Difference between revisions of "Yuji Naka"

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==Interviews==
 
==Interviews==
Being the producer of most of Sonic's games has earned Yuji Naka the rights to many interviews with those in the gaming industry. Some of those interviews may be found below (couresy of [[Sonic World]]):
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Being the producer of most of Sonic's games has earned Yuji Naka the rights to many interviews with those in the gaming industry. Some of those interviews may be found below (courtesy of [[Sonic World (website)|Sonic World]]):
 
* [http://sonicworld.sclassic.org/sts/interviews/1992/sonic_1992_unknown_1.htm Oct. 1992 - Sega Visions Interview with Yuji Naka]
 
* [http://sonicworld.sclassic.org/sts/interviews/1992/sonic_1992_unknown_1.htm Oct. 1992 - Sega Visions Interview with Yuji Naka]
 
* [http://sonicworld.sclassic.org/sts/interviews/1996/sonic_1996_dec_20.htm Dec. 1996 - Sega.com Interview on Yuji Naka's life]
 
* [http://sonicworld.sclassic.org/sts/interviews/1996/sonic_1996_dec_20.htm Dec. 1996 - Sega.com Interview on Yuji Naka's life]

Revision as of 21:13, 8 January 2008

Yuji Naka

When Yuji Naka (also known as YU2) was 17 years old, he decided that he wanted to program video games. He owed this fascination to Ryuichi Sakamotos "Yellow Magic Orchestra" program, which allowed the composition of music on your computer. (Yuji was also not alone with this inspiration. Many big names in the gaming industry have shared this - among many others Kenji Eno, creator of "D".)

Anyway, Yuji Naka made himself known at a game convention and had to move from Osaka to Tokyo. Being a large fan of Namco, he aimed to work for them after he graduated from college. However, Namco only accepted work from university graduates - assuming that anyone who had not done at least that would not be near good enough for them. Yuji Naka was devastated, but he did not want to go to university, and so made his entrace into the gaming industry through "Service Games".

At the beginning of his career he mainly worked on projects for the SG-1000 Mark III, but his massive breathrough wasn't far off. By the time 1990 hit the calendars, Naka became a leading programmer for "Sonic Team" who would be the team to be in control of the projects featuring Sega's mascot.

After the completion of Sonic 2, he became the producer. Today he is the president of Sonic Team.

Production History

Interviews

Being the producer of most of Sonic's games has earned Yuji Naka the rights to many interviews with those in the gaming industry. Some of those interviews may be found below (courtesy of Sonic World):