https://segaretro.org/api.php?action=feedcontributions&user=Windii&feedformat=atomSega Retro - User contributions [en]2024-03-28T23:59:33ZUser contributionsMediaWiki 1.33.4https://segaretro.org/index.php?title=Kazuyuki_Hoshino&diff=927489Kazuyuki Hoshino2023-10-08T02:11:11Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=KazuyukiHoshino.png<br />
| birthplace=[[wikipedia:Japan|Japan]]<br />
| dob=1967-03-02{{ref|https://web.archive.org/web/20010814204520/http://www.sonicteam.com:80/fromteam/interview/hoshino/hoshino.html}}<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| start=1991-04{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| end=1999-03{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| divisions=[[Sega CS]], [[Sega CS3 (1996-1999)|Sega CS3]]{{magref|harmony|147|26}}<br />
}}<br />
{{Employment<br />
| company=[[Sega of America]]<br />
| start=1999-04{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| end=2008-01{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| divisions=[[Sonic Team USA]],{{fileref|CompleteTrinity CD JP booklet.pdf|page=8}} [[Sega Studios USA]]<br />
}}<br />
{{Employment<br />
| company=[[Sega of Japan]]<br />
| start=2008-02{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| end=2016-03{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| divisions=[[Sega CS2 (2008-current)|Sega CS2]]<br />
}}<br />
{{Employment<br />
| company=[[Sega of America]]<br />
| start=2016-04{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| end=2019-03{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
| divisions=[[Sonic Studio]]<br />
}}<br />
{{Employment<br />
| company=[[Sega of Japan]]<br />
| start=2019-04{{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
}}<br />
| role=Artist, Director<br />
| education=[[wikipedia:Tama Art University|Tama Art University]] (1990){{ref|https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/}}<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (星野 一幸) is the character designer for ''[[Sonic CD]]'', in which he introduced such fan favorites as [[sonic:Amy Rose|Amy Rose]] and the robotic doppelganger [[sonic:Metal Sonic|Metal Sonic]]. He was also one of the main character designers in ''[[NiGHTS into Dreams]]'', and since ''[[Sonic Adventure]]'' has been an Art Director. His position altered after ''[[NiGHTS: Journey of Dreams]]'', where he worked as Senior Art Director and a Supervisor.<br />
<br />
==Production history==<br />
{{ProductionHistory|Kazuyuki Hoshino|Kazuyoshi Hoshino|Kazuyoshi Yoshino|Lucky Star|Luckystar|Star Field|星野 一幸}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision<br />
* ''[[Sonic Runners]]'' (2015) — Project Support<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Senior Art Director (Sega Games Development Team)<br />
* ''[[Puyo Puyo Tetris]]'' (Switch version) (2017) — Project Manager<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==External links==<br />
*[https://www.linkedin.com/in/kazuyuki-hoshino-b1424b2a/ {{PAGENAME}}] at [https://www.linkedin.com/ LinkedIn]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Yoshihisa_Hashimoto&diff=813684Yoshihisa Hashimoto2022-09-17T14:16:41Z<p>Windii: /* External Links */</p>
<hr />
<div>{{PersonBob<br />
| image=Yoshihisa hashimoto.jpg<br />
| birthplace=Aichi prefecture (Chuubu area)<br />
| dob=1973<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega CS3]], [[Sega Software R&D Dept. 8]]}}<br />
{{Employment<br />
| company=[[Sonic Team (company)]]<br />
}}<br />
| role=Programmer, director<br />
| education=University of Tokyo (Department of Technology) (1993-1997)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (橋本 善久) is a former [[Sonic Team]] programmer, designer and director. He was best known for directing ''[[sonic:Sonic Unleashed|Sonic Unleashed]]'' and the [[sonic:Hedgehog Engine|Hedgehog Engine]]. He left [[Sega]] and Sonic Team in 2009 for Square Enix, where he became the technical director of [[wikipedia:Luminous Studio|Luminous Studio]]. The engine would later be used for ''[[wikipedia:Final Fantasy XV|Final Fantasy XV]]''. In spring 2014 he left Square Enix and established Libzent Innovations in August of that same year and is serving as its representative director. In January 2022, Hashimoto was appointed as Game Technology Advisor for PolkaFantasy.<br />
<br />
==Production history==<br />
{{ProductionHistory|Yoshihisa Hashimoto|はしもと よしひさ|橋本 善久}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
*[https://www.gamespot.com/articles/qanda-sonic-team-on-sonic-unleashed/1100-6197533/ Yoshihisa Hashimoto interview by GameSpot (September 11, 2008)]<br />
*[http://archive.videogamesdaily.com/features/sonic-unleashed-interview-p1.asp Yoshihisa Hashimoto interview by Kikizo (November 12, 2008)]<br />
*[http://sonic.sega.jp/SonicChannelOld/creators/027/index.html Yoshihisa Hashimoto interview by Sonic Channel (February 20, 2009)] [[https://browniehideout.wordpress.com/2022/08/03/creators-interview-027-hashimoto-yoshihisa/ Translated]]<br />
<br />
==External Links==<br />
*[https://game.watch.impress.co.jp/docs/20080912/sonic.htm Sega unveils Sonic World Adventure's lighting technique with Yoshihisa Hashimoto (September 12, 2008)]<br />
*[https://game.watch.impress.co.jp/docs/series/3dcg/110682.html Sonic World Adventure graphics course with Yoshihisa Hashimoto, Hiroshi Iwasaki, and Kouji Ogino (March 13, 2009)]<br />
*[https://www.gdcvault.com/play/1428/Global-Illumination-in-SONIC Global Illumination in SONIC UNLEASHED (GDC 2009)]<br />
*[http://www.sonicteam.com/SonicWorldAdventure/director/ Sonic World Adventure director blog] [[https://browniehideout.wordpress.com/tag/director-blog/ Translated]]<br />
*[https://www.libzent.co.jp Libzent company homepage]<br />
<br />
==References==<br />
<references /></div>Windiihttps://segaretro.org/index.php?title=File:ErikoKimura.jpg&diff=811512File:ErikoKimura.jpg2022-09-04T23:18:59Z<p>Windii: Windii uploaded a new version of File:ErikoKimura.jpg</p>
<hr />
<div>==Summary==<br />
==Content==<br />
{{person|role=voice director|name=Eriko Kimura}}<br />
{{replace|reason=Low resolution.}}</div>Windiihttps://segaretro.org/index.php?title=Yoshihisa_Hashimoto&diff=811102Yoshihisa Hashimoto2022-09-02T14:18:54Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Yoshihisa hashimoto.jpg<br />
| birthplace=Aichi prefecture (Chuubu area)<br />
| dob=1973<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega CS3]], [[Sega Software R&D Dept. 8]]}}<br />
{{Employment<br />
| company=[[Sonic Team (company)]]<br />
}}<br />
| role=Programmer, director<br />
| education=University of Tokyo (Department of Technology) (1993-1997)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (橋本 善久) is a former [[Sonic Team]] programmer, designer and director. He was best known for directing ''[[sonic:Sonic Unleashed|Sonic Unleashed]]'' and the [[sonic:Hedgehog Engine|Hedgehog Engine]]. He left [[Sega]] and Sonic Team in 2009 for Square Enix, where he became the technical director of [[wikipedia:Luminous Studio|Luminous Studio]]. The engine would later be used for ''[[wikipedia:Final Fantasy XV|Final Fantasy XV]]''. In spring 2014 he left Square Enix and established Libzent Innovations in August of that same year and is serving as its representative director. In January 2022, Hashimoto was appointed as Game Technology Advisor for PolkaFantasy.<br />
<br />
==Production history==<br />
{{ProductionHistory|Yoshihisa Hashimoto|はしもと よしひさ|橋本 善久}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
*[https://www.gamespot.com/articles/qanda-sonic-team-on-sonic-unleashed/1100-6197533/ Yoshihisa Hashimoto interview by GameSpot (September 11, 2008)]<br />
*[http://archive.videogamesdaily.com/features/sonic-unleashed-interview-p1.asp Yoshihisa Hashimoto interview by Kikizo (November 12, 2008)]<br />
*[http://sonic.sega.jp/SonicChannelOld/creators/027/index.html Yoshihisa Hashimoto interview by Sonic Channel (February 20, 2009)] [[https://browniehideout.wordpress.com/2022/08/03/creators-interview-027-hashimoto-yoshihisa/ Translated]]<br />
<br />
==External Links==<br />
*[https://game.watch.impress.co.jp/docs/20080912/sonic.htm Sega unveils Sonic World Adventure's lighting technique with Yoshihisa Hashimoto (September 12, 2008)]<br />
*[https://game.watch.impress.co.jp/docs/series/3dcg/110682.html Sonic World Adventure graphics course with Yoshihisa Hashimoto, Hiroshi Iwasaki, and Kouji Ogino (March 13, 2009)]<br />
*[https://www.gdcvault.com/play/1428/Global-Illumination-in-SONIC Global Illumination in SONIC UNLEASHED (GDC 2009)]<br />
*[http://www.sonicteam.com/SonicWorldAdventure/director/ Sonic World Adventure director blog]<br />
*[http://www.libzent.co.jp Libzent company homepage]<br />
<br />
==References==<br />
<references /></div>Windiihttps://segaretro.org/index.php?title=Yoshihisa_Hashimoto&diff=811101Yoshihisa Hashimoto2022-09-02T14:18:00Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Yoshihisa hashimoto.jpg<br />
| birthplace=Aichi prefecture (Chuubu area)<br />
| dob=1973<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega CS3]], [[Sega Software R&D Dept. 8]]}}<br />
{{Employment<br />
| company=[[Sonic Team (company)]]<br />
}}<br />
| role=Programmer, director<br />
| education=University of Tokyo (Department of Technology) (1993-1997)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (橋本 善久) is a former [[Sonic Team]] programmer, designer and director. He was best known for directing ''[[sonic:Sonic Unleashed|Sonic Unleashed]]'' and the [[sonic:Hedgehog Engine|Hedgehog Engine]]. He left [[Sega]] and Sonic Team in 2009 for Square Enix, where he became the technical director of [[wikipedia:Luminous Studio|Luminous Studio]]. The engine would later be used for ''[[wikipedia:Final Fantasy XV|Final Fantasy XV]]''. In spring 2014 he left Square Enix and established Libzent Innovations in August of that same year and is serving as its representative director. In January 2022, Hashimoto was appointed as Game Technology Advisor for PolkaFantasy.<br />
<br />
==Production history==<br />
{{ProductionHistory|Yoshihisa Hashimoto|はしもと よしひさ|橋本 善久}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
*[https://www.gamespot.com/articles/qanda-sonic-team-on-sonic-unleashed/1100-6197533/ Yoshihisa Hashimoto interview by GameSpot (September 11, 2008)]<br />
*[http://archive.videogamesdaily.com/features/sonic-unleashed-interview-p1.asp Yoshihisa Hashimoto interview by Kikizo (November 12, 2008)]<br />
*[http://sonic.sega.jp/SonicChannelOld/creators/027/index.html Yoshihisa Hashimoto interview by Sonic Channel (February 20, 2009)] [[Translated https://browniehideout.wordpress.com/2022/08/03/creators-interview-027-hashimoto-yoshihisa/]]<br />
<br />
==External Links==<br />
*[https://game.watch.impress.co.jp/docs/20080912/sonic.htm Sega unveils Sonic World Adventure's lighting technique with Yoshihisa Hashimoto (September 12, 2008)]<br />
*[https://game.watch.impress.co.jp/docs/series/3dcg/110682.html Sonic World Adventure graphics course with Yoshihisa Hashimoto, Hiroshi Iwasaki, and Kouji Ogino (March 13, 2009)]<br />
*[https://www.gdcvault.com/play/1428/Global-Illumination-in-SONIC Global Illumination in SONIC UNLEASHED (GDC 2009)]<br />
*[http://www.sonicteam.com/SonicWorldAdventure/director/ Sonic World Adventure director blog]<br />
*[http://www.libzent.co.jp Libzent company homepage]<br />
<br />
==References==<br />
<references /></div>Windiihttps://segaretro.org/index.php?title=Tomoya_Ohtani&diff=806684Tomoya Ohtani2022-08-14T21:19:56Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=TomoyaOhtani.jpg<br />
| birthplace=Tokyo, Japan<br />
| dob=1974-07-01<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
}}<br />
{{Employment<br />
| company=[[Wave Master]]<br />
}}<br />
{{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega CS1 (2008-current)|Sega CS1]]<br />
}}<br />
| role=Composer, Musician<br />
| education=<br />
}}<br />
'''{{PAGENAME}}''' (大谷 智哉) is a [[Sega]] sound composer who joined the company in the late 90s and created the music for games such as ''[[ChuChu Rocket!]]'', ''[[Space Channel 5 Part 2]]'' (alongside [[Naofumi Hataya]] & [[Kenichi Tokoi]]) and ''[[Billy Hatcher and the Giant Egg]]'' (alongside [[Mariko Nanba]]). He was also the sound director for ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'', ''[[Sonic Unleashed]]'', ''[[Super Monkey Ball: Step & Roll]]'', and ''[[Sonic Lost World]]''.<br />
<br />
==Personal Info==<br />
*Birthday: July 1, 1974<br />
*Place of birth: Tokyo, Japan<br />
*Education: University<br />
*Favourite beverage: Beer<br />
*Favourite meal: Sushi<br />
*Affected of: Stanley Kubrick<br />
*Favourite film: Famous Japanese Comedians, Downtown program<br />
*Favourite game: Space Channel 5<br />
*Favourite music: Dance<br />
*Hobbies: Motion picture films<br />
*Equipment: AKAI MPC2000 e-mu SP1200, etc. etc..<br />
<br />
==Production history==<br />
{{ProductionHistory|Tomoya Ohtani|大谷 智哉}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[Roommania #203]]'' (PS2 version) (2002) — Sound Creator (Original Staff), Special Thanks (PlayStation 2 Version Staff)<br />
* ''[[Sega Rally 2006]]'' (2006)<br />
* ''[[Brain Assist]]'' (2007)<br />
* ''[[Super Smash Bros. Brawl]]'' (2008) — Supervisor (Original Games)<br />
* ''[[Rhythm Thief & the Paris Caper]]'' (2013) — Music Director & Composer<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Special Thanks<br />
* ''[[Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)<br />
* ''[[Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)<br />
* ''[[Sonic Runners]]'' (2015) — Sound Director & Music Composer<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Composer (Sound Section)<br />
* ''[[Super Smash Bros. Ultimate]]'' (2018) — Music Arrangement<br />
* ''[[Team Sonic Racing]]'' (2019) — Composer, arranger<br />
<br />
==Discography==<br />
{{multicol|<br />
* ''[[Serani Poji special remix]]'' (unreleased)<br />
* ''[[sonic:Multi-dimensional Sonic Adventure 2 Original Sound Track|multi-dimensional: Sonic Adventure 2 Original Sound Track]]'' (2001)<br />
* ''[[Space Channel 5 Part 2 Uki Uki ★ Non Stop Megamix]]'' (2002) — Producer<br />
* ''[[Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix]]'' (2002)<br />
* ''[[sonic:True Blue: The Best of Sonic the Hedgehog|True Blue: The Best of Sonic the Hedgehog]]'' (2008)<br />
* ''[[sonic:True Colors: The Best of Sonic the Hedgehog Part 2|True Colors: The Best of Sonic the Hedgehog Part 2]]'' (2009)<br />
* ''[[Sonic & All-Stars Racing Transformed|Sonic & All-Stars Racing Transformed Original Soundtrack]]'' (2014) — Supervisor<br />
}}<br />
<br />
==Song credits==<br />
{{multicol|<br />
===''[[ChuChu Rocket!]]''===<br />
* Rocket 8200 A Go Go — Music & Arrangement<br />
* Rocket 8240 A Go Go — Music & Arrangement<br />
* Rocket 4028 A Go Go — Music & Arrangement<br />
* Rocket 0004 A Go Go — Music & Arrangement<br />
* Rocket 1001 A Go Go — Music & Arrangement<br />
* Rocket 5050 A Go Go — Music & Arrangement<br />
* Rocket 0660 A Go Go — Music & Arrangement<br />
* Rocket 3003 A Go Go — Music & Arrangement<br />
* Rocket 9998 A Go Go — Music & Arrangement<br />
* Rocket 0005 A Go Go — Music & Arrangement<br />
* Rocket 8787 A Go Go — Music & Arrangement<br />
* Rocket 1919 A Go Go — Music & Arrangement<br />
* Rocket 1202 A Go Go — Music & Arrangement (with [[Hideki Abe]])<br />
*{{rolloverText|とうめいやじるし|Toumei Yajirushi}} — Music & Arrangement<br />
*{{rolloverText|よるになった|Yoruni Natta}} — Music & Arrangement<br />
*{{rolloverText|よこどりフィーバー|Yokodori Fever}} — Music & Arrangement<br />
*{{rolloverText|トップにめかくし|Toppuni Mekakushi}} — Music & Arrangement<br />
*{{rolloverText|チューチューフィーバー|ChuChu Fever}}Special — Music & Arrangement<br />
*{{rolloverText|こねこフィーバー|Koneko Fever}} — Music & Arrangement<br />
<br />
===''[[Serani Poji special remix]]''===<br />
* Octopus Daughter ~I'm not an octopus~ — Remixed by<br />
<br />
===''[[Sonic Adventure 2]]''===<br />
* Event: Strategy — Music & Arrangement, Programming<br />
* [[sonic:Kick the Rock!|Kick the Rock!]] ...for Wild Canyon — Music & Arrangement, Programming<br />
* [[sonic:A Ghost's Pumpkin Soup|A Ghost's Pumpkin Soup]] ...for [[sonic:Pumpkin Hill|Pumpkin Hill]] — Music & Arrangement, Programming<br />
* [[sonic:Dive into the Mellow|Dive into the Mellow]] ...for Aquatic Mine — Music & Arrangement, Programming<br />
* [[sonic:Deeper|Deeper]] ...for Death Chamber — Music & Arrangement, Programming<br />
* [[sonic:Space Trip Steps|Space Trip Steps]] ...for Meteor Herd — Music & Arrangement, Programming<br />
* Neutral Garden — Arrangement, Programming<br />
* Race Entrance — Music & Arrangement, Programming<br />
* Challenge Race — Music & Arrangement, Programming<br />
* Hero Race — Music<br />
* Dark Race — Music<br />
* Event: The Base — Music & Arrangement, Programming<br />
* Event: Operation — Music & Arrangement, Programming [NOTE: Also known as "Event 8"]<br />
<br />
===''[[sonic:Multi-dimensional Sonic Adventure 2 Original Sound Track|multi-dimensional: Sonic Adventure 2 Original Sound Track]]''===<br />
* Chao Race Extended Mix [Chao's Doki-Doki Banana Chips Run Mix] — Re-mixed by (with [[Fumie Kumatani]])<br />
* Chao Garden Extended Mix [Chao's Wack-Wack Up&Down the Ground Mix] — Re-mixed by (with [[Fumie Kumatani]])<br />
<br />
===''[[Space Channel 5 Part 2]]''===<br />
* S.C.5 25{{rolloverText|時|Toki}} [option remix 2002] — Music & Arrangement<br />
*{{rolloverText|うらら再び|Ulala futatabi}} — Music & Arrangement<br />
*{{rolloverText|とろける前に救出だ|Torokeru mae ni kyuushutsuda}} — Music & Arrangement<br />
*{{rolloverText|鳥マン大集合|Tori man dai shuugoo}} — Music & Arrangement<br />
*{{rolloverText|うららダンス|Ulala Dance}}[soundtrack edit] — Music & Arrangement<br />
*{{rolloverText|スペースダイバー|Space Diver}} — Music & Arrangement<br />
*{{rolloverText|レスキュー!|Rescue!}} — Music & Arrangement<br />
*{{rolloverText|ストロボアクション|Strobe Action}} — Music & Arrangement<br />
*{{rolloverText|闇に光る眼|Yami ni hikarume}} — Music & Arrangement (with [[Kenichi Tokoi]], [[Mariko Nanba]] & [[Naofumi Hataya]])<br />
*{{rolloverText|迫る静けさ|Semaru shizukesa}} — Music & Arrangement<br />
*{{rolloverText|フィナーレ|Finale}} ~more happy more crazy~ — Music & Arrangement (with [[Kenichi Tokoi]], [[Mariko Nanba]] & [[Naofumi Hataya]])<br />
<br />
===''[[Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix]]''===<br />
* This is My Happiness (I Hold You Mix) — Remixed by<br />
<br />
===''[[Billy Hatcher and the Giant Egg]]''===<br />
* Chant this Charm ~Theme of Giant Egg~ — Words & Music (with [[Mariko Nanba]])<br />
* Bang! Bang! Big Hornes Explosion — Music & Arrangement<br />
<br />
===''[[Sonic Heroes]]''===<br />
* Stage 11 : Hang Castle — Music & Arrangement, Programming<br />
<br />
===''[[Feel the Magic XY/XX]]''===<br />
* Feel the Magic (60's a Go Go Mix) — Remixed by (with [[Mariko Nanba]])<br />
<br />
===''[[The Rub Rabbits!]]''===<br />
*{{rolloverText|赤ちゃんはどこからくるの? 〜あかどこ地獄MIX〜|Akachanhadokokarakuruno? 〜 Akadoko jigoku MIX 〜}} — Remixed by (with [[Mariko Nanba]])<br />
<br />
===''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''===<br />
* The ARK — Music & Arrangement (with [[Jun Senoue]]), Programming<br />
* Black Comet — Arrangement, Programming<br />
* Final Haunt — Additional Programming<br />
<br />
===''[[Sega Rally 2006]]''===<br />
* Steppin' Pedal — Music & Arrangement<br />
<br />
===''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]''===<br />
* [[sonic:His World|His World]] ~Theme of Sonic the Hedgehog~ — Music & Arrangement<br />
* [Event] Sonic Appears — Music & Arrangement<br />
* Wave Ocean ~The Water's Edge~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* Wave Ocean ~The Inlet~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* Dusty Desert ~Quicksand~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* Theme of Sonic the Hedgehog ~2006 E3 Version~ — Music, Arrangement (with [[Yasutaka Kume]])<br />
* [Event] Shadow's Infiltration — Music & Arrangement<br />
* Flame Core ~Volcano~ — Music, Arrangement (with [[Yasutaka Kume]])<br />
* Flame Core ~The Cavern~ — Music, Arrangement (with [[Yasutaka Kume]])<br />
* Soleanna New City — Music & Arrangement<br />
* Radical Train ~The Abandoned Mine~ — Music & Arrangement<br />
* Radical Train ~The Chase~ — Music & Arrangement<br />
* Result — Music & Arrangement<br />
* Town Mission 2 — Music & Arrangement<br />
* Town Mission 3 — Music & Arrangement<br />
* Town Mission 4 — Music & Arrangement<br />
* [Jingle] Invincible — Music & Arrangement<br />
* [[sonic:Dreams of an Absolution|Dreams of an Absolution]] ~Theme of Silver the Hedgehog~ — Arrangement<br />
* Crisis City ~The Flame ~ Skyscraper ~ Whirlwind ~ Tornado~ — Music & Arrangement<br />
* Dusty Desert ~The Ruins~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* End of the World — Music & Arrangement<br />
* [Boss] Solaris Phase 2 — Music<br />
* [Event] Solaris Destroyed — Music & Arrangement<br />
<br />
===''[[Brain Assist]]''===<br />
*{{rolloverText|タッチ・デ・ウノー!DSの歌(四姉妹 Version)|Touch de uno! DS no uta (yonshimai version)}} — Co-Arrangement (with [[Mariko Nanba]])<br />
*{{rolloverText|タッチ・デ・ウノー!DSの歌(イブル&マリ Version)|Touch de uno! DS no uta (Iburu & Mari version)}} — Remixed by<br />
<br />
===''[[Sonic Rush Adventure]]''===<br />
* [[sonic:A New Venture|A New Venture]] (Title Theme) — Music & Arrangement<br />
* Training — Music & Arrangement<br />
* Plant Kingdom - Act 1 — Music & Arrangement<br />
* Plant Kingdom - Act 2 — Music & Arrangement<br />
* Plant Kingdom - Invincible — Music & Arrangement<br />
* Machine Labyrinth - Act 1 — Music & Arrangement<br />
* Machine Labyrinth - Act 2 — Music & Arrangement<br />
* Machine Labyrinth - Invincible — Music & Arrangement<br />
* Blizzard Peaks - Act 1 — Music & Arrangement<br />
* Blizzard Peaks - Act 2 — Music & Arrangement<br />
* Blizzard Peaks - Invincible — Music & Arrangement<br />
* Sky Babylon - Act 1 — Music & Arrangement<br />
* Sky Babylon - Act 2 — Music & Arrangement<br />
* Sky Babylon - Invincible — Music & Arrangement<br />
* Jingle - Act Clear — Music & Arrangement<br />
* Sailboat — Music & Arrangement<br />
* Hidden Island — Music & Arrangement<br />
* Hidden Island - Invincible — Music & Arrangement<br />
* Boss — Music & Arrangement<br />
* Jingle - Boss Clear — Music & Arrangement<br />
* Boss - Whisker & Johnny — Music & Arrangement<br />
* Boss - Big Swell — Music & Arrangement<br />
* Jingle - Big Swell Clear — Music & Arrangement<br />
* Cutscene - Big Swell Clear — Music & Arrangement<br />
* Boss - Deep Core — Music & Arrangement<br />
* Boss - Deep Core - Allegro — Music & Arrangement<br />
* Jingle - Deep Core Clear — Music & Arrangement<br />
<br />
===''[[NiGHTS: Journey of Dreams]]''===<br />
* Clashing Cerberus — Music & Arrangement<br />
* Clashing Cerberus : Hard Ver. — Music & Arrangement<br />
* Al-Di-La : Peppermint Ver. — Arrangement<br />
* Al-Di-La : Bergamot Ver. — Arrangement (with [[Naofumi Hataya]])<br />
<br />
===''[[sonic:True Blue: The Best of Sonic the Hedgehog|True Blue: The Best of Sonic the Hedgehog]]''===<br />
* A New Venture (Surfin' S.R.A. Remix) — Remixed by<br />
<br />
===''[[Sonic Unleashed]]''===<br />
* [[sonic:Endless Possibility|Endless Possibility]] - Vocal Theme - — Music & Arrangement, Programming<br />
* Cutscene - Opening — Co-Composed (with [[Takahito Eguchi]]), Beats Arrangement<br />
* Cutscene - A New Journey — Music (with [[Takahito Eguchi]])<br />
* Windmill Isle - Day — Music & Arrangement<br />
* Savannah Citadel - Day — Music & Arrangement<br />
* Cutscene - The Egg Beetle — Beats Arrangement<br />
* Boss Battle - Day — Beats Arrangement<br />
* Boss Stage Clear — Music<br />
* Cool Edge - Day — Music & Arrangement<br />
* Intro: Rooftop Run - Night — Music & Arrangement<br />
* Rooftop Run - Night — Music & Arrangement<br />
* The World Adventure - Orchestral Theme - — Music<br />
* Rooftop Run - Day — Music & Arrangement<br />
* Arid Sands - Day — Music & Arrangement<br />
* Empire City - Night — Beats Arrangement<br />
* Empire City - Day — Beats Arrangement<br />
* Stage Clear — Music<br />
* Result Screen - E Rank — Music<br />
* The World Adventure - Piano Version — Music<br />
* Jungle Joyride - Day — Music & Arrangement<br />
* Cutscene - No Reason — Music (with [[Takahito Eguchi]])<br />
* Cutscene - Congratulations — Music<br />
* vs. Egg Dragoon — Beats Arrangement<br />
* Super Sonic vs. Perfect Dark Gaia — Music, Beats Arrangement, Electric Bass<br />
* Cutscene - Rekindled Light ~ Save the Speech! — Music<br />
<br />
===''[[Mario & Sonic at the Olympic Winter Games]]'' (DS version)===<br />
* Dream Ultimate Figure Skating - Sonic Medley - Phase 1 (Endless Possibility) — Music & Arrangement<br />
* Dream Ultimate Figure Skating - Sonic Medley - Phase 2 (Knight of the Wind) — Arrangement<br />
* Dream Ultimate Figure Skating - Sonic Medley - Phase 3 (Sonic Heroes) — Arrangement<br />
* Dream Ultimate Figure Skating - Mario & Sonic Medley - Phase 2 (A New Venture) — Music & Re-Arrangement<br />
<br />
===''[[sonic:True Colors: The Best of Sonic the Hedgehog Part 2|True Colors: The Best of Sonic the Hedgehog Part 2]]''===<br />
* Dreams of an Absolution (Starry Night Remix) — Remixed by<br />
<br />
===''[[Super Monkey Ball: Step & Roll]]''===<br />
* The Happy Ride — Music & Arrangement<br />
* Just Beyond the Rainbow — Music & Arrangement<br />
* SA・KU・RA — Music & Arrangement<br />
* The Guiding Star — Music & Arrangement<br />
* Lava Rock — Music & Arrangement<br />
* Emmène-moi au Futur — Music & Arrangement, Japanese Lyrics<br />
<br />
===''[[Sonic Colors]]'' (Wii version)===<br />
* [[sonic:Reach For The Stars|Reach for the Stars]] - Opening Theme - — Music & Arrangement<br />
* Tropical Resort - Act 1 — Music & Arrangement<br />
* Tropical Resort - Act 2 — Music & Arrangement<br />
* Color Power - Cyan Laser — Music & Arrangement<br />
* Tropical Resort - Act 3 — Music & Arrangement<br />
* vs. Rotatatron & Refreshinator — Music & Arrangement<br />
* Color Power - Yellow Drill — Music & Arrangement<br />
* Starlight Carnival - Act 1 — Music & Arrangement<br />
* Color Power - Green Hover — Music & Arrangement<br />
* Starlight Carnival - Act 2 — Music & Arrangement<br />
* Color Power - Blue Cube — Music & Arrangement<br />
* Starlight Carnival - Act 3 — Music & Arrangement<br />
* vs. Orcan & Skullian — Music & Arrangement<br />
* Color Power - Orange Rocket — Music & Arrangement<br />
* Color Power - Pink Spikes — Music & Arrangement<br />
* Game Land 1 — Music & Arrangement<br />
* Game Land 3 — Music & Arrangement<br />
* Game Land - Color Power — Music & Arrangement<br />
* Game Land 5 — Music & Arrangement<br />
* Reach for the Stars - Short ver. — Music & Arrangement<br />
* Aquarium Park - Act 1 — Music & Arrangement<br />
* Aquarium Park - Act 2 — Music & Arrangement<br />
* Color Power - Yellow Drill Underwater ver. — Music & Arrangement<br />
* Aquarium Park - Act 3 — Music & Arrangement<br />
* Color Power - Purple Frenzy — Music & Arrangement<br />
* vs. Nega-Wisp Armor - Phase 2 — Music<br />
* [[sonic:Speak With Your Heart|Speak with Your Heart]] - Ending Theme - — Music & Arrangement (with [[Mariko Nanba]])<br />
<br />
===''[[sonic:Sonic Colors (Nintendo DS)|Sonic Colors]]'' (DS version)===<br />
* Tropical Resort - Act 1 — Music & Arrangement<br />
* Color Power - Red Burst — Music & Re-Arrangement<br />
* Tropical Resort - Act 2 — Music & Arrangement<br />
* Tropical Resort - Mission — Music & Arrangement<br />
* vs. Globotron & Drillinator — Music & Arrangement<br />
* vs. Globotron & Drillinator - Pinch — Music & Arrangement<br />
* Starlight Carnival - Act 1 — Music & Arrangement<br />
* Color Power - Orange Rocket — Music & Arrangement<br />
* Starlight Carnival - Act 2 — Music & Arrangement<br />
* Starlight Carnival - Mission — Music & Arrangement<br />
* vs. Orcan & Skullian — Music & Arrangement<br />
* vs. Orcan & Skullian - Pinch — Music & Arrangement<br />
* Color Power - Yellow Drill — Music & Arrangement<br />
* Aquarium Park - Act 1 — Music & Arrangement<br />
* Color Power - Cyan Laser — Music & Arrangement<br />
* Aquarium Park - Act 2 — Music & Arrangement<br />
* Aquarium Park - Mission — Music & Arrangement<br />
* vs. Nega-Wisp Armor - Phase 2 — Music<br />
* vs. Nega-Mother Wisp — Music & Arrangement<br />
* Tropical Resort - Demo Version — Music & Arrangement<br />
<br />
===''[[Sonic Generations]]'' (PS3, Xbox 360 and PC versions)===<br />
* Crisis City : Act 1 — Composed by, Arranged & Sound Produced by, Programming<br />
* Crisis City : Act 2 — Composed by, Arranged & Sound Produced by, Programming<br />
* Rooftop Run : Act 1 — Composed by, Arranged & Sound Produced by, Programming<br />
* Rooftop Run : Act 2 — Composed by, Arranged & Sound Produced by<br />
* Planet Wisp : Color Power / Pink Spikes — Composed by, Remixed & Sound Produced by<br />
* End Roll Medley ver. 1 — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Jun Senoue]] & [[Kenichi Tokoi]])<br />
* Boss Battle : Egg Dragoon — Original Programming (with [[Hideaki Kobayashi]])<br />
* White Space Medley — Composed by (with [[Jun Senoue]], [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Kenichi Tokoi]], [[Naofumi Hataya]] & [[Mariko Nanba]])<br />
<br />
===''[[sonic:Sonic Generations (3DS)|Sonic Generations]]'' (3DS version)===<br />
* Tropical Resort : Color Power / Red Burst — Composed by, Remixed & Sound Produced by<br />
* Tropical Resort : Act 2 — Composed by, Arranged & Sound Produced by, Programming<br />
* End Roll Medley ver. 2 — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Jun Senoue]] & [[Hideki Naganuma]])<br />
<br />
===''[[Sonic Lost World]]'' (Wii U version)===<br />
* Wonder World - Title Theme - — Music<br />
* Windy Hill - Zone 1 — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Windy Hill - Zone 2 — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Color Power - Indigo Asteroid — Music & Arrangement<br />
* Careening Cavern — Music & Arrangement<br />
* Color Power - Cyan Laser — Music & Remixed by<br />
* The Deadly Six Theme — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Desert Ruins - Zone 1 — Music & Arrangement<br />
* Color Power - Crimson Eagle — Music & Arrangement<br />
* Honeycomb Highway — Music & Arrangement<br />
* Desert Ruins - Zone 4 — Music & Arrangement<br />
* Color Power - Yellow Drill — Music & Remixed by<br />
* Tropical Coast - Zone 1 — Music & Arrangement<br />
* Color Power - Yellow Drill (Submarine ver.) — Music & Remixed by<br />
* Juice Archipelago — Music & Arrangement<br />
* Color Power - Orange Rocket — Music & Re-Edit<br />
* Sea Bottom Segue — Music & Arrangement<br />
* The Deadly Six Theme (Orchestra ver.) — Music<br />
* Title Screen — Music<br />
* Frozen Factory - Zone 1 — Music & Arrangement<br />
* Color Power - Ivory Lightning — Music & Arrangement<br />
* Snowball Waltz — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Double Down — Music & Arrangement<br />
* Tilt the Machine — Music & Arrangement<br />
* Silent Forest - Zone 1 — Music & Arrangement<br />
* Color Power - Grey Quake — Music & Arrangement<br />
* Midnight Owl — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Owl Lights — Music<br />
* Color Power - Magenta Rhythm — Music & Arrangement<br />
* Island Relics — Music & Arrangement<br />
* The Deadly Six Theme (Violin ver.) — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Start Your Hedgehogs — Music & Re-Edit<br />
* Invincible (Sonic Heroes ver.) — Re-Edit<br />
* Speed Up! (Reach for the Stars ver.) — Music & Re-Edit<br />
* Lost World Jingle — Music<br />
* Mission Clear — Music<br />
* Item Get Level 1 — Music<br />
* Item Get Level 2 — Music<br />
* Item Get Level 3 — Music<br />
* Item Get Level 4 — Music<br />
* Stage Clear (Synth ver.) — Music & Arrangement<br />
* And the Winner Is... — Music & Re-Edit<br />
* The Lost Hex — Music<br />
* Sky Road - Zone 1 — Music & Arrangement<br />
* Dragon Dance — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Color Power - Red Burst — Music & Arrangement<br />
* Thundercloud Acropolis — Music & Arrangement<br />
* Battle with Zavok (Orchestra ver.) — Music & Arrangement<br />
* Stage Clear — Music<br />
* Boss Rushes — Music<br />
* Lava Mountain — Music & Arrangement<br />
* Boss Rushes (Guitar ver.) — Music<br />
* Battle with Zavok — Music & Arrangement, Programming<br />
* Dr. Eggman Showdown — Music & Arrangement<br />
* Tails Laboratory — Music & Arrangement<br />
* Hidden World — Music & Arrangement<br />
* Hidden World - Cubliclated — Music & Re-Edit<br />
* Hurry Up! — Music & Arrangement<br />
* Tornado Time — Arrangement<br />
* Color Power - Black Wisp — Music & Arrangement<br />
* Sky Road - Bonus Stage — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Circus Caravan — Music & Arrangement<br />
* Super Sonic (Wonder World ver.) — Music & Remixed by<br />
* Yoshi's Island Zone — Arrangement<br />
* The Legend of Zelda Zone - Hyrule Field — Arrangement<br />
* The Legend of Zelda Zone - Dodongo’s Cavern — Arrangement<br />
<br />
===''[[Sonic Lost World]]'' (3DS version)===<br />
* Midnight Owl (Bayou Drums ver.) — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Special Stage — Music & Arrangement<br />
<br />
===''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''===<br />
* Blizzard Peaks — Music & Re-Edit<br />
* The World Adventure — Music & Re-Edit<br />
* Windy Hill Zone — Music & Re-Edit<br />
<br />
===''[[Dengeki Bunko Fighting Climax]]''===<br />
* Emotional Buzz — Music & Arrangement, Programming<br />
* Memories Engraved — Music & Arrangement, Programming<br />
<br />
===''[[Sonic Runners]]''===<br />
* Beyond the Speed of... — Music & Arrangement<br />
* Fly Away — Music & Arrangement<br />
* Power Ride — Music & Arrangement<br />
* Theory of Attack — Music & Arrangement<br />
* Spring Emotions — Music & Arrangement<br />
* Where to Today? — Music & Arrangement<br />
* Going My Way! — Music & Arrangement<br />
* Go Quickly! — Music & Arrangement<br />
* Fiery Passion — Music & Arrangement<br />
* End of the Summer — Music & Arrangement<br />
* Strange Parade — Music & Arrangement<br />
* Magical Snow Day — Music & Arrangement<br />
* Ambition — Music & Arrangement<br />
* Beyond the Speed of... - Short ver. — Music & Arrangement<br />
<br />
===''[[Mario & Sonic at the Rio 2016 Olympic Games]]''===<br />
* 100m — Music & Arrangement<br />
* Football — Music & Arrangement<br />
<br />
===''[[sonic:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''===<br />
* Bomb Rush Blush — Remixed by<br />
<br />
===''[[Team Sonic Racing]]''===<br />
* Sky Road — Music & Arrangement, Programming<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/009/index.html Tomoya Ohtani interview by Sonic Channel (January 5, 2007)] [[https://browniehideout.wordpress.com/2022/07/14/creators-interview-009-ootani-tomoya/ Translated]]<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/029/001/index.html Kenichi Tokoi & Tomoya Ohtani interview by Sonic Channel (December 22, 2010)] [[https://browniehideout.wordpress.com/2022/08/05/creators-interview-029-tokoi-kenichi-ootani-tomoya/ Translated]]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==External links==<br />
* [https://twitter.com/ohtanitter Tomoya Ohtani on Twitter]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/staff/ohtani.html Tomoya Ohtani's 1st Wave Master profile (2001-2004) on archive.org]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/wm/company/staff/s_ohtani.html Tomoya Ohtani's 2nd Wave Master profile (2003-2004) on archive.org]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Tetsu_Katano&diff=806683Tetsu Katano2022-08-14T21:17:55Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=TetsuKatano 4.jpg<br />
| birthplace=<br />
| dob=1970-06-13<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega CS3]], [[Sega Software R&D Dept. 8]]<br />
}}<br />
{{Employment<br />
| company=[[Sonic Team (company)]]<br />
}}<br />
{{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Global Entertainment R&D Dept. 1]]<br />
}}<br />
| role=Programmer, Director, Producer<br />
| education=Tohoku University (1989-1993)<br />
}}<br />
<br />
'''{{PAGENAME}}''' (片野 徹) was instrumental in transforming Sonic into the third dimension, carrying the programming torch from Yuji Naka. Joining Sega in 1993, earliest examples of his programming in Sonic were the Special Stages in the Saturn Version of ''[[Sonic 3D Blast]]'', and being one of the most foremost programmers on ''[[Sonic Jam]]''. He then was Main Programmer on ''[[Sonic Adventure]]'', ''[[Sonic Adventure 2]]'' and ''[[Sonic Heroes]]'', with his last time doing hands-on coding being ''[[Sonic and the Secret Rings]]''.<br />
<br />
==Production history==<br />
{{ProductionHistory|Tetsu Katano|片野 徹|Tetsu}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Technical Supervisor<br />
* ''[[Sonic Runners]]'' (2015) — Project Support<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Project Support (Sega Games Development Team)<br />
* ''[[Puyo Puyo Chronicle]]'' (2016) — Producer<br />
* ''[[Puyo Puyo Tetris]]'' (2017) (Switch Version) — Port Producer<br />
* ''[[Puyo Puyo Tetris]]'' (2017) (PS4 Version) — Localization Producer<br />
* ''[[Valkyria Chronicles 4]]'' (2018) — Development Support<br />
* ''[[Shin Sakura Taisen]]'' (2019) — Producer<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/028/index.html Tetsu Katano interview by Sonic Channel (April 10, 2009)] [[https://browniehideout.wordpress.com/2022/08/04/creators-interview-028-katano-tetsu/ Translated]]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Programmers]]</div>Windiihttps://segaretro.org/index.php?title=Sakae_Osumi&diff=806682Sakae Osumi2022-08-14T21:16:02Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Sakae Osumi.jpg<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| employment=<br />
{{Employment<br />
| company=[[Amusement Vision]]<br />
}}<br />
{{Employment<br />
| company=[[Sega Europe]]<br />
}}<br />
| role=Producer<br />
| education=Waseda University (Social Science){{ref|https://www.linkedin.com/in/sakaeosumi}}<br />
}}<br />
'''{{PAGENAME}}''' (大隅 栄え) was at first involved with the motion design and sound production for the [[Spikeout]] and [[Super Monkey Ball]] series.<br />
<br />
Despite taking directorial roles for ''[[Planet Harriers]]'' and ''[[Spikeout: Battle Street|SpikeOut: Battle Street]]'', Osumi would later move to London to join [[Sega Europe]], where he remains to this day. In this time he has served as a director for the ''[[Sonic Rush]]'' series and a producer for ''[[Sonic & Sega All-Stars Racing]]''.<br />
<br />
Osumi is also noted for writing the lyrics for ''[[Sonic Rush Adventure]]'''s title theme, "[[sonic:A New Venture|A New Venture]]."<br />
<br />
==Production history==<br />
{{ProductionHistory|Sakae Osumi|大隅 栄え}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[CRUSH3D]]'' (2012) — Producer (Sega Europe)<br />
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — Sumo Special Thanks (SUMO Staff Credits)<br />
<br />
==Song credits==<br />
===''[[Sonic Rush Adventure]]''===<br />
* [[sonic:A New Venture|A New Venture]] (Title Theme) — Lyrics<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/018/index.html Sakae Osumi interview by Sonic Channel (October 1, 2007)] [[https://browniehideout.wordpress.com/2022/07/24/creators-interview-018-oosumi-sakae/ Translated]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Osamu_Ohashi&diff=802670Osamu Ohashi2022-08-02T18:10:10Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=OsamuOhashi.jpg<br />
| birthplace=Kanagawa Prefecture, Japan<br />
| dob=1971<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega Software R&D Dept. 6]]<br />
}}<br />
{{Employment<br />
| company=[[Smilebit]]<br />
}}<br />
| role=Art Director, Producer<br />
| education=<br />
}}<br />
<br />
'''Osamu "Sam" Ohashi''' (大橋 修) is an executive member of [[Sega]] whose first title was ''[[Sonic the Hedgehog 3]]'', where he served as an art assistant. Following this, however, he undertook several roles (first as Planner, then Director, and finally Producer) for the Soccer Club series produced for the [[Saturn]], [[Dreamcast]] and [[PlayStation 2]] consoles.<br />
<br />
He became a General Manager of Sega, following [[Takayuki Kawagoe]].<br />
<br />
==Production history==<br />
{{ProductionHistory|Osamu Ohashi|Sam Ohashi|大橋 修}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[Saka Tsuku Tokudaigou: J.League Pro Soccer Club o Tsukurou!]]'' (2000)<br />
* ''[[Saka Tsuku Tokudaigou 2: J.League Pro Soccer Club o Tsukurou!]]'' (2001)<br />
*''[[Saka Tsuku 2002: J.League Pro Soccer Club o Tsukurou!]]'' (2002)<br />
* ''[[J.League Pro Soccer Club o Tsukurou! 3]]'' (2003)<br />
* ''[[J. League Pro Soccer Club o Tsukurou! '04]]'' (2004) — Producer<br />
* ''[[Let's Make a Soccer Team!]]'' (2006) — Producer<br />
* ''[[Virtua Pro Football]]'' (2006) — Producer (Development Staff - Sega of Japan)<br />
* ''[[J. League Pro Soccer Club o Tsukurou! 5]]'' (2007) — Producer<br />
* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 Versions) (2008) — Special Thanks<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)<br />
* ''[[Puyo Puyo 20th Anniversary]]'' (2011) — Chief Producer<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011) — Chief Producer<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Executive Supervisor (Sega)<br />
* ''[[Tembo the Badass Elephant]]'' (2015) — Chief Producer (Sega)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Executive Supervisor (Sega Games)<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/026/index.html Osamu Ohashi interview by Sonic Channel (August 1, 2008)] [[https://browniehideout.wordpress.com/2022/08/02/creators-interview-026-oohashi-osamu/ Translated]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Minoru_Kusakabe&diff=802083Minoru Kusakabe2022-07-31T12:49:38Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=MinoruKusakabe.jpg<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
}}<br />
| role=Director, Planner<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (日下部 実), also known as Munoru Kusakabe (日下部 むのる) is a planner and director of video game CG movies. He has also been in charge of art direction, video production, storyboarding, modeling and compositing. In April 2014 he went freelance until December of that same year when he founded Zikan. He currently resides in Kichijōji.<br />
<br />
==Production history==<br />
{{ProductionHistory|Minoru Kusakabe|日下部 実}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[Night of the Werehog]]'' (2008) — Pre-Production<br />
* ''[[Sonic Unleashed]]'' (2008) — CG Movie Pre-Production Artist<br />
<br />
==Interviews==<br />
{{mirror}}<br />
[http://sonic.sega.jp/SonicChannelOld/creators/024/index.html Minoru Kusakabe interview by Sonic Channel (April 1, 2008)] [[https://browniehideout.wordpress.com/2022/07/30/creators-interview-024-kusakabe-minoru/ Translated]]<br />
<br />
==External links==<br />
*[https://twitter.com/kusakabemunoru Minoru Kusakabe on Twitter]<br />
*[http://zikan.jp Zikan company homepage]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Teruhiko_Nakagawa&diff=800343Teruhiko Nakagawa2022-07-27T12:14:16Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Teruhiko nakagawa.jpg<br />
| birthplace=Mie Prefecture, Japan<br />
| dob=1971-06-13<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
}}<br />
| role=Musician<br />
| education=<br />
}}<br />
'''{{PAGENAME}}''' (中川 輝彦) is a composer for [[SEGA]]. He graduated from Nagoya University with a major in mathematics. He began working for Sega in 1994 with his contributions to ''[[Metal Head]]''.<br />
<br />
Nakagawa's hobbies are listening to music, reading, Japanese Chess, and watching live baseball games; favorite foods include sushi, Chinese noodles and green tea. He enjoys R&B and classical music, citing famous conductor Sergiu Celibidache as an influence.<br />
<br />
He uses Studio Vision Pro for sequencing, and some of his instruments include S6000/S3200XL (Akai), TR-Rack/TRITON-Rack /WAVESTATION /01w (KORG), and SC-88 pro (Roland).<br />
<br />
==Production history==<br />
{{ProductionHistory|Teruhiko Nakagawa|T.Nakagawa|なかがわ てるひこ|中川 輝彦}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
{{multicol|<br />
* ''[[Drive Pico 2]]'' (199x) [NOTE: Music and Sound Effects]<br />
* ''[[Pooh's Picnic]]'' (199x) [NOTE: Music and Sound Effects]<br />
* ''[[Night Warriors: Darkstalkers' Revenge]]'' (Saturn version) (1996) [NOTE: Uncredited; music porting]<br />
* ''[[Greatest Nine '96]]'' (1996) [NOTE: Music and Sound Effects]<br />
* ''[[Flash Sega Saturn: Ochikazuki-hen]]'' (1996) [NOTE: Music]<br />
* ''[[Do-Re-Mi-Fa Donuts]]'' (1998) [NOTE: Music and Sound Effects]<br />
* ''[[Radio DC]]'' (CD) (1999) [NOTE: Configuration Writer]<br />
* ''[[Pro Yakyuu Team de Asobou!]]'' (1999) [NOTE: Music, Sound Effects and One-Part Direction]<br />
* ''[[Roommania #203]]'' (2000) [NOTE: Sound Design, Data Creation (meaning unknown)]<br />
* ''[[Hundred Swords]]'' (PC version) (2001) [NOTE: Music Porting, Music and Direction]<br />
* ''[[Baseball Advance]]'' (2002) — Audio [NOTE: All Sound]<br />
* ''[[Sonic Advance 2]]'' (2002) — Sound Creator<br />
* ''[[Sonic Pinball Party]]'' (2003) — Sound Creator<br />
* ''[[Dragon Treasure]]'' (2003)<br />
* ''[[Nightshade]]'' (2003)<br />
* ''[[Sonic Heroes]]'' (2003) — Music Composer<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Sound Effects<br />
* ''[[Sonic Rush]]'' (2005) — Sound Director<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Sound Section Special Thanks<br />
* ''[[Sonic Rush Adventure]]'' (2007) — Sound Director, Recording Coordinator (Title Theme "A New Venture")<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (Wii version) (2007) — Sound Producer, Music & Orchestra Arrange ("Opening & Ending Theme")<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (DS version) (2008) — Sound Producer<br />
* ''[[Valkyria Chronicles]]'' (2008) — Sound Director (Sega Corporation), Sound (Original Development Staff)<br />
* ''[[Sonic Unleashed]]'' (2008) — Special Thanks<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii version) (2009) — Composer<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (DS version) (2009) — Sound Director<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (DS version) (2010) — CS1 R&D Sound (Sega Japan)<br />
* ''[[sonic:Sonic Colors (Nintendo DS)|Sonic Colors]]'' (DS version) (2010) — Sound Producer (Game Sound Department), Music Composer (Game Sound Department), Sound Effects (Game Sound Department)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (Wii version) (2011) — Composer (Sound Section)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (3DS version) (2012) — Sound Producer, Composer & Lead Sound Editor (Sound)<br />
* ''[[Phantasy Star Online 2]]'' (2012/2013) — Sound Effects (Sound)<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sound Editor (Game Sound Department)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (3DS version) (2016) — Sound Producer & Sound Editor (Sound Section)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (Wii U version) (2016) — Co-Sound Producer & Composer (Sound Section)<br />
* ''[[Puyo Puyo Chronicle]]'' (2016) — Composer<br />
<br />
~Other (unsorted) work~<br />
* ''[[Sega Sammy Baseball Club]]'' Chance Theme "Teruhiko"{{ref|1=https://www.wiki.ja-jp.nina.az/%E3%82%BB%E3%82%AC%E3%82%B5%E3%83%9F%E3%83%BC%E7%A1%AC%E5%BC%8F%E9%87%8E%E7%90%83%E9%83%A8.html}}<br />
}}<br />
<br />
==Song credits==<br />
{{multicol|<br />
===''[[Metal Head]]''===<br />
* Emergency — Music & Arrangement<br />
* Briefing — Music & Arrangement<br />
* Rd1 Stg1 2 — Music & Arrangement<br />
* No Sweat — Music & Arrangement<br />
* Ammo Select — Music & Arrangement<br />
* Rd2 Stg3 — Music & Arrangement<br />
* Rd4 Stg1 2 — Music & Arrangement<br />
* Rd5 Stg1 — Music & Arrangement<br />
* Rd5 Stg2 — Music & Arrangement<br />
* Too Bad — Music & Arrangement<br />
* You Lost — Music & Arrangement<br />
<br />
===''[[Shadow Squadron]]''===<br />
* Mission 1 — Music & Arrangement<br />
* Mission Clear — Music & Arrangement<br />
* Mission 2 — Music & Arrangement<br />
* Mission 3 — Music & Arrangement<br />
* Mission 4 — Music & Arrangement<br />
* Mission 5 — Music & Arrangement<br />
* Last Boss — Music & Arrangement<br />
* All Mission Clear — Music & Arrangement<br />
* Staff roll — Music & Arrangement<br />
* Game Over — Music & Arrangement<br />
* Not Use (Ending) — Music & Arrangement<br />
* Mission 4 Original — Music & Arrangement (with [[Masaru Setsumaru]])<br />
<br />
===''[[Panzer Dragoon Zwei]]''===<br />
* Hanuman — Music & Arrangement<br />
<br />
===''[[Hundred Swords]]''===<br />
*{{rolloverText|無垢の歌~流転~|Muku no Uta ~Ruten~}} — Music & Arrangement<br />
*{{rolloverText|王者の誇り、力の法則|Ouja no Hokori, Ryoku no Housoku}} — Music & Arrangement<br />
* So Pathetic — Music & Arrangement<br />
*{{rolloverText|高貴な悪童たち|Koukina Akudou-Tachi}} -Feofan & Eulie's Theme- — Music & Arrangement<br />
*{{rolloverText|ラバー・リング|Rubber Ring}} -Boris Veullow's Theme- — Music & Arrangement<br />
*{{rolloverText|冬の嵐|Fuyu no Arashi}} — Music & Arrangement<br />
*{{rolloverText|サンクチュアリ|Sanctuary}} -Vali Winogradow's Theme- — Music & Arrangement<br />
*{{rolloverText|悲愴|Hisou}} -Assuly Winogradow's Theme- — Music & Arrangement<br />
*{{rolloverText|黒い黙示録|Kuroi Mokushiroku}} -Zarn Kaliosthea's Theme- — Music & Arrangement<br />
*{{rolloverText|響きと怒り|Hibiki to Ikiri}} -Igole Windogradow's Theme- — Music & Arrangement<br />
*{{rolloverText|悪童たちの逆襲|Akudou-Tachi no Gyakushuu}} — Music & Arrangement<br />
*{{rolloverText|経験の歌~賛歌~|Keiken no Uta ~Sanka~}} ~Admiration~ — Music & Arrangement<br />
*{{rolloverText|揺らぎと甦り|Yuragi to Yomigaeri}} — Music & Arrangement<br />
* Flame in your eyes -Epilogue- — Music & Orchestration<br />
<br />
===''[[Gunvalkyrie]]''===<br />
* Cosmic blast rising — Music & Arrangement<br />
* In the flat field — Music & Arrangement<br />
* Search and destroy — Music & Arrangement<br />
* Meat biscuits — Music & Arrangement<br />
* Sleep well, tonight — Music & Arrangement<br />
* Killing bedroom — Music & Arrangement<br />
* Plug in monster — Music & Arrangement<br />
* Megalomania — Music & Arrangement<br />
* Valkyrie's Barefoot - Ending - — Music & Arrangement<br />
* Killing bedroom (Expanded Guitar Version) — Music & Arrangement<br />
* Bridge (Intermission) — Music & Arrangement<br />
<br />
===''[[Shinobi (2002)|Shinobi]]''===<br />
*{{rolloverText|涼社|Suzuyashiro}} — Music & Arrangement<br />
*{{rolloverText|遭遇|Souguu}} — Music & Arrangement<br />
*{{rolloverText|化神|Keshin}} — Music & Arrangement<br />
*{{rolloverText|濁渦|Dakka}} — Music & Arrangement<br />
*{{rolloverText|寛栄寺|Kaneiji}} — Music & Arrangement<br />
*{{rolloverText|黄金城|Ougonjo}} — Music & Arrangement<br />
*{{rolloverText|卑瑠呼|Hiruko}} — Music & Arrangement<br />
<br />
===''[[Sonic Advance 2]]''===<br />
* Leaf Forest - Act 1 — Music & Arrangement<br />
* Leaf Forest - Act 2 — Music & Arrangement<br />
* Hot Crater - Act 1 — Music & Arrangement<br />
* Hot Crater - Act 2 — Music & Arrangement<br />
* 7-Boss — Music & Arrangement<br />
* 7-Boss - Pinch — Music & Arrangement<br />
* Staff Roll — Music & Arrangement<br />
* Extra Demo 1 — Music & Arrangement<br />
* Extra Demo 2 — Music & Arrangement<br />
* True Area 53 — Music & Arrangement<br />
* Extra Ending — Music & Arrangement<br />
<br />
===''[[Sonic Pinball Party]]''===<br />
* Take The Snow Train<br />
— Programming{{ref|1=https://web.archive.org/web/20071022222002/http://www.wave-master.com/rdc/backnumber/137.html}}<br />
* Gloom of The N.H.C.<br />
— Programming{{ref|1=https://web.archive.org/web/20071022222002/http://www.wave-master.com/rdc/backnumber/137.html}}<br />
* Mambo De Verano<br />
— Programming{{ref|1=https://web.archive.org/web/20071022222002/http://www.wave-master.com/rdc/backnumber/137.html}}<br />
<br />
===''[[Dragon Treasure]]''===<br />
* Dungeon -Forest- — Music & Arrangement<br />
* Battle — Music & Arrangement<br />
* Pinch! — Music & Arrangement<br />
* Theme of DT Chance — Music & Arrangement<br />
* Gold Eater Chance — Music & Arrangement<br />
* Theme of Village — Music & Arrangement<br />
* Dungeon -Mountain- — Music & Arrangement<br />
* Dungeon -Castle- — Music & Arrangement<br />
* Angel Challenge — Music & Arrangement<br />
* Super Gold Eater Chance — Music & Arrangement<br />
* Dragon Zone — Music & Arrangement<br />
<br />
===''[[Nightshade]]''===<br />
* Mechanised Specter — Music & Arrangement<br />
* Kan-Ei-Ji — Music & Arrangement<br />
* Kan-Ei-Ji Neo — Music & Arrangement<br />
<br />
===''[[Sonic Heroes]]''===<br />
* Battle : City Area — Music<br />
* Event : All Heroes Gather — Music & Arrangement, Programming<br />
<br />
===''[[Astro Boy]]''===<br />
*{{rolloverText|就寝|Shuushin}} — Music & Arrangement<br />
*{{rolloverText|覚醒|Kakusei}} — Music & Arrangement<br />
*{{rolloverText|青騎士|Aoi Kishi}} Extra — Arrangement<br />
*{{rolloverText|ゲームオーバー|Game Over}} — Music & Arrangement<br />
<br />
===''[[Sonic Rush]]''===<br />
* Right There, Right On (Blazy Mix) — Re-Arrangement<br />
* Ska Cha Cha (Blazy Mix) — Re-Arrangement<br />
* Theme of Strained Event — Music & Arrangement<br />
* Enemy or Friend? — Music & Arrangement [NOTE: Also known as "Blaze Appears"]<br />
* Theme of Comical Event — Music & Arrangement<br />
* Theme of Sonic's Event — Music & Arrangement<br />
* The Ordinary Zone — Music & Arrangement<br />
* Ethno Circus (Blazy Mix) — Re-Arrangement<br />
* After the Fight — Music & Arrangement<br />
* Kick the Eggman — Music & Arrangement<br />
* Theme of Warm Event — Music & Arrangement<br />
* Theme of Blaze's Event — Music & Arrangement<br />
* Back 2 Back (Blazy Mix) — Re-Arrangement<br />
* I Wanna Breathe — Arrangement<br />
* Just a Breath! (SE) — Arrangement<br />
* 1-Up — Music & Arrangement<br />
* Jeh Jeh Rocket (Blazy Mix) — Re-Arrangement<br />
* Get Edgy (Blazy Mix) — Re-Arrangement<br />
* What U Need (Blazy Mix) — Re-Arrangement<br />
* Theme of After the Fight — Music & Arrangement<br />
* The Last Zone — Music & Arrangement<br />
* The Secret — Music & Arrangement<br />
* Anxiety — Music & Arrangement<br />
* A Flicker of Hope — Music & Arrangement<br />
* The Metamorphosis — Music & Arrangement<br />
* Blaze Pinch! — Music & Arrangement<br />
* Title (E3 Demo Version) — Music & Arrangement<br />
* Leaf Storm Zone (E3 Demo Version) — Music & Arrangement [NOTE: First section remade into "Enemy or Friend?"/"Blaze Appears" for final version]<br />
* Act Clear (E3 Demo Version) — Music & Arrangement<br />
* Boss (E3 Demo Version) — Music & Arrangement [NOTE: An arrangement of "True Area 53" (first section) and "7-Boss" (second section) from ''[[Sonic Advance 2]]'']<br />
* Boss - Pinch (E3 Demo Version) — Music & Arrangement<br />
<br />
===''[[NiGHTS: Journey of Dreams]]''===<br />
* Giant Girania — Music & Arrangement<br />
* Giant Girania : Hard Ver. — Music & Arrangement<br />
<br />
===''[[Mario & Sonic at the Olympic Games]]'' (Wii version)===<br />
* Opening & Ending Theme — Music & Arrangement<br />
* Main Menu — Music & Arrangement<br />
* Athletics - Field - Hammer and Javelin Throw — Music & Arrangement<br />
* Athletics - Field - High Jump and Pole Vault — Music & Arrangement<br />
* Athletics - Field - Long and Triple Jump — Music & Arrangement<br />
* Athletics - Track - 4x100m Relay — Music & Arrangement<br />
* Athletics - Track - 100m — Music & Arrangement<br />
* Athletics - Track - 110m and 400m Hurdles — Music & Arrangement<br />
* Athletics - Track - 400m — Music & Arrangement<br />
* Aquatics - 4x100m Freestyle — Music & Arrangement<br />
* Aquatics - 100m Freestyle — Music & Arrangement<br />
* Archery - Archery — Music & Arrangement<br />
* Fencing - Individual Epe — Music & Arrangement<br />
* Gymnastics - Trampoline — Music & Arrangement<br />
* Gymnastics - Vault — Music & Arrangement<br />
* Rowing - Single Sculls — Music & Arrangement<br />
* Shooting - Skeet — Music & Arrangement<br />
* Table Tennis - Singles — Music & Arrangement<br />
* Dream Fencing — Music & Arrangement<br />
* Dream Platform — Music & Arrangement<br />
* Dream Race — Music & Arrangement<br />
* Dream Table Tennis — Music & Arrangement<br />
* Gallery — Music & Arrangement<br />
<br />
===''[[sonic:Sonic Colors (Nintendo DS)|Sonic Colors]]'' (DS version)===<br />
* Stage Clear — Arrangement<br />
* Jingle - Stage Appears — Music & Arrangement<br />
* Stage Clear - S Rank — Arrangement<br />
* Boss Stage Clear — Arrangement<br />
* Jingle - Area Clear — Music & Arrangement<br />
* Jingle - Area Appears — Arrangement<br />
* World Map — Arrangement<br />
* Theme of Sonic Colors — Arrangement<br />
* Game Over — Arrangement<br />
* Special Stage — Music & Arrangement<br />
* Jingle - Special Stage Clear — Arrangement<br />
* Special Stage Clear — Music & Arrangement<br />
* Emerald — Music & Arrangement<br />
<br />
===''[[Dengeki Bunko Fighting Climax]]''===<br />
* Fighting Climax -opening version- — Lyrics (with Takaharu Terada)<br />
*{{rolloverText|荒廃と済世|Kouhai to saisei}}i — Music & Arrangement, Programming<br />
*{{rolloverText|深淵|Shin'en}} — Music & Arrangement, Programming<br />
*{{rolloverText|碧の幻影|Ao no Gen'ei}} — Music & Arrangement, Programming<br />
* Fighting Climax -ending version- — Lyrics (with Takaharu Terada)<br />
<br />
===''[[Puyo Puyo Chronicle]]''===<br />
*{{rolloverText|みんなみんなだいすき|Ao no Gen'ei}} — Music (with [[Hideki Abe]]), Arrangement<br />
<br />
===''[[Yakuza 6: The Song of Life]]''===<br />
* Be careful of scams — Music & Arrangement<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/020/index.html Teruhiko Nakagawa interview by Sonic Channel (December 3, 2007)] [[https://browniehideout.wordpress.com/2022/07/26/creators-interview-020-nakagawa-teruhiko/ Translated]]<br />
<br />
==External links==<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa's 1st Wave Master profile (2001-2004) on archive.org]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/wm/company/staff/s_nakagawa.html Teruhiko Nakagawa's 2nd Wave Master profile (2003-2004) on archive.org]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Takashi_Iizuka&diff=800341Takashi Iizuka2022-07-27T11:27:49Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=TakashiIizuka.png<br />
| birthplace=[[wikipedia:Kawaguchi, Saitama|Kawaguchi, Saitama, Japan]]<br />
| dob=1970-03-16<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
| divisions=[[Sega CS]], [[Sonic Team]], [[Sega Studios USA]]<br />
}}<br />
{{Employment<br />
| company=[[Sega of America]]<br />
| divisions=[[Sonic Studio]]<br />
}}<br />
| role=Designer, Director, Producer<br />
| education=[[wikipedia:Tokyo Denki University|Tokyo Denki University]] (1988-1992)<br />
}}<br />
{{stub}}'''Takashi Iizuka''' (飯塚 隆) is a Japanese video game developer and [[Sonic Team]] and [[Sonic Studio]] designer, director, and producer, known as one of the key heads of the [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] franchise's modern incarnation.<br />
<br />
==Career==<br />
{{PAGENAME}} is a key producer, director and designer within [[Sonic Team]]. Joining Sega in 1992 as a planner, he worked directly under [[Hirokazu Yasuhara]] as a senior game designer on ''[[Sonic the Hedgehog 3 & Knuckles]]'', and quickly progressed to be the main design of ''[[NiGHTS into Dreams]]'' and supervise development of ''[[Sonic R]]''. In 1998, he is credited as the driving force behind ''[[Sonic Adventure]]'', the franchise's third adventure in the third dimension, as it had been his idea to create a role-playing game featuring Sonic.<br />
<br />
After the success of ''Sonic Adventure'', Iizuka headed to America, where he and a few other members of Sonic Team began work on such games as ''[[Sonic Adventure 2]]'' and ''[[NiGHTS: Journey of Dreams]]''. Iizuka continued as head of this department, known as [[Sega Studios USA]], until 2008, when it was disbanded, and team members, including Iizuka were absorbed back into the Japanese division. After Akinori Nishiyama's departure from the head of Sonic Team chair, Sega would eventually settle with Iizuka as a main producer on the Sonic series, starting with Sonic the Hedgehog 4 Episode I & Sonic Colors. Thus, he became the Sonic Series Producer/head of Sonic Team.<br />
<br />
==Production history==<br />
{{ProductionHistory|Takashi Iizuka|Iiz|飯塚 隆}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
{{multicol|<br />
* ''[[Sonic X]]'' (2003) — Supervisor<br />
* ''[[Sonic Mega Collection Plus]]'' (2004) — Special Thanks (Sega Corporation)<br />
* ''[[Sega Superstars Tennis]]'' (2008) — Special Thanks<br />
* ''[[Sega Superstars Tennis]]'' (DS version) (2008) — Sega Studio USA (Special Thanks)<br />
* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 versions) (2008) — Level Design Special Thanks, Special Thanks<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)<br />
* ''[[Sonic Free Riders]]'' (2010) — Scenario Supervisor, Sonic Character Supervisor<br />
* ''[[Puyo Puyo 20th Anniversary]]'' (2011) — Special Thanks<br />
* ''[[Sonic Generations]]'' (PS3, Xbox 360 and PC versions) (2011) — Producer (Sonic Generations Development Team)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011/2012) — Sonic Character Supervisor<br />
* ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Producer<br />
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — CS2 R&D (Sega Corporation)<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)<br />
* ''[[Sonic & All-Stars Racing Transformed|Sonic & All-Stars Racing Transformed Original Soundtrack]]'' (CD) (2014) — Supervisor<br />
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Producer<br />
* ''[[Tembo the Badass Elephant]]'' (2015) — Supervisor (Sega)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)<br />
* ''[[Team Sonic Racing]]'' (2019) — Sonic Series Producer<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [[sonic:Yuji Naka and Takashi Iizuka interview by Sega Score (December 12, 2003)|Yuji Naka and Takashi Iizuka interview by Sega Score (December 12, 2003)]]<br />
* [[sonic:Takashi Iizuka interview by EGM (February 3, 2004)|Takashi Iizuka interview by EGM (February 3, 2004)]]<br />
* [[sonic:Takashi Iizuka interview by GMR (February 10, 2004)|Takashi Iizuka interview by GMR (February 10, 2004)]]<br />
* [[sonic:Takashi Iizuka and Ethan Einhorn interview by 1UP (March 22, 2005)|Takashi Iizuka and Ethan Einhorn interview by 1UP (March 22, 2005)]]<br />
* [http://digitalchumps.com/2010/09/03/interview-sonic-teams-takashi-iizuka/ Takashi Iizuka interview by Digital Chumps (September 3, 2010)]<br />
* [http://ready-up.net/2010/09/17/danny-tgs-day-2/ Takashi Iizuka interview by Danny Russell (September 17, 2010)]<br />
* [[sonic:Yuji Naka and Takashi Iizuka interview for Sonic Heroes website|Yuji Naka and Takashi Iizuka interview for Sonic Heroes website]]<br />
* [https://www.famitsu.com/news/201606/24107383.html Legendary Sonic Team creators reveal the truth of Sonic the Hedgehog's birth, success and rebirth on his 25th anniversary (June 24, 2016)] [[https://browniehideout.wordpress.com/2022/07/22/the-legendary-creators-of-sonic-team-reveal-the-truth-about-the-birth-success-and-rebirth-of-sonic-the-hedgehog-on-its-25th-anniversary-a-permanent-edition-filled-with-prized-secret-materials/ Translated]]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Morio_Kishimoto&diff=800340Morio Kishimoto2022-07-27T11:20:30Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=MorioKishimoto.png<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| employment={{Employment<br />
| company=[[Sega of Japan]]<br />
}}<br />
| role=Designer, Director<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (岸本 守央) is a game planner within [[Sonic Team]]. He did not start his video game career at Sega, but rather at [[Sammy]] overseeing their video game projects which were either 2D fighting games or conversions of pachislot and pachinko games. When Sammy merged with Sega, he found himself to be interested in joining Sega. Initially he wanted to work on arcade games, but was not interested in the direction of arcade games in Japan, since they were not focused on simple and traditional games with buttons and joysticks, like in the past. Sonic left a strong impression on him, therefore he wanted to join the division that makes Sonic. Soon he was in charge of ''[[Sonic and the Secret Rings]]'', and rose through the ranks becoming a director.<br />
<br />
==Production history==<br />
{{ProductionHistory|Morio Kishimoto}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
*''[[Sonic the Hedgehog 4: Episode 2]]'' (2012) — Special Thanks<br />
<br />
==Interviews==<br />
{{mirror}}<br />
*[http://sonic.sega.jp/SonicChannelOld/creators/011/index.html Morio Kishimoto & Emiko Sunaga interview by Sonic Channel (March 1, 2007)] [[https://browniehideout.wordpress.com/2022/07/16/creators-interview-011-kishimoto-morio-sunaga-emiko/ Translated]]<br />
*[https://game.watch.impress.co.jp/docs/interview/407653.html Morio Kishimoto & Takashi Iizuka interview by GAME Watch (November 18, 2010)]<br />
*[https://www.4gamer.net/games/110/G011077/20101117034/ Morio Kishimoto & Takashi Iizuka interview by 4Gamer (November 18, 2010)]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Kenjiro_Morimoto&diff=800339Kenjiro Morimoto2022-07-27T11:17:51Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=KenjiroMorimoto.jpg<br />
| birthplace=Osaka, Japan<br />
| dob=<br />
| dod=<br />
| employment=<br />
| role=Designer, Director<br />
| education=Edogawa University (1993-1997)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (森本 兼次郎) is a game planner who worked at Sega from April 1998 to January 2018, currently working at CURIOSTUDIO.{{ref|https://jp.linkedin.com/in/morimotokenjiro}}<br />
<br />
==Production history==<br />
{{ProductionHistory|Kenjiro Morimoto|森本 兼次郎}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[Sonic Adventure]]'' (1998) — Enemy Game Designer<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Director, Lead Game Designer, Mission Mode Game Designer, GBA Mini Game Designer<br />
* ''[[Sonic Heroes]]'' (2004) — Speical Stage Game Designer, Assistant Producer <br />
* ''[[Sonic Riders]]'' (2006) — Director, Main Game Designer, Story Board Designer<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Party Mode Director <br />
* ''[[Sonic Riders: Zero Gravity]]'' (2008) — Producer, Director, Game System Designer<br />
* ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Special Thanks<br />
* ''[[Sonic Free Riders]]'' (2010) — Producer, Director<br />
* ''[[Uta Kumi 575]]'' (2014) — Producer<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/002/index.html Kenjiro Morimoto interview by Sonic Channel (April 28, 2006)] [[https://browniehideout.wordpress.com/2022/07/07/creators-interview-002-morimoto-kenjirou/ Translated]]<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/021/index.html Kenjiro Morimoto interview by Sonic Channel (January 8, 2008)] [[https://browniehideout.wordpress.com/2022/07/27/creators-interview-021-morimoto-kenjirou/ Translated]]<br />
<br />
==External links==<br />
*[http://hatobun.hateblo.jp/ Kenjiro Morimoto's blog]<br />
*[https://twitter.com/k_morimo Kenjiro Morimoto on Twitter]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category: Sonic Team]]<br />
[[Category: Sega GE2]]<br />
[[Category: Sega CS3 (2008-current)]]</div>Windiihttps://segaretro.org/index.php?title=Makiko_Nishimura&diff=800338Makiko Nishimura2022-07-27T11:15:09Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Makiko_Nishimura.jpg<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| company=[[Sonic Team]], [[Sega of Japan]]<br />
| role=Lead Programmer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (西村 牧子) is a programmer for [[Sonic Team]] and the lead programmer and player character programmer for ''[[Sonic and the Secret Rings]]''.<br />
<br />
Nishimura was part of a theatre troupe in high school and college and held two part-time jobs working at her university and playing the organ at weddings when she was hired by [[Sega]] to do sound engineering and Electone work for ''[[Roommania #203]]''. From there, she transferred to [[Sonic Team]] and became an enemy programmer for ''[[Sonic Adventure 2]]''. Nishimura did enemy and stage programming for ''[[Sonic Heroes]]'', worked at the sound stage program at Sega Studios USA (also called Sonic Team USA) and became the lead programmer and player character programmer for ''[[Sonic and the Secret Rings]]''.<br />
<br />
==Production history==<br />
{{ProductionHistory|Makiko Nishimura}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Lead Programmer, Player Character Programmer<br />
* ''[[Sonic Unleashed]]'' (Wii & PS2 Version) (2008) — Special Thanks<br />
* ''[[Sonic and the Black Knight]]'' (2009) — Lead Programmer, Character Programmer<br />
* ''[[Wacky World of Sports]]'' (2009) — Special Thanks <br />
* ''[[Sonic Colors]]'' (Wii Version) (2010) — Lead Character Programmer <br />
* ''[[Sonic Lost World]]'' (Wii U Version) (2013) — Gameplay Programmer<br />
* ''[[Sonic Runners]]'' (2015) — Special Thanks<br />
<br />
==Interviews==<br />
{{mirror}}<br />
[http://sonic.sega.jp/SonicChannelOld/creators/012/index.html Makiko Nishimura interview by Sonic Channel (April 2, 2007)] [[https://browniehideout.wordpress.com/2022/07/17/creators-interview-012-nishimura-makiko/ Translated]]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Programmers]]</div>Windiihttps://segaretro.org/index.php?title=Masahiro_Kumono&diff=800337Masahiro Kumono2022-07-27T11:13:38Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=MasahiroKumono.jpg<br />
| birthplace=<br />
| dob=1969-06-05<br />
| dod=<br />
| employment=<br />
{{Employment<br />
| company=[[Overworks]]<br />
}}<br />
| role=Artist, Producer, Director<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (雲野 雅広) is a game planner. Having joined Sega in 1992, he worked as a designer on titles such as [[OutRun]] on the Mega Drive and [[Tempo]] on the 32X before slowly shifting to CG-related work. He handled movie production on a series of family titles such as [[J.League Pro Soccer Club o Tsukurou! (Saturn)|J.League Pro Soccer Club o Tsukurou!]], [[NiGHTS into Dreams]], [[Panzer Dragoon Saga]] and [[Sonic Adventure]], and was the movie director for [[Sakura Wars 3]] and [[Sakura Wars 4|4]]. In 2005 he left Sega and joined CAVE, working there from 2009 to 2010. A year later he joined Acquire and has been working there to this day.<br />
<br />
==Production history==<br />
{{ProductionHistory|Masahiro Kumono|Masahiro Unno|KumoPU|くもの まさひろ|雲野 雅広}}<br />
<br />
[[Category:Use ProductionHistory template]]<br />
{{multicol|<br />
* ''[[OutRun]]'' (Mega Drive Version) (1991)<br />
* ''[[Sonic Adventure]]'' (1998) — CG Movie Artist<br />
* ''[[Doraemon: Nobita no Kyouryuu 2006 DS]]'' (2006) — Special Thanks<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Producer<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [https://sega.jp/fb/creators/vol_8/1.html Masahiro Kumono interview by Sega (December 5, 2002)]<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/008/index.html Masahiro Kumono interview by Sonic Channel (December 1, 2006)] [[https://browniehideout.wordpress.com/2022/07/13/creators-interview-008-kumono-masahiro/ Translated]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Shun_Nakamura&diff=796183Shun Nakamura2022-07-20T23:53:38Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Shun nakamura.jpg<br />
| birthplace=<br />
| dob=1972-09-11<br />
| dod=<br />
| company=[[Sega of Japan]], [[Sonic Team]]<br />
| role=Designer, Director, Producer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (中村 俊) is a Japanese businessman and [[Sega of Japan]] director, designer, and producer.<br />
<br />
==Career==<br />
{{PAGENAME}} joined Sega in 1997 and was attached to the CS3 R&D division as a planner. After participating in the Sega Saturn title ''[[Sonic R]]'' and Dreamcast title ''[[Sonic Adventure]]'', his directorial debut was the 1999 arcade game ''[[Samba de Amigo]]''. His other works include ''[[Billy Hatcher and the Giant Egg]]'', ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' and ''[[Rhythm Thief & the Emperor's Treasure]]'', all of which he served as director.<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|Shun Nakamura|Syun Nakamura|中村 俊}}<br />
<br />
* ''[[Sonic R]]'' (1997/1998) — Game Designer (Sega Enterprises Ltd.) (Sega) (as '''Syun Nakamura''')<br />
* ''[[Sonic Adventure]]'' (1998) — Field designer<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Special Thanks<br />
* ''[[Sonic Heroes]]'' (2003) — Development Support<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Director, Chief Game Designer<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Planning Supervisor<br />
* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 Versions) (2008) — Level Design Special Thanks<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii Version) (2009) — Lead Game Designer (Game Design Section)<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)<br />
* ''[[Sonic Lost World]]'' (Wii U & 3DS Version) (2013) — Sonic Character Supervisor (Sega Corporation)<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Project Support (Sega Development Team)<br />
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Project Support<br />
* ''[[Tembo the Badass Elephant]]'' (2015) — Supervisor (Sega)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Project Support (Sega Games Development Team)<br />
* ''[[Sonic Boom: Fire & Ice]]'' (2016) — Project Support<br />
* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Producer<br />
* ''[[Valkyria Chronicles 4]]'' (2018) — Development Support<br />
* ''[[Shin Sakura Taisen]]'' (2019) — Battle System Director<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [https://sega.jp/fb/creators/vol_22/1.html Shun Nakamura interview by Sega (October 9, 2003)]<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/010/index.html Shun Nakamura interview by Sonic Channel (February 1, 2007)] [[https://browniehideout.wordpress.com/2022/07/15/creators-interview-010-nakamura-shun/ Translated]]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==External links==<br />
* [https://twitter.com/Nakamura_ShunR Shun Nakamura on Twitter]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Sonic Team]]</div>Windiihttps://segaretro.org/index.php?title=Eitaro_Toyoda&diff=795928Eitaro Toyoda2022-07-19T14:03:28Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=EitaroToyoda.png<br />
| birthplace=Funabashi, Chiba prefecture, Japan<br />
| dob=1974-12-23<br />
| dod=<br />
| company=Sega of Japan<br />
| role=Designer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (豊田 栄太郎) is a [[Sonic Team]] employee mainly involved with the main releases for the [[Sonic the Hedgehog]] series. He originally dealt with in-game event scenes for ''[[Sonic Adventure]]'' but expanded to level design, working regularly with game director [[Takashi Iizuka]] as part of Sonic Team USA. Following the release of ''[[Shadow the Hedgehog]]'', he moved back to Japan to work on ''[[Sonic and the Secret Rings]].'' The last time he did game design, as of this writing, was ''[[Sonic Unleashed]]'' for the Xbox 360 and PS3 as a Boss Game Designer.<br />
<br />
Toyoda now mainly serves as a supervisor for Sonic family characters and world alongside Iizuka and [[Yuji Uekawa]], overlooking game titles and writing Japanese scripts. In addition to games, he has been supervising and rewriting Japanese scripts for Sonic comics, shows, and movies for the past 10 years. On the other hand, he was in charge of story and art for the [http://sonic.sega.jp/SonicChannel/special/comic/ 25th anniversary Sonic comics] and [http://sonic.sega.jp/SonicChannel/special/coverstory/ Wallpaper Cover Stories] for the 2021 wallpapers on Sonic Channel, a Japanese Sonic website.<br />
<br />
==Production history==<br />
{{multicol|<br />
* ''[[Sonic Adventure]]'' (1998) — Event Scene Editor<br />
* ''[[Sonic Adventure 2]]'' (2001) — Field Designer, Enemy Game Designer<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Mission Mode Game Designer (Sonic Adventure DX Staff), Event Scene Editor (Sonic Adventure Original Staff)<br />
* ''[[Sonic Heroes]]'' (2003) — Level Designer<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Level Designer<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Game Designer<br />
* ''[[Sonic Unleashed]]'' (Xbox 360 and PS3 versions) (2008) — Boss Game Designer<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)<br />
* ''[[Sonic Free Riders]]'' (2010) — Scenario Supervisor, Sonic Character Supervisor<br />
* ''[[Sonic Colors]]'' (2010) — Sonic Character Supervisor (Sega)<br />
* ''[[Sonic Generations]]'' (2011) — Sonic Character Supervisor (Sega)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011/2012) — Sonic Character Supervisor<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)<br />
* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Writers, Japanese Story and Script<br />
* ''[[Shin Sakura Taisen]]'' (2019) — Scenario Writers <br />
}}<br />
<br />
==External Links==<br />
* [https://twitter.com/chibisemi Eitaro Toyoda on Twitter]<br />
* [https://www.semiro.info/ Osakana's Fishbowl (Toyoda's blog site for the fantasy manga "Chibisemi" and information on digital content production)]</div>Windiihttps://segaretro.org/index.php?title=Yuji_Uekawa&diff=795913Yuji Uekawa2022-07-19T13:26:54Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=YujiUekawa.png<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Artist, Designer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''''s (上川 祐司) first major project was cult favorite ''[[Ristar]]'', a character of his own design. His first Sonic title was the Saturn version of ''[[Sonic 3D Blast]]'', where he was a Special Stage artist. Since ''[[Sonic R]]'', he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in ''[[Sonic Adventure]]'', and he's since loaned his talents to a number of Sonic Team titles, including ''[[Samba de Amigo]]'' and ''[[Billy Hatcher and the Giant Egg]]''.<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|Yuji Uekawa|上川 祐司}}<br />
<br />
* ''[[Sonic 3D Blast]]'' (1996) — Artist<br />
* ''[[Sonic Jam]]'' (1997) — Artist<br />
* ''[[Sonic R]]'' (Saturn version) (1997) — Character Designer (Sega Enterprises Ltd.)<br />
* ''[[Sonic R]]'' (PC version) (1998) — Character designer (Sega Enterprises Ltd.) (Sega)<br />
* ''[[Sonic Adventure]]'' (1998) — Character designer, Character motion designer, "Chaos" character designer<br />
* ''[[Sonic Shuffle]]'' (2000) — Supervisor (Sonic Team)<br />
* ''[[Sonic Adventure 2]]'' (2001) — Player Character Designer, Product Support<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Player Character Designer, Product Support<br />
* ''[[Sonic Advance]]'' (2001) — Art Director<br />
* ''[[Sonic Mega Collection]]'' (2002) — Illustration (Compiled Under The Supervision of SONICTEAM, LTD.)<br />
* ''[[Sonic Advance 2]]'' (2002) — Art Director<br />
* ''[[Sonic X]]'' (2003) — Original Character Design<br />
* ''[[Sonic Pinball Party]]'' (2003) — Art Director<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Art Director (Sonic Adventure DX Staff), Lead Character Designer (Sonic Adventure DX Staff), Lead Visual Artist (Sonic Adventure DX Staff), Character Designer (Sonic Adventure Original Staff), Character Motion Designer (Sonic Adventure Original Staff), "Chaos" Character Designer (Sonic Adventure Original Staff)<br />
* ''[[Sonic Battle]]'' (2003) — Design Coordinator<br />
* ''[[Sonic Heroes]]'' (2003) — Menu Screen Artist, Product Support<br />
* ''[[Sonic Advance 3]]'' (2004) — Art Director<br />
* ''[[Sonic Mega Collection Plus]]'' (2004) — Illustrator (Sega Corporation)<br />
* ''[[Sonic Gems Collection]]'' (2005) — Illustrator (Sega Corporation)<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Special Thanks<br />
* ''[[Sonic Rush]]'' (2005) — Art Director<br />
* ''[[Sonic Riders]]'' (2006) — Character Art Director<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Publicity Artwork<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Promotional Visuals<br />
* ''[[Sonic Rush Adventure]]'' (2007) — Art Director<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Sonic Family Character Supervisor<br />
* ''[[Sega Superstars Tennis]]'' (2008) — Special Thanks <br />
* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 versions) (2008) — Publicity Artwork<br />
* ''[[Sonic and the Black Knight]]'' (2009) — Cut Scene Artist, Promotional Visuals<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Sonic Family Character Supervisor<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)<br />
* ''[[Sonic Free Riders]]'' (2010) — Scenario Supervisor, Sonic Character Supervisor<br />
* ''[[Sonic the Hedgehog 4 Episode I]]'' (2010) — Artist<br />
* ''[[Sonic Colors]]'' (2010) — Sonic Character Supervisor (Sega)<br />
* ''[[Sonic Generations]]'' (2011) — Sonic Character Supervisor (Sega)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011/2012) — Sonic Character Supervisor<br />
* ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Character Artist<br />
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — CS2 R&D (Sega Corporation)<br />
* ''[[Sonic Lost World]]'' (2013) — Sonic Character Supervisor<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)<br />
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision<br />
* ''[[Sonic Boom: Rise of Lyric]]'' (2014) — Character Supervisor (Sonic Team) (Sega of Japan) (Sega)<br />
* ''[[Sonic Boom: Shattered Crystal]]'' (2014) — Character Supervisor (Sega of Japan CS2) (Sega of Japan)<br />
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)<br />
* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Sonic Character Supervisor<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
[http://sonic.sega.jp/SonicChannelOld/creators/001/index.html Yuji Uekawa interview by Sonic Channel (April 3, 2006)] [[https://browniehideout.wordpress.com/2022/07/06/creators-interview-001-uekawa-yuuji/ Translated]]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Artists]]</div>Windiihttps://segaretro.org/index.php?title=Jun_Senoue&diff=795238Jun Senoue2022-07-15T14:37:36Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Jun-dorimaga2004.jpg<br />
| birthplace=Matsushima, Miyagi prefecture, Japan<br />
| dob=1970-08-02<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Composer, Musician<br />
| education=Aoyama Gakuin University (Economic Science) (1993)<br />
}}<br />
'''{{PAGENAME}}''' (瀬上 純) was born and raised in Japan. He started playing piano at the early age of 3 and became devoted to rock music while living in Panama at the age of 12. He tried to play keyboards and bass, but finally he got his first electric guitar at 15, rocking to records and the radio. He joined and formed several bands in Japan. Since the debut album from Hardline was released in 1992, Jun has dreamt of teaming up with a singer like Johnny.<br />
<br />
After graduating from college in 1993, Jun joined [[Sega]] as a music composer for video games. As the sound producer and main music composer of the video game ''[[Sonic Adventure]]'', he was able to contact [[sonic:Johnny Gioeli|Johnny Gioeli]] through Doug Aldrich and they tracked their 1st song, "[[sonic:Open Your Heart|Open Your Heart]]", in Los Angeles. The relationship between Jun and Johnny was born as they kept in contact, creating more music for the arcade game ''[[NASCAR Arcade|NASCAR Rubbin' Racing]]'' (released as ''[[NASCAR Arcade]]'' in the US), which they released in the album ''[[sonic:Thrill of the Feel|Thrill of the Feel]]'' under the name [[sonic:Crush 40|Sons of Angels]] in 2000 from JVC records for Japanese market. They later wrote the song "[[sonic:Live and Learn|Live & Learn]]" as the main theme of ''[[Sonic Adventure 2]]'' in 2001 and performed it under their new band name [[sonic:Crush 40|Crush 40]] (as the Norwegian band named Sons of Angels had reformed).<br />
<br />
His specialty for Sega's sound production is coordinating vocal talent for Sonic games, as well as being the go to guitar player.<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|Jun Senoue|JunJun|瀬上 純}}<br />
<br />
* ''[[Dark Wizard]]'' (1993) [NOTE: Music production (Help)]<br />
* ''[[Sonic the Hedgehog 3]]'' (1994) — SEGA Sound Team [NOTE: Music production]<br />
* ''[[Game no Kanzume: Sega Games Can Vol. 1]]'' (1994) [NOTE: Music production and Arrange]<br />
* ''[[Game no Kanzume: Sega Games Can Vol. 2]]'' (1994) [NOTE: Music production and Arrange]<br />
* ''[[Sonic & Knuckles]]'' (1994) — SEGA Sound Team [NOTE: Music production]<br />
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — SEGA Sound Team<br />
* ''[[Knuckles' Chaotix]]'' (1995) — Special Thanks<br />
* ''[[Worldwide Soccer]]'' (1995)<br />
* ''[[In the Hunt]]'' (Saturn version) (1995) — Sound [NOTE: Music production and SE production]<br />
* ''[[Sega Worldwide Soccer '97]]'' (1996) [NOTE: Music production and SE Production]<br />
* ''[[Sonic 3D: Flickies' Island]]'' (Mega Drive version) (1996) — Music and Sound Effects (SOJ) [NOTE: Music production]<br />
* ''[[Sonic 3D: Flickies' Island]]'' (Saturn version) (1996) — Special Thanks to Mega Drive Version Music SFX Composers<br />
* ''[[Sega Worldwide Soccer '97|Sega Worldwide Soccer PC]]'' (1997) — Sound<br />
* ''[[Burning Rangers]]'' (1998) — Special Thanks<br />
* ''[[Sega Worldwide Soccer '98]]'' (1998) [NOTE: Music production]<br />
* ''[[Sonic Adventure]]'' (1998) — Lead music composer, Sound director, Music produced by, Guitars, Keyboards [NOTE: Sound direction, music production and voice-over]<br />
* ''[[Sonic Adventure International]]'' (1999) [NOTE: Voice-over]<br />
* ''[[Sonic Shuffle]]'' (2000) — Voice Acting Supervisor (Sonic Team USA)<br />
* ''[[Sonic Adventure 2]]'' (2001) — Music Composer & Lyrics, Sound Director, Music Producer [NOTE: Sound direction, music production and voice-over]<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Music Composer & Lyrics, Sound Director, Music Producer<br />
* ''[[Pro Yakyuu Team o Tsukurou! 2]]'' (PS2 version) (2003)<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Sound Director (Sonic Adventure DX Staff), Lead Music Composer (Sonic Adventure DX Staff), Sound Director (Sonic Adventure Original Staff), Lead Music Composer (Sonic Adventure Original Staff), Music Producer (Sonic Adventure Original Staff), Guitars (Sonic Adventure Original Staff), Keyboards (Sonic Adventure Original Staff)<br />
* ''[[Initial D: Special Stage]]'' (2003)<br />
* ''[[Sonic Heroes]]'' (2003) — Sound Director, Lead Music Composer, Sound Effects, Recording Coordinator<br />
* ''[[Pro Yakyuu Team o Tsukurou! 3]]'' (2005)<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Sound Director, Lead Music Composer, Sound Effects, Recording Coordinator<br />
* ''[[Sega Rally 2006]]'' (2006)<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Music Composer, Electric Guitar (Musicians), Recording Coordinator, Vocal Tracks Producer (His World... Ali Tabatabaee & Matty Lewis from Zebrahead), Music (All Hail Shadow... Crush 40), Vocal Tracks Producer (My Destiny... Donna De Lory)<br />
* ''[[Sonic Rivals]]'' (2006) — Sound Supervisor<br />
* ''[[J. League Pro Soccer Club o Tsukurou! 5]]'' (2007)<br />
* ''[[OutRun 2 SP]]'' (PS2 version) (2007)<br />
* ''[[Burnout Running]]'' (2007)<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (Wii version) (2007) — Sound Special Thanks (Sound)<br />
* ''[[Sonic Rivals 2]]'' (2007) — Sound Supervisor (Sega of America), Theme Song: Race to Win<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (DS version) (2008) — Sound Special Thanks<br />
* ''[[sonic:Super Smash Bros. Brawl|Super Smash Bros. Brawl]]'' (2008) — Music Arrangement<br />
* ''[[Sonic Unleashed]]'' (2008) — Vocal Tracks Coordinator<br />
* ''[[Phantasy Star 0]]'' (2008) — Recording Director (Ending Theme "Taisetsu-na-mono")<br />
* ''[[Sonic and the Black Knight]]'' (2009) — Sound Director<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii version) (2009) — Composer, Guitar (Tokyo Session)<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (DS version) (2009) — Sound Special Thanks<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS1 R&D Sound (Sega Japan)<br />
* ''[[Yakuza 4]]'' (2010) — Interpretation Assistance ("Yakuza 4" Sound Team) (Staff)<br />
* ''[[Sonic the Hedgehog 4 Episode I]]'' (2010) — Sound Producer & Music Composer<br />
* ''[[Sonic Free Riders]]'' (2010) — Music ("Free")<br />
* ''[[Sonic Colors]]'' (2010) — Vocal Tracks Coordinator<br />
* ''[[Sonic Generations]]'' (2011) — Sound Director<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (Wii version) (2011) — Composer (Sound Section)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (3DS version) (2012) — Composer (Sound)<br />
* ''[[Phantasy Star Online 2]]'' (2012) — Special Thanks<br />
* ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Sound Producer & Music Composer<br />
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — Sumo Special Thanks (SUMO Staff Credits), CS2 R&D Sound (Sega Corporation)<br />
* ''[[Saka Tsuku: Pro Soccer Club o Tsukurou!]]'' (2013)<br />
* ''[[Sonic Lost World]]'' (2013) — Special Thanks<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Composer (Sound Section), Guitar (Tokyo Recording & Mix Session)<br />
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)<br />
* ''[[Dengeki Bunko Fighting Climax Ignition]]'' (2015)<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Composer & Sound Editor (Sound Section)<br />
* ''[[sonic:Sonic Mania|Sonic Mania]]'' (2017) — Audio Engineer (Sound)<br />
* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Recording Coordinator, Guitars (Infinite related songs) (Musicians)<br />
* ''[[Puyo Puyo Champions]]'' (2018) — Puyo Puyo eSports Arrange Tracks Arranger<br />
* ''[[sonic:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]'' (2018) — Music Arrangement<br />
* ''[[sonic:Team Sonic Racing|Team Sonic Racing]]'' (2019) — Lead composer, guitars (Sound Section)<br />
}}<br />
<br />
==Discography==<br />
{{multicol|<br />
* ''Super Robot Wars Vocal Collection 2'' (1998)<br />
* ''[[Sega Racing Best]]'' (1999)<br />
* ''[[Radio DC]]'' (1999)<br />
* ''[[sonic:Thrill of the Feel|Thrill of the Feel]]'' (2000)<br />
* ''[[Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix]]'' (2002)<br />
* ''[[sonic:Crush 40 (album)|Crush 40]]'' (2003)<br />
* ''JxJ/READY!'' (2005)<br />
* ''[[sonic:Sonic the Hedgehog Vocal Traxx: Several Wills|Sonic the Hedgehog Vocal Traxx: Several Wills]]'' (2007)<br />
* ''[[sonic:True Blue: The Best of Sonic the Hedgehog|True Blue: The Best of Sonic the Hedgehog]]'' (2008)<br />
* ''[[sonic:Face to Faith: Sonic and the Black Knight Vocal Trax|Face to Faith: Sonic and the Black Knight - Vocal Trax]]'' (2009)<br />
* ''[[Jun Senoue The Works|The Works]]'' (2009)<br />
* ''[[sonic:The Best of Crush 40 - Super Sonic Songs|The Best of Crush 40 - Super Sonic Songs]]'' (2009)<br />
* ''[[sonic:True Colors: The Best of Sonic the Hedgehog Part 2|True Colors: The Best of Sonic the Hedgehog Part 2]]'' (2009)<br />
* ''[[sonic:Sonic Free Riders Original Soundtrack: Break Free|Sonic Free Riders Original Soundtrack - Break Free -]]'' (2010)<br />
* ''[[sonic:Sonic the Hedgehog CD Original Soundtrack 20th Anniversary Edition|Sonic the Hedgehog CD Original Soundtrack 20th Anniversary Edition]]'' (2011)<br />
* ''[[sonic:Rise Again|Rise Again]]'' (EP) (2012)<br />
* ''[[Sonic & All-Stars Racing Transformed|Sonic & All-Stars Racing Transformed Original Soundtrack]]'' (CD) (2014) — Compilation Produced for Release by<br />
* ''[[sonic:Passion & Pride: Anthems with Attitude from the Sonic Adventure Era|Passion & Pride: Anthems with Attitude from the Sonic Adventure Era]]'' (2014)<br />
* ''[[Chain Chronicle Original Soundtrack CHAIN Band Ver.]]'' (2015)<br />
* ''[[sonic:2 Nights 2 Remember|2 Nights 2 Remember]]'' (2015)<br />
* ''[[Jun Senoue The Works II|The Works II]]'' (2016)<br />
* ''[[Chain Chronicle Original Soundtrack CHAIN Band Ver. II]]'' (2016)<br />
}}<br />
<br />
==Song credits==<br />
{{multicol|<br />
===''[[Dark Wizard]]''===<br />
* End Roll Medley — Arrangement<br />
<br />
===''[[Sonic the Hedgehog 3]]''===<br />
* Bonus Stage (Gumball Machine) — Music & Arrangement<br />
* Act Clear — Music & Arrangement<br />
* Game Over — Music & Arrangement<br />
* Continue — Music & Arrangement<br />
<br />
===''[[Game no Kanzume: Sega Games Can Vol. 1]]''===<br />
: '''''[[Hyper Marbles]]'''''<br />
* Title — Arrangement<br />
* Main BGM — Arrangement<br />
<br />
===''[[Formula One World Championship: Beyond the Limit]]''===<br />
* You Can Be a Star — Music, Guitars<br />
* Battle for Win — Music, Guitars<br />
* Time to Detonate — Music, Guitars<br />
* Winds of Victory — Music, Guitars<br />
* Only One Way to Go — Music, Guitar<br />
* Winning Beats — Guitars<br />
* Mirage — Music & Arrangement, Guitar<br />
* ...And Close Your Eyes — Music<br />
<br />
===''[[Sonic & Knuckles]]''===<br />
* Bonus Stage (Glowing Spheres) — Music & Arrangement<br />
* Bonus Stage (Slot Machine) — Music & Arrangement<br />
<br />
===''[[Victory Goal]]''===<br />
* Chase the Wind — Music & Arrangement, Guitars<br />
* Victory Goal — Music & Arrangement, Guitars<br />
* Ride on the Wind — Music & Arrangement, Guitars<br />
* Rush for Goal — Music & Arrangement, Guitars<br />
* Carry On — Music & Arrangement, Guitars<br />
* To Your Dreams — Music & Arrangement, Guitars<br />
* Your Own Destiny — Music & Arrangement, Guitars<br />
* Everyone's a Hero — Arrangement, Guitars<br />
* Breezy Skies — Music & Arrangement, Guitars<br />
* Theme of S-League — Arrangement, Guitars<br />
* Fanfare — Music & Arrangement, Guitars<br />
* Menu - Select — Music & Arrangement, Keyboards<br />
<br />
===''[[Metal Head]]''===<br />
* Main Theme — Music & Arrangement<br />
* Rd1 Boss — Music & Arrangement<br />
* Rd2 Stg1 2 — Music & Arrangement<br />
* Rd3 Stg1 2 — Music & Arrangement<br />
* Rd5 Boss — Music & Arrangement<br />
* Rd6 Stg1 — Music & Arrangement<br />
* Rd6 Stg2 — Music & Arrangement<br />
* Final Boss — Music & Arrangement<br />
* Finale — Music & Arrangement<br />
* Medallion — Music & Arrangement<br />
* Countdown — Music & Arrangement<br />
<br />
===''[[Worldwide Soccer]]''===<br />
* Chase the Wind (Short ver.) — Music & Arrangement, Guitars<br />
<br />
===''[[Sega International Victory Goal (Japan)|Sega International Victory Goal]]''===<br />
* Through the Field — Music & Arrangement, Guitars<br />
* Get a Chance! — Music & Arrangement, Guitars<br />
* Dancin' Dancin' — Music & Arrangement, Guitars<br />
<br />
===''[[Victory Goal '96]]''===<br />
* Victory Goal '96 : opening theme {{rolloverText|未来へと続く空|Mirai e to tsudzuku sora}} — Music & Arrangement, Lyrics (with [[Takenobu Mitsuyoshi]]) [NOTE: Also known as "The Sky Continuing Towards the Future"]<br />
* Victory Goal Medley — Music & Arrangement, Guitars<br />
* Caribbean Breeze — Music & Arrangement, Guitars (with [[Akira Sasaki]])<br />
* Sega International Victory Goal Medley — Music & Arrangement, Guitars<br />
* Matches Are Over... — Music & Arrangement, Guitars<br />
* Breezy Skies '96 — Music & Arrangement<br />
* Burn It Down! — Music & Arrangement, Guitars<br />
* Theme of S-League '96 — Arrangement<br />
* Victory Goal '96 : ending theme {{rolloverText|幾千の夜を越えて|Ikusen no Yoru wo Koete}} — Music & Arrangement, Lyrics (with [[Takenobu Mitsuyoshi]]) [NOTE: Also known as "Overcoming a Thousand Nights"]<br />
* Way Back Home — Music & Arrangement, Guitars<br />
<br />
===''[[Sega Worldwide Soccer '97]]''===<br />
* Try!!! (The Biggest Game of the World) — Music<br />
<br />
===''[[Sonic 3D: Flickies' Island]]'' (Mega Drive version)===<br />
* Opening FMV — Music & Arrangement<br />
* Menu — Music & Arrangement<br />
* Green Grove Zone Act 1 — Music & Arrangement<br />
* Green Grove Zone Act 2 — Music & Arrangement<br />
* Spring Stadium Zone Act 1 — Music & Arrangement<br />
* Spring Stadium Zone Act 2 — Music & Arrangement<br />
* Introduction/Panic Puppet Zone Act 1 — Music & Arrangement<br />
* Special Stage — Music & Arrangement<br />
* Invincible — Music & Arrangement<br />
* Boss 2 (Minor Key) — Music<br />
* All Clear — Music<br />
* Staff Roll — Arrangement<br />
* Bonus Stage [Unused] — Music & Arrangement [NOTE: Includes portions of "Special Stage" and "Bonus Stage (Slot Machine)" from ''[[Sonic & Knuckles]]'']<br />
* Boss 2 (Major Key) [Unused] — Music [NOTE: Reused for "Boss" in ''[[Sonic the Hedgehog 4 Episode I]]'']<br />
<br />
===''[[Daytona USA: Championship Circuit Edition|Daytona USA Championship Circuit Edition]]''===<br />
* The American Dream — Music & Arrangement, Guitars & Organ<br />
* Sons of Angels — Music & Arrangement, Guitars & Organ<br />
* Menu - Select — Music & Arrangement, Guitars & Organ<br />
* Let's Go Away (Part 1) — Arrangement<br />
* Let's Go Away (Goal) — Arrangement<br />
* Let's Go Away (Part 2) — Arrangement<br />
* Pounding Pavement (Part 1) — Arrangement<br />
* Pounding Pavement (Goal) — Arrangement<br />
* Pounding Pavement (Part 2) — Arrangement<br />
* Daytona USA Medley — Arrangement<br />
* Sunset on the Daytona Beach — Music & Arrangement<br />
* Crash & Burn! — Music & Arrangement<br />
<br />
===''[[Victory Goal '97]]''===<br />
* Victory Goal '97 - Sonomama no Jibun de — Music & Arrangement, Lyrics (with [[Takenobu Mitsuyoshi]]) [NOTE: Also known as "Your Own Way"]<br />
<br />
===''[[Burning Rangers]]''===<br />
* Burning-Ship to Take Off — Electric Guitar<br />
<br />
===''[[Sega Rally 2]]'' (Arcade version)===<br />
* Ignition '98 ...4 select — Sound Produced & Arrangement, Guitars<br />
* Soul on Desert — Sound Produced, Music & Arrangement, Guitars<br />
* Ignition '98 ...in the groove — Sound Produced & Arrangement, Guitars<br />
<br />
===''[[Sonic Adventure]]''===<br />
* [[sonic:It Doesn't Matter (SA1)|It Doesn't Matter]] ...Theme of "Sonic" — Music, Words (with [[Takahiro Fukada]]), Arrangement, Guitars, Sound Produced by<br />
* [[sonic:Believe in Myself (SA1)|Believe in Myself]] ...Theme of "Tails" — Music, Words (with [[Takahiro Fukada]]), Arrangement, Guitars, Sound Produced by<br />
* [[sonic:Lazy_Days_~Livin'_in_Paradise~|Lazy Days -Livin' in Paradise-]] ...Theme of "Big" — Music, Words (with [[Fumie Kumatani]]), Arrangement<br />
* Introduction ...featuring "Open Your Heart" — Music & Arrangement (with [[Fumie Kumatani]]), Words (with [[Takahiro Fukada]]), Guitars, Programming (with [[Fumie Kumatani]])<br />
* Welcome to Station Square — Music (with [[Masaru Setsumaru]]), Arrangement, Guitars & Programming<br />
* Boss: Chaos ver. 0, 2, 4 — Music & Arrangement, Guitars & Programming<br />
* Azure Blue World ...for Emerald Coast — Music & Arrangement, Guitars, E. Sitar & Programming<br />
* Windy and Ripply ...for Emerald Coast — Music & Arrangement, Guitars & Programming<br />
* Big fishes at Emerald Coast... — Music & Arrangement, Programming<br />
* and... Fish Hits! — Guitars (with [[Kenichi Tokoi]])<br />
* Hey You! It's Time to Speed Up!!! — Music & Arrangement, Guitars & Programming<br />
* Twinkle Cart ...for Twinkle Park — Music & Arrangement, Programming<br />
* Pleasure Castle ...for Twinkle Park — Music & Arrangement, Guitars & Programming<br />
* Twinkle Circuit — Music & Arrangement, Programming<br />
* Run Through the Speed Highway ...for Speed Highway — Music, Arrangement (with [[Fumie Kumatani]]), Guitars, Programming (with [[Fumie Kumatani]])<br />
* At Dawn ...for Speed Highway — Music & Arrangement, Guitars & Programming<br />
* Choose Your Buddy! - Slap Bass ver. - — Music & Arrangement, Guitars & Programming<br />
* Dilapidated Way ...for Casinopolis — Music & Arrangement, Guitars, Organ & Programming<br />
* Challenge for Another Aim — Music & Arrangement, Guitars, Bass, Organ & Programming<br />
* Theme of "Dr. Eggman" — Music & Arrangement, Guitars & Programming<br />
* Egg Mobile ...Boss: Egg Hornet — Music & Arrangement, Guitars & Programming<br />
* Windy Hill ...for Windy Valley — Music & Arrangement, Guitars & Programming<br />
* Tornado ...for Windy Valley — Music & Arrangement, Guitars & Programming<br />
* The Air ...for Windy Valley — Music & Arrangement, Guitars, E. Sitar & Programming<br />
* Fight for My Own Way ...Boss: Event — Music & Arrangement, Guitars & Programming<br />
* Snowy Mountain ...for Icecap — Music & Arrangement, Guitars & Programming<br />
* Be Cool, Be Wild and Be Groovy ...for Icecap — Music (with [[Kenichi Tokoi]]), Arrangement, Guitars, Programming (with [[Kenichi Tokoi]])<br />
* Invincible ...No Fear! — Music & Arrangement, Guitars & Programming<br />
* Choose Your Buddy! - Finger Bass ver. - — Music & Arrangement, Guitars & Programming<br />
* Mt. Red: A Symbol of Thrill ...for Red Mountain — Guitars<br />
* Jingle: Act Clear — Music & Arrangement, Programming<br />
* Red Hot Skull ...for Red Mountain — Music (with [[Kenichi Tokoi]]), Arrangement, Guitars & Programming<br />
* Heartless Colleague ...Boss: E-Series Targets — Music & Arrangement, Guitars & Programming<br />
* Funky Groove Makes U Hot!? ...for Options — Music & Arrangement, Guitars & Programming<br />
* Zero the Chase-master ...Boss: Eggman Robot - Zero - — Music & Arrangement, Guitars & Programming<br />
* Skydeck A Go! Go! ...for Sky Deck — Music & Arrangement, Guitars, Organ & Programming<br />
* General Offensive ...for Sky Deck — Music & Arrangement (with [[Kenichi Tokoi]]), Guitars<br />
* Bad Taste Aquarium ...for Hot Shelter — Music & Arrangement, Guitars & Programming<br />
* Red Barrage Area ...for Hot Shelter — Music (with [[Kenichi Tokoi]])<br />
* Mechanical Resonance ...for Final Egg — Guitars<br />
* Crank the Heat Up!! ...for Final Egg — Music (with [[Kenichi Tokoi]]), Arrangement, Guitars & Programming<br />
* Boss: Chaos ver. 6 — Music & Arrangement, Guitars & Programming<br />
* Will You Continue? — Music & Arrangement, Programming<br />
* [[sonic:Open Your Heart|Open Your Heart]] - Main Theme of "Sonic Adventure" - — Music (with [[Kenichi Tokoi]]), Words (with [[Takahiro Fukada]]), Arrangement, Guitars, Sound Produced by<br />
* Jingle: Extend — Music & Arrangement, Programming [NOTE: Unused 1-Up jingle; reused for "Congratulations!" in ''[[Sonic Adventure 2]]'']<br />
* Jingle: Timer — Arrangement, Programming<br />
* Internet — Music & Arrangement, Guitars & Programming [NOTE: Also known as "Jingle D"]<br />
* Waiting Room — Music & Arrangement, Guitars & Programming [NOTE: Also known as "Jingle E"]<br />
<br />
===''[[Sega Racing Best]]''===<br />
* Sega Rally Championship ~J.S. Kick Start Remix '99~ — Remixed by<br />
<br />
===''[[Radio DC]]''===<br />
* after the adventure — Music (with [[Tomoko Sasaki]] & [[Masaru Setsumaru]]), Re-arrangement, Guitars<br />
<br />
===''[[sonic:Thrill of the Feel|Thrill of the Feel]]''===<br />
* The Star Spangled Banner — Arrangement<br />
* Dangerous Ground — Lyrics, Music & Arrangement, Guitars, Gang Vocals (with Yukio Morikawa)<br />
* [[sonic:Into the Wind|Into the Wind]] — Lyrics, Music & Arrangement, Guitars<br />
* Fill It Up — Music & Arrangement, Guitars<br />
* [[sonic:Revvin' Up|Revvin' Up]] — Lyrics, Music & Arrangement, Guitars<br />
* Rush into the Crazy World — Music & Arrangement, Guitars<br />
* In the Lead — Lyrics, Music & Arrangement, Guitars<br />
* [[sonic:Watch Me Fly...|Watch Me Fly...]] — Music & Arrangement, Guitars<br />
* On the Road Again — Music & Arrangement, Guitars<br />
* Fuel Me — Music & Arrangement, Guitars<br />
* When the Sun Goes Down — Music & Arrangement, Guitars<br />
* All the Way — Lyrics, Music & Arrangement, Guitars<br />
<br />
===''[[NASCAR Arcade]]''===<br />
* High Groove — Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Sonic Adventure 2]]''===<br />
* [[sonic:It Doesn't Matter (SA2)|It Doesn't Matter]] ...Theme of "Sonic" (SA2 Version) — Music, Words & Arrangement, Guitars, Sound Produced by<br />
* [[sonic:Believe in Myself (SA2)|Believe in Myself]] ...Theme of "Tails" (SA2 Version) — Music, Words & Arrangement, Guitars & Programming, Sound Produced by<br />
* [[sonic:E.G.G.M.A.N.|E.G.G.M.A.N.]] ...Theme of "Dr. Eggman" — Music & Arrangement, Guitars & Programming, Sound Produced by<br />
* SA2 ...Main Riff for "Sonic Adventure 2" — Music & Arrangement, Guitars<br />
* Event: Let's Make It! — Music & Arrangement, Guitars<br />
* [[sonic:Escape from the City|Escape from the City]] ...for City Escape — Music & Arrangement, Guitars, Sound Produced by<br />
* The Mad Convoy Race ...for City Escape — Music & Arrangement, Guitars<br />
* That's the Way I Like It ...for Metal Harbor — Music & Arrangement, Guitars<br />
* Can't Stop, So What!? ...for Metal Harbor — Music & Arrangement, Guitars<br />
* Won't Stop, Just Go! ...for Green Forest — Music & Arrangement, Guitars<br />
* Keys the Ruin ...for Pyramid Cave — Music & Arrangement, Guitars & Programming<br />
* Unstable World ...for Crazy Gadget — Music & Arrangement, Guitars & Programming<br />
* Highway in the Sky ...for Final Rush — Music & Arrangement, Guitars & Programming<br />
* Boss: -GUN- Mobile — Music & Arrangement, Guitars & Programming<br />
* Advertise: SA2 ...in the groove — Music & Arrangement, Guitars & Programming<br />
* This Way Out ...for Prison Lane — Music & Arrangement, Guitars & Programming<br />
* Rumbling Hwy ...for Mission Street — Music & Arrangement, Guitars & Programming<br />
* Chasing Drive ...for Kart — Music & Arrangement, Guitars & Programming<br />
* Down in the Base ...for Hidden Base — Music & Arrangement, Guitars & Programming<br />
* On the Edge ...for Eternal Engine — Music & Arrangement, Guitars & Programming<br />
* Advertise: SA2 ver. B — Music & Arrangement, Guitars<br />
* Boss: Masters of the Desert — Music & Arrangement, Guitars & Programming<br />
* Advertise: Prof. Omochao — Music & Arrangement, Guitars & Programming<br />
* Vengeance Is Mine ...for Radical Highway — Music & Arrangement, Guitars & Programming<br />
* Mr. Unsmiley ...for Sky Rail — Music & Arrangement, Guitars & Programming<br />
* Hey You! It's Time to Speed Up Again!!! — Music & Arrangement, Guitars & Programming<br />
* Still Invincible... No Fear! — Music & Arrangement, Guitars & Programming<br />
* Advertise: Rhythmic Passage — Music & Arrangement, Guitars & Programming<br />
* Boss: Suitable Opponent — Music & Arrangement, Guitars & Programming<br />
* Remember Me? - M.F.M. ...for Iron Gate — Music & Arrangement, Guitars & Programming<br />
* Way to the Base ...for Sand Ocean — Music & Arrangement, Guitars & Programming<br />
* Trespasser ...for Lost Colony — Music & Arrangement, Guitars & Programming<br />
* Crush'em All ...for Weapons Bed — Music & Arrangement, Guitars & Programming<br />
* Soarin' Over the Space ...for Cosmic Wall — Music & Arrangement, Guitars & Programming<br />
* Advertise: SA2 ver. C — Music & Arrangement, Guitars<br />
* Boss: Shut Up Faker! — Music & Arrangement, Guitars & Programming<br />
* Scramble for the Core ...for Cannon's Core ver. 1 — Music & Arrangement, Guitars & Programming<br />
* Cooperation ...for Cannon's Core ver. 2 — Music & Arrangement, Guitars & Programming<br />
* Deep Inside of ...for Cannon's Core ver. 3 — Music & Arrangement, Guitars & Programming<br />
* [[sonic:Live & Learn|Live & Learn]] ...Main Theme of "Sonic Adventure 2" — Music & Arrangement, Guitars, Sound Produced by<br />
* Jingle: Act Clear — Music & Arrangement, Guitars<br />
* Event: Transformation — Music & Arrangement, Guitars [NOTE: Also known as "Event 11"]<br />
* Green Hill Zone — Arrangement, Programming<br />
<br />
===''[[Sonic Adventure 2: Battle]]''===<br />
* Introduction ...featuring "Live & Learn" — Music & Arrangement, Guitars & Programming<br />
* Advertise: Battle — Music & Arrangement, Guitars<br />
* Battle: Downtown Race — Music & Arrangement, Guitars<br />
* Battle: Grind Race — Music & Arrangement, Guitars & Programming<br />
* Chao Karate - Music & Arrangement<br />
<br />
===''[[Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix]]''===<br />
* Rock Out, Cheer Girl — Remixed by<br />
<br />
===''[[Pro Yakyuu Team o Tsukurou! 2]]'' (PS2 version)===<br />
* Baseball Anthem - Fight the Fight - — Music & Arrangement, Guitars<br />
* Road to Win — Music & Arrangement, Guitars<br />
* Moon Shot! — Arrangement, Guitars & Piano<br />
<br />
===''[[Sonic Adventure DX: Director's Cut]]''===<br />
* Mission Start! — Music & Arrangement. Programming<br />
* Mission Clear! — Music & Arrangement. Programming<br />
<br />
===''[[Initial D: Special Stage]]''===<br />
* HYPER GT-MiX — Re-arranged & all instruments<br />
<br />
===''[[Sonic Heroes]]''===<br />
* [[sonic:Sonic Heroes (song)|Sonic Heroes]] ...main theme of "Sonic Heroes" — Music & Arrangement, Guitars & Programming<br />
* [[sonic:We Can|We Can]] ...theme of "Team Sonic" — Music & Arrangement, Guitars<br />
* [[sonic:This Machine|This Machine]] ...theme of "Team Dark" — Music (with Amir Derakh)<br />
* [[sonic:Follow Me|Follow Me]] ...theme of "Team Rose" — Music & Arrangement, Guitars & Keyboards<br />
* [[sonic:Team Chaotix (song)|Team Chaotix]] ...theme of "Team Chaotix" — Music (with Gunnar Nelson)<br />
* Sonic Heroes / Opening ver. — Music & Arrangement, Guitars & Programming<br />
* Stage 01 : Seaside Hill — Music & Arrangement, Guitars & Programming<br />
* Stage 02 : Ocean Palace — Arrangement, Guitars & Programming<br />
* Boss : Egg Hawk — Music & Arrangement, Guitars & Programming<br />
* Stage 03 : Grand Metropolis — Music & Arrangement, Guitars & Programming<br />
* Stage 04 : Power Plant — Music & Arrangement, Guitars & Programming<br />
* Boss : vs. Team Battle — Music & Arrangement, Programming<br />
* Stage 05 : Casino Park — Music & Arrangement, Programming<br />
* Event : Monkey Business — Music & Arrangement, Programming<br />
* Event : My World — Music & Arrangement, Programming<br />
* Boss : Robot Carnival / Robot Storm — Music & Arrangement, Guitars & Programming<br />
* Stage 07 : Rail Canyon — Music & Arrangement, Guitars & Programming<br />
* Stage 08 : Bullet Station — Music & Arrangement, Guitars & Programming<br />
* Jingle : Speed Up — Music & Arrangement, Guitars & Programming<br />
* Jingle : Invincible — Music & Arrangement, Guitars & Programming<br />
* Boss : Egg Albatross — Music & Arrangement, Guitars & Programming<br />
* Event : Disquieting Shadow — Music<br />
* System Screen : Menu — Music & Arrangement, Guitars & Programming<br />
* Battle : City Area — Arrangement, Guitars & Programming<br />
* Battle : Sea Area — Music & Arrangement, Guitars & Programming<br />
* System Screen : 2P vs. Menu — Music & Arrangement, Guitars & Keyboards<br />
* Battle : Quick Race — Music & Arrangement, Guitars & Programming<br />
* Battle : Ring Race — Music & Arrangement, Guitars & Programming<br />
* Sonic Heroes / Title ver. — Music & Arrangement, Guitars & Programming<br />
* Stage 00 : Sea Gate — Music & Arrangement, Guitars & Programming<br />
* Stage 09 : Frog Forest — Music & Arrangement, Guitars & Programming<br />
* Special Stage : Emerald Challenge — Music & Arrangement (with [[Fumie Kumatani]]), Guitars & Programming<br />
* Event : No Past to Remember — Music & Arrangement, Programming<br />
* Stage 12 : Mystic Mansion — Music & Arrangement (with [[Naofumi Hataya]]), Additional Programming & Guitars<br />
* Event : My Ambition — Music & Arrangement, Programming<br />
* Stage 13 : Egg Fleet — Music & Arrangement, Guitars & Programming<br />
* Stage 14 : Final Fortress — Music & Arrangement, Guitars & Programming<br />
* Boss : Egg Emperor — Music & Arrangement, Guitars & Programming<br />
* [[sonic:What I'm Made Of|What I'm Made of...]] / Last Boss ver. 2 : Metal Overlord — Music & Arrangement, Guitars & Programming<br />
* Event : Finale... Adventure Must Go On — Music<br />
* Special Stage : Emerald Challenge / Extended ver. — Music & Arrangement (with [[Fumie Kumatani]]), Guitars & Programming<br />
* Casino Park / Original ver. — Music & Arrangement, Programming<br />
<br />
===''JxJ/READY!''===<br />
* Way to Go! — Music & Arrangement, Guitars & Keyboards<br />
*{{rolloverText|風の吹くまま|Kaze no Fuku Mama}} — Music & Arrangement, Guitars & Keyboards<br />
* Ready! — Music & Arrangement, Guitars & Keyboards<br />
* Don't Say It!! — Music & Arrangement, Guitars, Bass & Keyboards<br />
*{{rolloverText|天国 or 地獄|Tengoku or Jigoku}} — Music & Arrangement, Guitars, Bass & Keyboards<br />
*{{rolloverText|もうひとつの明日|Mou Hitotsu no Ashita}} — Music & Arrangement, Guitars & Keyboards<br />
<br />
===''[[Pro Yakyuu Team o Tsukurou! 3]]''===<br />
* Batter Up! — Music & Arrangement, Guitars<br />
* Mr. Baseball — Music & Arrangement, Guitars<br />
* Afternoon Tea — Music & Arrangement, Guitars<br />
* Dusk of the Stadium — Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''===<br />
* [[sonic:I Am... All of Me|I Am... All of Me]] — Music & Arrangement, Guitars & Programming<br />
* [[sonic:All Hail Shadow|All Hail Shadow]] — Written by (with Mike Szuter)<br />
* [[sonic:Never Turn Back|Never Turn Back]] — Music & Arrangement, Guitars & Programming<br />
* I Am... All of Me / Opening ver. — Music & Arrangement, Guitars & Programming<br />
* System : Main Menu — Music & Arrangement, Guitars & Programming<br />
* Westopolis — Music & Arrangement, Guitars & Programming<br />
* Event : Invaders — Music & Arrangement, Programming<br />
* Event : Vast Nazca — Music & Arrangement, Programming<br />
* Glyphic Canyon — Music & Arrangement, Guitars & Programming<br />
* Event : Doom's Eye — Music & Arrangement, Programming<br />
* Digital Circuit — Music, Guitars & Additional Programming<br />
* Lethal Highway — Music & Arrangement, Guitars & Programming<br />
* Boss : Black Bull — Music & Arrangement, Guitars & Programming<br />
* Event : Determination — Music & Arrangement, Programming<br />
* Event : EG Control Room — Music & Arrangement, Guitars & Programming<br />
* Cryptic Castle — Music & Arrangement, Guitars & Programming<br />
* Event : Shut Your Mouth — Music & Arrangement, Guitars & Programming<br />
* Boss : Egg Breaker — Music & Arrangement, Guitars & Programming<br />
* Event : Flying with Tornado — Music & Arrangement, Guitars & Programming<br />
* Circus Park — Guitars<br />
* Prison Island — Music & Arrangement, Guitars & Programming<br />
* Death Ruins — Music & Arrangement, Guitars & Programming<br />
* Sky Troops — Music & Arrangement, Guitars & Programming<br />
* Event : Great Blackarms — Music & Arrangement, Programming<br />
* Central City — Music & Arrangement, Guitars & Programming<br />
* Event : Preparation for Ritual — Music & Arrangement, Programming<br />
* The ARK — Music & Arrangement (with [[Tomoya Ohtani]]), Guitars & Additional Programming<br />
* Event : Shadow Incoming — Music & Arrangement, Guitars & Programming<br />
* Boss : Blue Falcon — Music, Guitars & Additional Programming<br />
* Event : Brief Relief — Music & Arrangement, Programming<br />
* Event : I Know Professor... — Music & Arrangement, Programming<br />
* GUN Fortress — Music & Arrangement, Guitars & Programming<br />
* Jingle : Awake Hero — Music & Arrangement, Guitars & Programming<br />
* Jingle : Awake Dark — Music & Arrangement, Guitars & Programming<br />
* Jingle : Chaos Control — Music & Arrangement, Guitars & Programming<br />
* Jingle : Chaos Control Slow ver. — Music & Arrangement, Guitars & Programming<br />
* Jingle : Round Clear — Music & Arrangement, Guitars & Programming<br />
* System : Battle Menu — Music & Arrangement, Guitars & Programming<br />
* 2P vs. Battle — Music & Arrangement, Guitars & Programming<br />
* Digital Circuit : Original ver. — Music & Arrangement, Guitars & Programming<br />
* System : Select — Music & Arrangement, Guitars & Programming<br />
* System : Story — Music & Arrangement, Guitars & Programming<br />
* Lost Impact — Music, Additional Programming<br />
* Event : Foolish Humans — Music & Arrangement, Programming<br />
* Boss : Heavy Dog — Music & Arrangement, Guitars & Programming<br />
* Event : All Torn Down — Music & Arrangement, Programming<br />
* Air Fleet — Music & Arrangement, Guitars & Programming<br />
* Event : Team Chaotix — Music & Arrangement, Programming<br />
* Event : Electrified — Music & Arrangement, Programming<br />
* Mad Matrix — Music & Arrangement, Guitars & Additional Programming<br />
* Event : Shadow Android — Music & Arrangement, Guitars & Programming<br />
* Iron Jungle — Music & Arrangement, Guitars & Programming<br />
* Lava Shelter — Music & Arrangement, Guitars & Programming<br />
* Event : I Refuse — Music & Arrangement, Guitars & Programming<br />
* Boss : Egg Dealer — Music & Arrangement, Guitars & Programming<br />
* Event : Way to the ARK — Music & Arrangement, Programming<br />
* Space Gadget — Music & Arrangement, Guitars & Programming<br />
* Cosmic Fall — Music, Guitars & Additional Programming<br />
* Event : Perplexity — Music & Arrangement, Programming<br />
* Event : Commander's Memories — Music & Arrangement, Programming<br />
* Event : The Grudge — Music & Arrangement, Programming<br />
* Event : If What You Say Is True... — Music & Arrangement<br />
* Event : Feel the Black Power — Music & Arrangement, Programming<br />
* Black Comet — Music, Guitars & Additional Programming<br />
* Event : Sea of Sorrows — Music & Arrangement<br />
* Event : Forth into the Black — Music & Arrangement, Programming<br />
* Final Haunt — Music & Arrangement, Guitars & Programming<br />
* Boss : Diablon — Music & Arrangement, Guitars & Programming<br />
* Event : Definition of Insanity — Music & Arrangement, Guitars & Programming<br />
* Event : My Perfect Plan — Music & Arrangement, Guitars & Programming<br />
* Event : Professor's Fault — Music & Arrangement, Programming<br />
* Event : Super Shadow — Music & Arrangement, Guitars & Programming<br />
* I Am... All of Me / Final Doom ver. — Music & Arrangement, Guitars & Programming<br />
* Event : I Am... The Story Is Over — Music<br />
* System : Library — Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Sega Rally 2006]]''===<br />
* Break the Emotion — Music & Arrangement<br />
* Blast from the Desert — Music & Arrangement<br />
* Beat of My Heart — Music & Arrangement<br />
* Blazing — Music & Arrangement<br />
<br />
===''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]''===<br />
* [[sonic:His World|His World]] ~Theme of Sonic the Hedgehog~ — Vocal tracks coordinated & Produced by<br />
* [[sonic:All Hail Shadow (Crush 40)|All Hail Shadow]] ~Theme of Shadow the Hedgehog~ — Written by (with Mike Szuter), Guitars & Programming<br />
* [Event] Shadow's Infiltration — Guitars<br />
* [[sonic:My Destiny|My Destiny]] ~Theme of Elise~ — Vocal tracks coordinated & Produced by<br />
<br />
===''[[Sonic Rivals]]''===<br />
* Quick Trip to Paradise — Music & Arrangement<br />
* Quick Trip to Paradise / Title ver. — Music & Arrangement<br />
* Forest Falls : Act 1 "Quick Trip to Paradise" — Music & Arrangement<br />
* Forest Falls : Act 2 "Quick Trip to Paradise" — Music & Arrangement<br />
* Act Clear - Win — Music<br />
<br />
===''[[sonic:Sonic the Hedgehog Vocal Traxx: Several Wills|Sonic the Hedgehog Vocal Traxx: Several Wills]]''===<br />
* Dreams of an Absolution (LB vs. JS Remix) — Performed by (with [[Lee Brotherton]] (Remix Factory)), Guitars<br />
* [[sonic:His World#Crush 40 version|His World]] (Crush 40 Version) — Produced & Arranged by, Guitars & Programming<br />
<br />
===''[[J. League Pro Soccer Club o Tsukurou! 5]]''===<br />
* British Rain — Music & Arrangement, Guitars<br />
* Chase the Wind — Music & Arrangement, Guitars<br />
* My Own Destiny — Music & Arrangement, Guitars<br />
<br />
===''[[OutRun 2 SP]]'' (PS2 version)===<br />
* Splash Wave J Arrange Ver. — Arrangement, Guitars<br />
* Rush a Difficulty J Arrange Ver. — Arrangement, Guitars<br />
* Lift You Up! — Music & Arrangement, Guitars<br />
<br />
===''[[Burnout Running]]''===<br />
* Burnout Running — Guitars<br />
<br />
===''[[Mario & Sonic at the Olympic Games]]'' (Wii version)===<br />
* Sonic Heroes (Instrumental) — Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Sonic Rivals 2]]''===<br />
* Race to Win / Title ver. — Music & Arrangement, Guitars<br />
* Blue Coast : Act 1 "Race to Win" — Music & Arrangement, Guitars<br />
* Blue Coast : Act 3 — Music & Arrangement, Guitars & Programming<br />
* Act Clear - Win — Music<br />
<br />
===''[[NiGHTS: Journey of Dreams]]''===<br />
* NiGHTS and Reala — Guitars<br />
* Dreams Dreams : Will Ver. — Vocal-Recording Director (with [[Greg Weber]])<br />
* NiGHTS and Reala : Theme of a Tragedic Revenge — Re-Arrangement, Guitars & Bass<br />
<br />
===''[[sonic:True Blue: The Best of Sonic the Hedgehog|True Blue: The Best of Sonic the Hedgehog]]''===<br />
* [[sonic:Seven Rings in Hand (song)|Seven Rings in Hand]] (Crush 40 Version) — Produced & Arranged by, Guitars & Programming<br />
* Open Your Heart (Crush 40 vs. Bentley Jones Remix) — Guitars (with the Remix Factory)<br />
<br />
===''[[sonic:Super Smash Bros. Brawl|Super Smash Bros. Brawl]]''===<br />
* Angel Island Zone — Remixed by, Produced & Arranged by, Guitars & Programming<br />
<br />
===''[[Sonic Unleashed]]''===<br />
* Super Sonic vs. Perfect Dark Gaia — Electric Guitars<br />
<br />
===''[[Sonic and the Black Knight]]''===<br />
* [[sonic:Knight of the Wind|Knight of the Wind]] — Produced by, Music & Arrangement, Guitars<br />
* [[sonic:Fight the Knight|Fight the Knight]] — Produced by, Music & Arrangement, Guitars<br />
* [[sonic:Through the Fire|Through the Fire]] — Produced by, Music & Arrangement, Guitars<br />
* [[sonic:With Me|With Me]] — Produced by, Music & Arrangement, Rhythm guitar<br />
* [[sonic:Live Life|Live Life]] — Produced by, Music & Arrangement, Guitars<br />
* Knight of the Wind - Title ver. - — Produced by, Music & Arrangement, Guitars<br />
* Misty Lake — Music & Arrangement<br />
* Fight the Knight - Strings Mix - — Music & Arrangement, Guitars<br />
* Theme of Merlina — Music & Arrangement<br />
* World Map - The Land Ruled by King Arthur — Music & Arrangement, Guitars, Programming (with [[Yutaka Minobe]])<br />
* Camelot Castle — Music & Arrangement, Guitars & Programming<br />
* Treasury and Emblem - The Journey of Chivalry — Music & Arrangement, Programming (with [[Yutaka Minobe]])<br />
* I'm the Blacksmith — Music<br />
* To the Rescue... A Knight's Law — Guitars, Programming (with [[Yutaka Minobe]])<br />
* Titanic Plain — Music & Arrangement, Guitars, Programming (with [[Yutaka Minobe]])<br />
* More to Be a Knight Than to Serve Your King — Music & Arrangement<br />
* Molten Mine — Arrangement & Sound Produced, Electric Guitars, Pro-Tools Editing<br />
* Sir Percival... The Knight of the Grail — Music & Arrangement, Programming<br />
* Head to Avalon — Original Music (with [[Yutaka Minobe]])<br />
* Showdown with King Arthur / Knight of the Wind - Instrumental Mix - — Music & Arrangement, Guitars<br />
* Knight of the Wind - Original ver. - — Produced by, Music & Arrangement, Guitars<br />
* Knight of the Wind - TGS 2008 Trailer ver. - — Produced by, Music & Arrangement, Guitars<br />
* Orders from the Illusion — Music<br />
* Merlina - Her Wicked Smile — Music & Arrangement, Guitars & Bass<br />
* The End of the World — Music & Arrangement<br />
* Escape from the Destruction — Music & Arrangement, Guitars<br />
* Knight's Passage — Music & Arrangement, Guitars<br />
* The Cauldron — Arrangement & Sound Produced, Guitars, Pro-Tools Editing<br />
* Into the Dark Hollow — Original Music (with [[Yutaka Minobe]])<br />
* Merlina - The Queen of the Underworld — Original Music<br />
* It Doesn't Matter — Music & Arrangement, Guitars<br />
* Transform into Excalibur Sonic — Music & Arrangement, Guitars & Programming<br />
* Live Life - Merlina & Sonic — Music & Arrangement, Guitars<br />
* Blacksmith — Music & Arrangement<br />
* Battle Menu — Music & Arrangement, Guitars<br />
* Faraway Avalon — Music & Arrangement, Guitars<br />
* Stage Clear — Music & Arrangement, Guitars<br />
* Result No. 1 - Five Stars, Awesome! — Music & Arrangement, Guitars<br />
* Result No. 2 - So, So... Okay! — Music & Arrangement, Guitars<br />
* Result No. 3 - One Star, Try Next Time — Music & Arrangement, Guitars<br />
* Fan Art - It Doesn't Matter — Music<br />
* Knight of the Wind - Acoustic ver. - — Original Music<br />
<br />
===''[[sonic:Face to Faith: Sonic and the Black Knight Vocal Trax|Face to Faith: Sonic and the Black Knight - Vocal Trax]]''===<br />
* With Me ~Massive Power Mix~ — Produced by, Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Jun Senoue The Works|The Works]]''===<br />
* Lift You Up! (Short Edited ver.) — Music & Arrangement, Guitars<br />
* Where I Want to Be — Music & Arrangement, Guitars<br />
* Takoyaki Rock — Arrangement, Guitars<br />
<br />
===''[[sonic:The Best of Crush 40 - Super Sonic Songs|The Best of Crush 40 - Super Sonic Songs]]''===<br />
* [[sonic:Un-gravitify|Un-gravitify]] — Produced & Arranged by, Guitars & Programming<br />
* Fire Woman — Produced & Arranged by, Guitars & Programming<br />
* Is It You — Music, Produced & Arranged by, Guitars & Programming<br />
<br />
===''[[sonic:True Colors: The Best of Sonic the Hedgehog Part 2|True Colors: The Best of Sonic the Hedgehog Part 2]]''===<br />
* Lazy Days -Livin' in Paradise- (Original Demo) — Music & Arrangement, Guitars & Programming<br />
* All Hail Shadow (Hybrid Mix) — Written by (with Mike Szuter), Guitars & Programming<br />
<br />
===''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii version)===<br />
* Dream Alpine (Seaside Hill) — Music & Re-Arrangement, Guitars & Programming<br />
* Dream Snowboard Cross (Radical Highway) — Music & Re-Arrangement, Guitars & Programming<br />
* Dream Figure Skating - Sonic World - Phase 1 (Sonic Heroes) — Music & Arrangement, Guitars & Programming<br />
* Dream Figure Skating - Sonic World - Phase 2 (Theme of "Dr. Eggman") — Music & Arrangement, Guitars & Programming<br />
* Dream Figure Skating - Sonic World - Phase 3 (Open Your Heart) — Music (with [[Kenichi Tokoi]]), Arrangement, Guitars, Organ & Programming<br />
* Dream Gliding (Sky Gardens) — Arrangement, Guitars & Programming<br />
* Athletic BGM (New Super Mario Bros.) — Guitar<br />
<br />
===''[[Super Monkey Ball: Step & Roll]]''===<br />
* Lava Rock — Electric Guitars<br />
<br />
===''[[Sonic the Hedgehog 4 Episode I]]''===<br />
* Title Screen — Music & Arrangement<br />
* Splash Hill Zone Act 1 — Music & Arrangement<br />
* Splash Hill Zone Act 2 — Music & Arrangement<br />
* Splash Hill Zone Act 3 — Music & Arrangement<br />
* Boss : Dr. Eggman — Music & Arrangement<br />
* Casino Street Zone Act 1 — Music & Arrangement<br />
* Casino Street Zone Act 2 — Music & Arrangement<br />
* Casino Street Zone Act 2 (Mobile ver.) — Music & Arrangement [NOTE: Beta version]<br />
* Casino Street Zone Act 3 — Music & Arrangement<br />
* Lost Labyrinth Zone Act 1 — Music & Arrangement<br />
* Lost Labyrinth Zone Act 2 — Music & Arrangement<br />
* Lost Labyrinth Zone Act 3 — Music & Arrangement<br />
* Mad Gear Zone Act 1 — Music & Arrangement<br />
* Mad Gear Zone Act 2 — Music & Arrangement<br />
* Mad Gear Zone Act 3 — Music & Arrangement<br />
* Cutscene : To the Station in the Sky — Music & Arrangement<br />
* E.G.G. Station Zone (Part 1) — Music & Arrangement [NOTE: Also known as "Boss : Dr. Eggman - Pinch"]<br />
* E.G.G. Station Zone (Part 2) — Music & Arrangement [NOTE: Also known as "Final Boss"]<br />
* All Clear — Music & Arrangement<br />
* End Roll Medley — Music & Arrangement<br />
* Special Stage — Music & Arrangement<br />
* Chaos Emerald — Arrangement<br />
* Menu — Music & Arrangement [NOTE: World Map in the beta version]<br />
* World Map — Music & Arrangement<br />
* Invincible — Music & Arrangement<br />
* Super Sonic — Music & Arrangement<br />
* Timer — Arrangement<br />
* Act Clear — Music & Arrangement<br />
* 1-Up — Arrangement<br />
* New Record — Arrangement<br />
* Game Over — Music & Arrangement<br />
<br />
===''[[Sonic Free Riders]]''===<br />
* [[sonic:Free|Free]] - Main Theme of Sonic Free Riders — Music<br />
<br />
===''[[sonic:Sonic Free Riders Original Soundtrack: Break Free|Sonic Free Riders Original Soundtrack - Break Free -]]''===<br />
* Free (Crush 40 Version) — Music, Arranged & Produced by, Guitars & Programming<br />
<br />
===''[[Sonic Generations]]'' (PS3, Xbox 360 and PC versions)===<br />
* Title — Remixed & Sound Produced by, Guitars & Programming<br />
* Green Hill : Act 2 - Normal — Remixed & Sound Produced by, Guitars & Programming<br />
* Green Hill : Act 2 - Fast — Remixed & Sound Produced by, Guitars & Programming<br />
* Chemical Plant : Act 2 — Remixed & Sound Produced by, Guitars & Programming<br />
* Sky Sanctuary : Act 2 - Normal — Remixed by, Sound Produced by (with [[Richard Jacques]]), Guitars & Programming<br />
* Sky Sanctuary : Act 2 - Fast — Remixed by, Sound Produced by (with [[Richard Jacques]]), Guitars & Programming<br />
* Speed Highway : Act 1 "Run Through the Speed Highway - Cash Cash RMX" — Composed by, Original Guitars, Original Programming (with [[Fumie Kumatani]])<br />
* Speed Highway : Act 2 "Run Through the Speed Highway" — Composed by, Remixed & Sound Produced by, Guitars & Programming<br />
* Speed Highway : Act 2 - Skyscraper Downhill "Goin' Down!? - Cash Cash vs. Jun Senoue RMX" — Remixed & Sound Produced by (with Cash Cash), Guitars<br />
* City Escape : Act 1 "Escape from the City - Cash Cash RMX" — Composed by, Original Guitars<br />
* City Escape : Act 2 "Escape from the City - Blue Blur RMX" — Composed by, Remixed & Sound Produced by, Guitars<br />
* City Escape : Act 2 - GUN Convoy Battle "The Mad Convoy Race" — Composed by, Original Guitars<br />
* Seaside Hill : Act 1 — Composed by, Sound Produced by (with [[Richard Jacques]]), Guitars<br />
* Seaside Hill : Act 2 — Composed by (Seaside Hill), Remixed & Sound Produced by, Guitars, Organ & Programming<br />
* End Roll Medley ver. 1 — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Tomoya Ohtani]] & [[Kenichi Tokoi]]), Remixed & Sound Produced by, Electric & Acoustic Guitars, Piano, Programming (with [[Naofumi Hataya]])<br />
* Challenge / Mission 1 "Super Sonic Racing - Cash Cash vs. Jun Senoue RMX" — Guitars<br />
* Challenge / Mission 2 — Composed by (with SEGA), Remixed & Sound Produced by, Guitars, Organ & Programming<br />
* Challenge / Mission 4 — Composed by (with SEGA), Remixed & Sound Produced by, Guitars, Organ & Programming<br />
* Title Demo — Music & Arrangement, Guitars & Programming<br />
* Rival Battle : Metal Sonic (US ver.) "Stardust Speedway" — Guitars<br />
* Rival Battle : Shadow the Hedgehog - Sonic Attack "Live & Learn (Short ver.)" — Music by, Re-Recorded & Sound Produced by, Guitars & Programming<br />
* Rival Battle : Shadow the Hedgehog - Shadow Attack "All Hail Shadow (Short ver.)" — Music by, Remixed & Sound Produced by, Guitars & Programming<br />
* Boss Battle : Death Egg Robot — Remixed & Sound Produced by, Guitars & Programming<br />
* Boss Battle : Perfect Chaos Pt-I "Open Your Heart - Crush 40 vs. Circuit Freq RMX" — Music by (with [[Kenichi Tokoi]]), Lyrics by, Sound Produced by (with Circuit Freq), Guitars<br />
* Boss Battle : Time Eater ver. 1 — Guitars<br />
* Boss Battle : Time Eater ver. 2 — Guitars<br />
* Boss Battle : Time Eater - Final Attack — Composed by, Remixed & Sound Produced by, Guitars & Programming<br />
* White Space Medley — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Tomoya Ohtani]], [[Kenichi Tokoi]], [[Naofumi Hataya]] & [[Mariko Nanba]]), Remixed & Sound Produced by, Electric & Acoustic Guitars, Piano & Programming<br />
* Menu 1 — Sound Produced by<br />
* Menu 2 — Sound Produced by, Additional Programming<br />
* Jingle : Invincible ver. 2 — Remixed & Sound Produced by, Guitars<br />
* Jingle : Timer — Remixed & Sound Produced by, Programming<br />
* Jingle : Act Clear — Composed by, Remixed & Sound Produced by, Programming<br />
* Jingle : Result ver. 1 — Composed by, Sound Produced by, Programming<br />
* Jingle : Result ver. 2 — Composed by, Sound Produced by, Programming<br />
* Jingle : Game Over — Composed by, Remixed & Sound Produced by, Programming<br />
* Skill : Precious Time / Ring Time — Remixed & Sound Produced by, Programming<br />
* Skill : Time Brake — Remixed & Sound Produced by, Programming<br />
* Skill Shop — Sound Produced by, Programming<br />
* Collection Room — Remixed & Sound Produced by, Programming<br />
* Gallery — Remixed & Sound Produced by, Acoustic Guitars & Programming<br />
* Cutscene 6 — Composed by, Sound Produced by, Guitars & Programming<br />
* Cutscene 9 — Composed by, Sound Produced by, Guitars & Programming<br />
* Jingle : Congratulations — Composed by, Remixed & Sound Produced by, Programming [NOTE: Found in the demo version only]<br />
<br />
===''[[Mario & Sonic at the London 2012 Olympic Games]]'' (Wii version)===<br />
* Dream Discus (Windy Valley) — Music & Re-Arrangement, Guitars, E. Sitar & Programming<br />
* Dream Uneven Bars (Grand Metropolis) — Music & Re-Arrangement, Guitars & Programming<br />
* Dream Sprint (Bingo Highway) — Guitars<br />
* Dream Trampoline (Crazy Gadget) — Music & Re-Arrangement, Guitars & Programming<br />
* Splash Hill Zone — Music & Re-Arrangement, Guitars & Programming<br />
* Flying Battery Zone — Arrangement, Guitars & Programming<br />
<br />
===''[[sonic:Sonic Generations (3DS)|Sonic Generations]]'' (3DS version)===<br />
* Title (Short ver.) — Remixed & Sound Produced by, Guitars & Programming<br />
* Casino Night : Act 2 — Remixed & Sound Produced by (with [[Atsushi Kosugi]]), Programming<br />
* Mushroom Hill : Act 2 — Remixed by, Sound Produced by, Guitars & Programming<br />
* Emerald Coast : Act 1 "Azure Blue World" — Composed by, Remixed & Sound Produced by, Guitars & Programming<br />
* Emerald Coast : Act 2 "Windy and Ripply" — Composed by, Remixed & Sound Produced by, Guitars & Programming<br />
* Radical Highway : Act 1 "Vengeance Is Mine - Cash Cash RMX" — Composed by, Original Guitars & Programming<br />
* Radical Highway : Act 2 "Vengeance Is Mine - Circuit Freq RMX" — Composed by, Original Programming<br />
* Boss Battle : Big Arms — Guitars<br />
* Boss Battle : Egg Emperor — Composed by, Remixed & Sound Produced by, Guitars & Programming<br />
* End Roll Medley ver. 2 — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Hideki Naganuma]] & [[Tomoya Ohtani]]), Remixed & Sound Produced by, Guitars, Programming (with [[Naofumi Hataya]])<br />
* Boss Battle : Big Arms — Remixed & Sound Produced by, Guitars & Programming [NOTE: Doomsday Zone; found in the demo version only]<br />
<br />
===''[[sonic:Sonic the Hedgehog CD Original Soundtrack 20th Anniversary Edition|Sonic the Hedgehog CD Original Soundtrack 20th Anniversary Edition]]''===<br />
* Stardust Speedway (Cash Cash vs. Jun Senoue) — Guitars<br />
* Sonic Boom (Crush 40 vs. Cash Cash) — Guitars<br />
<br />
===''[[Sonic the Hedgehog 4 Episode II]]''===<br />
* Title Screen — Music & Arrangement<br />
* Cutscene : A New Frontier — Music & Arrangement<br />
* Sylvania Castle Zone Act 1 — Music & Arrangement<br />
* Sylvania Castle Zone Act 2 — Music & Arrangement<br />
* Sylvania Castle Zone Act 3 — Music & Arrangement<br />
* Boss : Dr. Eggman — Music & Arrangement<br />
* White Park Zone Act 1 — Music & Arrangement<br />
* White Park Zone Act 2 — Music & Arrangement<br />
* White Park Zone Act 3 — Music & Arrangement<br />
* Boss : Metal Sonic — Music & Arrangement<br />
* Oil Desert Zone Act 1 — Music & Arrangement<br />
* Oil Desert Zone Act 2 — Music & Arrangement<br />
* Oil Desert Zone Act 3 — Music & Arrangement<br />
* Cutscene : The Tornado Takes Off! — Music & Arrangement<br />
* Sky Fortress Zone Act 1 — Music & Arrangement<br />
* Sky Fortress Zone Act 2 — Music & Arrangement<br />
* Sky Fortress Zone Act 3 — Music & Arrangement<br />
* Cutscene : Introduction of Death Egg mk.II — Music & Arrangement<br />
* Death Egg mk.II Zone Act 1 — Music & Arrangement<br />
* A Duel with Metal Sonic - Stardust Speedway RMX — Remixed by<br />
* Death Egg mk.II Zone Act 2 — Music & Arrangement<br />
* Cutscene : Finale — Music & Arrangement<br />
* End Roll Medley — Music & Arrangement<br />
* Special Stage — Music & Arrangement<br />
* Cutscene : Reboot — Arrangement<br />
* Cutscene : Metal Sonic Returns! — Music & Arrangement<br />
* Cutscene : The Altar's Hidden Treasure — Music & Arrangement<br />
* Cutscene : In Pursuit of Sonic... — Music & Arrangement<br />
<br />
===''[[sonic:Rise Again|Rise Again]]''===<br />
* Sonic Youth — Music & Arrangement, Guitars<br />
* One of Those Days — Music & Arrangement, Guitars<br />
* Song of Hope — Music & Arrangement, Guitars<br />
* Rise Again — Music & Arrangement, Guitars<br />
<br />
===''[[Saka Tsuku: Pro Soccer Club o Tsukurou!]]''===<br />
* Forging the Champions — Music & Arrangement, Guitars<br />
* Foundations of Fortune — Music & Arrangement, Guitars & Programming<br />
* Go the Distance — Music & Arrangement, Guitars & Programming<br />
* Slammin' Lockers — Music & Arrangement, Guitars & Programming<br />
* Arena Anthem — Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Sonic Lost World]]''===<br />
* Invincible (Sonic Heroes ver.) — Music<br />
* Tornado Time — Music, Guitars<br />
<br />
===''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''===<br />
* Roller Coaster Bobsleigh (Speed Highway) — Music & Re-Arrangement, Guitars<br />
* Hole-In-One Curling - Hole 1 (Green Hill Zone) — Music & Arrangement, Guitars<br />
* Hole-In-One Curling - Hole 2 (Green Hill Zone) — Music & Arrangement, Guitars<br />
* Diamond Dust Zone — Guitars<br />
* Leaf Forest — Guitars<br />
* Route 99 — Guitars<br />
* Blizzard Peaks - J.S. Rock Mix — Guitars<br />
* White Park Zone — Music & Re-Arrangement, Guitars<br />
<br />
===''[[Dengeki Bunko Fighting Climax]]''===<br />
*{{rolloverText|深淵|Shin'en}} — Guitars<br />
* Seaside B-field — Music & Arrangement, Programming, Guitars<br />
* Stand on the Edge — Guitars<br />
* Decision-Maker — Music & Arrangement, Programming, Guitars<br />
<br />
===''[[sonic:Passion & Pride: Anthems with Attitude from the Sonic Adventure Era|Passion & Pride: Anthems with Attitude from the Sonic Adventure Era]]''===<br />
* It Doesn't Matter -RMX 2.014k- — Re-arranged & Sound Produced by, Guitars, Additional recorded by<br />
<br />
===''[[Dengeki Bunko Fighting Climax Ignition]]''===<br />
* Sparklers — Music & Arrangement, Guitars & Programming<br />
* Eternal Glory — Music & Arrangement, Guitars & Programming<br />
<br />
===''[[Chain Chronicle Original Soundtrack CHAIN Band Ver.]]''===<br />
* Battle for Justice [Chain Band Version] — Guitars<br />
* Battle for Justice II [Chain Band Version] — Guitars<br />
* Beat the Master II [Chain Band Version] — Guitars<br />
<br />
===''[[sonic:2 Nights 2 Remember|2 Nights 2 Remember]]''===<br />
* 2 Nights 2 Remember — Music & Arrangement, Guitars<br />
* Big Mouth — Music & Arrangement, Guitars<br />
* Light of the Day — Music & Arrangement, Guitars<br />
* Down & Dirty — Music & Arrangement, Guitars<br />
* Dangerous Ground [Live 2N2R] — Lyrics, Music & Arrangement, Guitars<br />
* Into the Wind [Live 2N2R] — Lyrics, Music & Arrangement, Guitars<br />
* Free [Live 2N2R] — Music & Arrangement, Guitars<br />
* 2 Nights 2 Remember [Live 2N2R] — Music & Arrangement, Guitars<br />
* Down & Dirty [Live 2N2R] — Music & Arrangement, Guitars<br />
* With Me [Live 2N2R] — Music & Arrangement, Guitars<br />
* Live Life [Live 2N2R] — Music & Arrangement, Guitars<br />
* Knight of the Wind [Live 2N2R] — Music & Arrangement, Guitars<br />
* Watch Me Fly... [Live 2N2R] — Music & Arrangement, Guitars<br />
* Revvin' Up [Live 2N2R] — Lyrics, Music & Arrangement, Guitars<br />
* Never Turn Back [Live 2N2R] — Music & Arrangement, Guitars<br />
* Sonic Youth [Live 2N2R] — Music & Arrangement, Guitars<br />
* What I'm Made of... [Live 2N2R] — Music & Arrangement, Guitars<br />
<br />
===''[[Jun Senoue The Works II|The Works II]]''===<br />
* Nitrous Fury — Music & Arrangement, Guitars<br />
* Run Through The Speed Highway -Hybrid Mix- — Music & Arrangement, Remixed & Sound Produced by (with Cash Cash), Guitars<br />
* Rush A Difficulty (Short Edited ver.) — Arrangement, Guitars<br />
<br />
===''[[Chain Chronicle Original Soundtrack CHAIN Band Ver. II]]''===<br />
* The Duel Tempest [Chain Band Version] — Guitars<br />
* Battle & Vanquish [Chain Band Version] — Guitars<br />
<br />
===''[[Yakyuu Tsuku!!]]''===<br />
* Dawn of Dreams (Let's Make a Professional Baseball Team!) — Guitars<br />
* Grand Slam — Guitars<br />
<br />
===''[[Puyo Puyo Chronicle 25-shuunen Anniversary CD]]''===<br />
*{{rolloverText|ぷよぷよのうた ロックバージョン|Puyopuyo no uta Rock Version}} — Arrangement<br />
* Her Dream Is To Be A Fantastic Sorceress — Arrangement<br />
<br />
===''[[sonic:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''===<br />
* Mega Man 4 Medley — Remixed by<br />
<br />
===''[[Team Sonic Racing]]''===<br />
* Green Light Ride - Main Theme of TSR — Music & Arrangement, Guitars, Additional Recording <br />
* System: Start Screen — Music & Arrangement, Guitars, Programming, Additional Recording<br />
* System: Select Game Mode — Music & Arrangement, Guitars, Additional Recording<br />
* Wisp Circuit — Music & Arrangement (except Wisp Circuit: Goal by Hidekuni Horita), Guitars, Additional Recording<br />
* Mother's Canyon — Music & Arrangement (except Mother's Canyon: Goal by Hidekuni Horita), Guitars, Additional Recording<br />
* Doctor's Mine — Music & Arrangement, Guitars, Additional Recording<br />
* System - Main Menu — Music & Arrangement, Guitars, Additional Recording<br />
* System - Loading — Music<br />
* Ocean View — Performance (with Richard Jacques), Arrangement (with Richard Jacques), Guitars, Additional Recording<br />
* Lost Palace — Music & Arrangement (with Hidekuni Horita), Guitars (except on Lost Palace: Final Lap), Additional Recording<br />
* Whale Lagoon — Performance (with Hyper Potions), Music, Guitars, Additional Recording<br />
* System - Mod Pods — Arrangement, Guitars, Additional Recording<br />
* System - Result Screen — Arrangement, Guitars, Additional Recording <br />
* Green Light Ride - Wall5 Remix — Music<br />
* Green Light Ride - The Qemists Scores Remix — Music<br />
* Ice Mountain — Performance (with Hyper Potions), Guitars, Additional Recording<br />
* Frozen Junkyard — Performance (with Tyler Smyth), Music, Arrangement (with Tyler Smyth), Guitars, Additional Recording<br />
* Hidden Volcano — Music & Arrangement, Guitars, Additional Recording<br />
* Roulette Road — Performance (with TORIENA), Music, Guitars, Additional Recording<br />
* Bingo Party — Performance (with TORIENA), Guitars, Additional Recording<br />
* Pinball Highway — Performance (with TORIENA), Music, Arrangement (with TORIENA), Guitars, Additional Recording<br />
* Sand Road — Performance (with [[Tee Lopes]]), Guitars (except on Sand Road: Final Lap), Additional Recording<br />
* Boo's House — Performance (with [[Tee Lopes]]), Guitars, Additional Recording<br />
* Clockwork Pyramid — Music & Arrangement, Guitars, Additional Recording<br />
* Green Light Ride - Tyler Smyth Remix — Music<br />
* Market Street — Performance (with Hyper Potions), Guitars, Additional Recording<br />
* Haunted Castle — Guitars, Additional Recording<br />
* Thunder Deck — Performance (with Tyler Smyth), Music, Arrangement (with Tyler Smyth), Programming (with Tyler Smyth) Guitars, Additional Recording<br />
* Dark Arsenal — Performance (with Wall5), Music, Guitars, Additional Recording<br />
* Turbine Loop — Performance (with Wall5), Music, Guitars, Additional Recording<br />
<br />
===''[[Puyo Puyo Champions]]''===<br />
* Puyo Puyo eSports Main Theme — Music (with Hideki Abe), Arrangement, Guitars, Programming (with Hideki Abe)<br />
<br />
}}<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/007_first/index.html Jun Senoue interview by Sonic Channel, part one (October 2, 2006)] & [http://sonic.sega.jp/SonicChannelOld/creators/007_latter/index.html part 2 (November 1, 2006)] [[https://browniehideout.wordpress.com/2022/07/12/creators-interview-007-senoue-jun/ Translated]]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==External links==<br />
* [https://twitter.com/crush40 Jun Senoue on Twitter]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/staff/senoue.html Jun Senoue's 1st Wave Master profile (2001-2004) on archive.org]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/wm/company/staff/s_senoue.html Jun Senoue's 2nd Wave Master profile (2004) on archive.org]<br />
*[https://en.wikipedia.org/wiki/Jun_Senoue Jun Senoue at Wikipedia]<br />
*[https://www.imdb.com/name/nm1446272/ Jun Senoue at IMDB]<br />
*[https://rawg.io/creators/jun-senoue Jun Senoue at RAWG]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Tomoya_Ohtani&diff=795237Tomoya Ohtani2022-07-15T14:33:41Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=TomoyaOhtani.jpg<br />
| birthplace=Tokyo, Japan<br />
| dob=1974-07-01<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Composer, Musician<br />
| education=<br />
}}<br />
'''{{PAGENAME}}''' (大谷 智哉) is a [[Sega]] sound composer who joined the company in the late 90s and created the music for games such as ''[[ChuChu Rocket!]]'', ''[[Space Channel 5 Part 2]]'' (alongside [[Naofumi Hataya]] & [[Kenichi Tokoi]]) and ''[[Billy Hatcher and the Giant Egg]]'' (alongside [[Mariko Nanba]]). He was also the sound director for ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'', ''[[Sonic Unleashed]]'', ''[[Super Monkey Ball: Step & Roll]]'', and ''[[Sonic Lost World]]''.<br />
<br />
==Personal Info==<br />
*Birthday: July 1, 1974<br />
*Place of birth: Tokyo, Japan<br />
*Education: University<br />
*Favourite beverage: Beer<br />
*Favourite meal: Sushi<br />
*Affected of: Stanley Kubrick<br />
*Favourite film: Famous Japanese Comedians, Downtown program<br />
*Favourite game: Space Channel 5<br />
*Favourite music: Dance<br />
*Hobbies: Motion picture films<br />
*Equipment: AKAI MPC2000 e-mu SP1200, etc. etc..<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|Tomoya Ohtani|大谷 智哉}}<br />
<br />
* ''[[Sonic Adventure 2]]'' (2001) — Music and Lyrics<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Music and Lyrics<br />
* ''[[Roommania #203]]'' (PS2 version) (2002) — Sound Creator (Original Staff), Special Thanks (PlayStation 2 Version Staff)<br />
* ''[[Skies of Arcadia: Legends]]'' (2002) — Sound Effects (Original Development Staff)<br />
* ''[[Sonic Heroes]]'' (2003) — Music Composer<br />
* ''[[Sonic Advance 3]]'' (2004) — Sound Creator [NOTE: No music]<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Music Composer<br />
* ''[[Sega Rally 2006]]'' (2006)<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Sound Director, Music Composer, Recording Coordinator, Music (His World... Ali Tabatabaee & Matty Lewis from Zebrahead), Arrangement (Dreams of an Absolution... Lee Brotherton)<br />
* ''[[Brain Assist]]'' (2007)<br />
* ''[[Sonic Rush Adventure]]'' (2007) — Music Composer, Music (Title Theme "A New Venture")<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (Wii version) (2007) — Sound Special Thanks (Sound)<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (DS version) (2008) — Sound Special Thanks<br />
* ''[[sonic:Super Smash Bros. Brawl|Super Smash Bros. Brawl]]'' (2008) — Supervisor (Original Games)<br />
* ''[[Sonic Unleashed]]'' (Wii and PS2 versions) (2008) — Sound Producer, Lead Music Composer, Music & Arranged by ("Endless Possibility"), Programming ("Endless Possibility"), Music by ("The World Adventure")<br />
* ''[[Sonic Unleashed]]'' (Xbox 360 and PS3 versions) (2008) — Sound Director, Lead Music Composer, Music & Arranged by ("Endless Possibility"), Programming ("Endless Possibility"), Music by ("The World Adventure")<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (DS version) (2009) — Sound Creator<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS1 R&D Sound (Sega Japan)<br />
* ''[[Sonic Colors]]'' (Wii version) (2010) — Music Composer, Music & Arranged by (Reach for the Stars - Opening Theme -), Music & Arranged by (Speak with Your Heart - Ending Theme -)<br />
* ''[[sonic:Sonic Colors (Nintendo DS)|Sonic Colors]]'' (DS version) (2010) — Music Composer (Game Sound Department), Music & Arrangement (Reach for the Stars - Opening Theme -), Music & Arrangement (Speak with Your Heart - Ending Theme -)<br />
* ''[[Sonic Generations]]'' (2011) — Remix Artist & Composer<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (Wii version) (2011) — Composer (Sound Section)<br />
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (3DS version) (2012) — Composer (Sound)<br />
* ''[[Sonic Lost World]]'' (2013) — Sound Director & Music Composer<br />
* ''[[Rhythm Thief & the Paris Caper]]'' (2013) — Music Director & Composer<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Special Thanks<br />
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Sound Director & Music Composer<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Composer (Sound Section)<br />
* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Sound Director & Lead Music Composer, Composed by (Orchestral Session), Composed & Arranged by (Fist Bump), Composed & Arranged by (Infinite), Written by (The Light of Hope)<br />
* ''[[sonic:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]'' (2018) — Music Arrangement<br />
* ''[[sonic:Team Sonic Racing|Team Sonic Racing]]'' (2019) — Composer, arranger<br />
}}<br />
<br />
==Discography==<br />
{{multicol|<br />
* ''[[Serani Poji special remix]]'' (unreleased)<br />
* ''[[sonic:Multi-dimensional Sonic Adventure 2 Original Sound Track|multi-dimensional: Sonic Adventure 2 Original Sound Track]]'' (2001)<br />
* ''[[Space Channel 5 Part 2 Uki Uki ★ Non Stop Megamix]]'' (2002) — Producer<br />
* ''[[Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix]]'' (2002)<br />
* ''[[sonic:True Blue: The Best of Sonic the Hedgehog|True Blue: The Best of Sonic the Hedgehog]]'' (2008)<br />
* ''[[sonic:True Colors: The Best of Sonic the Hedgehog Part 2|True Colors: The Best of Sonic the Hedgehog Part 2]]'' (2009)<br />
* ''[[Sonic & All-Stars Racing Transformed|Sonic & All-Stars Racing Transformed Original Soundtrack]]'' (2014) — Supervisor<br />
}}<br />
<br />
==Song credits==<br />
{{multicol|<br />
===''[[ChuChu Rocket!]]''===<br />
* Rocket 8200 A Go Go — Music & Arrangement<br />
* Rocket 8240 A Go Go — Music & Arrangement<br />
* Rocket 4028 A Go Go — Music & Arrangement<br />
* Rocket 0004 A Go Go — Music & Arrangement<br />
* Rocket 1001 A Go Go — Music & Arrangement<br />
* Rocket 5050 A Go Go — Music & Arrangement<br />
* Rocket 0660 A Go Go — Music & Arrangement<br />
* Rocket 3003 A Go Go — Music & Arrangement<br />
* Rocket 9998 A Go Go — Music & Arrangement<br />
* Rocket 0005 A Go Go — Music & Arrangement<br />
* Rocket 8787 A Go Go — Music & Arrangement<br />
* Rocket 1919 A Go Go — Music & Arrangement<br />
* Rocket 1202 A Go Go — Music & Arrangement (with [[Hideki Abe]])<br />
*{{rolloverText|とうめいやじるし|Toumei Yajirushi}} — Music & Arrangement<br />
*{{rolloverText|よるになった|Yoruni Natta}} — Music & Arrangement<br />
*{{rolloverText|よこどりフィーバー|Yokodori Fever}} — Music & Arrangement<br />
*{{rolloverText|トップにめかくし|Toppuni Mekakushi}} — Music & Arrangement<br />
*{{rolloverText|チューチューフィーバー|ChuChu Fever}}Special — Music & Arrangement<br />
*{{rolloverText|こねこフィーバー|Koneko Fever}} — Music & Arrangement<br />
<br />
===''[[Serani Poji special remix]]''===<br />
* Octopus Daughter ~I'm not an octopus~ — Remixed by<br />
<br />
===''[[Sonic Adventure 2]]''===<br />
* Event: Strategy — Music & Arrangement, Programming<br />
* [[sonic:Kick the Rock!|Kick the Rock!]] ...for Wild Canyon — Music & Arrangement, Programming<br />
* [[sonic:A Ghost's Pumpkin Soup|A Ghost's Pumpkin Soup]] ...for [[sonic:Pumpkin Hill|Pumpkin Hill]] — Music & Arrangement, Programming<br />
* [[sonic:Dive into the Mellow|Dive into the Mellow]] ...for Aquatic Mine — Music & Arrangement, Programming<br />
* [[sonic:Deeper|Deeper]] ...for Death Chamber — Music & Arrangement, Programming<br />
* [[sonic:Space Trip Steps|Space Trip Steps]] ...for Meteor Herd — Music & Arrangement, Programming<br />
* Neutral Garden — Arrangement, Programming<br />
* Race Entrance — Music & Arrangement, Programming<br />
* Challenge Race — Music & Arrangement, Programming<br />
* Hero Race — Music<br />
* Dark Race — Music<br />
* Event: The Base — Music & Arrangement, Programming<br />
* Event: Operation — Music & Arrangement, Programming [NOTE: Also known as "Event 8"]<br />
<br />
===''[[sonic:Multi-dimensional Sonic Adventure 2 Original Sound Track|multi-dimensional: Sonic Adventure 2 Original Sound Track]]''===<br />
* Chao Race Extended Mix [Chao's Doki-Doki Banana Chips Run Mix] — Re-mixed by (with [[Fumie Kumatani]])<br />
* Chao Garden Extended Mix [Chao's Wack-Wack Up&Down the Ground Mix] — Re-mixed by (with [[Fumie Kumatani]])<br />
<br />
===''[[Space Channel 5 Part 2]]''===<br />
* S.C.5 25{{rolloverText|時|Toki}} [option remix 2002] — Music & Arrangement<br />
*{{rolloverText|うらら再び|Ulala futatabi}} — Music & Arrangement<br />
*{{rolloverText|とろける前に救出だ|Torokeru mae ni kyuushutsuda}} — Music & Arrangement<br />
*{{rolloverText|鳥マン大集合|Tori man dai shuugoo}} — Music & Arrangement<br />
*{{rolloverText|うららダンス|Ulala Dance}}[soundtrack edit] — Music & Arrangement<br />
*{{rolloverText|スペースダイバー|Space Diver}} — Music & Arrangement<br />
*{{rolloverText|レスキュー!|Rescue!}} — Music & Arrangement<br />
*{{rolloverText|ストロボアクション|Strobe Action}} — Music & Arrangement<br />
*{{rolloverText|闇に光る眼|Yami ni hikarume}} — Music & Arrangement (with [[Kenichi Tokoi]], [[Mariko Nanba]] & [[Naofumi Hataya]])<br />
*{{rolloverText|迫る静けさ|Semaru shizukesa}} — Music & Arrangement<br />
*{{rolloverText|フィナーレ|Finale}} ~more happy more crazy~ — Music & Arrangement (with [[Kenichi Tokoi]], [[Mariko Nanba]] & [[Naofumi Hataya]])<br />
<br />
===''[[Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix]]''===<br />
* This is My Happiness (I Hold You Mix) — Remixed by<br />
<br />
===''[[Billy Hatcher and the Giant Egg]]''===<br />
* Chant this Charm ~Theme of Giant Egg~ — Words & Music (with [[Mariko Nanba]])<br />
* Bang! Bang! Big Hornes Explosion — Music & Arrangement<br />
<br />
===''[[Sonic Heroes]]''===<br />
* Stage 11 : Hang Castle — Music & Arrangement, Programming<br />
<br />
===''[[Feel the Magic XY/XX]]''===<br />
* Feel the Magic (60's a Go Go Mix) — Remixed by (with [[Mariko Nanba]])<br />
<br />
===''[[The Rub Rabbits!]]''===<br />
*{{rolloverText|赤ちゃんはどこからくるの? 〜あかどこ地獄MIX〜|Akachanhadokokarakuruno? 〜 Akadoko jigoku MIX 〜}} — Remixed by (with [[Mariko Nanba]])<br />
<br />
===''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''===<br />
* The ARK — Music & Arrangement (with [[Jun Senoue]]), Programming<br />
* Black Comet — Arrangement, Programming<br />
* Final Haunt — Additional Programming<br />
<br />
===''[[Sega Rally 2006]]''===<br />
* Steppin' Pedal — Music & Arrangement<br />
<br />
===''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]''===<br />
* [[sonic:His World|His World]] ~Theme of Sonic the Hedgehog~ — Music & Arrangement<br />
* [Event] Sonic Appears — Music & Arrangement<br />
* Wave Ocean ~The Water's Edge~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* Wave Ocean ~The Inlet~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* Dusty Desert ~Quicksand~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* Theme of Sonic the Hedgehog ~2006 E3 Version~ — Music, Arrangement (with [[Yasutaka Kume]])<br />
* [Event] Shadow's Infiltration — Music & Arrangement<br />
* Flame Core ~Volcano~ — Music, Arrangement (with [[Yasutaka Kume]])<br />
* Flame Core ~The Cavern~ — Music, Arrangement (with [[Yasutaka Kume]])<br />
* Soleanna New City — Music & Arrangement<br />
* Radical Train ~The Abandoned Mine~ — Music & Arrangement<br />
* Radical Train ~The Chase~ — Music & Arrangement<br />
* Result — Music & Arrangement<br />
* Town Mission 2 — Music & Arrangement<br />
* Town Mission 3 — Music & Arrangement<br />
* Town Mission 4 — Music & Arrangement<br />
* [Jingle] Invincible — Music & Arrangement<br />
* [[sonic:Dreams of an Absolution|Dreams of an Absolution]] ~Theme of Silver the Hedgehog~ — Arrangement<br />
* Crisis City ~The Flame ~ Skyscraper ~ Whirlwind ~ Tornado~ — Music & Arrangement<br />
* Dusty Desert ~The Ruins~ — Music & Arrangement (with [[Mariko Nanba]])<br />
* End of the World — Music & Arrangement<br />
* [Boss] Solaris Phase 2 — Music<br />
* [Event] Solaris Destroyed — Music & Arrangement<br />
<br />
===''[[Brain Assist]]''===<br />
*{{rolloverText|タッチ・デ・ウノー!DSの歌(四姉妹 Version)|Touch de uno! DS no uta (yonshimai version)}} — Co-Arrangement (with [[Mariko Nanba]])<br />
*{{rolloverText|タッチ・デ・ウノー!DSの歌(イブル&マリ Version)|Touch de uno! DS no uta (Iburu & Mari version)}} — Remixed by<br />
<br />
===''[[Sonic Rush Adventure]]''===<br />
* [[sonic:A New Venture|A New Venture]] (Title Theme) — Music & Arrangement<br />
* Training — Music & Arrangement<br />
* Plant Kingdom - Act 1 — Music & Arrangement<br />
* Plant Kingdom - Act 2 — Music & Arrangement<br />
* Plant Kingdom - Invincible — Music & Arrangement<br />
* Machine Labyrinth - Act 1 — Music & Arrangement<br />
* Machine Labyrinth - Act 2 — Music & Arrangement<br />
* Machine Labyrinth - Invincible — Music & Arrangement<br />
* Blizzard Peaks - Act 1 — Music & Arrangement<br />
* Blizzard Peaks - Act 2 — Music & Arrangement<br />
* Blizzard Peaks - Invincible — Music & Arrangement<br />
* Sky Babylon - Act 1 — Music & Arrangement<br />
* Sky Babylon - Act 2 — Music & Arrangement<br />
* Sky Babylon - Invincible — Music & Arrangement<br />
* Jingle - Act Clear — Music & Arrangement<br />
* Sailboat — Music & Arrangement<br />
* Hidden Island — Music & Arrangement<br />
* Hidden Island - Invincible — Music & Arrangement<br />
* Boss — Music & Arrangement<br />
* Jingle - Boss Clear — Music & Arrangement<br />
* Boss - Whisker & Johnny — Music & Arrangement<br />
* Boss - Big Swell — Music & Arrangement<br />
* Jingle - Big Swell Clear — Music & Arrangement<br />
* Cutscene - Big Swell Clear — Music & Arrangement<br />
* Boss - Deep Core — Music & Arrangement<br />
* Boss - Deep Core - Allegro — Music & Arrangement<br />
* Jingle - Deep Core Clear — Music & Arrangement<br />
<br />
===''[[NiGHTS: Journey of Dreams]]''===<br />
* Clashing Cerberus — Music & Arrangement<br />
* Clashing Cerberus : Hard Ver. — Music & Arrangement<br />
* Al-Di-La : Peppermint Ver. — Arrangement<br />
* Al-Di-La : Bergamot Ver. — Arrangement (with [[Naofumi Hataya]])<br />
<br />
===''[[sonic:True Blue: The Best of Sonic the Hedgehog|True Blue: The Best of Sonic the Hedgehog]]''===<br />
* A New Venture (Surfin' S.R.A. Remix) — Remixed by<br />
<br />
===''[[Sonic Unleashed]]''===<br />
* [[sonic:Endless Possibility|Endless Possibility]] - Vocal Theme - — Music & Arrangement, Programming<br />
* Cutscene - Opening — Co-Composed (with [[Takahito Eguchi]]), Beats Arrangement<br />
* Cutscene - A New Journey — Music (with [[Takahito Eguchi]])<br />
* Windmill Isle - Day — Music & Arrangement<br />
* Savannah Citadel - Day — Music & Arrangement<br />
* Cutscene - The Egg Beetle — Beats Arrangement<br />
* Boss Battle - Day — Beats Arrangement<br />
* Boss Stage Clear — Music<br />
* Cool Edge - Day — Music & Arrangement<br />
* Intro: Rooftop Run - Night — Music & Arrangement<br />
* Rooftop Run - Night — Music & Arrangement<br />
* The World Adventure - Orchestral Theme - — Music<br />
* Rooftop Run - Day — Music & Arrangement<br />
* Arid Sands - Day — Music & Arrangement<br />
* Empire City - Night — Beats Arrangement<br />
* Empire City - Day — Beats Arrangement<br />
* Stage Clear — Music<br />
* Result Screen - E Rank — Music<br />
* The World Adventure - Piano Version — Music<br />
* Jungle Joyride - Day — Music & Arrangement<br />
* Cutscene - No Reason — Music (with [[Takahito Eguchi]])<br />
* Cutscene - Congratulations — Music<br />
* vs. Egg Dragoon — Beats Arrangement<br />
* Super Sonic vs. Perfect Dark Gaia — Music, Beats Arrangement, Electric Bass<br />
* Cutscene - Rekindled Light ~ Save the Speech! — Music<br />
<br />
===''[[Mario & Sonic at the Olympic Winter Games]]'' (DS version)===<br />
* Dream Ultimate Figure Skating - Sonic Medley - Phase 1 (Endless Possibility) — Music & Arrangement<br />
* Dream Ultimate Figure Skating - Sonic Medley - Phase 2 (Knight of the Wind) — Arrangement<br />
* Dream Ultimate Figure Skating - Sonic Medley - Phase 3 (Sonic Heroes) — Arrangement<br />
* Dream Ultimate Figure Skating - Mario & Sonic Medley - Phase 2 (A New Venture) — Music & Re-Arrangement<br />
<br />
===''[[sonic:True Colors: The Best of Sonic the Hedgehog Part 2|True Colors: The Best of Sonic the Hedgehog Part 2]]''===<br />
* Dreams of an Absolution (Starry Night Remix) — Remixed by<br />
<br />
===''[[Super Monkey Ball: Step & Roll]]''===<br />
* The Happy Ride — Music & Arrangement<br />
* Just Beyond the Rainbow — Music & Arrangement<br />
* SA・KU・RA — Music & Arrangement<br />
* The Guiding Star — Music & Arrangement<br />
* Lava Rock — Music & Arrangement<br />
* Emmène-moi au Futur — Music & Arrangement, Japanese Lyrics<br />
<br />
===''[[Sonic Colors]]'' (Wii version)===<br />
* [[sonic:Reach For The Stars|Reach for the Stars]] - Opening Theme - — Music & Arrangement<br />
* Tropical Resort - Act 1 — Music & Arrangement<br />
* Tropical Resort - Act 2 — Music & Arrangement<br />
* Color Power - Cyan Laser — Music & Arrangement<br />
* Tropical Resort - Act 3 — Music & Arrangement<br />
* vs. Rotatatron & Refreshinator — Music & Arrangement<br />
* Color Power - Yellow Drill — Music & Arrangement<br />
* Starlight Carnival - Act 1 — Music & Arrangement<br />
* Color Power - Green Hover — Music & Arrangement<br />
* Starlight Carnival - Act 2 — Music & Arrangement<br />
* Color Power - Blue Cube — Music & Arrangement<br />
* Starlight Carnival - Act 3 — Music & Arrangement<br />
* vs. Orcan & Skullian — Music & Arrangement<br />
* Color Power - Orange Rocket — Music & Arrangement<br />
* Color Power - Pink Spikes — Music & Arrangement<br />
* Game Land 1 — Music & Arrangement<br />
* Game Land 3 — Music & Arrangement<br />
* Game Land - Color Power — Music & Arrangement<br />
* Game Land 5 — Music & Arrangement<br />
* Reach for the Stars - Short ver. — Music & Arrangement<br />
* Aquarium Park - Act 1 — Music & Arrangement<br />
* Aquarium Park - Act 2 — Music & Arrangement<br />
* Color Power - Yellow Drill Underwater ver. — Music & Arrangement<br />
* Aquarium Park - Act 3 — Music & Arrangement<br />
* Color Power - Purple Frenzy — Music & Arrangement<br />
* vs. Nega-Wisp Armor - Phase 2 — Music<br />
* [[sonic:Speak With Your Heart|Speak with Your Heart]] - Ending Theme - — Music & Arrangement (with [[Mariko Nanba]])<br />
<br />
===''[[sonic:Sonic Colors (Nintendo DS)|Sonic Colors]]'' (DS version)===<br />
* Tropical Resort - Act 1 — Music & Arrangement<br />
* Color Power - Red Burst — Music & Re-Arrangement<br />
* Tropical Resort - Act 2 — Music & Arrangement<br />
* Tropical Resort - Mission — Music & Arrangement<br />
* vs. Globotron & Drillinator — Music & Arrangement<br />
* vs. Globotron & Drillinator - Pinch — Music & Arrangement<br />
* Starlight Carnival - Act 1 — Music & Arrangement<br />
* Color Power - Orange Rocket — Music & Arrangement<br />
* Starlight Carnival - Act 2 — Music & Arrangement<br />
* Starlight Carnival - Mission — Music & Arrangement<br />
* vs. Orcan & Skullian — Music & Arrangement<br />
* vs. Orcan & Skullian - Pinch — Music & Arrangement<br />
* Color Power - Yellow Drill — Music & Arrangement<br />
* Aquarium Park - Act 1 — Music & Arrangement<br />
* Color Power - Cyan Laser — Music & Arrangement<br />
* Aquarium Park - Act 2 — Music & Arrangement<br />
* Aquarium Park - Mission — Music & Arrangement<br />
* vs. Nega-Wisp Armor - Phase 2 — Music<br />
* vs. Nega-Mother Wisp — Music & Arrangement<br />
* Tropical Resort - Demo Version — Music & Arrangement<br />
<br />
===''[[Sonic Generations]]'' (PS3, Xbox 360 and PC versions)===<br />
* Crisis City : Act 1 — Composed by, Arranged & Sound Produced by, Programming<br />
* Crisis City : Act 2 — Composed by, Arranged & Sound Produced by, Programming<br />
* Rooftop Run : Act 1 — Composed by, Arranged & Sound Produced by, Programming<br />
* Rooftop Run : Act 2 — Composed by, Arranged & Sound Produced by<br />
* Planet Wisp : Color Power / Pink Spikes — Composed by, Remixed & Sound Produced by<br />
* End Roll Medley ver. 1 — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Jun Senoue]] & [[Kenichi Tokoi]])<br />
* Boss Battle : Egg Dragoon — Original Programming (with [[Hideaki Kobayashi]])<br />
* White Space Medley — Composed by (with [[Jun Senoue]], [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Kenichi Tokoi]], [[Naofumi Hataya]] & [[Mariko Nanba]])<br />
<br />
===''[[sonic:Sonic Generations (3DS)|Sonic Generations]]'' (3DS version)===<br />
* Tropical Resort : Color Power / Red Burst — Composed by, Remixed & Sound Produced by<br />
* Tropical Resort : Act 2 — Composed by, Arranged & Sound Produced by, Programming<br />
* End Roll Medley ver. 2 — Composed by (with [[sonic:Masato Nakamura|Masato Nakamura]], SEGA, [[Jun Senoue]] & [[Hideki Naganuma]])<br />
<br />
===''[[Sonic Lost World]]'' (Wii U version)===<br />
* Wonder World - Title Theme - — Music<br />
* Windy Hill - Zone 1 — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Windy Hill - Zone 2 — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Color Power - Indigo Asteroid — Music & Arrangement<br />
* Careening Cavern — Music & Arrangement<br />
* Color Power - Cyan Laser — Music & Remixed by<br />
* The Deadly Six Theme — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Desert Ruins - Zone 1 — Music & Arrangement<br />
* Color Power - Crimson Eagle — Music & Arrangement<br />
* Honeycomb Highway — Music & Arrangement<br />
* Desert Ruins - Zone 4 — Music & Arrangement<br />
* Color Power - Yellow Drill — Music & Remixed by<br />
* Tropical Coast - Zone 1 — Music & Arrangement<br />
* Color Power - Yellow Drill (Submarine ver.) — Music & Remixed by<br />
* Juice Archipelago — Music & Arrangement<br />
* Color Power - Orange Rocket — Music & Re-Edit<br />
* Sea Bottom Segue — Music & Arrangement<br />
* The Deadly Six Theme (Orchestra ver.) — Music<br />
* Title Screen — Music<br />
* Frozen Factory - Zone 1 — Music & Arrangement<br />
* Color Power - Ivory Lightning — Music & Arrangement<br />
* Snowball Waltz — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Double Down — Music & Arrangement<br />
* Tilt the Machine — Music & Arrangement<br />
* Silent Forest - Zone 1 — Music & Arrangement<br />
* Color Power - Grey Quake — Music & Arrangement<br />
* Midnight Owl — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Owl Lights — Music<br />
* Color Power - Magenta Rhythm — Music & Arrangement<br />
* Island Relics — Music & Arrangement<br />
* The Deadly Six Theme (Violin ver.) — Music, Arrangement (with [[Takahito Eguchi]])<br />
* Start Your Hedgehogs — Music & Re-Edit<br />
* Invincible (Sonic Heroes ver.) — Re-Edit<br />
* Speed Up! (Reach for the Stars ver.) — Music & Re-Edit<br />
* Lost World Jingle — Music<br />
* Mission Clear — Music<br />
* Item Get Level 1 — Music<br />
* Item Get Level 2 — Music<br />
* Item Get Level 3 — Music<br />
* Item Get Level 4 — Music<br />
* Stage Clear (Synth ver.) — Music & Arrangement<br />
* And the Winner Is... — Music & Re-Edit<br />
* The Lost Hex — Music<br />
* Sky Road - Zone 1 — Music & Arrangement<br />
* Dragon Dance — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Color Power - Red Burst — Music & Arrangement<br />
* Thundercloud Acropolis — Music & Arrangement<br />
* Battle with Zavok (Orchestra ver.) — Music & Arrangement<br />
* Stage Clear — Music<br />
* Boss Rushes — Music<br />
* Lava Mountain — Music & Arrangement<br />
* Boss Rushes (Guitar ver.) — Music<br />
* Battle with Zavok — Music & Arrangement, Programming<br />
* Dr. Eggman Showdown — Music & Arrangement<br />
* Tails Laboratory — Music & Arrangement<br />
* Hidden World — Music & Arrangement<br />
* Hidden World - Cubliclated — Music & Re-Edit<br />
* Hurry Up! — Music & Arrangement<br />
* Tornado Time — Arrangement<br />
* Color Power - Black Wisp — Music & Arrangement<br />
* Sky Road - Bonus Stage — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Circus Caravan — Music & Arrangement<br />
* Super Sonic (Wonder World ver.) — Music & Remixed by<br />
* Yoshi's Island Zone — Arrangement<br />
* The Legend of Zelda Zone - Hyrule Field — Arrangement<br />
* The Legend of Zelda Zone - Dodongo’s Cavern — Arrangement<br />
<br />
===''[[Sonic Lost World]]'' (3DS version)===<br />
* Midnight Owl (Bayou Drums ver.) — Music, Arrangement (with [[Yutaka Minobe]])<br />
* Special Stage — Music & Arrangement<br />
<br />
===''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''===<br />
* Blizzard Peaks — Music & Re-Edit<br />
* The World Adventure — Music & Re-Edit<br />
* Windy Hill Zone — Music & Re-Edit<br />
<br />
===''[[Dengeki Bunko Fighting Climax]]''===<br />
* Emotional Buzz — Music & Arrangement, Programming<br />
* Memories Engraved — Music & Arrangement, Programming<br />
<br />
===''[[sonic:Sonic Runners|Sonic Runners]]''===<br />
* Beyond the Speed of... — Music & Arrangement<br />
* Fly Away — Music & Arrangement<br />
* Power Ride — Music & Arrangement<br />
* Theory of Attack — Music & Arrangement<br />
* Spring Emotions — Music & Arrangement<br />
* Where to Today? — Music & Arrangement<br />
* Going My Way! — Music & Arrangement<br />
* Go Quickly! — Music & Arrangement<br />
* Fiery Passion — Music & Arrangement<br />
* End of the Summer — Music & Arrangement<br />
* Strange Parade — Music & Arrangement<br />
* Magical Snow Day — Music & Arrangement<br />
* Ambition — Music & Arrangement<br />
* Beyond the Speed of... - Short ver. — Music & Arrangement<br />
<br />
===''[[Mario & Sonic at the Rio 2016 Olympic Games]]''===<br />
* 100m — Music & Arrangement<br />
* Football — Music & Arrangement<br />
<br />
===''[[sonic:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''===<br />
* Bomb Rush Blush — Remixed by<br />
<br />
===''[[Team Sonic Racing]]''===<br />
* Sky Road — Music & Arrangement, Programming<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/009/index.html Tomoya Ohtani interview by Sonic Channel (January 5, 2007)] [[https://browniehideout.wordpress.com/2022/07/14/creators-interview-009-ootani-tomoya/ Translated]]<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/029/001/index.html Kenichi Tokoi & Tomoya Ohtani interview by Sonic Channel (December 22, 2010)]<br />
<br />
==Photographs==<br />
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]<br />
<br />
==External links==<br />
* [https://twitter.com/ohtanitter Tomoya Ohtani on Twitter]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/staff/ohtani.html Tomoya Ohtani's 1st Wave Master profile (2001-2004) on archive.org]<br />
* [http://wayback.archive.org/web/*/www.wave-master.com/wm/company/staff/s_ohtani.html Tomoya Ohtani's 2nd Wave Master profile (2003-2004) on archive.org]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Shiro_Maekawa&diff=794806Shiro Maekawa2022-07-11T20:42:36Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Shiro_maekawa.jpg<br />
| birthplace=Hōfu, Yamaguchi prefecture, Japan{{ref|https://www.facebook.com/shiro.maekawa/about}}<br />
| dob=1970-12-08<br />
| dod=<br />
| company=<br />
| role=Designer, Script Writer <br />
| education=Yamaguchi University (1989-1993)<br />
}}<br />
'''{{PAGENAME}}''' (前川 司郎) is a game planner. He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.{{ref|https://jp.linkedin.com/in/%E5%89%8D%E5%B7%9D-%E5%8F%B8%E9%83%8E-657a4961}} Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does not require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he wrote some event dialogue for [[Panzer Dragoon]]. Upon returning to Japan from Sega Studio USA in 2004, he had more involvement in the production of second season (third season outside of Japan) of [[Sonic X]], having weekly scenario meetings.{{ref|https://twitter.com/mizuhano/status/1010679646692577281}}<br />
<br />
==Production history==<br />
{{ProductionHistory|{{PAGENAME}}|前川 司郎}}<br />
* ''[[Sonic Adventure]]'' (1998) — Field Designer, A-LIFE System Designer, Visual Memory Game Designer<br />
* ''[[Sonic Adventure 2]]'' (2001) — Scenario Writer, Story Event Designer, Visual Memory Game Support<br />
* ''[[Sonic X]]'' (2003) — Supervisor<br />
* ''[[Sonic Heroes]]'' (2003) — Scenario Writer, Main Game Designer, Enemy Game Designer, Story Board Designer<br />
* ''[[Sonic Heroes]]'' (PC Version) (2004) — Director<br />
* ''[[Sonic Mega Collection Plus]]'' (2004) — Special Thanks<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Development Support<br />
* ''[[Sonic Riders]]'' (2006) — Story Plotter [NOTE: Uncredited]<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Game Script<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Story Plotter [NOTE: Uncredited], Game Designer<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Special Thanks<br />
* ''[[Sonic Riders: Zero Gravity]]'' (2008) — Game Mode Designer, Story Plotter, Story Board Designer<br />
* ''[[Sonic and the Black Knight]]'' (2009) — In charge of Story{{ref|http://sonic.sega.jp/SonicChannelOld/creators/028/index.html}} [NOTE: Uncredited]<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/006/index.html Shiro Maekawa interview by Sonic Channel (August 21, 2006)] [[https://browniehideout.wordpress.com/2022/07/11/creators-interview-006-maekawa-shirou/ Translated]]<br />
<br />
==External Links==<br />
* [https://twitter.com/mizuhano Shiro Maekawa on Twitter]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Sonic Team]]</div>Windiihttps://segaretro.org/index.php?title=File:MasaruSetsumaru.png&diff=775808File:MasaruSetsumaru.png2022-05-12T16:12:12Z<p>Windii: Windii uploaded a new version of File:MasaruSetsumaru.png</p>
<hr />
<div>==Summary==<br />
==Content==<br />
{{person|role=sound designer|name=Masaru Setsumaru}}</div>Windiihttps://segaretro.org/index.php?title=Yasushi_Yamaguchi&diff=743373Yasushi Yamaguchi2022-01-01T20:07:45Z<p>Windii: /* External links */</p>
<hr />
<div>{{PersonBob<br />
| image=YasushiYamaguchi.png<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Artist, Designer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (山口 恭史), also known as '''Judy Totoya''' (and '''Judy Toyota''' in the [[sonic:Sonic CD (2011)|2011 re-release]] of ''[[Sonic CD]]''), was a character designer at [[Sega]]. Among other things, he designed the character [[sonic:Tails|Tails]] from the ''Sonic the Hedgehog'' series.<br />
<br />
==Production history==<br />
{{ProductionHistory|Yasushi Yamaguchi|Judy Totoya|Judy★Totoya|JudyTotoya|J.Toyoda|山口 恭史}}<br />
<br />
* ''[[Sonic the Hedgehog 2]]'' (Mega Drive Version) (1992) — Character Design and Chief Artist (as '''Yasushi Yamaguchi (Judy Totoya)'''), Zone Artist<br />
* ''[[Sonic CD]]'' (1993) — Special Stage Designer (as '''Yasushi Yamaguchi (Judy Totoya)'''), Scroll Design (Secret Special Stage Staff)<br />
* ''Shadowgate 64: The Trials of the Four Towers'' (1999) — Developed by (TNS Co., Ltd.)<br />
* ''Twinbee Portable'' (2007) — Design Unit<br />
<br />
==External links==<br />
* [https://www.pixiv.net/en/users/1201974 Yasushi Yamaguchi on Pixiv]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Yojiro_Ogawa&diff=650525Yojiro Ogawa2021-02-17T16:54:56Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=photos_ogawa.jpg<br />
| birthplace=<br />
| dob=1970-01-25<br />
| company=<br />
| role=Designer, Director, Producer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (小川 陽二郎) is a game planner. After joining Sega in 1995, he worked as a planner for games like ''[[Panzer Dragoon Saga]]'', ''[[Sonic Adventure]]'', and ''[[Phantasy Star Online]]''. His directorial debut was ''[[Sonic Mega Collection]]'', and he was in charge of worldbuilding and system design in ''[[Phantasy Star Online Episode 3 Card Revolution]]'', in addition to being its director. He currently works at Konami.<br />
<br />
==Production history==<br />
{{ProductionHistory|Yojiro Ogawa|小川 陽二郎}}<br />
* ''[[Sonic Adventure]]'' (1998) — Character Game Designer, Field Designer<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Special Thanks<br />
* ''[[Sonic Mega Collection]]'' (2002) — Director, Assistant Producer<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Mission Mode Game Designer, Minigame Collection Coordinator<br />
* ''[[Phantasy Star Online Episode 3 Card Revolution]]'' (2003) — Planning Director<br />
* ''[[Sonic Mega Collection Plus]]'' (2004) — Director, Assistant Producer<br />
* ''[[Puyo Puyo Fever 2]]'' (2005) — Game Design Manager<br />
* ''[[Sonic Gems Collection]]'' (2005) — Producer<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Producer, Director, Game Designer<br />
* ''[[Sonic Unleashed]]'' (2008) — Special Thanks<br />
* ''[[Sonic and the Black Knight]]'' (2009) — Development Support<br />
* ''[[Kurohyou: Ryu ga Gotoku Shinshou]]'' (2010) — Producer<br />
* ''[[Kurohyou 2: Ryu ga Gotoku Ashura Hen]]'' (2012) — Producer<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [https://sega.jp/fb/creators/vol_23/1.html Yojiro Ogawa interview by Sega (November 13, 2003)]<br />
* [http://archive.videogamesdaily.com/features/sega_sonicteam_interview_apr05_p1.asp Yojiro Ogawa interview by Kikizo (April 17, 2005)]<br />
* [http://cube.gamespy.com/articles/635/635878p1.html Yojiro Ogawa interview by GameSpy (July 22, 2005)]<br />
* [http://archive.videogamesdaily.com/features/sega_sonicteam_interview_feb07_p1.asp Yojiro Ogawa interview by Kikizo (February 20, 2007)]<br />
<br />
==External links==<br />
* [https://twitter.com/ogawayojiro Yojiro Ogawa on Twitter]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Masamichi_Harada&diff=650524Masamichi Harada2021-02-17T16:47:10Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Harada Masamichi.png<br />
| birthplace=Okayama, Japan<br />
| dob=<br />
| dod=<br />
| company=<br />
| role=Artist, Designer<br />
| education=Tama Art University (1989-1993)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (原田 正道) is a designer. After working at Sega from 1993 to 1999, he moved to [[Naoto Ohshima]]'s [[Artoon]] and stayed there until 2006. Afterwards, he worked at AQ Interactive until July 2010. He is now head of the design production department at Arzest.<br />
<br />
==Production history==<br />
{{ProductionHistory|Masamichi Harada|原田 正道}}<br />
<br />
* ''[[Knuckles' Chaotix]]'' (1995) — Attraction Designer<br />
* ''[[Sonic Adventure]]'' (1998) — Lead Field Artist<br />
* ''Kessen'' (2000) — Special Thanks (Sound)<br />
* ''Pinobee: Wings of Adventure'' (2001) — Art Director<br />
* ''Blinx the Time Sweeper'' (2002) — Art Director<br />
* ''Blinx 2: Masters of Time and Space'' (2004) — Art Director<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Artists]]</div>Windiihttps://segaretro.org/index.php?title=Masamichi_Harada&diff=650522Masamichi Harada2021-02-17T16:42:42Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Harada Masamichi.png<br />
| birthplace=Okayama, Japan<br />
| dob=<br />
| dod=<br />
| company=<br />
| role=Artist, Designer<br />
| education=Tama Art University (1989-1993)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (原田 正道) is a designer. After working at Sega from 1993 to 1999, he moved to [[Naoto Ohshima]]'s [[Artoon]] and stayed there until 2006. Afterwards, he worked at AQ Interactive until June 2010. He is now head of the design production department at Arzest.<br />
<br />
==Production history==<br />
{{ProductionHistory|Masamichi Harada|原田 正道}}<br />
<br />
* ''[[Knuckles' Chaotix]]'' (1995) — Attraction Designer<br />
* ''[[Sonic Adventure]]'' (1998) — Lead Field Artist<br />
* ''Kessen'' (2000) — Special Thanks (Sound)<br />
* ''Pinobee: Wings of Adventure'' (2001) — Art Director<br />
* ''Blinx the Time Sweeper'' (2002) — Art Director<br />
* ''Blinx 2: Masters of Time and Space'' (2004) — Art Director<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Artists]]</div>Windiihttps://segaretro.org/index.php?title=Masamichi_Harada&diff=650521Masamichi Harada2021-02-17T16:42:25Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Harada Masamichi.png<br />
| birthplace=Okayama, Japan<br />
| dob=<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Artist, Designer<br />
| education=Tama Art University (1989-1993)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (原田 正道) is a designer. After working at Sega from 1993 to 1999, he moved to [[Naoto Ohshima]]'s [[Artoon]] and stayed there until 2006. Afterwards, he worked at AQ Interactive until June 2010. He is now head of the design production department at Arzest.<br />
<br />
==Production history==<br />
{{ProductionHistory|Masamichi Harada|原田 正道}}<br />
<br />
* ''[[Knuckles' Chaotix]]'' (1995) — Attraction Designer<br />
* ''[[Sonic Adventure]]'' (1998) — Lead Field Artist<br />
* ''Kessen'' (2000) — Special Thanks (Sound)<br />
* ''Pinobee: Wings of Adventure'' (2001) — Art Director<br />
* ''Blinx the Time Sweeper'' (2002) — Art Director<br />
* ''Blinx 2: Masters of Time and Space'' (2004) — Art Director<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Artists]]</div>Windiihttps://segaretro.org/index.php?title=File:Harada_Masamichi.png&diff=650520File:Harada Masamichi.png2021-02-17T16:32:23Z<p>Windii: {{people}}</p>
<hr />
<div>== Summary ==<br />
{{people}}</div>Windiihttps://segaretro.org/index.php?title=Hiroshi_Nishiyama&diff=650468Hiroshi Nishiyama2021-02-17T14:55:54Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Nishiyama Hiroshi.png<br />
| birthplace=Fukuoka Prefecture, Japan<br />
| dob=<br />
| dod=<br />
| company=<br />
| role=Artist<br />
| education=Tokyo University of the Arts (1995)<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (西山 洋) is a designer and art director. In 1999, he moved to Sega of America (Sonic Team USA), where he worked on the development of the Sonic series as a lead environment artist. After working for several game companies, he returned to Japan for family reasons, and in 2014, he returned to Sega of America to work in the US again. After working on mobile game development, he moved to Sega of America (Sonic Pillar) in Los Angeles as an Art Director in March 2019, where he is in charge of art direction for Sonic content, including game development, merchandising, and animation.<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|{{PAGENAME}}}}<br />
<br />
* ''[[Sonic R]]'' (1997) — Graphic Advisor<br />
* ''[[Sonic Adventure]]'' (1998) — Lead Field Artist<br />
* ''[[Sonic Adventure 2]]'' (2001) — Field Art Director<br />
* ''[[Sonic Adventure 2: Battle]]'' (2002) — Field Art Director<br />
* ''[[Sonic Heroes]]'' (2004) — Field Art Director, CG Movie Art Support<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Field Art Director, CG Movie Supervisor<br />
* ''[[Sonic Riders]]'' (2006) — Special Thanks<br />
* ''[[Sonic Rivals]]'' (2006) — Art Supervisor<br />
* ''[[Sonic Rivals 2]]'' (2007) — Art Supervisor<br />
* ''Afro Samurai'' (2009) — Level Artist<br />
}}<br />
<br />
==External links==<br />
[https://cgworld.jp/regular/046-nishiyama-hiroshi.html New Japanese Artists Working Abroad: Nishiyama Hiroshi] [[https://pastebin.com/1q39t47J Translation]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Sachiko_Kawamura&diff=622137Sachiko Kawamura2020-09-12T20:42:37Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=Kawamura.jpg<br />
| birthplace=Sendai, Miyagi prefecture, Japan<br />
| dob=<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Artist<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (川村 幸子) is an artist for [[Sonic Team]]. She is known for creating the [[:sonic:Chao|Chao]] and designing the [[:sonic:Chao Garden|Chao Garden]] gameplay for ''[[Sonic Adventure]]'' and ''[[Sonic Adventure 2]]'' in conjunction with [[Yoshihisa Hashimoto]]. She worked once again with Hashimoto to redefine Sonic's look and feel for ''[[Sonic Unleashed]]''. As of then, she has become the main Art Director for the mainline releases of Sonic games.<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|Sachiko Kawamura|かわむら さちこ|川村 幸子}}<br />
<br />
* ''[[Sonic 3D Blast]]'' (1996) — Artist<br />
* ''[[Sonic Jam]]'' (1997) — Artist<br />
* ''[[Sonic Adventure]]'' (1998) — Visual effects designer, Artist<br />
* ''[[Sonic Adventure 2]]'' (2001) — Chao System Director, Lead Chao Artist<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Chao Director, Lead Chao Artist (Chao Main), Game Designer (Tiny Chao Garden), Artist (Tiny Chao Garden)<br />
* ''[[Sonic Advance]]'' (2001) — Designer<br />
* ''[[Sonic Advance 2]]'' (2002) — Designer<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — A-Life System Designer (Sonic Adventure DX Staff), A-Life System Artist (Sonic Adventure DX Staff), GBA Minigame Artist (Sonic Adventure DX Staff), Visual Effects Designer (Sonic Adventure Original Staff), Artist (Sonic Adventure Original Staff)<br />
* ''[[Sonic Pinball Party]]'' (2003) — Designer<br />
* ''[[Sonic Heroes]]'' (2003) — Special Thanks<br />
* ''[[Sega Superstars]]'' (2004) — Designer<br />
* ''[[Sonic Rush]]'' (2005) — Special Thanks<br />
* ''[[Nounenrei Nou-Stress Kei Atama Scan]]'' (2006) — Character Designer<br />
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks<br />
* ''[[Sonic and the Secret Rings]]'' (2007) — Special Thanks<br />
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Sonic Family Character Supervisor<br />
* ''[[Sonic Riders: Zero Gravity]]'' (2008) — Special Thanks<br />
* ''[[Sega Superstars Tennis]]'' (2008) — Special Thanks<br />
* ''[[Night of the Werehog]]'' (2008) — Special Thanks<br />
* ''[[Sonic Unleashed]]'' (2008) (PS3 & Xbox 360 Version) — Art Director, Publicity Artwork<br />
* ''[[Sonic Unleashed]]'' (2008) (Wii & PS2 Version) — Art Director<br />
* ''[[Sonic and the Black Knight]]'' (2009) — Development Support<br />
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)<br />
* ''[[Sonic the Hedgehog 4 Episode I]]'' (2010) — Special Thanks (Sega Corporation)<br />
* ''[[Sonic Colors]]'' (2010) — Art Director<br />
* ''[[Sonic Generations]]'' (2011) — Art Director<br />
* ''[[Sonic Lost World]]'' (2013) — Art Director<br />
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Project Support (Sega Development Team)<br />
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)<br />
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Art Director<br />
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Project Support (Sega Games Development Team)<br />
*''[[Sonic Boom: Fire & Ice]]'' (2016) — Project Support<br />
* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Senior Art Director<br />
* ''[[Valkyria Chronicles 4]]'' (2018) — Development Support<br />
}}<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [http://sonic.sega.jp/SonicChannelOld/creators/005/index.html Sachiko Kawamura interview by Sonic Channel (August 1, 2006)] [[https://pastebin.com/FfpEPnMZ Translated]]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Yasuhiro_Takahashi&diff=539594Yasuhiro Takahashi2019-11-11T19:35:52Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| company=[[Sega of Japan]]<br />
| role=Programmer, Designer<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (高橋 保裕) is a programmer.<br />
<br />
==Production history==<br />
{{multicol|<br />
{{ProductionHistory|Yasuhiro Takahashi|たかはし やすひろ|高橋 保裕}}<br />
* ''[[Sonic 3D Blast]]'' (1996) — Special Stage Programmer<br />
* ''[[Sonic Jam]]'' (1997) — Programmer<br />
* ''[[Burning Rangers]]'' (1998) — Game Designer<br />
* ''[[Sonic Adventure]]'' (1999) — Player Character Programmer, A-Life Program Adviser, Story Sequence Programmer<br />
}}<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lead Programmers]]</div>Windiihttps://segaretro.org/index.php?title=Nobuhiko_Honda&diff=539593Nobuhiko Honda2019-11-11T19:30:28Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Honda Nobuhiko.png<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| company=<br />
| role=Artist<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (本多 宣彦) was an artist and former member of [[Sonic Team]]. He has been credited for revising the designs of Team [[sonic:Chaotix|Chaotix]] and designing E-123 Omega from [[sonic:Sonic Heroes|Sonic Heroes]]. He passed away on November 11, 2009.<br />
<br />
==Production history==<br />
{{ProductionHistory|Nobuhiko Honda|N.Honda|Honda 56|本多 宣彦|NOBURIN}}<br />
<br />
* ''[[Sonic Triple Trouble]]'' (1994) — Staff (as '''N.Honda''')<br />
* ''[[Tails Adventures]]'' (1995) — Artist (as '''N.Honda''')<br />
* ''[[Sonic Labyrinth]]'' (1995) — Special Thanks (as '''N.Honda''')<br />
* ''[[Sonic 3D: Flickies' Island]]'' (Saturn Version) (1996) — Artist (SOJ) (Special Stage Development)<br />
* ''[[Sonic Jam]]'' (1997) — Artist<br />
* ''[[Sonic Adventure]]'' (1998) — Lead field artist<br />
* ''[[sonic:Sonic Pocket Adventure|Sonic Pocket Adventure]]'' (1999) — Graphic (as '''Honda 56''')<br />
* ''[[Sonic Adventure 2]]'' (2001) — Field Artist, Enemy Character Designer<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Field Artist, Enemy Character Designer<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Lead Field Artist (Sonic Adventure Original Staff)<br />
* ''[[Sonic Heroes]]'' (2003) — Player Designer, Event Scene Artist, CG Movie Art Support<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Character Designer, Weapon Artist<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii Version) (2009) — Environment Artist<br />
<br />
==References==<br />
* https://twitter.com/mizuhano/status/1193839950145323011<br />
<references /></div>Windiihttps://segaretro.org/index.php?title=File:Honda_Nobuhiko.png&diff=539592File:Honda Nobuhiko.png2019-11-11T19:26:42Z<p>Windii: Windii uploaded a new version of File:Honda Nobuhiko.png</p>
<hr />
<div>{{people}}</div>Windiihttps://segaretro.org/index.php?title=File:Nishiyama_Norihiro.png&diff=539591File:Nishiyama Norihiro.png2019-11-11T19:24:24Z<p>Windii: Windii uploaded a new version of File:Nishiyama Norihiro.png</p>
<hr />
<div>{{people}}</div>Windiihttps://segaretro.org/index.php?title=File:Nishiyama_Hiroshi.png&diff=539590File:Nishiyama Hiroshi.png2019-11-11T19:21:36Z<p>Windii: Windii uploaded a new version of File:Nishiyama Hiroshi.png</p>
<hr />
<div>{{people}}</div>Windiihttps://segaretro.org/index.php?title=File:Honda_Nobuhiko.png&diff=539589File:Honda Nobuhiko.png2019-11-11T19:19:09Z<p>Windii: Windii uploaded a new version of File:Honda Nobuhiko.png</p>
<hr />
<div>{{people}}</div>Windiihttps://segaretro.org/index.php?title=Nobuhiko_Honda&diff=539582Nobuhiko Honda2019-11-11T13:16:57Z<p>Windii: </p>
<hr />
<div>{{PersonBob<br />
| image=Honda Nobuhiko.png<br />
| birthplace=<br />
| dob=<br />
| dod=<br />
| company=<br />
| role=Artist<br />
| education=<br />
}}<br />
{{sub-stub}}'''{{PAGENAME}}''' (本多 宣彦) was an artist and former member of [[Sonic Team]]. He has been credited for revising the designs of Team [[sonic:Chaotix|Chaotix]] and designing E-123 Omega from [[sonic:Sonic Heroes|Sonic Heroes]]. He passed away on November 11, 2009.<br />
<br />
==Production history==<br />
{{ProductionHistory|Nobuhiko Honda|N.Honda|Honda 56|本多 宣彦}}<br />
<br />
* ''[[Sonic Triple Trouble]]'' (1994) — Staff (as '''N.Honda''')<br />
* ''[[Tails Adventures]]'' (1995) — Artist (as '''N.Honda''')<br />
* ''[[Sonic Labyrinth]]'' (1995) — Special Thanks (as '''N.Honda''')<br />
* ''[[Sonic 3D: Flickies' Island]]'' (Saturn Version) (1996) — Artist (SOJ) (Special Stage Development)<br />
* ''[[Sonic Jam]]'' (1997) — Artist<br />
* ''[[Sonic Adventure]]'' (1998) — Lead field artist<br />
* ''[[sonic:Sonic Pocket Adventure|Sonic Pocket Adventure]]'' (1999) — Graphic (as '''Honda 56''')<br />
* ''[[Sonic Adventure 2]]'' (2001) — Field Artist, Enemy Character Designer<br />
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Field Artist, Enemy Character Designer<br />
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Lead Field Artist (Sonic Adventure Original Staff)<br />
* ''[[Sonic Heroes]]'' (2003) — Player Designer, Event Scene Artist, CG Movie Art Support<br />
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Character Designer, Weapon Artist<br />
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii Version) (2009) — Environment Artist<br />
<br />
==References==<br />
<references /></div>Windiihttps://segaretro.org/index.php?title=Takashi_Yuda&diff=539581Takashi Yuda2019-11-11T13:13:27Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=TakashiYuda.jpg<br />
| birthplace=Brasília, Brazil<br />
| dob=1965-09-21<br />
| dod=<br />
| company=<br />
| role=Artist, Director, Producer<br />
| education=Musashino Art University (1989)<br />
}}<br />
'''Takashi "Thomas" Yuda''' (湯田 高志) is a game planner. He joined Sega in 1990 and was attached to the 6th R&D section as a designer, serving as main designer and other such roles for the Disney series titles on the Mega Drive. Afterwards, he worked as director for [[Space Channel 5]] on the Dreamcast at United Game Artists and transferred to Sonic Team. He is known for being the character designer of [[sonic:Knuckles the Echidna|Knuckles the Echidna]]. He later went on to direct the [[Puyo Puyo]] series and serve as producer for [[Sonic Riders]]. After leaving Sega in March 2005, he worked at several companies such as Artoon and Square Enix before founding the company [http://www.mobygames.com/company/neilo-inc Neilo] in January 2013. He left Neilo in October 2018.<br />
<br />
==Production history==<br />
{{ProductionHistory|Takashi Yuda|Takashi T Yuda|Takashi Thomas Yuda|Thomas Y|Thomas Yuuda|Thomas ♥ Yuuda|湯田 高志}}<br />
<br />
* ''[[sonic:Sonic the Hedgehog 2 (8 bit)|Sonic the Hedgehog 2]]'' (Master System and Game Gear Versions) (1992) — Thanks (as '''Thomas Y''')<br />
* ''[[Sonic the Hedgehog 3]]'' (1994) — Character Designer (as '''Takashi Thomas Yuda'''), Animator (as '''Takashi Thomas Yuda'''), Scene Artist (as '''Takashi Thomas Yuda''')<br />
* ''[[Sonic & Knuckles]]'' (1994) — Character Designer (as '''Takashi Thomas Yuda'''), Scene Artist (as '''Takashi Thomas Yuda''')<br />
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Character Designer (as '''Takashi Thomas Yuda'''), Scene Artist (as '''Takashi Thomas Yuda''')<br />
* ''[[Knuckles' Chaotix]]'' (1995) — Original Character Concept (as '''Takashi "Thomas" Yuuda''')<br />
* ''[[Sonic Heroes]] (PC Version) '' (2004) — Producer<br />
* ''[[Puyo Pop Fever 2]]'' (2005) — Producer<br />
* ''[[Sonic Riders]]'' (2006) — Producer<br />
<br />
==Interviews==<br />
{{mirror}}<br />
* [https://sega.jp/fb/creators/vol_28/1.html Takashi Yuda interview by Sega (January 29, 2004) (Japanese)]<br />
* [http://cube.gamespy.com/gamecube/sonic-riders/652567p1.html Takashi Yuda interview by GameSpy (September 21, 2005)]<br />
* [http://archive.videogamesdaily.com/features/sega_sonicteam_sonic_iv_nov05_p1.asp Akinori Nishiyama & Takashi Yuda interview by Kikizo (November 30, 2005)]<br />
* [https://www.jeuxactu.com/itw-takashi-yuda-12510.htm Takashi Yuda interview by JeuxActu (December 12, 2005) (French)]<br />
* [http://cube.gamespy.com/gamecube/sonic-riders/682415p1.html Takashi Yuda interview by GameSpy (January 20, 2006)]<br />
* [http://cube.gamespy.com/gamecube/sonic-riders/683758p1.html Takashi Yuda interview by GameSpy (January 27, 2006)]<br />
<br />
==References==<br />
<references/></div>Windiihttps://segaretro.org/index.php?title=Takashi_Yuda&diff=539580Takashi Yuda2019-11-11T13:12:36Z<p>Windii: /* Interviews */</p>
<hr />
<div>{{PersonBob<br />
| image=TakashiYuda.jpg<br />
| birthplace=Brasília, Brazil<br />
| dob=1965-09-21<br />
| dod=<br />
| company=<br />
| role=Artist, Director, Producer<br />
| education=Musashino Art University (1989)<br />
}}<br />
'''Takashi "Thomas" Yuda''' (湯田 高志) is a game planner. He joined Sega in 1990 and was attached to the 6th R&D section as a designer, serving as main designer and other such roles for the Disney series titles on the Mega Drive. Afterwards, he worked as director for [[Space Channel 5]] on the Dreamcast at United Game Artists and transferred to Sonic Team. He is known for being the character designer of [[sonic:Knuckles the Echidna|Knuckles the Echidna]]. He later went on to direct the [[Puyo Puyo]] series and serve as producer for [[Sonic Riders]]. After leaving Sega in March 2005, he worked at several companies such as Artoon and Square Enix before founding the company [http://www.mobygames.com/company/neilo-inc Neilo] in January 2013. He left Neilo in October 2018.<br />
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==Production history==<br />
{{ProductionHistory|Takashi Yuda|Takashi T Yuda|Takashi Thomas Yuda|Thomas Y|Thomas Yuuda|Thomas ♥ Yuuda|湯田 高志}}<br />
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* ''[[sonic:Sonic the Hedgehog 2 (8 bit)|Sonic the Hedgehog 2]]'' (Master System and Game Gear Versions) (1992) — Thanks (as '''Thomas Y''')<br />
* ''[[Sonic the Hedgehog 3]]'' (1994) — Character Designer (as '''Takashi Thomas Yuda'''), Animator (as '''Takashi Thomas Yuda'''), Scene Artist (as '''Takashi Thomas Yuda''')<br />
* ''[[Sonic & Knuckles]]'' (1994) — Character Designer (as '''Takashi Thomas Yuda'''), Scene Artist (as '''Takashi Thomas Yuda''')<br />
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Character Designer (as '''Takashi Thomas Yuda'''), Scene Artist (as '''Takashi Thomas Yuda''')<br />
* ''[[Knuckles' Chaotix]]'' (1995) — Original Character Concept (as '''Takashi "Thomas" Yuuda''')<br />
* ''[[Sonic Heroes]] (PC Version) '' (2004) — Producer<br />
* ''[[Puyo Pop Fever 2]]'' (2005) — Producer<br />
* ''[[Sonic Riders]]'' (2006) — Producer<br />
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==Interviews==<br />
{{mirror}}<br />
* [https://sega.jp/fb/creators/vol_28/1.html Takashi Yuda interview by Sega (January 29, 2004) (Japanese)]<br />
* [http://cube.gamespy.com/gamecube/sonic-riders/652567p1.html Takashi Yuda interview by GameSpy (September 21, 2005)]<br />
* [http://archive.videogamesdaily.com/features/sega_sonicteam_sonic_iv_nov05_p1.asp Akinori Nishiyama & Takashi Yuda interview by Kikizo (November 30, 2005)]<br />
* [https://www.jeuxactu.com/itw-takashi-yuda-12510.htm Takashi Yuda interview by Kikizo (December 12, 2005) (French)]<br />
* [http://cube.gamespy.com/gamecube/sonic-riders/682415p1.html Takashi Yuda interview by GameSpy (January 20, 2006)]<br />
* [http://cube.gamespy.com/gamecube/sonic-riders/683758p1.html Takashi Yuda interview by GameSpy (January 27, 2006)]<br />
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==References==<br />
<references/></div>Windii