Difference between revisions of "Sega Sammy Holdings"

From Sega Retro

(4 intermediate revisions by 4 users not shown)
Line 3: Line 3:
 
| width=200
 
| width=200
 
| founded=2004
 
| founded=2004
 +
| defunct=
 
| tseries=
 
| tseries=
 +
| mergedwith=
 +
| mergedinto=
 +
| headquarters=
 
}}
 
}}
 +
 
{{sub-stub}}'''Sega Sammy Holdings''' (セガサミーホールディングス株式会社) is the parent company of [[Sega]]. It was formed in 2004 after a merger between Sega and [[Sammy Corporation]]. It is the holder of various companies originally owned by Sega or Sammy and has interests in many others.
 
{{sub-stub}}'''Sega Sammy Holdings''' (セガサミーホールディングス株式会社) is the parent company of [[Sega]]. It was formed in 2004 after a merger between Sega and [[Sammy Corporation]]. It is the holder of various companies originally owned by Sega or Sammy and has interests in many others.
  
Under the Sega Sammy regime, Sega and Sammy still operate independantly, though Sammy dropped its video game operations to concentrate on its successful Pachinko operations in Japan, and Sega took over Sammy's smaller video game division. Sega is the bigger and most well known of the two main companies involved, however was forced to look into the option of merging due to various unsuccessful endeavours (mostly the [[Sega Dreamcast]]) put them in financial troubles. The Pachinko and Pachislot markets are the holding company's biggest source of revenue, accounting for 54% in 2011.
+
Under the Sega Sammy regime, Sega and Sammy still operate independantly, though Sammy dropped its video game operations to concentrate on its successful Pachinko operations in Japan, and Sega took over Sammy's smaller video game division. Sega is the bigger and most well known of the two main companies involved, however was forced to look into the option of merging due to various unsuccessful endeavours (mostly the [[Sega Dreamcast]]) put them in financial troubles. The Pachinko and Pachislot markets are the holding company's biggest source of revenue, accounting for 54% of sales in 2011.  
  
In 2005, Sammy Golf Entertainment Inc. became Sega Sammy Golf Entertainment Inc., however the majority of developments which have occurred since have involved companies breaking away from the conglomerate. Sammy Studios, Inc. broke away to become High Moon Studios on March 7, 2005, Sammy Europe, Ltd. broke away on February 29, 2008 and Sega Korea, Ltd. broke off on March 31, 2008.
+
According to its website, Sega's blue colour scheme stands for "success and growth" while the green of Sammy stands for "stability and permanence".
  
According to its website, Sega's blue colour scheme stands for "success and growth" while the green of Sammy stands for "stability and permanence".
 
  
==Affiliated companies==
+
{{SoJ}}
{{multicol|
+
{{SegaOverseas}}
*Sega Sammy Holdings Inc.
 
*Sega Sammy Investment & Partners Inc.
 
*Sega Sammy Golf entertainmemt Inc.
 
**Sammy Amusement Service Co., Ltd.
 
**Sammy Corporation
 
**Sammy Design Co., Ltd.
 
**Sammy Holding Co., Inc.
 
**Sammy NetWorks Co.,Ltd.
 
**Sammy USA Corporation
 
**Sammy Retail Service Inc.
 
**Sammy Systems Corporation
 
**[[Sega|Sega Corporation]]
 
**Sega GameWorks L.L.C.
 
**Sega Entertainment USA, Inc
 
**Sega of America, Inc.
 
**Sega Europe Ltd.
 
**Sega Australia Ltd.
 
**Sega Retail Service Inc.
 
**Sega Ecole Inc.
 
**Sega Bering Inc.
 
**Sega Toys Ltd.
 
**Sega Publishing Korea, Ltd.
 
**Sega Amusement Service Co., Ltd.
 
**Sega Logistics Service Co., Ltd.
 
**Sega Music Network Co, Ltd.
 
**Sega Holdings USA., Inc.
 
**Sega Amusements USA., Inc.
 
**Sega Amusement Works, LLC.
 
**Sega Publishing America, inc.
 
**Sega Holdings Europe Ltd.
 
**Sega Amusements Europe Ltd.
 
**Sega Benelux B.V.
 
**Sega France S.A.S.
 
**Sega Germany G.m.b.H
 
**Sega Publishing Europe Ltd.
 
**Sega (Shanghai) Software Co., Ltd.
 
**Sega Shanghai Co., Ltd.
 
**Sega Amusements Taiwan Ltd.
 
**Sega Bee Link Co., Ltd.
 
**Sega Heungsan Co, Ltd.
 
**Shanghai New World Sega Recreation Co., Ltd
 
**Sega Toys (Hk) Co., Ltd.
 
**[[Wave Master|Wave Master Inc.]]
 
**Tokyo Movie Shinsha Entertainment, Ltd.
 
**Tokyo Movie Shinsha Music Co., Ltd.
 
**Tokyo Movie Shinsha Music (Uk) Ltd.
 
**Tokyo Movie Shinsha Music (Hk) Ltd.
 
*AG Square, Ltd.
 
*Algeria Corporation
 
*APANDA Inc.
 
*Dart Slive Co., Ltd.
 
*[[Dimps|Dimps Corporation]]
 
*Ginza Corporation
 
*Ginzahanbai Corporation
 
*IT Communications Co., Ltd.
 
*IP4 Inc.
 
*E-address Co., Ltd.
 
*Oasis Park Co., Ltd.
 
*Japan Multimedia Services Corporation
 
*Japan Setup Services Co., Ltd.
 
*Media-Trust Co., Ltd.
 
*Nissho Inter Life Co.,Ltd.
 
*Red Entertainment Co., Ltd.
 
*Realus Inc.
 
*RemArt Co., Ltd.
 
*RODEO Co., Ltd.
 
*RTzen, Inc.
 
*Shuko Electronics Co., Ltd.
 
*Siege Cinema Co., Ltd.
 
*SI Electronics Ltd.
 
*Taiyo Elec Co., Ltd.
 
*Taiyo Co., Ltd.
 
*Telecom Animation Film Co., Ltd.
 
*Toms Photo Co., Ltd.
 
*Underground Liberation Force Inc.
 
|cols=3}}
 
  
 
==External links==
 
==External links==

Revision as of 21:03, 5 June 2017


This teeny-tiny article needs some work. You can help us by expanding it.


Sega Sammy Holdings (セガサミーホールディングス株式会社) is the parent company of Sega. It was formed in 2004 after a merger between Sega and Sammy Corporation. It is the holder of various companies originally owned by Sega or Sammy and has interests in many others.

Under the Sega Sammy regime, Sega and Sammy still operate independantly, though Sammy dropped its video game operations to concentrate on its successful Pachinko operations in Japan, and Sega took over Sammy's smaller video game division. Sega is the bigger and most well known of the two main companies involved, however was forced to look into the option of merging due to various unsuccessful endeavours (mostly the Sega Dreamcast) put them in financial troubles. The Pachinko and Pachislot markets are the holding company's biggest source of revenue, accounting for 54% of sales in 2011.

According to its website, Sega's blue colour scheme stands for "success and growth" while the green of Sammy stands for "stability and permanence".


Timeline of Sega of Japan research and development divisions








83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22















































































































































































































Overseas Sega companies, studios and subsidiaries
84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23
CSK Sega Sammy Holdings
Sega of America
Sega Technical Institute
Sega Away Team
Sega Europe
Sega France Sega France
Sega Consumer Products S.A Sega Spain
Sega Vertriebsgesellschaft Sega Austria
Sega Interactive
Sega Deutschland Sega Germany
Sega Amusements Taiwan Sega Taiwan
Sega Denmark
Sega Belgium
Sega Netherlands
Sega Multimedia Studio
Sega Midwest Studio
Sega Amusements USA
Deith Leisure Sega Amusements Europe Sega Amusements International
Sega Total Solutions
Sega Prize Europe
Sega Music Group
SegaSoft
Sega Entertainment
Hyundai-Sega Entertainment
Sega Enterprises Israel
No Cliche
Sega of America Dreamcast
Sonic Team USA Sega Studios USA
Visual Concepts
Sega.com
Sega.com Asia
Sega of China
Sega Mobile Sega Networks Inc.
Sega Publishing Korea
The Creative Assembly
Sega (China) Network Technology Co., Ltd
Sega Benelux
Sega Studios San Francisco
Sports Interactive
Sega Studios Australia
Three Rings Design
Relic Entertainment
Atlus USA
Demiurge Studios
Go Game
Sonic Studio
Amplitude Studios
Sonic Team USA


External links