Difference between revisions of "SegaDevs"

From Sega Retro

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! class="bottomtemphead" colspan="2" | [[Sega]] Development Studios
 
! class="bottomtemphead" colspan="2" | [[Sega]] Development Studios
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! class="bottomtemphead" colspan="2" |Japan Production and Engineering Department 1965-1984
 
 
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! class="bottomtemphead" colspan="2" |Japan R&D; 1984-1990
 
! class="bottomtemphead" colspan="2" |Japan R&D; 1984-1990
 
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" colspan="2"| [[Team Shinobi]], [[Sega AM2]]
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" colspan="2"| Consumer R&D | Amusement Machine R&D | Annex R&D ([[Sega AM2]])
 
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! class="bottomtemphead" colspan="2" |Japan, 1990 - 1999
 
! class="bottomtemphead" colspan="2" |Japan, 1990 - 1999
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" |[[Sega AM1]] | [[Sega AM2]] | [[Sega AM3]] | [[Sega AM4]] | [[Sega AM5]] | [[Sega AM6]] | [[Sega AM11]] | [[AM Annex|AM Annex/AM12]]
 
|class="bottomtemptext" style="padding-left:5px; text-align:center;" |[[Sega AM1]] | [[Sega AM2]] | [[Sega AM3]] | [[Sega AM4]] | [[Sega AM5]] | [[Sega AM6]] | [[Sega AM11]] | [[AM Annex|AM Annex/AM12]]
|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega CS1]] ([[Team Andromeda]] | [[Team Aquila]] | Team Ara) | [[Sega CS2]] | [[Sonic Team|Sega CS3]] ([[Sonic Team]]) | [[Sega CS4]] | PC Software R&D | Digital Media Unit
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega CS1]] ([[Team Andromeda]] | [[Team Aquila]] | [[Sega CS2]] | [[Sonic Team|Sega CS3]] ([[Sonic Team]]) | [[Sega CS4]] | PC Software R&D | Digital Media Unit
 
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! class="bottomtemphead" colspan="2" |Japan; 1999-2004
 
! class="bottomtemphead" colspan="2" |Japan; 1999-2004
 
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" colspan="2"|([[WOW Entertainment]]/[[Sega WOW]]) ([[Sega AM2]]) | ([[Hitmaker]]) ([[Amusement Vision]]) ([[Sega Rosso]]) | ([[Smilebit]]) ([[Overworks]]) ([[Sonic Team]]) | ([[United Game Artists]]) | ([[Wave Master]]) |  [[Sega Mechatronics]] | [[Sega AM5|Sega Mirai R&D]] | [[Digital Rex]]
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" colspan="2"| [[WOW Entertainment]]/[[Sega WOW]] |  [[Sega AM2]] | [[Hitmaker]] |  [[Amusement Vision]] |  [[Sega Rosso]] | [[Smilebit]] |  [[Overworks]] |  [[Sonic Team]] | [[United Game Artists]] | [[Wave Master]] |  [[Sega Mechatronics]] | [[Sega AM5|Sega Mirai R&D]] | [[Digital Rex]] | Consumer R&D | Amusement Machine R&D
 
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! class="bottomtemphead" colspan="2" |Japan, 2004 - 2008
 
! class="bottomtemphead" colspan="2" |Japan, 2004 - 2008
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega R&D1|Sega AM1]] | [[Sega AM2]] | [[Sega Mechatronics|Sega AM Product]] | Mobile R&D formed 2010 ([[Sega Networks]]) | N. Pro. R&D formed 2013
 
|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega R&D1|Sega AM1]] | [[Sega AM2]] | [[Sega Mechatronics|Sega AM Product]] | Mobile R&D formed 2010 ([[Sega Networks]]) | N. Pro. R&D formed 2013
 
|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega CS1]] ([[Ryu ga Gotoku Studio]]) | Sega CS2  ([[Sonic Team]]) | Sega CS3 (Online R&D formed 2010) | Mobile R&D ([[Sega Networks]])
 
|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega CS1]] ([[Ryu ga Gotoku Studio]]) | Sega CS2  ([[Sonic Team]]) | Sega CS3 (Online R&D formed 2010) | Mobile R&D ([[Sega Networks]])
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! class="bottomtemphead" colspan="2" |Japan, 2015-current
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! class="bottomtemphead"| Sega Interactive
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! class="bottomtemphead"| Sega Games
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega R&D1|Sega AM1]] | [[Sega AM2]] | [[Sega Mechatronics|Sega AM Product]]
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|class="bottomtemptext" style="padding-left:5px; text-align:center;" | [[Sega CS1]] ([[Ryu ga Gotoku Studio]]) | Sega CS2  ([[Sonic Team]]) | Sega CS3 | ([[Sega Networks]])
 
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! class="bottomtemphead" colspan="2" |North America
 
! class="bottomtemphead" colspan="2" |North America

Revision as of 06:14, 25 February 2017

Sega Development Studios
Japan R&D; 1984-1990
Consumer R&D | Amusement Machine R&D | Annex R&D (Sega AM2)
Japan, 1990 - 1999
Amusement Machine R&D Consumer R&D
Sega AM1 | Sega AM2 | Sega AM3 | Sega AM4 | Sega AM5 | Sega AM6 | Sega AM11 | AM Annex/AM12 Sega CS1 (Team Andromeda | Team Aquila | Sega CS2 | Sega CS3 (Sonic Team) | Sega CS4 | PC Software R&D | Digital Media Unit
Japan; 1999-2004
WOW Entertainment/Sega WOW | Sega AM2 | Hitmaker | Amusement Vision | Sega Rosso | Smilebit | Overworks | Sonic Team | United Game Artists | Wave Master | Sega Mechatronics | Sega Mirai R&D | Digital Rex | Consumer R&D | Amusement Machine R&D
Japan, 2004 - 2008
Amusement Machine R&D Consumer R&D
Sega AM1 | Sega AM2 | Sega AM3 | Sega AM Product | Sega AM Plus | Family Entertainment R&D Sega GE1 (Sonic Team) | Sega GE2 | | Sega NE | Mobile R&D
Japan, 2008 - current
Amusement Machine R&D Consumer R&D
Sega AM1 | Sega AM2 | Sega AM Product | Mobile R&D formed 2010 (Sega Networks) | N. Pro. R&D formed 2013 Sega CS1 (Ryu ga Gotoku Studio) | Sega CS2 (Sonic Team) | Sega CS3 (Online R&D formed 2010) | Mobile R&D (Sega Networks)
Japan, 2015-current
Sega Interactive Sega Games
Sega AM1 | Sega AM2 | Sega AM Product Sega CS1 (Ryu ga Gotoku Studio) | Sega CS2 (Sonic Team) | Sega CS3 | (Sega Networks)
North America
Three Rings Design | Relic Entertainment | Demiurge Studios

Defunct: Gremlin Industries/Sega Electronics | Sega Technical Institute | Sega Midwest Studio | Sega Interactive | SegaSoft | Sonic Team USA/Sega Studios USA

Europe
The Creative Assembly | Sports Interactive | Hardlight | Amplitude Studios

Defunct: No Cliché | Sega Racing Studio

Asia
Sega Studios China formed 2002

Rough idea of what's going on - fix it plz