [[Asmik]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{DOS}} {{MSX}} {{Spectrum}} [[Activision]]
| developer=[[Sega R&D 8]], {{PCE}} [[Copya System]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{Spectrum}} [[Software Studios]], {{MSX}} [[Software Studios]], [[New Frontier]], {{3DS}} [[M2]]
+
| developer=[[Sega R&D 8]], {{PCE}} [[Copya System]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{Spectrum}} [[Software Studios]], {{MSX}} [[Software Studios]], [[New Frontier]]
| system=[[Sega Y Board]], Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Nintendo 3DS, TurboGrafx-16, ZX Spectrum
+
| system=[[Sega Y Board]], Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, PC Engine, ZX Spectrum
 
| romsize={{Arcade}} 6976 KB{{ref|http://www.mamedb.com/game/pdrift}}
 
| romsize={{Arcade}} 6976 KB{{ref|http://www.mamedb.com/game/pdrift}}
 
| peripherals=
 
| peripherals=
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| sega=all
 
| sega=all
 
}}
 
}}
 
 
'''''Power Drift''''' (パワードリフト) is a 1988 kart racing game developed for the [[Sega Y Board]] arcade platform. It was designed by [[Yu Suzuki]] and developed by his team at [[Sega AM2]].
 
'''''Power Drift''''' (パワードリフト) is a 1988 kart racing game developed for the [[Sega Y Board]] arcade platform. It was designed by [[Yu Suzuki]] and developed by his team at [[Sega AM2]].
  
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Unusual for Sega's "Super Scaler" arcade games, ''Power Drift'' was never ported to the [[Mega Drive]] console. [[Dempa]] was planning to port the game to the Mega Drive, but it was later moved to the [[Sega CD]], before the project was eventually cancelled{{ref|http://www.hardcoregaming101.net/powerdrift/powerdrift.htm}}. When Dempa's license expired, Sega briefly worked on a [[Sega 32X]] version{{fileref|GameFan US 0303.pdf|page=114}}, which also did not see the light of day.
 
Unusual for Sega's "Super Scaler" arcade games, ''Power Drift'' was never ported to the [[Mega Drive]] console. [[Dempa]] was planning to port the game to the Mega Drive, but it was later moved to the [[Sega CD]], before the project was eventually cancelled{{ref|http://www.hardcoregaming101.net/powerdrift/powerdrift.htm}}. When Dempa's license expired, Sega briefly worked on a [[Sega 32X]] version{{fileref|GameFan US 0303.pdf|page=114}}, which also did not see the light of day.
  
The ''[[Sonic Drift]]'' games for the [[Sega Game Gear]] handheld console were based on the gameplay of ''Power Drift'', but with characters from the ''[[Sonic the Hedgehog (series)|Sonic the Hedgehog]]'' series.{{ref|http://toucharcade.com/2014/01/03/sonic-all-stars-racing-transformed-review-an-all-star-sequel/}}
+
The ''[[Sonic Drift]]'' games for the [[Sega Game Gear]] handheld console were based on the gameplay of ''Power Drift'', but with characters from the ''[[sonic:Sonic the Hedgehog (series)|Sonic the Hedgehog]]'' series.{{ref|http://toucharcade.com/2014/01/03/sonic-all-stars-racing-transformed-review-an-all-star-sequel/}}
  
 
A remastered version was released by [[M2]] and [[Sega]] for the [[Nintendo 3DS]] as a part of M2's ''[[3D Classics]]'' line under the name ''[[3D Power Drift]]''. This version is a port of the arcade version but with added functionality, such as 3D stereoscopic support and customizable controls.
 
A remastered version was released by [[M2]] and [[Sega]] for the [[Nintendo 3DS]] as a part of M2's ''[[3D Classics]]'' line under the name ''[[3D Power Drift]]''. This version is a port of the arcade version but with added functionality, such as 3D stereoscopic support and customizable controls.
  
 
==Production credits==
 
==Production credits==
[[Category:Use Creditstable template]]
 
 
===Arcade version===
 
===Arcade version===
 +
{{creditstable|
 
*'''Director & Designer''': [[Yu Suzuki]]
 
*'''Director & Designer''': [[Yu Suzuki]]
 
*'''Producer''': [[Yu Suzuki]]
 
*'''Producer''': [[Yu Suzuki]]
 
*'''Music & Sounds''': [[Hiroshi Miyauchi]]
 
*'''Music & Sounds''': [[Hiroshi Miyauchi]]
 
*'''Staff''': SAD, KOM, OTA, REE, MAT, LCY {{ref|1=http://www.arcade-history.com/?n=power-drift-deluxe-sit-down-model&page=detail&id=19587}}
 
*'''Staff''': SAD, KOM, OTA, REE, MAT, LCY {{ref|1=http://www.arcade-history.com/?n=power-drift-deluxe-sit-down-model&page=detail&id=19587}}
 +
}}
  
 
{{multicol|
 
{{multicol|
 
===Amiga version===
 
===Amiga version===
'''Programmed by''' ZZKJ<br/>
+
{{creditstable|
'''Graphics by''' Saul<br/>
+
*'''Programmed by:''' ZZKJ
'''Music by''' [[Uncle Art]]<br/>
+
*'''Graphics by:''' Saul
'''Produced by''' Neil<br/>
+
*'''Music by:''' [[Uncle Art]]
©1988 Sega Enterprises Inc.<br/>
+
*'''Produced by:''' Neil
All Rights Reserved.<br/>
+
*©1988 Sega Enterprises Inc.
Activision UK Ltd<br/>
+
*All Rights Reserved.
Authorised User.<br/>
+
*Activision UK Ltd
Game ©1989 [[Activision]]<br/>
+
*Authorised User.
A [[Software Studios]] Production
+
*Game ©1989 [[Activision]]
 +
*A [[Software Studios]] Production
 +
}}
  
 
===Amstrad CPC version===
 
===Amstrad CPC version===
(C) Sega 1989<br/>
+
{{creditstable|
(C) [[Activision]] Ltd. 1989.<br/>
+
*(C) Sega 1989
'''Coding by''' John Mullings<br/>
+
*(C) [[Activision]] Ltd. 1989.
'''Graphics by''' Clive Paul<br/>
+
*'''Coding by:''' John Mullings
'''Music and FX by''' [[Dave Lowe]].<br/>
+
*'''Graphics by:''' Clive Paul
A [[Software Studios]] Production
+
*'''Music and FX by:''' [[Dave Lowe]].
 +
*A [[Software Studios]] Production
 +
}}
  
 
===Commodore 64 version===
 
===Commodore 64 version===
'''Code:''' Chris Butler<br/>
+
{{creditstable|
'''Music:''' [[Dave Lowe]]<br/>
+
*'''Code:''' Chris Butler
©SEGA®1988,1989<br/>
+
*'''Music:''' [[Dave Lowe]]
[[Activision]] authorized user
+
*©SEGA®1988,1989
 +
*[[Activision]] authorized user
 +
}}
  
 
===MSX version===
 
===MSX version===
(C) Sega 1989<br/>
+
{{creditstable|
(C) [[Activision]] Ltd. 1989.<br/>
+
*(C) Sega 1989
'''Coding by''' John Mullings<br/>
+
*(C) [[Activision]] Ltd. 1989.
'''Graphics by''' Clive Paul<br/>
+
*'''Coding by:''' John Mullings
'''Music and FX by''' [[Dave Lowe]].<br/>
+
*'''Graphics by:''' Clive Paul
A [[Software Studios]] Production.<br/>
+
*'''Music and FX by:''' [[Dave Lowe]].
'''MSX Version by''' [[New Frontier]].<br/>
+
*A [[Software Studios]] Production.
'''Coding by''' Zydro<br/>
+
*'''MSX Version by:''' [[New Frontier]].
'''Music by''' MC Alby
+
*'''Coding by:''' Zydro
 +
*'''Music by:''' MC Alby
 +
}}
  
 
===ZX Spectrum version===
 
===ZX Spectrum version===
(C) Sega 1989<br/>
+
{{creditstable|
(C) [[Activision]] Ltd. 1989.<br/>
+
*(C) Sega 1989
'''Coding by''' John Mullings<br/>
+
*(C) [[Activision]] Ltd. 1989.
'''Graphics by''' Clive Paul<br/>
+
*'''Coding by:''' John Mullings
'''Music and FX by''' [[Dave Lowe]].<br/>
+
*'''Graphics by:''' Clive Paul
A [[Software Studios]] Production
+
*'''Music and FX by:''' [[Dave Lowe]].
 +
*A [[Software Studios]] Production
 +
}}
 +
}}
  
 
===PC Engine version===
 
===PC Engine version===
'''Original Concept:''' Sega Enterprises Ltd.<br/>
+
{{multicol|
'''Conversion to PC Engine:''' [[Asmik]]<br/>
+
{{creditstable|
 +
{{creditsheader|Original Concept}}
 +
*Sega Enterprises Ltd.
 +
{{creditsheader|Conversion to PC-Engine}}
 
*'''Programming:''' Ishikawa, Kudo Johnny B. Good Eiji
 
*'''Programming:''' Ishikawa, Kudo Johnny B. Good Eiji
 
*'''Music:''' Don
 
*'''Music:''' Don
 
*'''Graphics:''' Metali Kawachi
 
*'''Graphics:''' Metali Kawachi
*'''Test Play:''' Push Pop Masa, Onetakesan, George, Andlle Kazama
+
*'''Test Play:''' Push Pop Masa, Ontakesan, George, Andlle Kazama
 
*'''Special Thanks:''' C. S. All Stars
 
*'''Special Thanks:''' C. S. All Stars
 
*'''Music Programming:''' Ishikawa
 
*'''Music Programming:''' Ishikawa
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*'''Special Advisor:''' Hiroshi Okamoto, Kazuyuki Takasaki
 
*'''Special Advisor:''' Hiroshi Okamoto, Kazuyuki Takasaki
 
*'''Tools:''' TRR Team
 
*'''Tools:''' TRR Team
*'''Data Organisation:''' Baja Baja Kudo
+
*'''Data Organization:''' Baja Baja Kudo
 
*'''Visual Sketch:''' Metali Kawachi
 
*'''Visual Sketch:''' Metali Kawachi
 
*'''Music Direction:''' Bakabon Papa
 
*'''Music Direction:''' Bakabon Papa
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*'''Director:''' O-Boss Y.
 
*'''Director:''' O-Boss Y.
 
*'''Support:''' Nanchan, Mariko Koizumi, Michiyo Sugawara, Gim Keiko
 
*'''Support:''' Nanchan, Mariko Koizumi, Michiyo Sugawara, Gim Keiko
*'''Jammer:''' Meko Saitou, Kaeru Sakurai, Yuco Matui, Hokken Katsu, Taikon, Nari Ozzy
+
*'''Jammer:''' Meko Saitou, Kaeru Sakurai, Yuco Matui, Hokken Katsu, Takion, Nari Ozzy
 
*'''Ochakumi:''' Jyoshidaisei Yuriko, Nari Ozzy, Naaa Kaaa Jieee
 
*'''Ochakumi:''' Jyoshidaisei Yuriko, Nari Ozzy, Naaa Kaaa Jieee
 
*'''Executive Director:''' Toshiyuki Futamura
 
*'''Executive Director:''' Toshiyuki Futamura
 
*'''Executive Producer:''' Takahiro Minami
 
*'''Executive Producer:''' Takahiro Minami
 +
 +
*[[Asmik]]
 +
|source=In-game credits
 +
}}
 
}}
 
}}
  
==Gallery==
+
==Photo gallery==
 
<gallery>
 
<gallery>
 
PowerDrift Arcade Cabinet Upright.jpg|Upright cabinet
 
PowerDrift Arcade Cabinet Upright.jpg|Upright cabinet
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|ACE UK 27.pdf|ace|27|44
 
|ACE UK 27.pdf|ace|27|44
 
|CVG UK 097.pdf|cvg|97|28
 
|CVG UK 097.pdf|cvg|97|28
 +
|AmigaFormat UK 005.pdf|amigaformat|5|170-171
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
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| ace_source={{num|27|page=92/93|pdf=ACE UK 27.pdf|pdfpage=93}}
 
| ace_source={{num|27|page=92/93|pdf=ACE UK 27.pdf|pdfpage=93}}
 
| amigaaction=83
 
| amigaaction=83
| amigaaction_source={{num|3}}, ''[http://amr.abime.net/review_31948 p76/77]''
+
| amigaaction_source={{num|3|page=76/77}}{{ref|http://amr.abime.net/review_31948}}
 
| amigacomputing=88
 
| amigacomputing=88
| amigacomputing_source=''Vol 2'', {{num|8}}, ''[https://archive.org/stream/amiga-computing-magazine-020/AmigaComputing_020_Jan_1990#page/n34/mode/1up p35]''
+
| amigacomputing_source=''Vol 2'', {{num|8|page=35|pdf=AmigaComputing UK 0208.pdf}}
 
| amigaformat=92
 
| amigaformat=92
| amigaformat_source={{num|5}}, ''[https://archive.org/stream/amigaformatmagazine-005/Amiga_Format_Issue_005_1989_12_Future_Publishing_GB#page/n41/mode/2up p42/43]''
+
| amigaformat_source={{num|5|page=42/43|pdf=AmigaFormat UK 005.pdf|pdfpage=42}}
 
| asm=91
 
| asm=91
| asm_source={{num|1989-12|page=53}}, ''[http://www.kultboy.com/index.php?site=t&id=3408]''
+
| asm_source={{num|12/89|page=53}}{{ref|1=http://www.kultboy.com/index.php?site=t&id=3408}}
 
| cuser=70
 
| cuser=70
| cuser_source={{num|74|page=36-37|pdf=CommodoreUser UK 74.pdf|pdfpage=36}}
+
| cuser_source={{num|74|page=36/37|pdf=CommodoreUser UK 74.pdf|pdfpage=36}}
 
| cvg=83
 
| cvg=83
 
| cvg_source={{num|96|page=16/17|pdf=CVG UK 096.pdf|pdfpage=16}}
 
| cvg_source={{num|96|page=16/17|pdf=CVG UK 096.pdf|pdfpage=16}}
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| gamesmachineuk_source={{num|25|page=90|pdf=TGM UK 25.pdf}}
 
| gamesmachineuk_source={{num|25|page=90|pdf=TGM UK 25.pdf}}
 
| zero=85
 
| zero=85
| zero_source={{num|2}}, ''[http://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n25/mode/1up p26]''
+
| zero_source={{num|2|page=26}}{{ref|http://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n25/mode/1up}}
 
| zzap64=65
 
| zzap64=65
| zzap64_source={{num|57}}, ''[https://archive.org/stream/zzap64-magazine-057/ZZap_64_Issue_057_1990_Jan#page/n70/mode/1up p71]''
+
| zzap64_source={{num|57|page=71|pdf=Zzap64 UK 057.pdf}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
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| icon=ST
 
| icon=ST
 
| asm=100
 
| asm=100
| asm_source={{num|1990-02|page=57|pdf=ASM DE 1990-02.pdf}}
+
| asm_source={{num|2/90|page=57|pdf=ASM DE 1990-02.pdf}}
 
| gamesmachineuk=84
 
| gamesmachineuk=84
 
| gamesmachineuk_source={{num|26|page=21|pdf=TGM UK 26.pdf}}
 
| gamesmachineuk_source={{num|26|page=21|pdf=TGM UK 26.pdf}}
 
| onest=60
 
| onest=60
| onest_source={{num|38}}, ''[http://archive.org/stream/One_for_ST_Games_The_Issue_038_1991-11_EMAP_Images_GB#page/n84/mode/1up p85]''
+
| onest_source={{num|38|page=85}}{{ref|http://archive.org/stream/One_for_ST_Games_The_Issue_038_1991-11_EMAP_Images_GB#page/n84/mode/1up}}
 
| staction=76
 
| staction=76
 
| staction_source={{num|21|page=48/49|pdf=STAction UK 21.pdf|pdfpage=50}}
 
| staction_source={{num|21|page=48/49|pdf=STAction UK 21.pdf|pdfpage=50}}
 
| stformat=83
 
| stformat=83
| stformat_source={{num|6}}, ''[http://www.stformat.com/stf06/index.html p62/64]''
+
| stformat_source={{num|6|page=62/64}}{{ref|http://www.stformat.com/stf06/index.html}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
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| icon=C64
 
| icon=C64
 
| 64er=80
 
| 64er=80
| 64er_source=''[http://www.kultboy.com/index.php?site=t&id=9061 3/90]''
+
| 64er_source={{num|3/90}}{{ref|1=http://www.kultboy.com/index.php?site=t&id=9061}}
 
| ace=72
 
| ace=72
 
| ace_source={{num|27|page=92/93|pdf=ACE UK 27.pdf|pdfpage=93}}
 
| ace_source={{num|27|page=92/93|pdf=ACE UK 27.pdf|pdfpage=93}}
 
| asm=92
 
| asm=92
| asm_source={{num|1989-12|page=53}}, ''[http://www.kultboy.com/index.php?site=t&id=3408]''
+
| asm_source={{num|12/89|page=53}}{{ref|1=http://www.kultboy.com/index.php?site=t&id=3408}}
 
| commodorecomputing=87
 
| commodorecomputing=87
 
| commodorecomputing_source={{num|8.5|page=50/51}}
 
| commodorecomputing_source={{num|8.5|page=50/51}}
 
| commodoreforce=85
 
| commodoreforce=85
| commodoreforce_source={{num|98}}, ''[https://archive.org/stream/zzap64-magazine-098/ZZap_64_Issue_098_Commodore_Force_Issue_08_1993_Aug#page/n17/mode/1up p18]''
+
| commodoreforce_source={{num|98|page=18|pdf=CommodoreForce UK 098.pdf}}
 
| commodoreformat=41
 
| commodoreformat=41
| commodoreformat_source={{num|15}}, ''[http://archive.org/stream/commodore-format-magazine-15/Commodore_Format_Issue_15_1991_12#page/n49/mode/1up p49]''
+
| commodoreformat_source={{num|15|page=49}}{{ref|http://archive.org/stream/commodore-format-magazine-15/Commodore_Format_Issue_15_1991_12#page/n49/mode/1up}}
 
| cuser=80
 
| cuser=80
 
| cuser_source={{num|74|page=38|pdf=CommodoreUser UK 74.pdf|pdfpage=38}}
 
| cuser_source={{num|74|page=38|pdf=CommodoreUser UK 74.pdf|pdfpage=38}}
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| yc_source={{num|64|page=32/33|pdf=YourCommodore UK 64.pdf|pdfpage=32}}
 
| yc_source={{num|64|page=32/33|pdf=YourCommodore UK 64.pdf|pdfpage=32}}
 
| zzap64=94
 
| zzap64=94
| zzap64_source={{num|55}}, ''[https://archive.org/stream/zzap64-magazine-055/ZZap_64_Issue_055_1989_Nov#page/n67/mode/2up p68/69]''
+
| zzap64_source={{num|55|page=68/69}}{{ref|https://archive.org/stream/zzap64-magazine-055/ZZap_64_Issue_055_1989_Nov#page/n67/mode/2up}}
 
| zzapit=95
 
| zzapit=95
 
| zzapit_source={{num|39|page=16-18|pdf=Zzap IT 39.pdf|pdfpage=16}}
 
| zzapit_source={{num|39|page=16-18|pdf=Zzap IT 39.pdf|pdfpage=16}}
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| ace_source={{num|35|page=60|pdf=ACE UK 35.pdf}}
 
| ace_source={{num|35|page=60|pdf=ACE UK 35.pdf}}
 
| asm=90
 
| asm=90
| asm_source={{num|1990-07}}, ''[http://www.kultboy.com/index.php?site=t&id=4630]''
+
| asm_source={{num|7/90|page=62|pdf=ASM DE 1990-07.pdf|pdfpage=64}}
| gamefan=87
+
| gamefan=86<!-- averaged 87% + 85%, from the same mag and page -->
| gamefan_source={{num|2|page=9/60}}
+
| gamefan_source={{num|2|page=9/60|pdf=GameFan US 0102.pdf|pdfpage=9}}
| gamefan_1=85
 
 
| gamesmachineuk=87
 
| gamesmachineuk=87
 
| gamesmachineuk_source={{num|33|page=52|pdf=TGM UK 33.pdf}}
 
| gamesmachineuk_source={{num|33|page=52|pdf=TGM UK 33.pdf}}
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| crash_source={{num|71|page=70|pdf=Crash UK 71.pdf}}
 
| crash_source={{num|71|page=70|pdf=Crash UK 71.pdf}}
 
| crash_1=71
 
| crash_1=71
| crash_source_1={{num|95}}, ''[https://archive.org/stream/crash-magazine-95/Crash_95_Jan_1992#page/n62/mode/1up p63]''
+
| crash_source_1={{num|95|page=63|pdf=Crash UK 95.pdf}}
 
| suser=79
 
| suser=79
 
| suser_source={{num|93|page=39|pdf=SinclairUser UK 093.pdf}}
 
| suser_source={{num|93|page=39|pdf=SinclairUser UK 093.pdf}}

Revision as of 16:28, 19 February 2017

For the Saturn version, see Sega Ages Power Drift.

This short article is in need of work. You can help Sega Retro by adding to it.


n/a

Power Drift Title.png

Power Drift
System(s): Sega Y Board, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, PC Engine, ZX Spectrum
Publisher: Sega,
PC Engine
Asmik,
Amiga
Amstrad CPC
Atari ST
Commodore 64
IBM PC compatibles
MSX
ZX Spectrum
Activision
Developer:
Release Date RRP Code
Amiga
UK
£24.9924.99[2]
Amiga
UK
(The Hit Squad)
£7.997.99
Atari ST
UK
£19.9919.99[2]
Atari ST
UK
(The Hit Squad)
£7.997.99
Amstrad CPC
ES
(Cassette)
AMC 768
Amstrad CPC
UK
(Cassette)
£9.999.99[2]
Amstrad CPC
UK
(Disk)
£14.9914.99[2]
Amstrad CPC
UK
(The Hit Squad)
£3.993.99
Commodore 64
US
(Disk)
$39.9539.95[3]
Commodore 64
UK
(Cassette)
£9.999.99[2]
Commodore 64
UK
(Disk)
£14.9914.99[2]
Commodore 64
UK
(The Hit Squad)
£3.993.99
Commodore 64
IT
(1)
ZX Spectrum
ES
(Cassette)
LYSEC-714
ZX Spectrum
UK
(Cassette)
£9.999.99[2]
ZX Spectrum
UK
(The Hit Squad)
£3.993.99
IBM PC compatibles
US
IBM PC compatibles
UK
£29.9929.99[4]
MSX
ES

Power Drift (パワードリフト) is a 1988 kart racing game developed for the Sega Y Board arcade platform. It was designed by Yu Suzuki and developed by his team at Sega AM2.

Gameplay

Like many games for the hardware, Power Drift makes heavy use of sprite scaling and rotation, often referred to as Super Scaler technology. It is one of the more ambitious efforts for what is largely considered "2D" hardware, attempting not only to simulate driving down a road (like OutRun), but hills and bridges, as well as a camera which can tilt as the player drives around corners. There are also twelve playable characters.

History

Power Drift was the first kart racing game, predating Nintendo's Super Mario Kart by four years. While less known in America, it was critically and commercially successful in Europe, according to gaming magazines of its time.

Improving on the "Super Scaler" technology and road scrolling effects of Hang-On, Out Run and After Burner, it created all of its track layouts with flat bitmaps to simulate a wholly 3D space using strictly 2D technology, making much use of sprite-scaling and rotation to create a 3D effect.[6]

Legacy

Unlike other works by Yu Suzuki, such as Space Harrier, OutRun, and After Burner. Power Drift skipped most home consoles and did not appear on a home Sega system until the release of a Sega Saturn conversion in 1998 (as Sega Ages Power Drift). It was instead ported to the PC Engine in Japan (by Asmik Ace Entertainment), and a variety of home computers in North America and Europe, including the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16 and ZX Spectrum. All computer versions sacrifice many of the sprite effects, and though some were well received by the gaming press at the time, the limitations turn these versions into very different games.

The arcade version of Power Drift was also included in Yu Suzuki Game Works Vol. 1 for the Sega Dreamcast. The arcade version has never been re-released in the western world.

Unusual for Sega's "Super Scaler" arcade games, Power Drift was never ported to the Mega Drive console. Dempa was planning to port the game to the Mega Drive, but it was later moved to the Sega CD, before the project was eventually cancelled[6]. When Dempa's license expired, Sega briefly worked on a Sega 32X version[7], which also did not see the light of day.

The Sonic Drift games for the Sega Game Gear handheld console were based on the gameplay of Power Drift, but with characters from the Sonic the Hedgehog series.[8]

A remastered version was released by M2 and Sega for the Nintendo 3DS as a part of M2's 3D Classics line under the name 3D Power Drift. This version is a port of the arcade version but with added functionality, such as 3D stereoscopic support and customizable controls.

Production credits

Arcade version

Amiga version

  • Programmed by: ZZKJ
  • Graphics by: Saul
  • Music by: Uncle Art
  • Produced by: Neil
  • ©1988 Sega Enterprises Inc.
  • All Rights Reserved.
  • Activision UK Ltd
  • Authorised User.
  • Game ©1989 Activision
  • A Software Studios Production

Amstrad CPC version

Commodore 64 version

MSX version

ZX Spectrum version

PC Engine version

Original Concept
  • Sega Enterprises Ltd.
Conversion to PC-Engine
  • Programming: Ishikawa, Kudo Johnny B. Good Eiji
  • Music: Don
  • Graphics: Metali Kawachi
  • Test Play: Push Pop Masa, Ontakesan, George, Andlle Kazama
  • Special Thanks: C. S. All Stars
  • Music Programming: Ishikawa
  • System Creator: Eiji Kudo, Ishikawa
  • Special Advisor: Hiroshi Okamoto, Kazuyuki Takasaki
  • Tools: TRR Team
  • Data Organization: Baja Baja Kudo
  • Visual Sketch: Metali Kawachi
  • Music Direction: Bakabon Papa
  • Graphics Direction: Zepher
  • Program Direction: Kyusyu Danji
  • Coordinator: Push Pop Masa
  • Producer: Kazuyuki Takasaki
  • Director: O-Boss Y.
  • Support: Nanchan, Mariko Koizumi, Michiyo Sugawara, Gim Keiko
  • Jammer: Meko Saitou, Kaeru Sakurai, Yuco Matui, Hokken Katsu, Takion, Nari Ozzy
  • Ochakumi: Jyoshidaisei Yuriko, Nari Ozzy, Naaa Kaaa Jieee
  • Executive Director: Toshiyuki Futamura
  • Executive Producer: Takahiro Minami
Source:
In-game credits

Photo gallery

Magazine articles

Main article: Power Drift/Magazine articles.

Promotional material

Logo-pdf.svg
Home computers print advert in Computer & Video Games (UK) #95: "October 1989" (1989-09-16)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Home computers print advert in Commodore User (UK) #74: "November 1989" (1989-10-23)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Home computers print advert in ACE (UK) #28: "January 1990" (1989-12-xx)
also published in:
Logo-pdf.svg
[[File:No resultsLogo-pdf.svg|120x120px|link=https://segaretro.org/index.php?title=File:CVG_UK_098.pdf&page=25]]
Print advert in Power Play (DE)
[[File:No resultsLogo-pdf.svg]]
[[File:No resultsLogo-pdf.svg|120x120px|link=https://segaretro.org/index.php?title=File:CVG_UK_098.pdf&page=17]]
Print advert in Power Play (DE)
[[File:No resultsLogo-pdf.svg]]
[[File:No resultsLogo-pdf.svg|120x120px|link=https://segaretro.org/index.php?title=File:CVG_UK_098.pdf&page=34]]
Print advert in Power Play (DE)
[[File:No resultsLogo-pdf.svg]]

Physical scans

Y Board version

Sega Retro Average 
Publication Score Source
77 №3/89, p60[16]
100 №79, p82/83[17]
Arcade
89
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Arcade
N/A
Based on
0 reviews

Power Drift

Y Board, US
PowerDrift YBoard US Manual.pdf
Manual
Y Board, JP

Amiga version

Sega Retro Average 
Publication Score Source
64 №27, p92/93[2]
83 №3, p76/77[18]
88 Vol 2, №8, p35[19]
92 №5, p42/43[20]
91 №12/89, p53[21]
70 №74, p36/37[22]
83 №96, p16/17[23]
90 №25, p90[24]
85 №2, p26[25]
65 №57, p71[26]
Amiga
81
Based on
10 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
65
[27]
Amiga Computing (UK)
88
[28]
Amiga Format (UK)
92
[20]
Amiga Joker (DE)
79
[29]
Amiga Power (UK)
69
[30]
Aktueller Software Markt (DE)
83
[31]
Commodore Computing International (UK)
72
[32]
Commodore User (UK)
70
[22]
Computer & Video Games (UK)
83
[23]
The Games Machine (UK)
90
[24]
Génération 4 (FR)
77
[33]
Megazone (AU)
45
[34]
The One (UK)
78
[35]
Power Play (DE)
36
[36]
Zero (UK)
85
[37]
Zzap!64 (UK)
65
[26]
Amiga
74
Based on
16 reviews

Power Drift

Amiga, UK
PowerDrift Amiga EU Box Front.jpg
Cover
Amiga, UK (The Hit Squad)


Amstrad CPC version

Sega Retro Average 
Publication Score Source
45 №26, p21[38]
Amstrad CPC
45
Based on
1 review
Sega Retro Average 
Publication Version Score
Amstrad Action (UK)
91
[39]
The Games Machine (UK)
45
[38]
Amstrad CPC
68
Based on
2 reviews

Power Drift

Amstrad CPC, UK (cassette)

Amstrad CPC, UK (disk)
PowerDrift AmstradCPC EU Box Back.jpgNospine.pngPowerDrift AmstradCPC EU Box Front.jpg
Cover
Amstrad CPC, UK (The Hit Squad)
PowerDrift CPC UK Box HitSquad.jpg
Cover
PowerDrift CPC UK Cassette HitSquad.jpg
Cassette
Amstrad CPC, ES (cassette)
PowerDrift CPC ES Box Cassette MCM.jpg
Cover

Atari ST version

Sega Retro Average 
Publication Score Source
100 №2/90, p57[40]
84 №26, p21[38]
60 №38, p85[41]
76 №21, p48/49[42]
83 №6, p62/64[43]
Atari ST
81
Based on
5 reviews
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
83
[40]
The Games Machine (UK)
84
[38]
Génération 4 (FR)
77
[33]
Micromanía (segunda época) (ES)
60
[44]
The One for ST Games (UK)
50
[45]
ST Action (UK)
76
[42]
ST Format (UK)
83
[46]
Zero (UK)
75
[47]
Atari ST
74
Based on
8 reviews

Power Drift

Atari ST, UK
PowerDrift ST UK Box Back.jpgNospine.pngPowerDrift ST UK Box Front.jpg
Cover
PowerDrift AtariST UK Disk1.jpg
Disk 1
PowerDrift AtariST UK Disk2.jpg
Disk 2
PowerDrift AtariST UK Disk3.jpg
Disk 3
Atari ST, UK (The Hit Squad)
PowerDrift AtariST UK Box Back THS.jpgNospine-small.pngPowerDrift AtariST UK Box Front THS.jpg
Cover

Commodore 64 version

Sega Retro Average 
Publication Score Source
80 №3/90[48]
72 №27, p92/93[2]
92 №12/89, p53[21]
87 №8.5, p50/51
85 №98, p18[49]
41 №15, p49[50]
80 №74, p38[51]
92 №25, p90[24]
92 №64, p32/33[52]
94 №55, p68/69[53]
95 №39, p16-18[54]
Commodore 64
83
Based on
11 reviews
Sega Retro Average 
Publication Version Score
64'er (DE)
80
[55]
ACE (UK)
73
[27]
Aktueller Software Markt (DE)
77
[31]
Commodore Computing International (UK)
87
[56]
Commodore Force (UK)
85
[57]
Commodore Format (UK)
41
[58]
Commodore User (UK)
80
[51]
Datormagazin (SE)
70
[59]
The Games Machine (UK)
92
[24]
New Computer Express (UK)
100
[60]
Your Commodore (UK)
92
[52]
Zzap!64 (UK)
80
[61]
Zzap! (IT)
95
[54]
Commodore 64
81
Based on
13 reviews

Power Drift

Commodore 64, US
PowerDrift C64 US Box Back.jpgNospine.pngPowerDrift C64 US Box Front.jpg
Cover
Commodore 64, UK
PowerDrift C64 UK Box Back.jpgNospine.pngPowerDrift C64 UK Box Front.jpg
Cover
PowerDrift C64 UK Cassette.jpg
Cassette
Commodore 64, UK (The Hit Squad)
PowerDrift C64 UK Box THS.jpg
Cover
PowerDrift C64 UK Cassette THS.jpg
Cassette
Commodore 64, IT

DOS version

Sega Retro Average 
Publication Score Source
80 №106, p54[62]
62 №8, p167
IBM PC compatibles
71
Based on
2 reviews
Sega Retro Average 
Publication Version Score
IBM PC compatibles
N/A
Based on
0 reviews

Power Drift

DOS, US
PowerDrift IBMPC US Box Back.jpgNospine.pngPowerDrift IBMPC US Box Front.jpg
Cover
PowerDrift IBMPC US Disk1.jpg
Disk 1
PowerDrift IBMPC US Disk2.jpg
Disk 2
PowerDrift IBMPC US Disk3.jpg
Disk 3
PowerDrift IBMPC US Disk3.jpg
Disk 4

MSX version

MSX, ES

PC Engine version

Sega Retro Average 
Publication Score Source
60 №35, p60[63]
90 №7/90, p62[64]
86 №2, p9/60[65]
87 №33, p52[66]
81 №6, p90[67]
76 №50, p58/59[68]
PC Engine
80
Based on
6 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
60
[63]
Aktueller Software Markt (DE)
73
[64]
Complete Guide to Consoles (UK)
69
[69]
GameFan (US)
86
[65]
The Games Machine (UK)
87
[66]
Génération 4 (FR)
53
[70]
Joystick (FR)
81
[67]
Power Play (DE)
59
[71]
Zzap! (IT)
76
[68]
PC Engine
72
Based on
9 reviews

Power Drift

PC Engine, JP
Power Drift PCE HuCard JP Back.jpgPower Drift PCE HuCard JP Spine.jpgPowerDrift PCE JP Box Front.jpg
Cover

ZX Spectrum version

Sega Retro Average 
Publication Score Source
81 №71, p70[72]
71 №95, p63[73]
79 №93, p39[74]
81 №118, p49[75]
82 №49, p23[76]
ZX Spectrum
79
Based on
5 reviews
Sega Retro Average 
Publication Version Score
Crash (UK)
81
[72]
Crash (UK)
71
[73]
Micromanía (segunda época) (ES)
60
[77]
Svet Igara (YU)
53
[78]
Sinclair User (UK)
79
[74]
Sinclair User (UK)
81
[75]
Your Sinclair (UK)
82
[76]
ZX Spectrum
72
Based on
7 reviews

Power Drift

ZX Spectrum, UK

ZX Spectrum, UK
(The Hit Squad)
PowerDrift Spectrum EU Box THS.jpg
Cover
ZX Spectrum, ES
Power Drift Spectrum EU MCM Box.jpg
Cover

Unreleased versions

Notavailable.svg
Power Drift
System(s): Sega Mega Drive, Sega Mega-CD, Sega 32X
Publisher: Sega
Planned release date(s):
Sega Mega Drive
1991
Sega Mega-CD
1992-04/1992-05[79]

The game was apparently due to be ported to the Mega Drive and Mega-CD. The Mega Drive version was mentioned in the December 1990 issue of Mean Machines, with an expected release date of Easter 1991, and the Mega-CD version was announced shortly before the system launched, with an expected release of "late Spring" 1992 (April/May). Neither version ever came out.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 File:Zero UK 01.pdf, page 12
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 File:ACE UK 27.pdf, page 93
  3. File:CGW US 072.pdf, page 6
  4. File:CVG UK 105.pdf, page 13
  5. http://www.mamedb.com/game/pdrift
  6. 6.0 6.1 http://www.hardcoregaming101.net/powerdrift/powerdrift.htm
  7. File:GameFan US 0303.pdf, page 114
  8. http://toucharcade.com/2014/01/03/sonic-all-stars-racing-transformed-review-an-all-star-sequel/
  9. http://www.arcade-history.com/?n=power-drift-deluxe-sit-down-model&page=detail&id=19587
  10. ACE, "November 1989" (UK; 1989-10-xx), page 31
  11. Computer & Video Games, "November 1989" (UK; 1989-10-16), page 87
  12. ACE, "December 1989" (UK; 1989-11-xx), page 44
  13. Computer & Video Games, "December 1989" (UK; 1989-11-16), page 28
  14. Amiga Format, "December 1989" (UK; 1989-11-09), page 170
  15. Computer & Video Games, "January 1990" (UK; 1989-12-16), page 138
  16. File:PowerPlay DE 012.pdf, page 60
  17. File:SinclairUser UK 079.pdf, page 82
  18. http://amr.abime.net/review_31948
  19. File:AmigaComputing UK 0208.pdf, page 35
  20. 20.0 20.1 File:AmigaFormat UK 005.pdf, page 42 Cite error: Invalid <ref> tag; name ":File:AmigaFormat UK 005.pdf_p42" defined multiple times with different content
  21. 21.0 21.1 http://www.kultboy.com/index.php?site=t&id=3408
  22. 22.0 22.1 File:CommodoreUser UK 74.pdf, page 36 Cite error: Invalid <ref> tag; name ":File:CommodoreUser UK 74.pdf_p36" defined multiple times with different content
  23. 23.0 23.1 File:CVG UK 096.pdf, page 16 Cite error: Invalid <ref> tag; name ":File:CVG UK 096.pdf_p16" defined multiple times with different content
  24. 24.0 24.1 24.2 24.3 File:TGM UK 25.pdf, page 90 Cite error: Invalid <ref> tag; name ":File:TGM UK 25.pdf_p90" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 25.pdf_p90" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 25.pdf_p90" defined multiple times with different content
  25. http://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n25/mode/1up
  26. 26.0 26.1 File:Zzap64 UK 057.pdf, page 71 Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 057.pdf_p71" defined multiple times with different content
  27. 27.0 27.1 ACE, "December 1989" (UK; 1989-11-xx), page 92
  28. Amiga Computing, "Volume 2, Number 8: January 1990" (UK; 19xx-xx-xx), page 35
  29. Amiga Joker, "Januar '90" (DE; 1989-12-29), page 10
  30. Amiga Power, "January 1992" (UK; 1991-12-19), page 106
  31. 31.0 31.1 Aktueller Software Markt, "Dezember 1989" (DE; 1989-1x-xx), page 53
  32. Commodore Computing International, "January 1990" (UK; 1990-xx-xx), page 51
  33. 33.0 33.1 Génération 4, "Décembre 1989" (FR; 1989-1x-xx), page 14
  34. Megazone, "June 1990" (AU; 1990-0x-xx), page 35
  35. The One, "November 1989" (UK; 1989-10-xx), page 51
  36. Power Play, "1/90" (DE; 1989-12-15), page 30
  37. Zero, "December 1989" (UK; 1989-1x-xx), page 26
  38. 38.0 38.1 38.2 38.3 File:TGM UK 26.pdf, page 21 Cite error: Invalid <ref> tag; name ":File:TGM UK 26.pdf_p21" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 26.pdf_p21" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:TGM UK 26.pdf_p21" defined multiple times with different content
  39. Amstrad Action, "December 1989" (UK; 1989-11-09), page 50
  40. 40.0 40.1 File:ASM DE 1990-02.pdf, page 57 Cite error: Invalid <ref> tag; name ":File:ASM DE 1990-02.pdf_p57" defined multiple times with different content
  41. http://archive.org/stream/One_for_ST_Games_The_Issue_038_1991-11_EMAP_Images_GB#page/n84/mode/1up
  42. 42.0 42.1 File:STAction UK 21.pdf, page 50 Cite error: Invalid <ref> tag; name ":File:STAction UK 21.pdf_p50" defined multiple times with different content
  43. http://www.stformat.com/stf06/index.html
  44. Micromanía (segunda época), "Marzo 1990" (ES; 1990-0x-xx), page 41
  45. The One for ST Games, "November 1991" (UK; 1991-10-26), page 85
  46. ST Format, "January 1990" (UK; 1989-12-21), page 62
  47. Zero, "January 1990" (UK; 19xx-xx-xx), page 89
  48. http://www.kultboy.com/index.php?site=t&id=9061
  49. File:CommodoreForce UK 098.pdf, page 18
  50. http://archive.org/stream/commodore-format-magazine-15/Commodore_Format_Issue_15_1991_12#page/n49/mode/1up
  51. 51.0 51.1 File:CommodoreUser UK 74.pdf, page 38 Cite error: Invalid <ref> tag; name ":File:CommodoreUser UK 74.pdf_p38" defined multiple times with different content
  52. 52.0 52.1 File:YourCommodore UK 64.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:YourCommodore UK 64.pdf_p32" defined multiple times with different content
  53. https://archive.org/stream/zzap64-magazine-055/ZZap_64_Issue_055_1989_Nov#page/n67/mode/2up
  54. 54.0 54.1 File:Zzap IT 39.pdf, page 16 Cite error: Invalid <ref> tag; name ":File:Zzap IT 39.pdf_p16" defined multiple times with different content
  55. 64'er, "März 1990" (DE; 1990-02-16), page 121
  56. Commodore Computing International, "January 1990" (UK; 1990-xx-xx), page 50
  57. Commodore Force, "August 1993" (UK; 1993-06-24), page 18
  58. Commodore Format, "December 1991" (UK; 1991-11-21), page 49
  59. Datormagazin, "4-18 Januari 1990" (SE; 1990-01-04), page 15
  60. New Computer Express, "November 4, 1989" (UK; 1989-11-02), page 60
  61. Zzap!64, "September 1991" (UK; 1991-08-08), page 73
  62. File:CVG UK 106.pdf, page 54
  63. 63.0 63.1 File:ACE UK 35.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:ACE UK 35.pdf_p60" defined multiple times with different content
  64. 64.0 64.1 File:ASM DE 1990-07.pdf, page 64 Cite error: Invalid <ref> tag; name ":File:ASM DE 1990-07.pdf_p64" defined multiple times with different content
  65. 65.0 65.1 File:GameFan US 0102.pdf, page 9 Cite error: Invalid <ref> tag; name ":File:GameFan US 0102.pdf_p9" defined multiple times with different content
  66. 66.0 66.1 File:TGM UK 33.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:TGM UK 33.pdf_p52" defined multiple times with different content
  67. 67.0 67.1 File:Joystick FR 006.pdf, page 86 Cite error: Invalid <ref> tag; name ":File:Joystick FR 006.pdf_p86" defined multiple times with different content
  68. 68.0 68.1 File:Zzap IT 50.pdf, page 58 Cite error: Invalid <ref> tag; name ":File:Zzap IT 50.pdf_p58" defined multiple times with different content
  69. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 50
  70. Génération 4, "Juin 1990" (FR; 1990-0x-xx), page 65
  71. Power Play, "8/90" (DE; 1990-07-13), page 129
  72. 72.0 72.1 File:Crash UK 71.pdf, page 70 Cite error: Invalid <ref> tag; name ":File:Crash UK 71.pdf_p70" defined multiple times with different content
  73. 73.0 73.1 File:Crash UK 95.pdf, page 63 Cite error: Invalid <ref> tag; name ":File:Crash UK 95.pdf_p63" defined multiple times with different content
  74. 74.0 74.1 File:SinclairUser UK 093.pdf, page 39 Cite error: Invalid <ref> tag; name ":File:SinclairUser UK 093.pdf_p39" defined multiple times with different content
  75. 75.0 75.1 File:SinclairUser UK 118.pdf, page 49 Cite error: Invalid <ref> tag; name ":File:SinclairUser UK 118.pdf_p49" defined multiple times with different content
  76. 76.0 76.1 File:YourSinclair UK 49.pdf, page 23 Cite error: Invalid <ref> tag; name ":File:YourSinclair UK 49.pdf_p23" defined multiple times with different content
  77. Micromanía (segunda época), "Enero 1990" (ES; 19xx-xx-xx), page 37
  78. Svet Igara, "Januar 1990" (YU; 1990-xx-xx), page 14
  79. File:EGM US 029.pdf, page 122