Difference between revisions of "Strike Fighter"
From Sega Retro
m (Text replacement - "{{ScanArcade" to "{{ScanArcade | type=upright") |
m |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{stub}} | ||
{{Bob | {{Bob | ||
| bobscreen=StrikeFighter title.png | | bobscreen=StrikeFighter title.png | ||
− | |||
− | |||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Sega AM2]] | | developer=[[Sega AM2]] | ||
| system=[[Sega Y Board]] | | system=[[Sega Y Board]] | ||
− | | romsize={{Arcade}} | + | | romsize={{Arcade}} [http://www.mamedb.com/game/strkfgtr 21 MB] |
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
Line 15: | Line 14: | ||
}} | }} | ||
}} | }} | ||
− | + | '''''Strike Fighter''''' is an arcade game released for [[Sega Y Board]] hardware in 1991. It is a sequel to ''[[G-LOC: Air Battle]]'', which itself is now seen as a spin-off of the ''[[:Category:After Burner|After Burner]]'' franchise. | |
− | ''Strike Fighter'', like ''G-LOC'' primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like ''G-LOC'', the game pans out to a third-person perspective if an enemy is on your tail. | + | ''Strike Fighter'', like ''G-LOC'' primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like ''G-LOC'', the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas ''G-LOC'' uses a goal-based mission system, ''Strike Fighter''<nowiki>'</nowiki>s levels are similar in design to ''After Burner''<nowiki>'</nowiki>s, simply finishing when the player reaches a certain distance. |
''Strike Fighter'' saw most of its content re-branded as ''[[After Burner III]]'' for the [[Sega Mega-CD]]. The main difference between the two from a gameplay perspective is that ''After Burner III'' always gives users the option of playing from a third-person perspective. ''Strike Fighter'' on its own has not been ported to any home consoles. | ''Strike Fighter'' saw most of its content re-branded as ''[[After Burner III]]'' for the [[Sega Mega-CD]]. The main difference between the two from a gameplay perspective is that ''After Burner III'' always gives users the option of playing from a third-person perspective. ''Strike Fighter'' on its own has not been ported to any home consoles. | ||
− | ==Promotional | + | ==Promotional material== |
<gallery> | <gallery> | ||
File:StrikeFighter YBoard JP Flyer.jpg|JP flyer | File:StrikeFighter YBoard JP Flyer.jpg|JP flyer | ||
</gallery> | </gallery> | ||
− | ==Physical | + | ==Physical scans== |
{{ScanArcade | {{ScanArcade | ||
| type=upright | | type=upright |
Revision as of 14:55, 15 June 2016
This short article is in need of work. You can help Sega Retro by adding to it.
Strike Fighter | |||||
---|---|---|---|---|---|
System(s): Sega Y Board | |||||
Publisher: Sega | |||||
Developer: Sega AM2 | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
|
Strike Fighter is an arcade game released for Sega Y Board hardware in 1991. It is a sequel to G-LOC: Air Battle, which itself is now seen as a spin-off of the After Burner franchise.
Strike Fighter, like G-LOC primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like G-LOC, the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas G-LOC uses a goal-based mission system, Strike Fighter's levels are similar in design to After Burner's, simply finishing when the player reaches a certain distance.
Strike Fighter saw most of its content re-branded as After Burner III for the Sega Mega-CD. The main difference between the two from a gameplay perspective is that After Burner III always gives users the option of playing from a third-person perspective. Strike Fighter on its own has not been ported to any home consoles.
Promotional material
Physical scans
Y Board, JP | ||||
---|---|---|---|---|