Difference between revisions of "Super Mario World 64"

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{{Bob
 
{{Bob
 
| bobscreen=SMW64 title.png
 
| bobscreen=SMW64 title.png
| screenwidth=
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| publisher=
| title=
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| developer=[[Gamtec]]?
| publisher=??
 
| developer=[[Creaton Softech Inc.]](?)
 
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=
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| distributor={{company|[[Li Cheng]]|region=CN}}, {{company|[[K&S]]|region=RU}}
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
 
| genre=Action
 
| genre=Action
| europe=
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| releases={{releasesMD
| usa=
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| md_date_tw=1997
| japan=
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| md_date_cn=1999
| australia=
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| md_date_ru=200x
| benelux=
 
| brazil=
 
| germany=
 
| scandinavia=
 
| southkorea=
 
| china=
 
| rrp_us=
 
| rrp_jp=
 
| rrp_uk=
 
| rrp_eu=
 
| rrp_au=
 
 
}}
 
}}
{{stub}}'''''Super Mario World 64''''' is an unlicensed [[Sega Mega Drive]] game published by some unknown publisher and possibly developed by [[Creaton Softech Inc.]]. It is a loose attempt at porting the SNES game, ''Super Mario World'' to [[Sega]]'s console without seeking endorsement from either Sega or [[Nintendo]].
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}}
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{{stub}}'''''Super Mario World 64''''' called also '''''Super Mario Bros IV''''' is an unlicensed [[Sega Mega Drive]] game. It is a loose attempt at porting the SNES game, ''Super Mario World'' to [[Sega]]'s console without seeking endorsement from either Sega or [[Nintendo]].
 +
 
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It's currently unknown who's developed ''Super Mario World 64'', though some believe it was the same group behind ''[[Super Donkey Kong 99]]''.
 +
 
 +
Oddly, for an unlicensed game, ''Super Mario World 64'' features copy protection which makes it impossible to dump the ROM with the most usual techniques, such as using a Retrode. After a few years of unsuccessful attempts it was finally dumped in 2012 and released a year later{{ref|1=https://web.archive.org/web/20150820211718/http://gendev.spritesmind.net/forum/viewtopic.php?t=1194&start=19}}, though it doesn't work on emulators without emulation of the protection itself, or with a cracked ROM, with the protection removed.
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==Gameplay==
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In this game, Mario plays alone since Yoshi makes no appearance, only his feet and tail can still be seen on the title screen.
 +
Holding {{A}} button allows Mario to run, but the distance required before he starts running is longer than expected, making careful jumps that require a certain distance a bit tricky. Control in general is also very stiff.  
  
Very little is known about ''Super Mario World 64''. No ROM dumps are known to exist (though there is an effort to dump the game), and its only real presence on the internet is through [http://www.youtube.com/watch?v=y6pa56nkzC4 this gameplay video], uploaded to YouTube in early 2008, and an incomplete playthrough on the Japanese video site Nico Nico Douga. Some of the music is known to have come from the Mega Drive game, ''[[TaleSpin]]'', while others from ''[[Super Battletank]]''.
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Some of the music comes from the Mega Drive game, ''[[TaleSpin]]'', while others from ''[[Super Battletank]]'' and ''[[Jeopardy! (GameTek)|Jeopardy]]'', it is believed that ''Super Mario World 64'' uses the [[GEMS]] sound driver since the games which feature the original songs use it.
  
==Physical Scans==
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==Physical scans==
 
{{Scanbox
 
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=World
+
| region=TW
 
| front=SMW64 MD Box.jpg
 
| front=SMW64 MD Box.jpg
 
| cart=SMW64 MD Cart.jpg
 
| cart=SMW64 MD Cart.jpg
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=World (Alt 1)
+
| region=CN (C112)
 +
| front=SMW64 MD CN Box Front.png
 +
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=Worldwide
 
| cart=Super-mario-world-sega-genesis-pirate-300x225.jpg
 
| cart=Super-mario-world-sega-genesis-pirate-300x225.jpg
 +
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=RU (K&S)
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| cover=Bootleg SMW64 MD RU Box NewGame.jpg
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| cart=
 +
}}
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 +
==Multi-cart appearances==
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{{MulticartList}}
 +
 +
==Technical information==
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{{mainArticle|{{PAGENAME}}/Technical information}}
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===ROM dump status===
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{{romtable|
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{{rom|MD|sha1=2ccf970fffd173f1984e69617c330a8f297f3481|md5=394783b469e8dd48f14a0063257b51a9|crc32=e7ac4161|size=1MB|date=|source=Cartridge (TW)|comments=|quality=}}
 
}}
 
}}
  
==External Link==
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==External links==
*[http://www.youtube.com/watch?v=y6pa56nkzC4 Gameplay video]
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*{{LinkYoutube|video=y6pa56nkzC4|title=Gameplay video}}
  
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==References==
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<references/>
 
[[Category:Unlicensed Mega Drive games]]
 
[[Category:Unlicensed Mega Drive games]]

Latest revision as of 12:44, 23 March 2024

n/a

SMW64 title.png

Super Mario World 64
System(s): Sega Mega Drive
Developer:
Distributor: Li Cheng (CN), K&S (RU)
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
CN
Sega Mega Drive
RU
Sega Mega Drive
TW

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Super Mario World 64 called also Super Mario Bros IV is an unlicensed Sega Mega Drive game. It is a loose attempt at porting the SNES game, Super Mario World to Sega's console without seeking endorsement from either Sega or Nintendo.

It's currently unknown who's developed Super Mario World 64, though some believe it was the same group behind Super Donkey Kong 99.

Oddly, for an unlicensed game, Super Mario World 64 features copy protection which makes it impossible to dump the ROM with the most usual techniques, such as using a Retrode. After a few years of unsuccessful attempts it was finally dumped in 2012 and released a year later[1], though it doesn't work on emulators without emulation of the protection itself, or with a cracked ROM, with the protection removed.

Gameplay

In this game, Mario plays alone since Yoshi makes no appearance, only his feet and tail can still be seen on the title screen. Holding A button allows Mario to run, but the distance required before he starts running is longer than expected, making careful jumps that require a certain distance a bit tricky. Control in general is also very stiff.

Some of the music comes from the Mega Drive game, TaleSpin, while others from Super Battletank and Jeopardy, it is believed that Super Mario World 64 uses the GEMS sound driver since the games which feature the original songs use it.

Physical scans

Mega Drive, TW
SMW64 MD Box.jpg
Cover
SMW64 MD Cart.jpg
Cart
Mega Drive, CN (C112)
SMW64 MD CN Box Front.png
Cover
Mega Drive, Worldwide

Super-mario-world-sega-genesis-pirate-300x225.jpg
Cart
Mega Drive, RU (K&S)
Bootleg SMW64 MD RU Box NewGame.jpg
Cover

Multi-cart appearances

Technical information

Main article: Super Mario World 64/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 e7ac4161
MD5 394783b469e8dd48f14a0063257b51a9
SHA-1 2ccf970fffd173f1984e69617c330a8f297f3481
1MB Cartridge (TW)

External links

References