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Difference between revisions of "Theme Park"

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Revision as of 05:51, 17 July 2017

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Themepark title.png
Theme Park
Publisher:
Sega Mega Drive
Sega Saturn
Electronic Arts (US/EU), Electronic Arts Victor (JP)
Sega Mega-CD
Domark
Developer:
System(s): Sega Mega Drive, Sega Mega-CD, Sega Saturn
Sound driver:
Sega Saturn
SCSP/CD-DA (20 tracks)
Genre: Simulation































Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$? 736701
Sega Mega Drive
UK
£? E286SMXI
Sega Mega Drive
FR
?F E286SMXI
Sega Mega Drive
DE
DM 139,-[2] E286SMXI
Sega Mega Drive
ES
?Ptas E286SMXI



Sega Mega-CD
UK
£? T-88055-50
Sega Mega-CD
FR
?F T-88055-50
Sega Mega-CD
DE
DM ? T-88055-50
Sega Mega-CD
ES
?Ptas T-88055-50



Sega Saturn
JP
¥5,800 T-10605G
Sega Saturn
US
$? T-5001H
Sega Saturn
UK
£? T-5001H-50
Sega Saturn
FR
?F T-5001H-50
Sega Saturn
DE
DM ? T-5001H-50
Sega Saturn
ES
?Ptas T-5001H-50



Theme Park (テーマパーク) is a management simulator developed by Bullfrog Productions and published by Electronic Arts in 1994. It was released for a variety of systems, including the Sega Mega Drive, Sega Mega-CD, Sega Saturn in the following year.

From a Sega perspective the game is fairly interesting, as it technically released twice on the Saturn in Japan, first as regular Theme Park seen here, and again as Shin Theme Park, a localised variant. The game was originally designed with a mouse in mind, but none of the Sega ports are compatible with their respective mouse add ons, whether that be the Sega Mouse or Shuttle Mouse.

Gameplay

Theme Park was the first successful theme park simulator, and would go on to inspire other Theme games and the RollerCoaster Tycoon series. Players are given a plot of land and are tasked with buying (and creating) rides, as well as organising the general layout of the park, staff and attempting to keep visitors happy without going bankrupt.

History

Legacy

Theme Park would later see a true sequel in the form of the fully 3D Theme Park World (known as Sim Theme Park in North America) in 1999.

Versions

Mega Drive version

The Mega Drive version of Theme Park is stripped back from the IBM PC original, partly due to cartridge space but also a decision to simplify and speed up gameplay. Low level management aspects such as buying shares in rival parks and ordering replacement stock for shops was omitted for the latter reason[4]. In addition, the user no longer has to set patrol zones for staff, with a new AI routine causing them to actively seek out broken rides or rubbish. Rides are also more durable, and are less likely to explode and destroy parts of the park.

Many of the samples were cut, though roughly 300kB of the ROM is still devoted to sound[5]. The Mega Drive port also adds more rides, bringing the total number to 27. Games cannot be saved in the Mega Drive version, meaning all progress is lost of the console is turned off or reset.

One trick used in the Mega Drive version to save space was to draw most of the in-game graphics "flat", shifting pixels at runtime to give the illusion of an oblique camera perspective[4]. Snow and desert stages, not seen in the computer versions, were created by changing the palette of the grass[5]. The adviser also only appears when needed, rather than being a permanent feature of the HUD.

Magazine articles

Main article: Theme Park/Magazine articles.

Promotional material

Mega Drive version

{{|}}}}

MeanMachinesSega33UK.pdfMeanMachinesSega33UK.pdf

PDF
Mega Drive print advert in
Mean Machines Sega (UK) #33: "July 1995" (1995-05-27)

Saturn version

{{|}}}}

SSM JP 19951222 1995-14.pdf

PDF
Print advert in
Sega Saturn Magazine (JP) #14: "1995-12-22" (1995-12-08)
also published in:
{{|}}}}

SSM JP 19970404 1997-10.pdf

PDF
Print advert in
Sega Saturn Magazine (JP) #46: "1997-10 (1997-04-04)" (1997-03-21)
{{|}}}}

SSM JP 19970509 1997-15.pdf

PDF
Print advert in
Sega Saturn Magazine (JP) #51: "1997-15 (1997-05-09)" (1997-04-25)
{{|}}}}

SSM JP 19970509 1997-15.pdf

PDF
Print advert in
Sega Saturn Magazine (JP) #51: "1997-15 (1997-05-09)" (1997-04-25)
{{|}}}}

SSM UK 03.pdf

PDF
Print advert in
Sega Saturn Magazine (UK) #3: "January 1996" (1995-12-15)
also published in:

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
91 №162
40 №0104, p120/121[9]
86 №29, p53
91 №12, p72/73
93 №31, p18-25[10]
88 №53, p70/71/72
93 №67, p34/35/36/37
91 №45, p78/79/80/81
Sega Mega Drive
84
Based on
8 reviews

Mega Drive, US
ThemePark MD US Box.jpg
Cover
ThemePark MD US-EU Cart.jpg
Cart
Mega Drive, EU
ThemePark MD EU Box.jpg
Cover
ThemePark MD US-EU Cart.jpg
Cart
Mega Drive, SE (Rental)

Mega Drive, FR

Theme Park MD FR Manual.pdf
Manual

Mega-CD version

Sega Retro Average 
Publication Score Source
90 №58, p138
90 №69, p46/47
Sega Mega-CD
90
Based on
2 reviews

Mega-CD, EU
ThemePark MCD EU Box Back.jpgThemePark MCD EU Box Front.jpg
Cover
ThemePark MCD EU spinecard.jpg
Spinecard
ThemePark MCD EU disc.jpg
Disc
ThemeParkMegaCDEUManual.pdf
Manual

Saturn version

Sega Retro Average 
Publication Score Source
91 №48, p170
75 №367, p38
80
90 №37, p66-68[11]
91 №58, p118/119
92 №73, p60/61
92 №51, p38/39
90 №1, p64/65[3]
77 №1995-14, p202[12]
70 №, p13Media:SnGwSISDRZK Book JP.pdf[13]
Sega Saturn
85
Based on
10 reviews

Saturn, US
ThemePark Saturn US Box Back.jpgThemePark Saturn US Box Front.jpg
Cover
ThemePark Sat US disc.jpg
Disc
Themepark sat us manual.pdf
Manual
Saturn, EU
ThemePark Saturn EU Box.jpg
Cover
ThemePark Saturn EU Disc.jpg
Disc
Saturn, JP
ThemePark Saturn JP Box Back.jpgThemePark Saturn JP Box Front.jpg
Cover
ThemePark Saturn JP Spinecard.jpg
Spinecard
ThemePark Saturn JP Disc.jpg
Disc

References

Necretro-round.svg
NEC Retro has more information related to Theme Park.
  1. File:CVG UK 161.pdf, page 36
  2. File:GamesWorld DE 0708.pdf, page 67
  3. 3.0 3.1 File:SSM UK 01.pdf, page 64
  4. 4.0 4.1 File:MeanMachinesSega25UK.pdf, page 30
  5. 5.0 5.1 File:MeanMachinesSega25UK.pdf, page 29
  6. File:SSM_JP_19960112_1996-01.pdf, page 16
  7. File:SSM_JP_19960209_1996-02.pdf, page 29
  8. File:SSM UK 04.pdf, page 11
  9. File:Fusion US 0104.pdf, page 120
  10. File:MeanMachinesSega31UK.pdf, page 18
  11. File:MeanMachinesSega37UK.pdf, page 66
  12. File:SSM_JP_19951222_1995-14.pdf, page 204
  13. File:SnGwSISDRZK Book JP.pdf, page 15