Difference between revisions of "AllisonKidd"

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m (→‎To check: I don't think we have a page for that yet; better take note)
 
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Hello, my name is Allison and I'm a brazilian fan of Sega. If you need help translating stuff from portuguese to english or vice-versa, feel free to contact me.<br>
+
Hello, my name is Allison and I'm a Brazilian fan of Sega. If you need help translating stuff from Portuguese to English or vice-versa, feel free to contact me.
I'm currently trying to contribute as much as I can, mostly with info about Tectoy's releases and related scans since they were part of my childhood, but I'll try to add info about releases of other countries as well.
 
  
==Regarding prices of BR releases==
+
==Stuff==
Brazil used 4 different currencies between 1989 and nowadays, making it difficult to add the prices to the pages. No idea if the admins can use such info but it was extracted from the official site of the "Banco do Brasil" (main/government brazilian bank):
+
===User pages===
 +
* [[User:AllisonKidd/Sandbox]]<br>
 +
* [[User:AllisonKidd/SandboxMag]]<br>
 +
* [[User:AllisonKidd/Uploads/Adverts]]<br>
 +
* [[User:AllisonKidd/Emus]]
 +
* [[User:AllisonKidd/Tectoy]]
  
* ''1989/01/16~1990/03/15'' — Name: Cruzado Novo / Symbol: '''NCz$'''
+
===Supergame scans===
* ''1990/03/16~1993/07/30'' — Name: Cruzeiro / Symbol: '''Cr$''' / Value: remained the same
+
{{multicol|
* ''1993/08/01~1994/06/30'' — Name: Cruzeiro Real / Symbol: '''CR$''' / Value: 3 less zeroes (Example: Cr$ 500,000.00 = CR$ 500.00)
+
* Issue 20: some pages are cutting
* ''1994/07/01~now'' — Name: Real / Symbol: '''R$''' / Value: at the time it changed CR$ 2,700.00 = R$ 1.00
+
* Issue 25: missing page 44
 
+
* Issue 29: horribly scanned
This is relevant because the Master System was first released in 1989-09 (NCz$), the Mega Drive in 1990/11 (Cr$) and Sega Saturn in 1995/05 (R$), for example.
+
* Issue 32: no scans ever released so far
<br><br>
+
}}
 
 
==Game Scores in BR Magazines==
 
* '''''SuperGame''''' » [[User:AllisonKidd/BR Magazines Scores/SuperGame‎]]
 
 
 
==Uploads list==
 
Here is a partial list of the scans I have uploaded so far:<br>
 
 
 
===Master System stuff===
 
[[User:AllisonKidd/Uploads/SMS]]
 
  
===Adverts===
+
===Pending manuals===
[[User:AllisonKidd/Uploads/Adverts]]
+
* Altered Beast (cardboard)
  
==Alex Kidd in Miracle World: Gameplay==
+
===To check===
===Enemies===
+
* Virtua Fighter 2 for R-Zone released in Brazil in 1996-10, RRP: 24.99 {{ref|http://web.archive.org/web/19980625194847/http://www.tectoy.com.br/releases/index.htm}}
{{sectionsNewStart}}
+
* Consoles plus 31 covers the [[AOU Show 1994]], pages 12-30{{fileref|ConsolesPlus FR 031.pdf|page=12}}. Does anyone speak French?
{{SectionsNew
+
* [http://segaretro.org/File:NewReleasesCatalogueApril-May1995AU.pdf This catalogue] has some AU codes and RRP's to be added
| name=Monster Bird
+
** Note: Pay attention to eventual unreleased games
| image=AKiMW_MonsterBird_Sprite.png
+
* Double check adverts in Supergame magazines
| desc=Monster Bird is the first enemy you see in the game. It can only fly horizontally offering very little danger.<br>Killing it grants you 200 points.
+
* Double check BR SMS manuals
}}
+
* Amusement Life magazine: I don't understand anything in Japanese, if you do check [https://archive.org/details/amusement-life-magazine?sort=titleSorter this magazine]
{{SectionsNew
+
** All issues seem to have over 100MB so I cannot copy them onto Retro CDN myself
| name=Monster Frog
+
* Find out if [http://segaretro.org/File:Joyplus_MD-SMS_BR_PrintAdvert.jpg Joyplus] is an alt name of another controller
| image=AKiMW_MonsterFrog_Sprite.png
+
** It seems to be a controller not listed anywhere
| desc=It jumps vertically on the same block, being about as easy as Monster Bird. You face Monster Frog for the first time at the second half of ''Mt. Eternal''.<br>Killing it grants you 200 points.
+
* Credits: SMS and GG screenshots {{ref|http://www.smspower.org/Credits/}}, YT gameplay lists {{ref|https://www.youtube.com/user/cubex55/playlists}}
}}
+
(not all gameplay videos go up to the ending and not all endings show credits)
{{SectionsNew
 
| name=Scorpion
 
| image=AKiMW_Scorpion_Sprite.png
 
| desc=Another common enemy, first seen at the second half of ''Mt. Eternal'', Scorpion can only walk horizontally being an easy target.<br>Killing it grants you 200 points.
 
}}
 
{{SectionsNew
 
| name=Small Poisonous Fish
 
| image=AKiMW_SmallPoisonousFish_Sprite.png
 
| desc=Its first appearance is in ''Mt. Eternal'', at the undersea part of the first half. Like Monster Bird and Scorpion, it only moves horizontally.<br>Killing it grants you 200 points.
 
}}
 
{{SectionsNew
 
| name=Flying Fish
 
| image=AKiMW_FlyingFish_Sprite.png
 
| desc=Flying Fish is first seen at the second part of ''The Island of St. Nurari ''. It comes from the bottom of the screen, jumping out of the water in a curved movement.<br>Killing it grants you 200 points.
 
}}
 
{{SectionsNew
 
| name=Rolling Rock
 
| image=AKiMW_RollingRock_Sprite.png
 
| desc=Rolling Rock is first seen at the first half of ''Mt. Kave'', and only moves horizontally.<br>Killing it grants you 200 points.
 
}}
 
{{SectionsNew
 
| name=Bat
 
| image=AKiMW_Bat_Sprite.png
 
| desc=Also found for the first time in ''Mt. Kave'', just a little ahead of Rolling Rock, Bat flies horizontally, moving a little up and down at the same time.<br>Killing it grants you 400 points.
 
}}
 
{{SectionsNew
 
| name=Monkey
 
| image=AKiMW_Monkey_Sprite.png
 
| desc=Monkey is first seen at ''The Blakwoods''. It sits on the higher branches of trees, flinging green fruits at you.<br>Killing it grants you 400 points.
 
}}
 
{{SectionsNew
 
| name=Hopper
 
| image=AKiMW_Hopper_Sprite.png
 
| desc=First seen at the second part of ''The Village of Namui'', it moves horizontally while hopping, as the name implies. Unlike most monsters, Hopper can fall into deadly spots, such as lava.<br>Killing it grants you 400 points.
 
}}
 
{{SectionsNew
 
| name=Killer Fish
 
| image=AKiMW_KillerFish_Sprite.png
 
| desc=Killer Fish moves horizontally and go up and down at the same time, being sort of challenging for beginners. It is first featured at the second half of ''Mt. Eternal''.<br>Killing it grants you 400 points.
 
}}
 
{{SectionsNew
 
| name=Sea Horse
 
| image=AKiMW_SeaHorse_Sprite.png
 
| desc=Sea Horse can move to any directions and its main characteristic is the way it tries to avoid you. First seen in ''Lake Fathom''.<br>Killing it grants you 400 points.
 
}}
 
{{SectionsNew
 
| name=Merman
 
| image=AKiMW_Merman_Sprite.png
 
| desc=Like Small Poisonous Fish, Merman is first seen at the undersea part of ''Mt. Eternal''. It moves vertically and occasionally releases deadly bubbles.<br>Killing it grants you 600 points.
 
}}
 
{{SectionsNew
 
| name=Ox
 
| image=AKiMW_Ox_Sprite.png
 
| desc=Ox is a charging bull miniboss, found at the end of ''The Village of Namui''. It initially moves very slowly, but becomes faster after each time you hit it.<br>Killing it grants you 600 points.
 
}}
 
{{SectionsNew
 
| name=Grizzly Bear
 
| image=AKiMW_GrizzlyBear_Sprite.png
 
| desc=Grizzly Bear is a sword-wielding bear miniboss found at ''The Blakwoods''.<br>Killing it grants you 800 points.
 
}}
 
{{SectionsNew
 
| name=Rice Ball
 
| image=AKiMW_RiceBall_Sprite.png
 
| desc=The manual lists it as an enemy although it is an item, which is found at the end of each part of each level and appears after a boss gets beaten.<br>Taking it grants you 1,000 points.
 
}}
 
{{SectionsNew
 
| name=Octopus
 
| image=AKiMW_Octopus_Sprite.png
 
| desc=Octopus has a long tentacle, composed of eight destructible parts. It is first found in ''Lake Fathom''.<br>Killing it grants you 4,200 points.
 
}}
 
|}
 
  
===Bosses===
+
===MK II - Finishing Moves===
{{sectionsNewStart}}
+
Commands listed below consider the perspective of the '''Player 1''', if you are the '''Player 2''' {{left}} and {{right}} buttons must be switched. It's also important to mention that ''Babality'' and ''Friendship'' only work if you do not use punches in the final round of a fight. '''''Stage Fatality''''' can be performed at the stages named '''''Kombat Tomb''''' and '''''The Pit 2'''''.
{{SectionsNew
 
| name=Gooseka The Slippery
 
| image=AKiMW_GoosekaTheSlippery_Sprite.png
 
| desc=Gooseka, named "Stone Head" in the English version of the game, is the third henchman of Janken The Great. He represents the "stone" of the janken game and is first seen at the end of ''Mr. Eternal''.<br>Beating him grants you 2,000 points.
 
}}
 
{{SectionsNew
 
| name=Chokkinna The Sly
 
| image=AKiMW_ChokkinnaTheSly_Sprite.png
 
| desc=Chokkinna, named "Scissors Head" in the English version of the game, is the second henchman of Janken The Great. He represents the "scissors" of the janken game and is first seen in ''Mt. Kave''.<br>Beating him grants you 2,000 points.
 
}}
 
{{SectionsNew
 
| name=Parplin The Pursuer
 
| image=AKiMW_ParplinThePursuer_Sprite.png
 
| desc=Parplin, named "Paper Head" in the English version of the game, is the first henchman of Janken The Great. He represents the "paper" of the janken game and is first seen in ''Bingoo Lowland''.<br>Beating him grants you 2,000 points.
 
}}
 
{{SectionsNew
 
| name=Janken The Great
 
| image=AKiMW_JankenTheGreat_Sprite.png
 
| desc=Janken The Great is an expert at the game of janken, and the emperor of the planet Janbarik. His plan is to take over the city of Radaxian. You face him in ''Cragg Lake'', as the final the boss, although the game does not end after his defeat.<br>Beating him grants you 10,000 points.
 
}}
 
|}
 
  
==Streets of Rage 2: Gameplay==
+
{|class="wikitable" border cellspacing="0"
===Enemies===
+
|-
{{sectionsNewStart}}
+
! width="25%"|Kitana
{{SectionsNew
+
! width="25%"|Scorpion
| name=Galsia
+
! width="25%"|Sub-Zero
| image=SoR2_Galsia_Sprite.png
+
|-
| desc=Like in the previous game ''Galsia'' is a common street punk, who's very weak, has pretty low life and doesn't have special attacks. Sometimes he shows up running wielding a knife and can be annoying.
+
|height=150px|
}}
+
*'''Head Chop:''' {{b}}{{b}}{{b}}{{z}} '''[C]'''
{{SectionsNew
+
*'''Kiss of Death:''' hold {{c}}, {{right}}{{right}}{{down}}{{right}}, release {{c}} '''[C]'''
| name=Donovan
+
*'''Babality:''' {{down}}{{down}}{{down}}{{c}} '''[C]'''
| image=SoR2_Donovan_Sprite.png
+
*'''Friendship:''' hold {{b}}, {{down}}{{down}}{{down}}{{up}}{{c}} '''[C]'''
| desc=''Donovan'' is a thug characterized by sunglasses and for being skinhead. He has a special uppercut that's used, occasionally, to counter players' flying kicks. Sometimes he appears wielding pipes, or grab them on the ground.
+
*'''Stage Fatality:''' {{right}}{{down}}{{right}}{{z}} '''[C]'''
}}
+
|
{{SectionsNew
+
*'''Fire:''' hold{{b}}, {{up}}{{up}}{{x}}, release {{b}} '''[C]'''
| name=Signal Gang
+
*'''Slice:''' hold {{x}}, {{down}}{{right}}{{right}}{{right}}, release {{x}} '''[C]'''
| image=SoR2_SignalGang_Sprite.png
+
*'''"Toasty":''' hold {{b}}, {{down}}{{down}}{{up}}{{up}}, release {{b}} '''[C]'''
| desc=Another enemy already known from the previous game, characterized by the mo-hawk and for being taller than the other punks. He is quite slow, but has the abilities of throwing the players and a sliding attack that can knock you down. His variations, except for ''Axi'' and ''Mavin'', are named after the color of the jacket. For example: ''Y. Signal'', ''R. Signal'' and ''G. Signal'', wear yellow, red and green jackets, respectively.
+
*'''Babality:''' {{down}}{{left}}{{left}}{{z}} '''[C]'''
}}
+
*'''Friendship:''' {{left}}{{left}}{{down}}{{z}} '''[C]'''
{{SectionsNew
+
*'''Stage Fatality:''' {{down}}{{right}}{{right}}{{b}} '''[C]'''
| name=Biker Gang
+
|
| image=SoR2_BikerGang_Sprite.png
+
*'''Deep Freeze:''' {{right}}{{right}}{{down}}{{z}}(2), {{right}}{{down}}{{right}}{{right}}{{x}}(1) '''[C]'''
| desc=Members of the ''Biker Gang'' wear a full-face helmet and, sometimes, appear riding motorcycles. This guy has a special punch that's strong enough to knock you down and can grab you from behind. The name variations are all related to weather conditions/phenomenons, such as ''Fog'', ''Storm'' and ''Typhoon''.
+
*'''Iceball:''' hold {{a}}, {{left}}{{left}}{{down}}{{right}}, release {{a}}(3) '''[C]'''
}}
+
*'''Babality:''' {{down}}{{left}}{{left}}{{z}} '''[C]'''
{{SectionsNew
+
*'''Friendship:''' {{left}}{{left}}{{down}}{{z}} '''[C]'''
| name=Hanzo
+
*'''Stage Fatality:''' {{down}}{{down}}{{right}}{{right}}{{b}} '''[C]'''
| image=SoR2_Ninjutsu_Sprite.png
+
|-
| desc=Ninjutsu enemies usually come wielding either a ''Katana'' or a ''Kunai'', which can deal a lot of damage. They move quite fast, have a ''Ninjutsu'' sidestep technique to dodge your attacks, can throw ''Shurikens'' mid-air while jumping, flying kicks to knock you down and the ability of throwing you away as well.
+
! width="25%"|Raiden
}}
+
! width="25%"|Mileena
{{SectionsNew
+
! width="25%"|Liu Kang
| name=Hakuyo
+
|-
| image=SoR2_Ninja_Sprite.png
+
|height=150px|
| desc=Known as ''Haku-Oh'' previously, they are students of the traditional millenarian Chinese ''Shaolin Kung Fu'' art. They can still perform powerful flying kicks, upward kicks to counter players' attacks and a very strong palm strike, similar to one of Blaze's special moves, which will throw you away and knock you down.
+
*'''Shock:''' hold {{c}} for 3s, release {{c}}(1), during the shocking {{c}} and {{b}}, alternately and rapidly '''[C]'''
}}
+
*'''Death Pentalty:''' hold {{x}} for 10s, release {{x}}(1) '''[C]'''
{{SectionsNew
+
*'''Babality:''' hold {{b}}, {{down}}{{down}}{{up}}{{z}} '''[C]'''
| name=Jack
+
*'''Friendship:''' {{down}}{{left}}{{right}}{{z}} '''[C]'''
| image=SoR2_Jack_Sprite.png
+
*'''Stage Fatality:''' hold {{b}}, {{up}}{{up}}{{up}}{{x}} '''[C]'''
| desc=''Jack'' is another character re-used from the first game, but this time looks like a punk instead of a clown and has grown more muscles. He throws knives when you stand still far from him and uses them for slashing when you get close. He has a infinite supply of knives and can do moderate damage, but is quite easy to kill. All his name variations (''Jack'', ''Beano'' and ''Soya'') come from Japanese bean snacks released at the time.
+
|
}}
+
*'''Slice'n'Dice:''' {{right}}{{left}}{{right}}{{a}}(1) '''[C]'''
{{SectionsNew
+
*'''Man Eater:''' hold {{z}} for 2s, release {{z}}(1) '''[C]'''
| name=Electra
+
*'''Babality:''' {{down}}{{down}}{{down}}{{z}} '''[C]'''
| image=SoR2_Electra_Sprite.png
+
*'''Friendship:''' {{down}}{{down}}{{down}}{{up}}{{z}}(2) '''[C]'''
| desc=''Electra'', previously named ''Nora'', and all her variations, always come at you armed with a electric whip. She is the only female enemy found in the game. She first appears as a sub-boss on the first round, just before ''Barbon'' leave his bartender position to fight you. Besides the whip, she can also perform a flying kick which knocks you down.
+
*'''Stage Fatality:''' {{right}}{{down}}{{right}}{{c}}(1) '''[C]'''
}}
+
|
{{SectionsNew
+
*'''Dragon Snack:''' {{down}}{{right}}{{left}}{{left}}{{z}} '''[C]'''
| name=Big Ben
+
*'''Uppercut:''' hold {{b}}, {{left}}{{downleft}}{{down}}{{downright}}{{right}}{{upright}}{{up}}{{upleft}}{{left}} '''[C]'''
| image=SoR2_BigBen_Sprite.png
+
*'''Babality:''' {{down}}{{down}}{{right}}{{left}}{{c}} '''[C]'''
| desc=''Big Ben'' is a big fat guy based on ''Bongo'', the 4th boss of the first game, who has been demoted to sub-boss and highly weakened. He can run around spitting fire like before, but it happens less frequently and you can now throw him without getting smashed by his weight. Watch out for face-slapping sequence if you get close enough and be aware that he can perform a body press if you get distracted.
+
*'''Friendship:''' {{right}}{{left}}{{left}}{{left}}{{c}} '''[C]'''
}}
+
*'''Stage Fatality:''' {{left}}{{left}}{{right}}{{right}}{{c}} '''[C]'''
{{SectionsNew
+
|-
| name=Kickboxer
+
! width="25%"|Kung Lao
| image=SoR2_Kickboxer_Sprite.png
+
! width="25%"|Johnny Cage
| desc=The kickboxers first appear in Round 5 and have powerful kicks. The name variations are all after birds: Eagle, Raven and so on. This enemy isn't present in the Game Gear version.
+
! width="25%"|Jax
}}
+
|-
{{SectionsNew
+
|height=150px|
| name=Vehelits
+
*'''Split'em in Half:''' {{b}}{{right}}{{right}}{{right}}{{c}}(2) '''[C]'''
| image=SoR2_Vehelits_Sprite.png
+
*'''Hat Throw:''' hold {{a}}, {{left}}{{left}}{{right}}, release {{a}}(3) '''[C]'''
| desc=Sub-boss in Round 3.
+
*'''Babality:''' {{left}}{{left}}{{right}}{{right}}{{z}} '''[C]'''
}}
+
*'''Friendship:''' {{left}}{{left}}{{left}}{{down}}{{z}} '''[C]'''
 +
*'''Stage Fatality:''' {{right}}{{right}}{{right}}{{x}} '''[C]'''
 +
|
 +
*'''Head Punch:''' {{right}}{{right}}{{down}}{{up}}(1) '''[C]'''
 +
*'''Triple Head Punch:''' {{right}}{{right}}{{down}}{{up}}, when the screen goes dark hold {{down}}{{a}}{{b}}{{c}} '''[C]'''
 +
*'''Torso Rip-off:''' {{down}}{{down}}{{right}}{{right}}{{a}}(1) '''[C]'''
 +
*'''Babality:''' {{left}}{{left}}{{left}}{{z}} '''[C]'''
 +
*'''Friendship:''' {{down}}{{down}}{{down}}{{down}}{{z}} '''[C]'''
 +
*'''Stage Fatality:''' {{down}}{{down}}{{down}}{{z}} '''[C]'''
 +
|
 +
*'''The Clapper:''' hold {{a}}, {{right}}{{right}}{{right}}, release {{a}}(1) '''[C]'''
 +
*'''Arm R.I.P:''' {{b}}{{b}}{{b}}{{b}}{{a}}(2) '''[C]'''
 +
*'''Babality:''' hold {{b}}, {{down}}{{up}}{{down}}{{up}}{{c}} '''[C]'''
 +
*'''Friendship:''' hold {{b}}, {{down}}{{down}}{{up}}{{up}}{{c}} '''[C]'''
 +
*'''Stage Fatality:''' hold {{b}}, {{up}}{{up}}{{down}}{{c}}(1) '''[C]'''
 +
|-
 +
! width="25%"|Reptile
 +
! width="25%"|Shang Tsung
 +
! width="25%"|Baraka
 +
|-
 +
|height=150px|
 +
*'''Head Snack:''' {{left}}{{left}}{{down}}{{a}}(2) '''[C]'''
 +
*'''Invisible Slice:''' hold {{b}}, {{up}}{{up}}{{down}}{{x}}{{right}}{{right}}{{down}}{{z}} '''[C]'''
 +
*'''Babality:''' {{down}}{{left}}{{left}}{{c}} '''[C]'''
 +
*'''Friendship:''' {{left}}{{left}}{{down}}{{c}} '''[C]'''
 +
*'''Stage Fatality:''' {{down}}{{down}}{{right}}{{right}}{{b}} '''[C]'''
 +
|
 +
*'''Inner Ear:''' hold {{z}}+{{b}} for 2s, release {{z}}+{{b}}(2) '''[C]'''
 +
*'''Soul Suck:''' hold {{b}}, {{up}}{{down}}{{up}}{{c}}(1) '''[C]'''
 +
*'''Kintaro:''' hold {{a}} for at least 30s during the fight, finish the enemy and release {{a}} when "FINISH HIM/HER" appear(1) '''[C]'''
 +
*'''Babality:''' {{left}}{{right}}{{down}}{{z}} '''[C]'''
 +
*'''Friendship:''' {{left}}{{left}}{{down}}{{right}}{{z}} '''[C]'''
 +
*'''Stage Fatality:''' hold {{b}}, {{down}}{{down}}{{up}}, release {{b}}, {{down}}
 +
|
 +
*'''Lift'em:''' hold {{b}}, {{left}}{{right}}{{down}}{{right}}{{a}} '''[C]'''
 +
*'''Head Chop:''' hold {{b}}, {{left}}{{left}}{{left}}{{left}}, release {{b}}, {{x}} '''[C]'''
 +
*'''Babality:''' {{right}}{{right}}{{right}}{{z}} '''[C]'''
 +
*'''Friendship:''' hold {{b}}, {{up}}{{up}}{{right}}{{right}}{{z}} '''[C]'''
 +
*'''Stage Fatality:''' {{right}}{{right}}{{down}}{{z}} '''[C]'''
 
|}
 
|}
 +
<nowiki>(1)</nowiki> It must be done close to the enemy.<br>
 +
<nowiki>(2)</nowiki> It must be done at medium distance.<br>
 +
<nowiki>(3)</nowiki> It must be done far from the enemy.<br>
  
==20 em 1: Gallery==
+
===Shang Tsung Morphs===
<gallery>
+
{|class="wikitable" border cellspacing="0"
File:20em1_SMS_BR_GameSelect.png|Game selection screen
+
|-
File:20em1_SMS_BR_GameOver.png|This is the game over screen, which translated says: "What a pity...<br>Try again !!!"
+
!width=250|Mega Drive (6 buttons)
File:20em1_SMS_BR_Congrats.png|All games share the same "ending", which says: "Congratulations !!!<br>You won"
+
!width=250|Mega Drive (3 buttons)
</gallery>
+
!width=250|Master System
 
+
!width=250|Game Gear
==20 em 1: Gameplay==
+
|-
All of the games grant you 60 seconds to reach a certain score, which varies from game to game. In most of the games the only buttons available are {{left}} and {{right}}, which move the character to the respective direction, some games allow you to jump with button {{1}}, and a few of them have an action, such as shooting, available with button {{2}}.
+
|
{{sectionsNewStart}}
+
*'''Liu Kang:''' {{left}}{{right}}{{right}}{{b}}
{{#vardefine:sectionimagewidths|200px}}
+
*'''Kung Lao:''' {{left}}{{down}}{{left}}{{z}}
{{SectionsNew
+
*'''Johnny Cage:''' {{left}}{{left}}{{down}}{{a}}
| name=Game 01
+
*'''Reptile:''' hold {{b}}, {{up}}{{down}}{{x}}
| image=20em1_SMS_BR_Game01.png
+
*'''Sub Zero:''' {{right}}{{down}}{{right}}{{x}}
| desc=You are a construction worker who has to catch tools, which fall vertically from the top of the screen, using a bucket.
+
*'''Kitana:''' {{b}}{{b}}{{b}}
}}
+
*'''Jax:''' {{down}}{{right}}{{left}}{{z}}
{{SectionsNew
+
*'''Mileena:''' hold {{x}} 2s, release
| name=Game 02
+
*'''Baraka:''' {{down}}{{down}}{{c}}
| image=20em1_SMS_BR_Game02.png
+
*'''Scorpion:''' hold {{b}}, {{up}}{{up}}
| desc=You control a hungry lunar creature, that needs to collect pieces of cake and burgers while avoiding explosive obstacles, which will decrease your score if touched. On this game the screen scrolls both to the right and to the left, and every time it is done the items and obstacles on the floor change. You can also use the {{up}} and {{down}} buttons, while moving horizontally.
+
*'''Rayden:''' {{down}}{{left}}{{right}}{{c}}
}}
+
|
{{SectionsNew
+
*'''Liu Kang:'''
| name=Game 03
+
*'''Kung Lao:'''
| image=20em1_SMS_BR_Game03.png
+
*'''Johnny Cage:'''
| desc=You are a skater boy who earns points by just moving forward and loses points when you touch the obstacles. The {{left}} button is used for braking, and the {{up}} and {{down}} buttons can only be used if the character is moving forward.
+
*'''Reptile:'''
}}
+
*'''Sub Zero:'''
{{SectionsNew
+
*'''Kitana:'''
| name=Game 04
+
*'''Jax:'''
| image=20em1_SMS_BR_Game04.png
+
*'''Mileena:'''
| desc=You control an odd creature and do not face any enemies or obstacles, and the only buttons available are {{right}} and {{1}}, which is used to jump. The screen scrolls, very slowly, to the right and you only need to move fast enough to finish the game.
+
*'''Baraka:'''
}}
+
*'''Scorpion:'''
{{SectionsNew
+
*'''Rayden:'''
| name=Game 05
+
|
| image=20em1_SMS_BR_Game05.png
+
*'''Liu Kang:'''
| desc=You are a little mouse who can move horizontally and jump with button {{1}}. The goal is to catch pieces of cheese which fall diagonally from the top.
+
*'''Reptile:'''
}}
+
*'''Sub Zero:'''
{{SectionsNew
+
*'''Kitana:'''
| name=Game 06
+
*'''Jax:'''
| image=20em1_SMS_BR_Game06.png
+
*'''Mileena:'''
| desc=It is very similar to ''Game 01'', but you are a diver who must catch coins, which fall horizontally from the top. Another difference is the presence of a shark, that shows up occasionally and makes your score go down if touched.
+
*'''Scorpion:'''
}}
+
|
{{SectionsNew
+
*'''Liu Kang:'''
| name=Game 07
+
*'''Reptile:'''
| image=20em1_SMS_BR_Game07.png
+
*'''Sub Zero:'''
| desc=You control a biker from a top-down perspective and must simply go through the way avoiding the (very few) obstacles. {{down}} button is used to accelerate, and you can go to the {{left}} and to the {{right}}, while in movement.
+
*'''Kitana:'''
}}
+
*'''Jax:'''
{{SectionsNew
+
*'''Mileena:'''
| name=Game 08
+
*'''Scorpion:'''
| image=20em1_SMS_BR_Game08.png
 
| desc=You drive a yellow car that can be moved to any direction around the screen. You earn points by just avoiding the other cars which appear on the screen trying to hit you.
 
}}
 
{{SectionsNew
 
| name=Game 09
 
| image=20em1_SMS_BR_Game09.png
 
| desc=You are a brazilian native boy, guiding a canoe on a river. The goal is to dodge the rocks, alligators and flying arrows on the way.
 
}}
 
{{SectionsNew
 
| name=Game 10
 
| image=20em1_SMS_BR_Game10.png
 
| desc=You control a helicopter from a top-down perspective, like in ''Game 07'', and earn points by shooting a rival helicopter with button {{1}}. When either helicopters get hit they become invulnerable and cannot move for a few seconds. This game allows you to move to any directions, diagonals inclusive.
 
}}
 
{{SectionsNew
 
| name=Game 11
 
| image=20em1_SMS_BR_Game11.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 12
 
| image=20em1_SMS_BR_Game12.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 13
 
| image=20em1_SMS_BR_Game13.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 14
 
| image=20em1_SMS_BR_Game14.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 15
 
| image=20em1_SMS_BR_Game15.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 16
 
| image=20em1_SMS_BR_Game16.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 17
 
| image=20em1_SMS_BR_Game17.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 18
 
| image=20em1_SMS_BR_Game18.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 19
 
| image=20em1_SMS_BR_Game19.png
 
| desc=
 
}}
 
{{SectionsNew
 
| name=Game 20
 
| image=20em1_SMS_BR_Game20.png
 
| desc=
 
}}
 
 
|}
 
|}
 
==Flyers available in PDF==
 
<gallery>
 
</gallery>
 

Latest revision as of 23:05, 6 May 2016

Hello, my name is Allison and I'm a Brazilian fan of Sega. If you need help translating stuff from Portuguese to English or vice-versa, feel free to contact me.

Stuff

User pages

Supergame scans

  • Issue 20: some pages are cutting
  • Issue 25: missing page 44
  • Issue 29: horribly scanned
  • Issue 32: no scans ever released so far

Pending manuals

  • Altered Beast (cardboard)

To check

  • Virtua Fighter 2 for R-Zone released in Brazil in 1996-10, RRP: 24.99 [1]
  • Consoles plus 31 covers the AOU Show 1994, pages 12-30[2]. Does anyone speak French?
  • This catalogue has some AU codes and RRP's to be added
    • Note: Pay attention to eventual unreleased games
  • Double check adverts in Supergame magazines
  • Double check BR SMS manuals
  • Amusement Life magazine: I don't understand anything in Japanese, if you do check this magazine
    • All issues seem to have over 100MB so I cannot copy them onto Retro CDN myself
  • Find out if Joyplus is an alt name of another controller
    • It seems to be a controller not listed anywhere
  • Credits: SMS and GG screenshots [3], YT gameplay lists [4]

(not all gameplay videos go up to the ending and not all endings show credits)

MK II - Finishing Moves

Commands listed below consider the perspective of the Player 1, if you are the Player 2 Left and Right buttons must be switched. It's also important to mention that Babality and Friendship only work if you do not use punches in the final round of a fight. Stage Fatality can be performed at the stages named Kombat Tomb and The Pit 2.

Kitana Scorpion Sub-Zero
  • Head Chop: BBBZ [C]
  • Kiss of Death: hold C, RightRightDownRight, release C [C]
  • Babality: DownDownDownC [C]
  • Friendship: hold B, DownDownDownUpC [C]
  • Stage Fatality: RightDownRightZ [C]
  • Fire: holdB, UpUpX, release B [C]
  • Slice: hold X, DownRightRightRight, release X [C]
  • "Toasty": hold B, DownDownUpUp, release B [C]
  • Babality: DownLeftLeftZ [C]
  • Friendship: LeftLeftDownZ [C]
  • Stage Fatality: DownRightRightB [C]
  • Deep Freeze: RightRightDownZ(2), RightDownRightRightX(1) [C]
  • Iceball: hold A, LeftLeftDownRight, release A(3) [C]
  • Babality: DownLeftLeftZ [C]
  • Friendship: LeftLeftDownZ [C]
  • Stage Fatality: DownDownRightRightB [C]
Raiden Mileena Liu Kang
  • Shock: hold C for 3s, release C(1), during the shocking C and B, alternately and rapidly [C]
  • Death Pentalty: hold X for 10s, release X(1) [C]
  • Babality: hold B, DownDownUpZ [C]
  • Friendship: DownLeftRightZ [C]
  • Stage Fatality: hold B, UpUpUpX [C]
  • Slice'n'Dice: RightLeftRightA(1) [C]
  • Man Eater: hold Z for 2s, release Z(1) [C]
  • Babality: DownDownDownZ [C]
  • Friendship: DownDownDownUpZ(2) [C]
  • Stage Fatality: RightDownRightC(1) [C]
  • Dragon Snack: DownRightLeftLeftZ [C]
  • Uppercut: hold B, LeftDown-leftDownDown-rightRightUp-rightUpUp-leftLeft [C]
  • Babality: DownDownRightLeftC [C]
  • Friendship: RightLeftLeftLeftC [C]
  • Stage Fatality: LeftLeftRightRightC [C]
Kung Lao Johnny Cage Jax
  • Split'em in Half: BRightRightRightC(2) [C]
  • Hat Throw: hold A, LeftLeftRight, release A(3) [C]
  • Babality: LeftLeftRightRightZ [C]
  • Friendship: LeftLeftLeftDownZ [C]
  • Stage Fatality: RightRightRightX [C]
  • Head Punch: RightRightDownUp(1) [C]
  • Triple Head Punch: RightRightDownUp, when the screen goes dark hold DownABC [C]
  • Torso Rip-off: DownDownRightRightA(1) [C]
  • Babality: LeftLeftLeftZ [C]
  • Friendship: DownDownDownDownZ [C]
  • Stage Fatality: DownDownDownZ [C]
  • The Clapper: hold A, RightRightRight, release A(1) [C]
  • Arm R.I.P: BBBBA(2) [C]
  • Babality: hold B, DownUpDownUpC [C]
  • Friendship: hold B, DownDownUpUpC [C]
  • Stage Fatality: hold B, UpUpDownC(1) [C]
Reptile Shang Tsung Baraka
  • Head Snack: LeftLeftDownA(2) [C]
  • Invisible Slice: hold B, UpUpDownXRightRightDownZ [C]
  • Babality: DownLeftLeftC [C]
  • Friendship: LeftLeftDownC [C]
  • Stage Fatality: DownDownRightRightB [C]
  • Inner Ear: hold Z+B for 2s, release Z+B(2) [C]
  • Soul Suck: hold B, UpDownUpC(1) [C]
  • Kintaro: hold A for at least 30s during the fight, finish the enemy and release A when "FINISH HIM/HER" appear(1) [C]
  • Babality: LeftRightDownZ [C]
  • Friendship: LeftLeftDownRightZ [C]
  • Stage Fatality: hold B, DownDownUp, release B, Down
  • Lift'em: hold B, LeftRightDownRightA [C]
  • Head Chop: hold B, LeftLeftLeftLeft, release B, X [C]
  • Babality: RightRightRightZ [C]
  • Friendship: hold B, UpUpRightRightZ [C]
  • Stage Fatality: RightRightDownZ [C]

(1) It must be done close to the enemy.
(2) It must be done at medium distance.
(3) It must be done far from the enemy.

Shang Tsung Morphs

Mega Drive (6 buttons) Mega Drive (3 buttons) Master System Game Gear
  • Liu Kang: LeftRightRightB
  • Kung Lao: LeftDownLeftZ
  • Johnny Cage: LeftLeftDownA
  • Reptile: hold B, UpDownX
  • Sub Zero: RightDownRightX
  • Kitana: BBB
  • Jax: DownRightLeftZ
  • Mileena: hold X 2s, release
  • Baraka: DownDownC
  • Scorpion: hold B, UpUp
  • Rayden: DownLeftRightC
  • Liu Kang:
  • Kung Lao:
  • Johnny Cage:
  • Reptile:
  • Sub Zero:
  • Kitana:
  • Jax:
  • Mileena:
  • Baraka:
  • Scorpion:
  • Rayden:
  • Liu Kang:
  • Reptile:
  • Sub Zero:
  • Kitana:
  • Jax:
  • Mileena:
  • Scorpion:
  • Liu Kang:
  • Reptile:
  • Sub Zero:
  • Kitana:
  • Jax:
  • Mileena:
  • Scorpion: