Shinkichi Tanahashi
From Sega Retro
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Shinkichi Tanahashi |
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Employment history:
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Role(s): Artist, Lead Artist |
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Shinkichi Tanahashi (棚橋 伸吉) is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.
He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.
Production history
- Space Channel 5 (Dreamcast; 1999) — Character Modeling Unit
- Space Channel 5: Part 2 (Dreamcast; 2002) — Character Modeling
- Space Channel 5: Part 2 (PlayStation 2; 2002) — Character Modeling
- Space Channel 5 (PlayStation 2; 2002) — Character Modeling Unit
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Character Modeling Unit
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Character Modeling
- Astro Boy (PlayStation 2; 2004) — Character Modeling
- Sega Superstars (PlayStation 2; 2004) — Artists
- Sonic Colours (Wii; 2010) — Character Artists
- Sonic Generations (Nintendo 3DS; 2011) — Artists
- Sonic & All-Stars Racing Transformed (Windows PC; ?) — CS2 R&D
- Sonic Lost World (Wii U; 2013) — Character Artists
- Sonic Forces (PlayStation 4; 2017) — Character Artists
- Sonic Runners (2015) — Artist
External links
- Staff profile on www.u-ga.com
- Sonic Channel | Special | Part 2: Character Part Leader - Shinkichi Tanahashi