Difference between revisions of "Sega CS"

From Sega Retro

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'''Sega CS R&D'''  or '''Sega Consumer Research and Development Department''' was a division within Sega of Japan. Previously known as R&D2 in the eighties, it was the first department established specifically to produce console games.
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'''Sega CS R&D'''  or '''Sega Consumer Research and Development Department''' was a division within Sega of Japan. It is a continuation of [[Sega CS]]. Following the monumental success of ''[[Sonic The Hedgehog]]'', Sega's games on console matured further, and motivated Sega to make further original games and expand their scope outside of arcade ports.
  
This page compiles all games made by staff to have confirmed programmers, planners and designers working on Sega games during the eighties until the mid nineties. As well as games that have executive management by [[Mamoru Shigeta]], [[Yoji Ishii]], [[Makoto Oshitani]], [[Koichi Nagata]] and [[Noriyoshi Ohba]] who have frequently collaborated during the nineties. By April 1996, Sega employed the system of it's AM department, by spunning off three seperate R&D departments by CS1 headed by Makoto Oshitani, [[CS2]] headed by Noriyoshi Ohba as well as  [[CS3]], headed by Yuji Naka.
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In the mid-90's, executive producers started getting credited. [[Mamoru Shigeta]], [[Yoji Ishii]], [[Makoto Oshitani]], [[Koichi Nagata]] and [[Noriyoshi Ohba]] frequently collaborated during the nineties. By April 1996, Sega employed the system of it's AM department, by spunning off seperate R&D departments. CS1 headed by Makoto Oshitani, [[CS2]] headed by Noriyoshi Ohba as well as  [[Sega CS3|CS3]], headed by Yuji Naka, as well as a PC division, called [[PC Software R&D]], headed by [[Shun Arai]].
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==Members==
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{{multicol|
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*[[Akinori Nishiyama]]
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*[[Atsuhiko Nakamura]]
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*[[Daizaburou Sakurai]]
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*[[Hirokazu Yasuhara]]
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*[[Hiroshi Aso]]
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*[[Hiroto Saeki]]
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*[[Hisayoshi Yoshida]]
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*[[Junichi Tsuchiya]]
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*[[Katsuhisa Sato]]
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*[[Kazunari Tsukamoto]]
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*[[Koichi Nagata]]
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*[[Makoto Oshitani]]
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*[[Mamoru Shigeta]]
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*[[Masaharu Yoshii]]
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*[[Naoto Ohshima]]
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*[[Noriyoshi Oba]]
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*[[Osamu Ohashi]]
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*[[Osamu Sato]]
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*[[Rieko Kodama]]
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*[[Satoshi Sakai]]
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*[[Shinobu Toyoda]]
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*[[Shun Nakamura]]
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*[[Tadashi Ihoroi]]
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*[[Takao Miyoshi]]
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*[[Takashi Iizuka]]
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*[[Takashi Yuda]]
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*[[Takaya Segawa]]
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*[[Takayuki Kawagoe]]
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*[[Takeshi Niimura]]
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*[[Tatsuo Yamada]]
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*[[Tomohiro Kondo]]
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*[[Toru Yoshida]]
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*[[Yoji Ishii]]
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*[[Yojiro Ogawa]]
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*[[Yoshio Yoshida]]
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*[[Yuji Naka]]
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*[[Yukio Futatsugi]]
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*[[Yutaka Sugano]]
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|cols=4}}
  
 
==Softography==
 
==Softography==
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* ''[[Virtua Fighter]]'' (1993)
 
* ''[[Virtua Fighter]]'' (1993)
* ''[[Space Harrier]]'' (1993) (with [[Rutobo Games]])
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* ''[[Space Harrier]]'' (1993) (with [[Rutubo Games]])
* ''[[After Burner Complete]]'' (1994) (with [[Rutobo Games]])
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* ''[[After Burner Complete]]'' (1994) (with [[Rutubo Games]])
 
* ''[[Virtua Racing Deluxe]]'' (1994)
 
* ''[[Virtua Racing Deluxe]]'' (1994)
 
* ''[[Knuckles Chaotix]]'' (1995)
 
* ''[[Knuckles Chaotix]]'' (1995)

Revision as of 17:57, 2 April 2017

Sega CS R&D or Sega Consumer Research and Development Department was a division within Sega of Japan. It is a continuation of Sega CS. Following the monumental success of Sonic The Hedgehog, Sega's games on console matured further, and motivated Sega to make further original games and expand their scope outside of arcade ports.

In the mid-90's, executive producers started getting credited. Mamoru Shigeta, Yoji Ishii, Makoto Oshitani, Koichi Nagata and Noriyoshi Ohba frequently collaborated during the nineties. By April 1996, Sega employed the system of it's AM department, by spunning off seperate R&D departments. CS1 headed by Makoto Oshitani, CS2 headed by Noriyoshi Ohba as well as CS3, headed by Yuji Naka, as well as a PC division, called PC Software R&D, headed by Shun Arai.

Members

Softography

Master System

Game Gear

Mega CD

Sega 32X

Saturn

References

https://www13.atwiki.jp/game_staff/pages/213.html#id_65c1b46a


Timeline of Sega of Japan research and development divisions








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