Difference between revisions of "Sega Model 2"

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'''Sega Model 2''' was an arcade system board released by Sega in 1993. It was the successor to the Model 1 board. This board introduced texture mapped polygons. There were three versions of the Model 2 board: Model 2A-CRX, Model 2B-CRX and the Model 2C-CRX. Model 2 and 2A-CRX used a custom DSP with internal code for the geometrizer while 2B-CRX and 2C-CRX used well documented DSPs and uploaded the geometrizer code at startup to the DSP. Notable Sega Model games are ''Daytona USA'', ''[[Sonic the Fighters]]'', and ''The House of the Dead''.
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{{ConsoleBob
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| logos=
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| consoleimage=Model2 cpu.jpg
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| imgwidth=320
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| maker=[[Sega]]
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| distributor=
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| variants=
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| add-ons=
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| internal_games=
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| releases={{releases
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| arcade_date_world=1994
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}}
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}}
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The '''Sega Model 2''' is an arcade system board originally released by Sega in early 1994 as a successor to the [[Sega Model 1]] board. It is an extension of the Model 1 hardware, most notably introducing the concept of texture-mapped polygons, allowing for more "realistic" 3D graphics. The Model 2 board was an important milestone for the arcade industry, and helped launch several key arcade franchises of the 90s, including ''[[Daytona USA]]'', ''[[Virtua Cop]]'', ''[[Sega Rally Championship]]'', ''[[Dead or Alive]]'', ''[[Virtua Striker]]'', ''[[Cyber Troopers Virtual-On]]'' and ''[[The House of the Dead]]''.
  
{{Sega_Consoles}}
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Like the Model 1, the Model 2 was engineered with help from GE Aerospace (acquired by Martin Marietta in 1993, now part of [[Lockheed Martin]]), who designed the texture-mapping technology the Model 2 is most known for. Famed Model 2 designer [[Yu Suzuki]] has suggested on record that Martin Marietta should have made the entire board. The Model 2 arcade board debuted along with ''Daytona USA'', a game which was actually finished (and copyrighted) in 1993.
  
[[Category:Sega Model Series]]
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There four versions of the system: the original Model 2 and the Model 2A-CRX, Model 2B-CRX and Model 2C-CRX variants. Model 2 and 2A-CRX used a custom DSP with internal code for the geometrizer while 2B-CRX and 2C-CRX used well documented DSPs and uploaded the geometrizer code at startup to the DSP.
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==List of Games==
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*''[[Daytona USA]]'' (1993)
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*''[[Daytona USA Deluxe '93]]'' (1993)
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*''[[Desert Tank]]'' (1994)
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*''[[Virtua Cop]]'' (1994)
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===2A-CRX===
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{{multicol|
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*''[[Dead or Alive]]'' (1996)
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*''[[Dynamite Baseball]]'' (1996)
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*''[[Dynamite Cop]]'' (1996)
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*''[[Manx TT Superbike]]'' (1995)
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*''[[Motor Raid]]'' (1997)
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*''[[Pilot Kids]]'' (1999)
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*''[[Sega Rally Championship]]'' (1995)
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*''[[Sega Rally Pro Drivin']]'' (1992?)
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*''[[Sky Target]]'' (1995)
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*''[[Virtua Cop 2]]'' (1995)
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*''[[Virtua Fighter 2]]'' (1994)
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*''[[Virtua Fighter 2.1]]'' (1996)
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*''[[Zero Gunner]]'' (1997)
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}}
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===2B-CRX games===
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{{multicol|
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*''[[Dead or Alive]]'' (1996)
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*''[[Dynamite Baseball]]'' (1996)
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*''[[Dynamite Baseball 97]]'' (1997)
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*''[[Dynamite Cop]]'' (1996)
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*''[[Fighting Vipers]]'' (1995)
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*''[[Gunblade NY]]'' (1995)
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*''[[Indy 500]]'' (1995)
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*''[[Last Bronx]]'' (1996)
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*''[[Pilot Kids]]'' (1999)
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*''[[Rail Chase 2]]'' (1995)
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*''[[sonic:Sonic the Fighters|Sonic the Fighters]]'' (1996)
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*''[[Super GT 24H]]'' (1996)
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*''[[Virtua Striker]]'' (1995)
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*''[[Cyber Troopers Virtual-On]]'' (1996)
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*''[[Zero Gunner]]'' (1997)
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}}
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===2C-CRX===
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{{multicol|
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*''[[Behind Enemy Lines]]'' (1998)
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*''[[Dynamite Cop]]'' (1996)
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*''[[Over Rev]]'' (1997)
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*''[[Power Sled]]'' (1996)
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*''[[Sega Ski Super G]]'' (1996)
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*''[[Sega Touring Car Championship]]'' (1996)
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*''[[Sega Water Ski]]'' (1996)
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*''[[The House of the Dead]]'' (1997)
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*''[[Top Skater]]'' (1997)
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*''[[Wave Runner]]'' (1996)
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}}
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==Gallery==
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<gallery>
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File:Model2 cpu.jpg|CPU
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File:Model2 videoboard.jpg|Video PCB
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File:Model2 rom.jpg|A typical ROM (''[[Virtua Cop]]'')
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File:Model2a cpu.jpg|Model 2A CPU
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File:Model2a videoboard.jpg|Model 2A video PCB
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File:Model2a rom.jpg|Model 2A ROM (''[[Dead or Alive]]'')
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File:Model2b cpuvideo.jpg|Model 2B CPU/Video PCB
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File:Model2b filter.jpg|Model 2B filter PCB
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File:Model2b comm.jpg|Model 2B communications PCB
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File:Model2b rom.jpg|A Model 2B ROM
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File:Model2c pcb.jpg|Model 2C PCB
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</gallery>
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{{Sega Arcade Boards}}
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[[Category:Sega Model series]]

Revision as of 00:10, 28 January 2013

Model2 cpu.jpg
Sega Model 2
Manufacturer: Sega
Release Date RRP Code

The Sega Model 2 is an arcade system board originally released by Sega in early 1994 as a successor to the Sega Model 1 board. It is an extension of the Model 1 hardware, most notably introducing the concept of texture-mapped polygons, allowing for more "realistic" 3D graphics. The Model 2 board was an important milestone for the arcade industry, and helped launch several key arcade franchises of the 90s, including Daytona USA, Virtua Cop, Sega Rally Championship, Dead or Alive, Virtua Striker, Cyber Troopers Virtual-On and The House of the Dead.

Like the Model 1, the Model 2 was engineered with help from GE Aerospace (acquired by Martin Marietta in 1993, now part of Lockheed Martin), who designed the texture-mapping technology the Model 2 is most known for. Famed Model 2 designer Yu Suzuki has suggested on record that Martin Marietta should have made the entire board. The Model 2 arcade board debuted along with Daytona USA, a game which was actually finished (and copyrighted) in 1993.

There four versions of the system: the original Model 2 and the Model 2A-CRX, Model 2B-CRX and Model 2C-CRX variants. Model 2 and 2A-CRX used a custom DSP with internal code for the geometrizer while 2B-CRX and 2C-CRX used well documented DSPs and uploaded the geometrizer code at startup to the DSP.

List of Games

2A-CRX

2B-CRX games

2C-CRX

Gallery


Sega arcade boards
Originating in arcades









Console-based hardware








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