Super Golf

From Sega Retro

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  • JP
  • US

SuperGolf title.png

SuperGolf GG US title.png

Super Golf
System(s): Sega Game Gear
Publisher: Sigma Enterprises (Japan), Sage's Creation (US)
Developer:
Genre: Sports[1][2] (golf)

















Number of players: 1-4
Release Date RRP Code
Sega Game Gear
JP
¥3,5003,500 T-26017
Sega Game Gear
JP
(Meisaku)
T-26027
Sega Game Gear
US
$34.4534.45[3][4] T-47028

Super Golf (スーパーゴルフ) is a golf game developed by Sigma Enterprises and published by Sigma in Japan, Sage's Creation in the US, for the Sega Game Gear.

Gameplay

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Super Golf, Fairway.png

Super Golf, Green.png

Gameplay

The game is a golf game featuring one course with 18 holes. Players choose from four golfers and four caddies. Each golfer is rated on five different attributes (power, control, putting, super shot, and luck) and has different strengths and weaknesses. The player can increase or reduce any of these attributes by at most two points, but the total number of points is fixed (meaning, to increase one attribute by a point, the player must reduce another attribute by a point). Additionally, each golfer has different gameplay music. Caddies advise the player, and each caddie can help the player in different ways, such as suggesting the best direction to make the shot or giving the player additional luck for certain types of shots. In multiplayer games, each player must choose a different golfer and a different caddie.

Each hole starts with a tee-off. The player chooses the location of the tee within the starting area. The caddie makes a club selection for each shot, though the player can override it if desired. The player then chooses the hitting position of the ball (except when putting). A high contact point is used for a low shot, and a low contact point is used for a high shot. The horizontal position affects the curve of the shot. Then the player sets the direction of the shot by rotating a line around the golfer. The game indicates the wind direction, which affects the direction of the shot. Finally, the player determines the power of the shot. A ball rolls up and down the power meter, and the player presses 2 when the ball is at the desired power level. The screen flashes when the player makes a "super shot," which is a shot near the top of the meter with extra power and luck.

The course is filled with various obstacles that the player must negotiate, such as bunkers and water traps. If the ball falls into a water hazard or out of bounds, the player takes a stroke penalty. The course is also lined with trees that can hinder the ball. The physics of the game are loose, and the ball bounces off trees like a pinball. The ball also bounces off the ground considerably after landing from a shot.

The player can pull up a map of the course or check the status of the current hole (the current hole, the par, the current shot, and the number of yards to the hole) with  START . The player can aim shots from the map view. The scoreboard is shown after each hole.

Modes

There are three modes:

  • Stroke play: One to four players (sharing the same Game Gear) try to complete all 18 holes with the fewest strokes.
  • Match play: Two players try to get the fewest strokes on each hole. Whoever wins the most holes at the end of the game wins.
  • Training: The player can pick any hole to practice.

In all modes, any player can be a human or a computer.

Golfers

Super Golf, Characters, Iron Lewis.png

Iron Lewis
Super Golf, Characters, Iron Lewis.png

Super Golf, Characters, Cindy Thomson.png

Cindy Thomson
Super Golf, Characters, Cindy Thomson.png

Super Golf, Characters, Olympus Alexander.png

Olympus Alexander
Super Golf, Characters, Olympus Alexander.png

Super Golf, Characters, Patty Austin.png

Patty Austin
Super Golf, Characters, Patty Austin.png

Caddies

Super Golf, Caddies.png
Nancy
Nancy gives the player extra luck.
Super Golf, Caddies.png
Dr. Rock
Dr. Rock also brings the player extra luck, particularly on super shots.
Super Golf, Caddies.png
Linda
Linda provides the best direction to make a shot, except when putting, and is the best caddie for wind conditions.
Super Golf, Caddies.png
Silvia
Silvia provides the green conditions and the best direction to make the shot.

Magazine articles

Main article: Super Golf/Magazine articles.

Promotional material

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Print advert in Electronic Gaming Monthly (US) #31: "February 1992" (199x-xx-xx)
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Print advert in Beep! MegaDrive (JP) #1990-12: "December 1990" (1990-11-08)
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
ACE (UK)
83
[5]
Aktueller Software Markt (DE)
62
[6]
Beep! MegaDrive (JP) NTSC-J
60
[7]
Beep! MegaDrive (JP) NTSC-J
63
[8]
Consoles + (FR)
70
[9]
Console XS (UK) NTSC-J
84
[10]
GamePro (US) NTSC-U
68
[3]
Game Informer (US) NTSC-U
63
[11]
Game Zone (UK) NTSC
89
[12]
Hippon Super (JP) NTSC-J
50
[13]
Hippon Super (JP) NTSC-J
50
[14]
Joystick (FR)
70
[15]
Power Play (DE)
61
[16]
Sega Pro (UK) NTSC
86
[17]
Sega Pro (UK) NTSC-J
84
[18]
Sega Pro (UK)
78
[19]
Sega Pro (UK)
78
[20]
Sega Saturn Magazine (JP) NTSC-J
63
[21]
User (GR) NTSC
90
[22]
VideoGames & Computer Entertainment (US) NTSC-U
60
[4]
Sega Game Gear
71
Based on
20 reviews

Super Golf

Game Gear, JP
SuperGolf GG JP Box Back.jpgNospine-small.pngSuperGolf JP cover.jpg
Cover
Game Gear, JP (Meisaku Collection)
SuperGolf GG JP Box Back Meisaku.jpgNospine-small.pngSuperGolf JP meisaku cover.jpg
Cover
Game Gear, US
SuperGolf GG US Box Back.jpgNospine.pngSuperGolf US cover.jpg
Cover
SuperGolf GG US Cart.jpg
Cart
Super Golf GG US Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Game Gear
 ?
CRC32 528cbbce
MD5 f2b5123b3614388677c9c15adaaa8d64
SHA-1 9ecb48513621086ec6d5bffa1375914f21f393e4
128kB Cartridge (JP)
Sega Game Gear
 ?
CRC32 e9570f36
MD5 6073a1adbbbc637b661e2f77a49d50df
SHA-1 ed9b5e1264b4ed6d8969ba1c4e3f2d9446c3c9ca
128kB Cartridge (US)

References


Super Golf

SuperGolf title.png

Main page | Magazine articles | Reception


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