Difference between revisions of "Propeller Arena: Aviation Battle Championship"

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| development=
 
| development=
 
| distributor=
 
| distributor=
| date=2001
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| date=2001-08{{fileref|NextGeneration US 78.pdf|page=74}}
 
| system=[[Sega Dreamcast]]
 
| system=[[Sega Dreamcast]]
 
| genre=Action
 
| genre=Action
 
| players=1-4
 
| players=1-4
| status=Founded
+
| status=Dumped and released
 
| romsize=
 
| romsize=
 
| sounddriver=
 
| sounddriver=
 
}}
 
}}
  
'''''{{PAGENAME}}''''' was an infamous [[Sega Dreamcast]] game developed by [[Sega AM2]]. It was finished and ready to be released in late 2001, but was cancelled at the last minute in response to the [[wikipedia:September 11 attacks|September 11, 2001 attacks on the United States of America]]. It is assumed that the "Tower City" stage was the main reason for this decision, as it is possible to fly around and crash planes in a city based on New York. The game has since been leaked onto the internet.
+
'''''{{PAGENAME}}''''' was an infamous unreleased [[Sega Dreamcast]] game developed by [[Sega AM2]]. The game has since been leaked onto the internet.
  
 
In the game, the player flies various planes across arenas and engages in dogfights, making it a spiritual sequel to ''[[Wing War]]''. ''Propeller Arena'' was also designed with online multiplayer in mind, and had the servers been activated, would have supported the [[Dreamcast Microphone]].
 
In the game, the player flies various planes across arenas and engages in dogfights, making it a spiritual sequel to ''[[Wing War]]''. ''Propeller Arena'' was also designed with online multiplayer in mind, and had the servers been activated, would have supported the [[Dreamcast Microphone]].
{{clear}}
+
 
==Production Credits==
+
''Propeller Arena'' was reportedly finished and ready to be released in late 2001, but was cancelled at the last minute in response to the [[wikipedia:September 11 attacks|September 11, 2001 attacks on the United States of America]]. It is assumed that the "Tower City" stage was the main reason for this decision, as it is possible to fly around and crash planes in a city based on New York, and, according to [[Sega of America]], allows "a determined individual to deliberately play the game in a manner that generates images similar to those we have seen on the news"{{fileref|GamePro US 159.pdf|page=36}}.
{{multicol|'''Director:''' [[Makoto Osaki]]<br>
+
 
'''Chief Programmer:''' [[Tetsuya Sugimoto]]<br>
+
''Propeller Arena'' was not the only video game to be affected by the news, but is one of the few to be cancelled entirely because of it (another was a planned re-release of ''[[Crime Patrol]]'').
'''Programming Supervisor:''' [[Takashi Fujimura]]<br>
+
 
'''Game Programmers:''' [[Takeshi Iwasaki]], [[Masaru Moriguchi]], [[Takayuki Muramatsu]], [[Sumito Aso]], [[Fuminori Sato]]<br>
+
==Production credits==
'''Network Programmers:''' Takashi Fujimura, [[Tetsuya Sugimoto]], [[Masaru Moriguchi]], [[Shiro Takehara]]<br>
+
{{creditstable|
'''Chief Designer:''' [[Junichi Yamanaka]]<br>
+
{{multicol|
'''Plane Modelling:''' [[Shigetaka Kyoya]]<br>
+
{{creditsheader|}}
'''Stage Modelling:''' [[Yuhitoshi Katsuyama]], [[Wataru Sakomura]], [[Shigetaka Kyoya]]<br>
+
*'''Director:''' [[Makoto Osaki]]
'''Character Design:''' [[Shoji Takeuchi]]<br>
+
*'''Chief Programmer:''' [[Tetsuya Sugimoto]]
'''Character Modelling:''' [[Rie Sakurai]], [[Atsuo Takayasu]]<br>
+
*'''Programming Supervisor:''' [[Takashi Fujimura]]
'''Effect Designer:''' [[Takeshi Inaba]]<br>
+
*'''Game Programmers:''' [[Takeshi Iwasaki]], [[Masaru Moriguchi]], [[Takayuki Muramatsu]], [[Sumito Aso]], [[Fuminori Sato]]
'''Motion Designer:''' [[Takashi Ohta]]<br>
+
*'''Network Programmers:''' Takashi Fujimura, [[Tetsuya Sugimoto]], [[Masaru Moriguchi]], [[Shiro Takehara]]
'''Chief Sound Creator:''' [[Tatsutoshi Narita]], [[Keisuke Tsukahara]]<br>
+
*'''Chief Designer:''' [[Junichi Yamanaka]]
'''BGM "[[Sega of Japan|SOJ]] Selections" Staff:'''<br>
+
*'''Plane Modelling:''' [[Shigetaka Kyoya]]
:'''Musicans:''' Martin Hirsch (Vocals), John Underdown (Vocals), Yu Watanabe (Guitar), Daisuke Nihei (Bass), Yuuki Maeda (Drums)<br>
+
*'''Stage Modelling:''' [[Yuhitoshi Katsuyama]], [[Wataru Sakomura]], [[Shigetaka Kyoya]]
:'''Engineers:''' [[Hiroyuki Hamano]] ('''Main Engineer'''), Tomoyuki Niitsu ('''Assistant Engineer''' - IRc2 st), Chitumi Karasawa ('''Assistant Engineer''' - MIT st)<br>
+
*'''Character Design:''' [[Shoji Takeuchi]]
:'''Producers:''' Makoto Suzuki (COMPOZILLA), Takeshi Uehara (MIT GATHERING), Kaori Takai (COMPOZILLA), [[Tatsutoshi Narita]]<br>
+
*'''Character Modelling:''' [[Rie Sakurai]], [[Atsuo Takayasu]]
:'''Composers:''' [[Sachio Ogawa]], [[Tomoya Koga]]<br>
+
*'''Effect Designer:''' [[Takeshi Inaba]]
'''BGM "[[Sega of America|SOAD]] Selections" Staff:'''<br>
+
*'''Motion Designer:''' [[Takashi Ohta]]
:'''Contract:''' Rob Alvarez (SOAD), Cord Smith (SOAD)<br>
+
*'''Chief Sound Creator:''' [[Tatsutoshi Narita]], [[Keisuke Tsukahara]]
:'''Musicians:''' Fat Wreck Chords Label<br>
+
{{creditsheader|'''BGM "[[Sega of Japan|SOJ]] Selections" Staff:'''}}
::* Consumed<br>
+
*'''Musicans:''' Martin Hirsch (Vocals), John Underdown (Vocals), Yu Watanabe (Guitar), Daisuke Nihei (Bass), Yuuki Maeda (Drums)
::* Mad Caddies<br>
+
*'''Engineers:''' [[Hiroyuki Hamano]] ('''Main Engineer'''), Tomoyuki Niitsu ('''Assistant Engineer''' - IRc2 st), Chitumi Karasawa ('''Assistant Engineer''' - MIT st)
::* No Use for a Name<br>
+
*'''Producers:''' Makoto Suzuki (COMPOZILLA), Takeshi Uehara (MIT GATHERING), Kaori Takai (COMPOZILLA), [[Tatsutoshi Narita]]
::* Rise Against<br>
+
*'''Composers:''' [[Sachio Ogawa]], [[Tomoya Koga]]
::* Zero Down<br>
+
{{creditsheader|'''BGM "[[Sega of America|SOAD]] Selections" Staff:'''}}
:Victory Label<br>
+
*'''Contract:''' Rob Alvarez (SOAD), Cord Smith (SOAD)
::* Old School 101<br>
+
*'''Musicians:''' Fat Wreck Chords Label
'''Localization Staff ([[Sega of America|Sega of America Dreamcast Inc.]]):''' [[Jin Shimazaki]], Osamu Shibamiya (SOAD), Howard Gipson (SOAD), Daniel Chang (SOAD)<br>
+
:* Consumed
'''Marketing (Sega of America Dreamcast Inc.):''' Rob Alvarez, Cord Smith, John Golden<br>
+
:* Mad Caddies
'''Publicity:'''<br>
+
:* No Use for a Name
:'''SOJ Staff''': [[Taky Kihara]]<br>
+
:* Rise Against
:'''SOAD Staff''': Gwen Marker, Teri Higgins<br>
+
:* Zero Down
'''Creative Services (Sega of America Dreamcast Inc.):''' Bob Schonlisch, Angela Santos, Arianne Pitts<br>
+
:Victory Label
'''[[SegaNet]] Producer:''' [[Jerry Markota]]<br>
+
:* Old School 101
'''Lead Network Analyst:''' Darren Magtalon<br>
+
<br>
'''DC Server Operations:''' Doug Land, Eric Fehr<br>
+
*'''Localization Staff ([[Sega of America|Sega of America Dreamcast Inc.]]):''' [[Jin Shimazaki]], Osamu Shibamiya (SOAD), Howard Gipson (SOAD), Daniel Chang (SOAD)
'''Network Producer:''' [[Takashi Kosaka]]<br>
+
*'''Marketing (Sega of America Dreamcast Inc.):''' Rob Alvarez, Cord Smith, John Golden
'''Special Thanks:'''<br>
+
*'''Publicity:'''
:'''SOAD:''' [[Peter Moore]], Chris Gilbert, Joe Culley, John Golden, [[Charles Bellfield]], Peter Nguyen, Molly Fitzpatrick<br>
+
**'''SOJ Staff''': [[Taky Kihara]]
:'''AM2:''' [[Masayuki Sumi]], [[Tohru Murayama]], [[Masashi Katoh]], [[Junnichiro Matsuura]], [[Motohazu Tsubono]]<br>
+
**'''SOAD Staff''': Gwen Marker, Teri Higgins
'''Producer:''' [[Yu Suzuki]]<br>
+
*'''Creative Services (Sega of America Dreamcast Inc.):''' Bob Schonlisch, Angela Santos, Arianne Pitts
 +
*'''[[SegaNet]] Producer:''' [[Jerry Markota]]
 +
*'''Lead Network Analyst:''' Darren Magtalon
 +
*'''DC Server Operations:''' Doug Land, Eric Fehr
 +
*'''Network Producer:''' [[Takashi Kosaka]]
 +
*'''Special Thanks:'''
 +
**'''SOAD:''' [[Peter Moore]], Chris Gilbert, Joe Culley, John Golden, [[Charles Bellfield]], Peter Nguyen, Molly Fitzpatrick
 +
**'''AM2:''' [[Masayuki Sumi]], [[Tohru Murayama]], [[Masashi Katoh]], [[Junnichiro Matsuura]], [[Motohazu Tsubono]]
 +
*'''Producer:''' [[Yu Suzuki]]
 
|cols=2}}
 
|cols=2}}
 +
}}
  
==Promotional Material==
+
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 
<gallery>
 
<gallery>
 
DCGames DC FR PrintAdvert.jpg|FR print advert
 
DCGames DC FR PrintAdvert.jpg|FR print advert
 
PropellerArena_DC_JP_BoxFrontSample.jpg|Box Sample (JP)
 
PropellerArena_DC_JP_BoxFrontSample.jpg|Box Sample (JP)
 
PropellerArena_DC_JP_BoxBackSample.jpg|Box Sample (JP)
 
PropellerArena_DC_JP_BoxBackSample.jpg|Box Sample (JP)
Dorimaga_JP_20010810_2001-06.pdf|page=116|[[Dreamcast Magazine (JP)]] Preview
 
 
</gallery>
 
</gallery>
 +
 +
==References==
 +
<references/>

Revision as of 08:09, 26 February 2017

PropellerArena title.png

Propeller Arena: Aviation Battle Championship
System(s): Sega Dreamcast
Publisher: Sega
Developer: Sega AM2
Planned release date(s): 2001-08[1]
Genre: Action
Number of players: 1-4
Status of prototype(s): Dumped and released


Propeller Arena: Aviation Battle Championship was an infamous unreleased Sega Dreamcast game developed by Sega AM2. The game has since been leaked onto the internet.

In the game, the player flies various planes across arenas and engages in dogfights, making it a spiritual sequel to Wing War. Propeller Arena was also designed with online multiplayer in mind, and had the servers been activated, would have supported the Dreamcast Microphone.

Propeller Arena was reportedly finished and ready to be released in late 2001, but was cancelled at the last minute in response to the September 11, 2001 attacks on the United States of America. It is assumed that the "Tower City" stage was the main reason for this decision, as it is possible to fly around and crash planes in a city based on New York, and, according to Sega of America, allows "a determined individual to deliberately play the game in a manner that generates images similar to those we have seen on the news"[2].

Propeller Arena was not the only video game to be affected by the news, but is one of the few to be cancelled entirely because of it (another was a planned re-release of Crime Patrol).

Production credits

BGM "SOJ Selections" Staff:
  • Musicans: Martin Hirsch (Vocals), John Underdown (Vocals), Yu Watanabe (Guitar), Daisuke Nihei (Bass), Yuuki Maeda (Drums)
  • Engineers: Hiroyuki Hamano (Main Engineer), Tomoyuki Niitsu (Assistant Engineer - IRc2 st), Chitumi Karasawa (Assistant Engineer - MIT st)
  • Producers: Makoto Suzuki (COMPOZILLA), Takeshi Uehara (MIT GATHERING), Kaori Takai (COMPOZILLA), Tatsutoshi Narita
  • Composers: Sachio Ogawa, Tomoya Koga
BGM "SOAD Selections" Staff:
  • Contract: Rob Alvarez (SOAD), Cord Smith (SOAD)
  • Musicians: Fat Wreck Chords Label
  • Consumed
  • Mad Caddies
  • No Use for a Name
  • Rise Against
  • Zero Down
Victory Label
  • Old School 101


Magazine articles

Main article: Propeller Arena: Aviation Battle Championship/Magazine articles.

Promotional material

References