Difference between revisions of "Steve Hanawa"
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− | {{sub-stub}}'''Steve Hanawa''' is a Japanese game designer and programmer. He is a former [[Sega]] programmer and executive instrumental in designing and programming several early Sega [[arcade]] games. Most notable was ''[[Turbo]]'', which hospitalised him for a brief period, but went on to create the third-person racing game genre, He also created other arcade titles at the time, such as ''[[Space Odyssey]]'', ''[[Monster Bash]]'', and | + | {{sub-stub}}'''Steve Hanawa''' is a Japanese game designer and programmer. He is a former [[Sega]] programmer and executive instrumental in designing and programming several early Sega [[arcade]] games. Most notable was ''[[Turbo]]'', which hospitalised him for a brief period, but went on to create the third-person racing game genre, He also created other arcade titles at the time, such as ''[[Space Odyssey]]'', ''[[Monster Bash]]'', and ''[[Sindbad Mystery]]''. |
He travelled to America in the mid-1980s and played a key role in establishing [[Sega of America]] and bringing the [[Sega Master System]] to market. He is also credited for "discovering" ''[[Tetris]]'' and ''[[Columns]]'', prompting [[Sega of Japan]] to acquire licenses for these titles in the late 1980s. | He travelled to America in the mid-1980s and played a key role in establishing [[Sega of America]] and bringing the [[Sega Master System]] to market. He is also credited for "discovering" ''[[Tetris]]'' and ''[[Columns]]'', prompting [[Sega of Japan]] to acquire licenses for these titles in the late 1980s. | ||
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*''[[Turbo]]'' ([[VCO Object]] Version) (1981) — Designer & Programmer | *''[[Turbo]]'' ([[VCO Object]] Version) (1981) — Designer & Programmer | ||
*''[[Monster Bash]]'' (1982) — Designer & Programmer | *''[[Monster Bash]]'' (1982) — Designer & Programmer | ||
− | *''[[ | + | *''[[Sindbad Mystery]]'' ([[G80]] Version) (1983) |
*''[[Midnight Magic]]'' (unreleased) | *''[[Midnight Magic]]'' (unreleased) | ||
*''[[Monopoly]]'' ([[Master System]] Version) (1988) — Programmer | *''[[Monopoly]]'' ([[Master System]] Version) (1988) — Programmer |
Revision as of 06:12, 9 October 2015
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Steve Hanawa is a Japanese game designer and programmer. He is a former Sega programmer and executive instrumental in designing and programming several early Sega arcade games. Most notable was Turbo, which hospitalised him for a brief period, but went on to create the third-person racing game genre, He also created other arcade titles at the time, such as Space Odyssey, Monster Bash, and Sindbad Mystery.
He travelled to America in the mid-1980s and played a key role in establishing Sega of America and bringing the Sega Master System to market. He is also credited for "discovering" Tetris and Columns, prompting Sega of Japan to acquire licenses for these titles in the late 1980s.
Steve went to work for ASCII in 1991. He now works for DiMAGIC.
Production History
- Tranquilizer Gun (Arcade Version) (1980) — Designer & Programmer
- Space Trek (1980) — Designer & Programmer
- Space Odyssey (1981) — Designer & Programmer
- Turbo (VCO Object Version) (1981) — Designer & Programmer
- Monster Bash (1982) — Designer & Programmer
- Sindbad Mystery (G80 Version) (1983)
- Midnight Magic (unreleased)
- Monopoly (Master System Version) (1988) — Programmer
- Tetris (Sega Version) (1988) — Programmer
- Columns (1990) — Business
- Double Clutch (1992) — Production
- AWS Pro Moves Soccer (1993)
- Culdcept (1997) — Special Thanks
- Metal Gear Solid 4: Guns of the Patriots (2008) — Post Production Coordinator (DiMagic)